2D/3D Game Artist (Casual , Hyper-Casual Games)

$$$

HYRO GAMES is a UAE-based studio making casual and hyper-casual games for web browsers and mobile. We're hiring a 2D/3D game artist to create and reskin game art that makes each of our titles look unique.

You'll work directly with our Unity developer โ€” they handle the code and builds, you handle the visuals. We build many games from ready-made Unity templates, so a big part of the work is reskinning: giving each template a fresh, distinct look (characters, environments, UI, icons) so it stands out.

What you'll do:

  • Create and reskin 2D and/or 3D game art in a casual / hyper-casual style โ€” characters, environments, props, UI, icons
  • Work inside Unity: import assets, set up sprites/prefabs/materials, basic animation, simple VFX, and UI layouts
  • Produce app icons and store screenshots that help games get installs
  • Collaborate with the developer so art fits the game and runs well

You need:

  • 2+ years creating game art, with a portfolio of casual/mobile-style work
  • Strong 2D and/or 3D art skills in a clean, appealing casual style
  • Comfortable working inside Unity (importing and setting up art, materials, simple animation, UI) so you can deliver reskinned builds with little developer help
  • Good eye for color, composition, and UI
  • Reliable remote communication

Big plus:

  • Hyper-casual / casual game art experience specifically
  • UI/UX art, icon design, light animation and VFX ("juice")
  • Experience reskinning templates or shipping multiple titles
  • Spine, DOTween, particle effects

You do NOT need to code.

To apply: send your portfolio (ArtStation, Behance, or similar) showing casual/mobile game art, mention any games you've shipped, and tell us whether you've worked inside Unity.

Required skills experience

2D art 2 years
3D modelling 2 years
Unity 1 year
UI/UX Design 2 years

Required domain experience

Gamedev 2 years

Required languages

English B1 - Intermediate
casual game art, hyper-casual game art, character design, environment art, UI art, icon design, sprite/prefab setup in Unity, simple animation, DOTween
Published 24 June
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