Jobs

22
  • Β· 48 views Β· 7 applications Β· 11d

    Game artist (Slot Games)

    Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 3 years of experience
    Key Knowledge/Requirements: A strong, visually compelling portfolio. Strong artistic skills. Some Knowledge in animation. Creative thinking. Great knowledge of digital art software. Understanding and interest in game design and development Good...

    Key Knowledge/Requirements:

    A strong, visually compelling portfolio.
    Strong artistic skills.
    Some Knowledge in animation.
    Creative thinking.
    Great knowledge of digital art software.
    Understanding and interest in game design and development
    Good communication skills in English, both written and verbal.


    Key Responsibilities:

    1. Concept Art and Design
    Create initial concept sketches for slot game themes (e.g., Egyptian, Fantasy, Adventure).
    Design character art, symbols, and background environments.
    Collaborate with game designers to align visuals with game mechanics and narratives.
    2. Creation of Game Assets
    Design reels symbols (low-value symbols, high-value symbols, scatters, wilds, etc.).
    Produce background illustrations that enhance the theme.
    Create animations for winning combinations, bonus rounds, and transitions.
    Design UI elements like buttons, banners, progress bars, and menus.

     

    Bonus Points For:

    Animation and motion design (Spine, AFX or similar).
    Passionate about games.
    Ability to create and follow art guidelines.
    Understanding of casino games mechanics.


    Some software we use:

    Photoshop – Clip Studio – After Effects – Spine - Nuke – Substance – Maya - Zbrush

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  • Β· 52 views Β· 4 applications Β· 20d

    Creative Game Artist to $2000

    Hybrid Remote Β· Ukraine (Kyiv, Poltava) Β· 3 years of experience Β· B1 - Intermediate
    Hey there! It’s an amazing time to join Digicode as we continue empowering as many innovators as possible to change the world. We deliver outstanding technology consulting, R&D, design, and software development services in the USA, UK, and EU markets....

    Hey there!

    It’s an amazing time to join Digicode as we continue empowering as many innovators as possible to change the world. We deliver outstanding technology consulting, R&D, design, and software development services in the USA, UK, and EU markets. This is where you come in.

    Digicode seeks a dynamic and organized Creative Game Artist to join our series of Gaming Projects.

    Required skills:

    • 3+ years of experience;
    • Passion for art and Gaming;
    • Intermediate+ level of English;
    • Relevant and consistent portfolio;
    • Flexible artistic style, capable of being creative in a requested style;
    • Independence and versatility (characters design, game elements, environment) extraordinary design and composition abilities;
    • Practical skills and expertise in Adobe Suite (Photoshop is mandatory);
    • Organized person, capable of coping with bold objectives and being creative in strict deadlines;
    • Fast learner;
    • Ability to adapt to a dynamic team;

    Desirable requirements:

    • Knowledge of Classical art techniques;
    • 2D Animation (spine animation, frame animation, particles animation etc..);
    • 3D Modelling, experience in sculpting and texturing (both low and high poly

    What are you going to do:

    • Creates illustrations, characters, game elements and environment, collaborating with the design team, based on the specifications given by the Game Producer and Art Director;
    • Designs all the elements in a game;
    • Makes sure that all the graphic elements have a uniform appearance, in accordance with the predetermined style of the game;
    • Collaborates with the team in order to achieve the requests above.

    πŸ“Œ Process:

    1. Intro call with a recruiter

    2. Portfolio review

    3. Interview with the client

    Boom! Offer:)

    What To Expect From Digicode?

    🌎 Work from Anywhere: From an office, home, or travel continuously if that’s your thing. Everything we do is online. As long as you have the Internet and your travel nomad lifestyle doesn’t affect the work process (you meet all deadlines and are present at all the meetings), you’re all set.

    πŸ’Ό Professional Development: We offer great career development opportunities in a growing company, international work environment, paid language classes, conference and education budget, & internal 42 Community training.

    πŸ§˜β€β™‚οΈ Work-life Balance: We provide employees with 18+ paid vacation days and paid sick leave, flexible schedule, medical insurance for employees and their children, monthly budget for things like a gym or pool membership.

    πŸ™Œ Culture of Openness: We’re committed to fostering a community where everyone feels welcome, seen, and heard, with minimal bureaucracy, and a flat organization structure.

    And, also, corporate gifts, corporate celebrations, free food & snacks, play & relax rooms for those who visit the office.

    Did we catch your attention? We’d love to hear from you.

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  • Β· 32 views Β· 1 application Β· 20d

    Creative Game Artist to $2000

    Hybrid Remote Β· Ukraine (Kyiv, Poltava) Β· 3 years of experience Β· B1 - Intermediate
    Hey there! It’s an amazing time to join Digicode as we continue empowering as many innovators as possible to change the world. We deliver outstanding technology consulting, R&D, design, and software development services in the USA, UK, and EU markets....

    Hey there!

    It’s an amazing time to join Digicode as we continue empowering as many innovators as possible to change the world. We deliver outstanding technology consulting, R&D, design, and software development services in the USA, UK, and EU markets. This is where you come in.

    We are looking for a Creative Game Artist to join our amazing team and participate in creating a project from scratch!

    Who we’re looking for:

    • 3+ years of experience;
    • Relevant and consistent portfolio with IGaming examples;
    • Independence and versatility (characters design, game elements, environment), extraordinary design and composition abilities;
    • Organized person, capable of coping with bold objectives and being creative in strict deadlines
    • Fast learner;
    • Ability to adapt to a dynamic team;
    • Practical skills and expertise in Adobe Suite (Photoshop is mandatory);
    • Flexible artistic style, capable of being creative in a requested style;
    • Passion for art and Gaming;

    Nice to have:

    • Knowledge of Classical art techniques;
    • 3D Modelling, experience in sculpting and texturing (both low and high poly).
    • 2D Animation (spine animation, frame animation, particles animation etc..);

    What you’re going to do:

    • Creates illustrations, characters, game elements and environment, collaborating with the design team, based on the specifications given by the Game Producer and Art Director;
    • Designs all the elements in a game;
    • Makes sure that all the graphic elements have a uniform appearance, in accordance with the predetermined style of the game;
    • Collaborates with the team in order to achieve the requests above.
    More
  • Β· 32 views Β· 0 applications Β· 24d

    VFX Artist

    Full Remote Β· Ukraine Β· 3 years of experience Β· B2 - Upper Intermediate
    Domain: Game development Location: Israel Company size: 100 β€” 250 employees Founded in: 2015 About the Role: Create VFX in Unity, using particle systems, meshes, textures, shader effects and animations Actively integrate the VFX in the feature or core...

    Domain: Game development

    Location: Israel

    Company size: 100 β€” 250 employees

    Founded in: 2015

    About the Role:

    • Create VFX in Unity, using particle systems, meshes, textures, shader effects and animations
    • Actively integrate the VFX in the feature or core game, working alongside Technical and Integration Artists
    • Collaborate with game designers, feature owners to refine and iterate on feedback, bringing the project’s artistic vision to life.
    • Ensure all created assets are optimized for mobile devices
    • Collaborate with other art disciplines when bringing features to life, and assist and support them when needed with technical expertise.

    Requirements:

    • 2+ years of mobile game development experience, casual, family-friendly, or PvP games.
    • Mastery of Unity system. Abilities include: importing assets, particle systems, understanding custom shader data, animation workflow, UI and material setup.
    • Proficient in 2d texture creation: Photoshop or equivalent painting software
    • Great communication and collaboration skills, and able to work in an agile team environment
    • Strong understanding of animation principles and timing
    • Strong understanding of color theory
    • Excellent problem-solving skills, and the ability to work independently and take ownership of your tasks.
    • A passion for mobile gaming β€” A must
    • English β€” A must
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  • Β· 252 views Β· 18 applications Β· 9d

    3D Character Artist

    Full Remote Β· Worldwide Β· 2 years of experience Β· B1 - Intermediate
    [HIRING] 3D Character Artist (Unreal Engine β€” Games & Cinematics), semi-realism, realism, hyperrealism Location: Remote Type: Project-based (with potential for long-term contract) Level: Midβ€”Senior About Us HiMASTERS is a 3D outsourcing studio led by...

    [HIRING] 3D Character Artist (Unreal Engine β€” Games & Cinematics), semi-realism, realism, hyperrealism

    Location: Remote

    Type: Project-based (with potential for long-term contract)

    Level: Midβ€”Senior

     

    About Us

    HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on top-tier projects and franchises including Metro Exodus, Halo, Battlefield, Microsoft Flight Simulator, War Thunder, World of Tanks, and many more. We deliver top-quality assets for both games and cinematics β€” stylized or realistic, always production-ready.

     

    About the Role

    We’re looking for a Character Artist who specializes in semi-realistic, realistic and hyperrealistic human characters β€” both in game development and cinematic production. You’ll work closely with a senior team to deliver hero-quality characters with precise anatomy, clean topology, and engine-ready output.

    This is a hands-on, production-focused role for someone with deep knowledge of the character pipeline β€” from sculpting and simulation to texturing and final engine integration.

     

    Responsibilities

    β€’ Create high-quality realistic characters for Unreal Engine (β‰ˆ70%) and Unity (β‰ˆ30%)

    β€’ Work with scanned heads/bodies, MetaHuman bases (create it in Meta human), and Character Creator 4

    β€’ Sculpt custom elements in ZBrush, including clothing refinement

    β€’ Design and simulate clothing using Marvelous Designer or any similar tools (wrinkle, drape, fit accuracy)

    β€’ Produce photorealistic PBR textures compatible with Unreal & Unity

    β€’ Optimize models for real-time usage: clean topology, proper UVs, and texture baking

    β€’ Collaborate with riggers, animators, and tech artists to ensure engine integration

    β€’ Deliver character assets ready for cinematic sequences and gameplay

    β€’ Create facial expression systems and blendshapes

     

    Ideal Candidate Profile

    β€’ Expert in anatomy, with a sharp eye for form and proportion

    β€’ Strong ability to balance custom creation vs. asset adaptation

    β€’ Comfortable optimizing pipeline per task β€” from scratch or scan-based

    β€’ Maintains high attention to detail, from silhouettes to wrinkles

    β€’ Loves working on games and understands how characters serve gameplay

    β€’ Works efficiently under deadlines and thrives in a collaborative environment

     

    Nice to Have

    β€’ Experience with rigging and skinning (even basic)

    β€’ Ability to model and texture creatures or semi-realistic characters

    β€’ Experience working with MetaHuman, Character Creator 4, or iClone

    β€’ Familiarity with Unreal’s Groom or Unity hair tools

    β€’ Understanding of facial expression systems and blendshape pipelines

     

    Tools & Technologies

    β€’ ZBrush

    β€’ Marvelous Designer

    β€’ CC4 / MetaHuman / iClone

    β€’ Substance Painter / Designer

    β€’ Unreal Engine 5 / Unity

    β€’ Blender / Maya

    β€’ Photoshop, Marmoset (optional)

     

    What We Offer

    β€’ Work on high-end characters for game and cinematic productions

    β€’ Fully remote collaboration with a skilled and supportive team

    β€’ Project-based contract with the potential to grow into a long-term role

    β€’ Opportunity to work across styles: realism, stylized realism, and creatures

    β€’ Real impact on projects delivered in Unreal and Unity pipelines

     

    How to Apply

    Send your CV and Portfolio

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  • Β· 38 views Β· 3 applications Β· 21d

    Senior Clothing Designer

    Full Remote Β· Worldwide Β· Product Β· 5 years of experience Β· B2 - Upper Intermediate
    About Us Strike Clothing is a dynamic fashion brand committed to innovative, sustainable, and trend-setting clothing designs. We blend creativity with commercial viability to create collections that resonate with modern consumers. Join our team and help...

    About Us
    Strike Clothing is a dynamic fashion brand committed to innovative, sustainable, and trend-setting clothing designs. We blend creativity with commercial viability to create collections that resonate with modern consumers. Join our team and help shape the future of fashion.

     

    Job Summary
    We are seeking an experienced Senior Clothing Designer to lead our design team in creating compelling clothing lines that align with our brand vision. The ideal candidate will have a proven track record in fashion design leadership, with at least 5 years in an active role such as Head of Fashion, Fashion Editor, or equivalent. This role involves overseeing the end-to-end design process, from concept ideation to production, while mentoring junior designers and collaborating with cross-functional teams to ensure designs are innovative, marketable, and on-trend.

     

    Key Responsibilities
    Lead the conceptualization and development of seasonal clothing collections, including sketches, mood boards, fabric selection, and prototyping.
    Conduct market research and trend analysis to inform design decisions, ensuring collections meet consumer demands and brand standards.
    Collaborate with merchandising, production, and marketing teams to align designs with business goals, timelines, and budgets.
    Oversee fit sessions, sample reviews, and quality control to refine designs for optimal wearability and manufacturability.
    Mentor and guide junior designers, fostering a creative and collaborative team environment.
    Present design concepts to stakeholders, including executives and external partners, with clear rationale and visual aids.
    Stay abreast of industry trends, sustainable practices, and emerging technologies in fashion design.
    Manage multiple projects simultaneously, prioritizing tasks to meet deadlines in a fast-paced environment.

     

    Qualifications and Requirements
    Minimum of 5+ years of experience in an active leadership role in fashion, such as Head of Fashion, Fashion Editor, Creative Director, or similar.
    Strong portfolio demonstrating expertise in clothing design, including women's/men's/unisex apparel, with a focus on innovative and commercially successful collections.
    Proficiency in design software such as Adobe Creative Suite (Illustrator, Photoshop), CLO 3D, or equivalent.
    Deep understanding of garment construction, fabrics, patterns, and production processes.
    Excellent knowledge of fashion trends, color theory, and sustainable design practices.
    Proven ability to lead teams and manage projects from ideation to launch.
    Strong communication and presentation skills, with the ability to articulate design visions effectively.
    Willingness to travel for trade shows, supplier meetings, and inspiration sourcing as needed.

     

    Preferred Skills
    Experience in sustainable or ethical fashion practices.
    Familiarity with digital design tools and 3D modeling for virtual prototyping.
    Background in e-commerce or direct-to-consumer fashion brands.
    Ability to work in a collaborative, multicultural team environment.

     

    What We Offer
    Competitive salary 
    Opportunities for professional growth and creative freedom in a supportive environment.
    Flexible work arrangements, including remote options where applicable.

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  • Β· 129 views Β· 38 applications Β· 20d

    3D Environment Artist

    Full Remote Β· Worldwide Β· 1 year of experience
    Midnight Works is hiring a 3D Environment Designer. Responsibilities: Designing and creating game environments: Developing concepts and designing game levels, including diverse worlds, landscapes, cities, buildings, and other environmental...

    Midnight Works is hiring a 3D Environment Designer. 
     

    Responsibilities:

    • Designing and creating game environments: Developing concepts and designing game levels, including diverse worlds, landscapes, cities, buildings, and other environmental elements.
    • Creating/Editing 3D models and textures: Using software to create 3D models and textures for environment objects, landscapes, architecture, vegetation, and other elements.
    • Research and conceptual thinking: Analyzing project requirements, researching styles, architectural forms, and visual concepts to develop unique environments.
    • Optimizing performance and quality: Creating models and textures with consideration for optimization across different gaming platforms, ensuring high visual quality with optimal performance.
    • Collaboration with team members: Working closely with level designers, artists, animators, and other specialists to create cohesive game worlds.
       

    Requirements:

    • Experience in the gaming industry or a related field.
    • Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender) and texturing tools (e.g., Substance Painter, Photoshop).
    • Understanding of environment design principles, composition, lighting, and color.
    • Skills in optimizing models and textures for game engines.
    • Creative thinking, analytical ability, and attention to detail.
    • Strong communication skills and ability to work in a team.
    • Experience working in Unity 3D.
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  • Β· 12 views Β· 1 application Β· 17d

    UI Artist

    Hybrid Remote Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience Β· B2 - Upper Intermediate
    We are looking for talented UI artists to join our art team working on the upcoming and highly anticipated casual game Responsibilities Create a playful, intuitive cohesive look & feel, and overall mobile game user experience. Conceptualize, present and...

    We are looking for talented UI artists to join our art team working on the upcoming and highly anticipated casual game

     

    Responsibilities

    • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.
    • Conceptualize, present and execute your ideas from A to Z.
    • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features and optimize UI assets for performance and compatibility across multiple devices.
    • Create and own the implementation of fun, engaging in-game events and other game content.
    • Iterate and refine UI designs based on feedback from stakeholders and playtesting to continuously improve the player experience.
    • Ensure consistency and coherence in visual style, color schemes, and typography across different game screens and platforms.
    • Stay up-to-date with current design trends and best practices in mobile gaming UI/UX design and practice.

     

    Requirements

    • At least 3 years of experience in game UI and understanding of game UI principles.
    • Ability to work in a dynamic environment, quick decision making within tight schedules.
    • Strong design, drawing, Color, composition, and conceptual ideation abilities, Understanding of typography and a keen eye for details.
    • Excellent knowledge of Photoshop, illustrator, blender or other 3d tool (bonus)
    • Quick sketching methods and the ability to create accurate wire frames.
    • Strong organizational skills.
    • Knowledge of mobile gaming platforms, screen resolutions, and device capabilities.
    • Strong communication skills to effectively collaborate with cross-functional teams and articulate design decisions
    • Passion for games

       

    *** PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO

    (We will only contact resumes with portfolio links)

     

    Benefits

    • A global data-driven company, with a unique product and strong R&D center.
    • Exceptional, innovative and dynamic work environment.
    • Promote transparency and open employee communication. 
    • Tremendous growth and career advancement opportunities. 
    • Encourage, support, and empower learning exploration and career development opportunities. 
    • Directly impact and build personalized product experiences for our players.


     

    More
  • Β· 58 views Β· 15 applications Β· 13d

    3D Character Modeler (Unity)

    Full Remote Β· Worldwide Β· 2 years of experience
    Hello! We are a small team developing smart and engaging games, and we’re looking for a talented artist to bring our 2D characters to life in 3D. What you’ll do: Convert our 2D character designs into high-quality 3D models. Create a simple rig (skeleton)...

    Hello! We are a small team developing smart and engaging games, and we’re looking for a talented artist to bring our 2D characters to life in 3D.

    What you’ll do:

    • Convert our 2D character designs into high-quality 3D models.
    • Create a simple rig (skeleton) for basic animations such as hand movements and breathing.
    • Implement facial animations including lip sync and eye movement.
    • (Optional but a big plus) Import and set up these models inside Unity.

    Requirements:

    • Experience in 3D character modeling (preferably stylized/2D-to-3D adaptation).
    • Knowledge of rigging and basic character animation.
    • Familiarity with facial rigging for lip sync and eye movement.
    • Bonus: Experience integrating models into Unity projects.

    We offer:

    • Flexible, remote work.
    • A creative and supportive small team environment.
    • Opportunity to shape the look and feel of our characters in upcoming games.

    If this sounds like you, we’d love to see your portfolio!

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  • Β· 37 views Β· 5 applications Β· 13d

    Concept Artist

    Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 5 years of experience Β· B2 - Upper Intermediate
    About Us The company is an innovative game development studio focused on creating immersive 3D mobile gaming experiences. We are currently in the early development stages of an ambitious new project, powered by our proprietary game engine. Our...

    About Us

    The company is an innovative game development studio focused on creating immersive 3D mobile gaming experiences. We are currently in the early development stages of an ambitious new project, powered by our proprietary game engine. Our international team includes developers, game designers, and 3D artists from Ukraine, Austria, Slovakia, and the Czech Republic.

    We are deeply committed to making an impact beyond gaming. Our latest project - a mobile game inspired by real events in Ukraine - aims to support humanitarian efforts, with 100% of net proceeds going towards Ukraine relief efforts.

     

    Responsibilities:

    • Sketch, design, and refine art concepts according to game design documentation (GDD)
    • Develop concept art for characters, environments, fantasy creatures, props, weapons, and skins

     

    Requirements:

    • Strong concept art portfolio showcasing a variety of styles (characters, environments, organics, etc.)
    • Excellent understanding of composition, lighting, color theory, anatomy, architecture, and perspective
    • Naturally gravitates toward lighthearted, fairy-tale aesthetics and can sustain a non-violent tone across all assets
    • 5+ years of experience creating high-quality 2D artwork
    • Experience with any 3D software (e.g., 3ds Max, Maya, Blender, ZBrush) is a strong plus

     

    What We Offer:
    we prioritize the well-being of our team members and provide a supportive work environment with plenty of room for growth:

    • A remote-first position allowing for flexibility in work location.
    • A flexible work schedule that accommodates your needs.
    • Competitive, high-level compensation based on your experience and contributions.
    • The opportunity to work on meaningful, high-impact projects.
    • Support from a loyal and appreciative management team.
    • A well-backed company with strong financial stability.
    • Access to an array of interesting tasks and challenges, keeping your work varied and engaging.

     

    Hiring Process:
    We value your time and make our hiring process efficient:

    1. One-hour interview with a C-level executive.
    2. Reference check, which includes a brief 10-minute conversation with your previous manager or colleague.
    More
  • Β· 22 views Β· 0 applications Β· 10d

    Technical Artist

    Hybrid Remote Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience Β· B2 - Upper Intermediate
    A Technical Artist, as our company sees it, is a bridge between the Art and Development departments. Technical Artist works with different departments in the company and is in charge of the final look of the game. As a Technical Artist, you’ll be...

    A Technical Artist, as our company sees it, is a bridge between the Art and Development departments. Technical Artist works with different departments in the company and is in charge of the final look of the game. As a Technical Artist, you’ll be integrating all the graphic assets of the game in Unity, creating animations, VFX, and tools to improve our pipeline.
     

    Responsibilities

    • Integrate graphic assets into Unity while ensuring visual consistency and performance.
    • Create precise 2D design and animations in Unity according to existing mock-ups;
    • Develop and maintain tools, pipelines, and workflows that streamline production.
    • Working as part of a Kyiv-based agile cross-functional team that also includes Unity Developers, QA engineers.


    Requirements

    • Production experience in Unity;
    • Strong skills in Photoshop;
    • Understanding of content creation/management pipelines for game production;
    • Experience working with both artists and engineers and understanding the gap between both disciplines;
    • Ability to analyze tech design performance-wise and improve art workflows;
    • Good spoken and written English is a MUST.


    Nice to have:

    • Experience creating and working with shaders;
    • Understanding of rendering pipeline (materials, draw-calls, batching, texture atlas);
    • Previous experience working in gaming companies.
    • Portfolio with tools/vfx/animations.


    Benefits

    • A global data-driven company, with a unique product and strong R&D center;
    • Exceptional innovative and dynamic work environment;
    • Promote transparency & open employee communication;
    • Tremendous growth & career advancement opportunities;
    • Encourage, support, and empower learning exploration and career development opportunities;
    • Directly impact and build personalized product experiences for our players.


    We offer:

    • Generous compensation with regular performance reviews;
    • Paid vacation and sick leaves;
    • Comprehensive medical insurance for you and your family member free of charge;
    • Sports expenses reimbursement;
    • Comfortable office in BC Gulliver;
    • Daily lunches in the office and fully stocked kitchen with the greatest coffee;
    • Newest technical equipment (macOS);
    • Training & Development / Tuition reimbursement; online courses of your choice;
    • Parental leave;
    • Employee Referral Program;
    • Regular team buildings and Company Happy Hours;
    • Relocation bonus for nonlocal candidates;
    • Reimbursement of car parking.
    More
  • Β· 75 views Β· 0 applications Β· 10d

    Tech Art Auditor

    Full Remote Β· Worldwide Β· 1 year of experience Β· B2 - Upper Intermediate
    We’re looking for a Junior Tech Art Auditor to help review and polish AI-generated visuals used in mobile game advertisements. If you have a keen eye for detail, a love for both 2D and 3D game art, and curiosity about generative AI tools β€” this might be...

    We’re looking for a Junior Tech Art Auditor to help review and polish AI-generated visuals used in mobile game advertisements. If you have a keen eye for detail, a love for both 2D and 3D game art, and curiosity about generative AI tools β€” this might be the perfect role for you!

    About the Role

    As part of a creative team pioneering AI-assisted mobile ad production, you'll work on evaluating and refining visuals created by generative models. Your focus will be to ensure high visual quality and consistency across ad creatives. This is a fantastic opportunity to gain hands-on experience in tech art and AI-driven content creation in a fast-moving, creative environment.

    What You’ll Be Doing

    • Reviewing AI-Generated Visuals – Evaluate image and asset quality, identify issues, and provide improvement suggestions.
    • 3D Editing in Blender – Make tweaks to models, adjust shading, and optimize low-poly geometry.
    • Creating & Editing 2D Assets – Work with images and game-ready graphics to refine or build new visuals.
    • Using AI Tools – Leverage generative AI platforms to assist with visual production and enhancement.
    • Bonus – Basic scripting or coding skills are a plus!

    What You Bring

    • Proficiency with Blender for model editing, shading, and optimization.
    • Skills in 2D asset editing and creation.
    • Familiarity with AI art tools (e.g. image or 3D generators).
    • A sharp eye for visual quality and detail.
    • A passion for mobile games, especially casual and mid-core genres.
    • Bonus: Basic understanding of scripting or automation workflows.

    Why Join Us?

    • Be part of a team driving innovation in AI-powered game advertising.
    • Collaborate in a fast-paced, hands-on creative space.
    • Build real-world experience with cutting-edge tools in 2D, 3D, and AI art.
    • Grow your career in tech art with support from experienced creatives.

    This role is a great launchpad for someone starting out in tech art who’s excited about working at the intersection of games, creativity, and AI.

    More
  • Β· 75 views Β· 17 applications Β· 5d

    3D Environment Artist – RPG Game Project (UE5)

    Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience
    Project: Third-person RPG (Baldur’s Gate 3–style camera) Engine: Unreal Engine 5 Collaboration Type: Hourly, long-term possible Start: Immediate (demo phase – first locations) About the Project We’re kicking off development of a third-person RPG set...

    Project: Third-person RPG (Baldur’s Gate 3–style camera)
    Engine: Unreal Engine 5
    Collaboration Type: Hourly, long-term possible
    Start: Immediate (demo phase – first locations)

     

    🧩 About the Project

    We’re kicking off development of a third-person RPG set in a sci-fi & real-world mixed universe. The game will be powered by Unreal Engine 5, and we’re currently working on a demo build with the first few locations.

     

    πŸ‘€ Who We’re Looking For

    A talented 3D Artist (Environments OR Generalist) who can create high-quality environment assets.

    • Strong skills in Blender and Substance Painter
    • Experience with UE5 (preferred but not mandatory)
    • Ability to model architectural elements (based on existing buildings + original sci-fi designs)
    • Capable of delivering both exteriors and interiors

     

    πŸ“Œ Project Scope

    • City with two areas
      • Each area has 12 zones (1–3 architectural elements per zone)
      • ~50% of architectural elements will have interiors
    • Separate area with 8 buildings (all with interiors)
    • Two dungeons, modular-based construction

     

    πŸ”§ Responsibilities

    • Create environment models (architectural, sci-fi, and modular assets)
    • Deliver clean, optimized models suitable for UE5 workflow
    • Collaborate with the team, following clear technical guidelines
    • Work progressively: starting from simpler tasks β†’ advanced locations

     

    πŸ“‚ Workflow & Organization

    • Hourly basis through our YouTrack project management tracker
    • Clear flow: Receive Task β†’ Estimate β†’ Approval β†’ Work β†’ Delivery
    • We provide detailed descriptions & technical requirements for each task
    • If collaboration is successful β†’ long-term contract possible

     

    🎯 What We Offer

    • Chance to work on a next-gen RPG project in early development
    • Long-term cooperation with growth into more complex tasks
    • Flexible, remote-friendly workflow

     

    πŸ‘‰ If you’re an environment artist passionate about RPGs and sci-fi worlds, and you want to help us shape an ambitious UE5 project, we’d love to hear from you!

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  • Β· 13 views Β· 1 application Β· 3d

    Senior Technical Artist

    Full Remote Β· Poland, Spain, Romania, Portugal Β· Product Β· 3 years of experience Β· B2 - Upper Intermediate
    Join a Rapidly Growing Mobile Games Company! We are a leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded by industry experts, our mission is to develop innovative and exciting casual games that captivate millions...

    Join a Rapidly Growing Mobile Games Company!

    We are a leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded by industry experts, our mission is to develop innovative and exciting casual games that captivate millions of players worldwide and remain enjoyable for years to come.

    Our flagship game has become a global sensation and a top-grossing hit, while our next major release is making a significant impact in the industry. Recently, we launched a magical collaboration with Disney, bringing beloved stories and characters to life in a unique and immersive gaming experience.

    We are looking for talented, passionate, and ambitious professionals to join our team and contribute to our exciting journey.

    Position: Senior Technical Artist

    As a Senior Technical Artist, you will serve as the bridge between creative, programming, and engineering teams in game development.

    Responsibilities:

    • Collaborate with heads of programming and design teams to ensure smooth production.
    • Research and develop technical tools to support projects.
    • Set up and optimize art production workflows.
    • Support artists and engineers in the 3D art pipeline.
    • Assist in asset performance checks and validation.
    • Solve complex technical issues during development.
    • Determine and implement software and tools required for game production.
    • Develop and maintain resources and pipelines alongside programmers.
    • Port finished art assets into the game engine.
    • Ensure final art meets full visual resolution standards.
    • Manage file sizes, polygon counts, and loading speeds within engine limitations.
    • Enforce department standards and best practices.
    • Prepare and design character systems such as skeletons, clothing, effect emitters, and ragdoll collisions.
    • Optimize environments and establish physics barriers.
    • Write custom software tailored to project needs using industry-standard scripting languages.
    • Research and implement advanced rendering techniques.
    • Improve performance in frame rate and memory usage.
    • Resolve material and collision issues.
    • Monitor overall game performance.
    • Maintain thorough technical documentation.

    Requirements:

    • Basic knowledge of C# is essential.
    • Strong portfolio or demo reel showcasing relevant work.
    • Solid understanding of art and animation pipelines.
    • Familiarity with game systems and the development process.
    • Scripting skills for custom tools and processes.
    • Ability to select the best tools and software to maximize game delivery.
    • Experience with rendering, post-effects, rigging, animation, and physics simulations.
    • Shader development experience.
    • Strong artistic skills in proportion, color, and composition.
    • Creative problem-solving mindset to overcome technical challenges.
    • Experience in digital art content creation: high and low-poly modeling, unwrapping, baking, texturing, level art, etc.
    • Excellent interpersonal skills for collaboration between creative and technical teams.
    • Knowledge of high-level coding languages.
    • Proficiency in software such as Maya, Unity3D, and Photoshop.

    Why Join Us:

    • Be part of a fast-growing product company with competitive salary and regular performance reviews.
    • Enjoy diverse career growth opportunities.
    • Contribute to core products and make a tangible impact.
    • Participate in engaging team-building events and Happy Hours.
    • Benefit from a referral program that helps grow a creative and fun community.

    We value creativity and collaboration, constantly pushing boundaries to create something amazing. Join our team to tackle challenges, break records, and have fun while doing it!

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  • Β· 3 views Β· 0 applications Β· 2d

    Senior UI Artist

    Full Remote Β· Worldwide Β· 5 years of experience Β· B2 - Upper Intermediate
    We are looking for a talented Senior UI Artist who specializes in the visual side of game UI, particularly for casino and gambling-themed titles. Your mission will be to craft polished, immersive, and stylized user interfaces for mobile and web games. The...

    We are looking for a talented Senior UI Artist who specializes in the visual side of game UI, particularly for casino and gambling-themed titles. Your mission will be to craft polished, immersive, and stylized user interfaces for mobile and web games.

    The ideal candidate has formal art training, strong drawing and compositional skills, and experience with both traditional design tools (Photoshop) and modern AI tools (MidJourney, Leonardo AI). You will collaborate closely with UX designers, art directors, and the development team β€” transforming wireframes into production-ready screens that reflect game branding and emotional tone.

    Key Responsibilities

    • Transform wireframes and gameplay flows into visually rich UI layouts.
    • Create icons, textures, panels, and decorative elements (Photoshop or similar tools).
    • Leverage AI tools for concept exploration, rapid iteration, and final asset production.
    • Ensure visual consistency and cohesive art style across different games.
    • Collaborate with 2D/3D artists and motion designers to align game art and UI aesthetics.
    • Prepare and export assets optimized for Unity.
    • Integrate and review UI assets in Unity with the development team.
    • Iterate quickly based on feedback from art, design, and product leads.

    Requirements

    Must-have:

    • 5+ years of experience in game UI design or interactive product design.
    • Formal art education or equivalent training.
    • Proficiency in Photoshop and Figma.
    • Strong portfolio showcasing stylized UI (fantasy, casino, or card-based genres).
    • Experience with AI art tools (MidJourney, Leonardo AI, DALLΒ·E).
    • Solid knowledge of visual storytelling, color theory, lighting, and composition.
    • Experience exporting assets for game engines (Unity experience is a plus).

    Nice-to-have:

    • Background in iGaming or casino-style visuals (poker, slots, card games).
    • Familiarity with motion design tools (After Effects, Spine).
    • Experience optimizing mobile-first UI assets.
    • Ability to paint and create complete themed UI sets from scratch.

    What We Offer

    • Opportunity to work on stylish international iGaming projects.
    • Creative ownership and impact on the artistic side of products.
    • Professional team support and integration of AI workflows.
    • Competitive compensation package (to be discussed at interview).
    • Relocation option to Japan or remote work in the Asia time zone.
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