Jobs 2D/3D Artist / Illustrator

29
  • · 49 views · 8 applications · 2d

    Modeler (not gaming)

    Full Remote · Worldwide · Product · 2 years of experience · English - A2
    Who we need: Strong skills modeler (great if with Blender and UnrealEngine experience), who can create precise 3D models of real-world objects (e.g., sofas in multiple fabric variations, chairs, etc.). For reference, see examples from our clients and...

    Who we need:
    Strong skills modeler (great if with Blender and UnrealEngine experience), who can create precise 3D models of real-world objects (e.g., sofas in multiple fabric variations, chairs, etc.).

    For reference, see examples from our clients and similar objects:

    • https://www.arhaus.com/
    • https://dciedge.com/
       

      Ukrainian/russian language is needed to communicate with the team.

      Your responsibilities will be

    • Create 100% accurate 3D models based on provided references
    • Know when and where to cut and how to most effectively optimize meshes without compromising visual quality
    • High/Mid/Low poly modeling
    • Baking textures
    • Understanding the process of creating UnrealEngine-ready 3D Assets
    • Collaborate closely with artists and engineers to ensure that technical requirements are met

     

    Will be a plus if you have these experiences too:

    • Proficiency in at least one of the Modeling Software (Blender / 3ds Max / Maya etc.) 
    • Experience in sculpting and cloth simulation
    • Unreal Engine experience
    • Fluent English
       

    We also need you

    • Communicate to us on what to improve and what to make better on both the processes and technologies
    • Manage your time and manage our expectations
    • Rapid communication back to us on any delays or complications
    • Ability to deliver clean, organized work while still within our technical specifications
    • An exceptional understanding of form, shape, structure, and silhouette
    • Ability to collaborate and work well on a team
    More
  • · 60 views · 15 applications · 20d

    2D Game Artist (iGaming)

    Part-time · Full Remote · Countries of Europe or Ukraine · 3 years of experience · English - B2
    2D Game Artist (iGaming, Mini Games) Remote | Part-time | Project-based OnePlusOne Solutions is looking for an experienced 2D Game Artist for project-based, part-time collaboration. We work on iGaming mini-games and are looking for a specialist who can...

    2D Game Artist (iGaming, Mini Games)
    Remote | Part-time | Project-based
     

    OnePlusOne Solutions is looking for an experienced 2D Game Artist for project-based, part-time collaboration.
    We work on iGaming mini-games and are looking for a specialist who can jump into specific tasks related to character design and in-game graphics.

    This role is ideal for someone who already has ongoing work but can consistently dedicate around half a working day to our tasks when projects are active.

    What you’ll work on

    • Character design for iGaming mini-games
    • Game graphics and visual elements (characters, props, backgrounds)
    • Maintaining a consistent visual style across game assets
    • Preparing production-ready assets for developers
    • Working closely with game designers and developers to match gameplay needs


    Requirements

    • 2+ years of experience as a 2D Game Artist
    • Mandatory experience in iGaming or game development
    • Strong understanding of game art pipelines and techniques
    • Proven experience designing characters for games
    • Solid knowledge of composition, color theory, and visual consistency
    • Ability to adapt to different styles while keeping quality high
    • Understanding of how assets are integrated into game engines

    English level: B2 or higher

    Work format

    • Fully remote
    • Part-time, project-based
    • Flexible workload (approx. half-day availability when tasks are active)
    • Hourly payment based on time tracking
    • Long-term collaboration possible
    More
  • · 174 views · 40 applications · 23d

    3D Stylized Character Artist

    Part-time · Full Remote · Countries of Europe or Ukraine · 1 year of experience · English - B1
    [HIRING] 3D Stylized Character Artist Location: Remote Type: Project-based (with potential for long-term contract) Level: Experienced Junior or Middle About Us HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on...

    [HIRING] 3D Stylized Character Artist 

    Location: Remote

    Type: Project-based (with potential for long-term contract)

    Level: Experienced Junior or Middle

     

    About Us

    HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on top-tier projects and franchises including Metro Exodus, Halo, Battlefield, Microsoft Flight Simulator, War Thunder, World of Tanks, and many more. We deliver top-quality assets for both games and cinematics — stylized or realistic, always production-ready.

     

    About the Role

    We’re looking for a Stylized Character Artist. You’ll work closely with a senior team to deliver hero-quality characters with precise anatomy, clean topology, and engine-ready output.

    This is a hands-on, production-focused role for someone with a knowledge of the character pipeline — from blocking out to sculpting, from UV layout to texturing and final engine integration.

     

    Responsibilities

    • Create high-quality characters for Unreal Engine (≈70%) and Unity (≈30%)

    • Sculpt custom elements in ZBrush, including clothing refinement and accessories

    • Produce textures compatible with Unreal & Unity

    • Optimize models for real-time usage: clean topology, proper UVs, and texture baking

    • Collaborate with riggers, animators, and tech artists to ensure engine integration

    • Deliver character assets ready for gameplay

    • Create facial expression systems and blendshapes

     

    Ideal Candidate Profile

    • Expert in anatomy, with a sharp eye for form and proportion

    • Comfortable optimizing pipeline per task

    • Maintains high attention to detail, from silhouettes to wrinkles

    • Loves working on games and understands how characters serve gameplay

    • Works efficiently under deadlines and thrives in a collaborative environment

     

    Nice to Have

    • Experience with rigging and skinning (even basic)

    • Ability to model and texture creatures or semi-realistic characters

    • Understanding of facial expression systems and blendshape pipelines

     

    Tools & Technologies

    • ZBrush

    • Marvelous Designer

    • Substance Painter / Designer

    • Unreal Engine 5 / Unity

    • Blender / Maya

    • Photoshop, Marmoset (optional)

     

    What We Offer

    • Work on stylized characters for game and cinematic productions

    • Fully remote collaboration with a skilled and supportive team

    • Project-based contract with the potential to grow into a long-term role

    • Opportunity to work across different styles

    • Real impact on projects delivered in Unreal and Unity pipelines
     

    How to Apply

    Send your CV and Portfolio

    More
  • · 50 views · 1 application · 20d

    Tech Art Auditor who would shape the Future of Game Ads with Generative AI

    Full Remote · Worldwide · 1.5 years of experience · English - None
    The company is seeking a creative and detail-oriented Tech Art Auditor to join a team dedicated to producing engaging mobile game ads using cutting-edge AI technology. This role focuses on reviewing, refining, and enhancing AI-generated 2D and 3D assets...

    The company is seeking a creative and detail-oriented Tech Art Auditor to join a team dedicated to producing engaging mobile game ads using cutting-edge AI technology. This role focuses on reviewing, refining, and enhancing AI-generated 2D and 3D assets to ensure high-quality visual output for mobile game advertisements.
     

    This is an excellent opportunity for candidates eager to gain hands-on experience in tech art, 3D/2D production, and AI-assisted content creation within a dynamic and fast-paced environment.

     

    What You’ll Do:
     

    • Evaluate AI-Generated Content
      Review AI outputs, spot imperfections, and provide actionable feedback to improve overall quality.
    • 3D Editing in Blender
      Modify and optimise low-poly 3D models, adjust shading, and ensure assets are production-ready.
    • 2D Image Editing & Asset Creation
      Edit images, create visual elements, and prepare polished assets for mobile game ads.
    • Work With Generative AI Tools
      Use AI-driven software to generate, refine, and enhance art assets efficiently.

       

    What You’ll Bring:
     

    Core Skills Required:

    • Blender expertise for model editing, shading, and optimisation
    • 2D editing proficiency (image editing & asset creation)
    • Familiarity with generative AI tools and workflows
    • Strong attention to detail and ability to critique, refine, and polish visual assets
    • Passion for mobile gaming - especially casual and mid-core titles

       

    Why This Role Stands Out:
     

    • Work with innovative AI technologies shaping the future of game advertising
    • Join a creative, fast-moving environment that encourages experimentation and growth
    • Build valuable experience across 3D, 2D, and AI-driven art production
    • Ideal for candidates at the beginning of their tech art career who want meaningful, practical hands-on experience
    • Long-term cooperation, B2B collaboration, remote flexibility, and loyal management

       

    Why You Should Submit Your CV & Contact Information:
     

    To be considered, candidates must leave their CV and contact details so the team can:

    • Evaluate your technical skills and portfolio
    • Match your experience to the right projects
    • Invite you for next-step discussions
    • Keep in touch regarding future AI-art opportunities

       

    Leaving your CV ensures you don’t miss out on a role that can accelerate your growth in tech art and AI-assisted asset creation.

    More
  • · 44 views · 9 applications · 10d

    Concept Artist

    Full Remote · Countries of Europe or Ukraine · Product · 2 years of experience · English - None
    We’re looking for a cool, creative, and idea-driven Concept Artist (2D) with 2+ years of experience. The role focuses on shaping the visual style of slot games — from early concepts and fast exploration to polished final artwork ready for production. If...

    We’re looking for a cool, creative, and idea-driven Concept Artist (2D) with 2+ years of experience. The role focuses on shaping the visual style of slot games — from early concepts and fast exploration to polished final artwork ready for production. If you enjoy building worlds, designing memorable characters, and generating fresh visual ideas quickly, this could be a great fit.

     

     

    Required skills:

    • 2+ years of experience as a Concept Artist / 2D Artist (game industry preferred).
    • A strong portfolio with clear examples of character and environment concepts.
    • Solid understanding of composition, lighting, color, and stylization.
    • Ability to generate creative ideas and explore multiple options.
    • Flexible mindset and ability to adapt to an existing project style.
    • Experience working with stylized graphics.
    • Confident use of Photoshop or similar digital art tools.
    • Practical experience with AI tools such as Midjourney, ChatGPT, Nanobanana, StableVision, and AI features in Photoshop.

     

     

    Responsibilities:

    • Create 2D concepts for characters, environments, objects, symbols, UI elements, and atmospheric scenes for slot games.
    • Prototype visual ideas at the early stages of development.
    • Search for references, build moodboards, and propose strong visual directions.
    • Develop and support the overall visual direction and style for new game themes.
    • Produce moodboards, quick sketches, exploration drawings, and color/composition variations.
    • Deliver high-quality final concept artworks ready for production.
    • Work closely with the Art Director, Game Designers, and Product teams.
    • Bring fresh ideas and suggest themes, trends, and visual solutions for future games.

     

    Сompanу offer:

    • Engage in a unique international web project, gaining valuable experience.
    • Experience a dynamic work environment that avoids monotony.
    • Opportunities for professional growth and advancement.
    • Join a welcoming international team.
    • Remote work or relocation options available.


     

    More
  • · 51 views · 8 applications · 30d

    iGaming Artist

    Full Remote · Worldwide · 3 years of experience · English - None
    We are looking for a iGaming Artist to join our team and help define the visual and interactive language of the next generation of iGaming products. This is a hands-on, high-ownership role for a candidate with deep experience in designing top-tier game...

    We are looking for a iGaming Artist to join our  team and help define the visual and interactive language of the next generation of iGaming products. This is a hands-on, high-ownership role for a candidate with deep experience in designing top-tier game interfaces for high-load, successful products. You will work closely with product, engineering, and business teams to create engaging, business-driven user experiences.

    Key Requirements

    • 3+ years of recent experience as a designer in an iGaming team (must-have)
    • Demonstrated experience designing high-quality game interfaces at the level of Aviator and InOut
    • Proven track record working on high-load, successful iGaming products
    • Strong understanding of business-oriented product design and user engagement
    • High level of ownership and initiative in driving design projects from concept to delivery
    • Long-term motivation to grow and innovate within a core team

       

    Responsibilities

    • Lead the design of engaging, intuitive, and visually stunning game interfaces for new and existing products
    • Translate complex game mechanics into seamless user journeys and clear UI elements
    • Collaborate with product managers, developers, and stakeholders to align design with business goals
    • Conduct user research, usability testing, and iterate designs based on feedback and analytics
    • Ensure consistency and scalability of design systems across multiple products
    • Take full ownership of the UI/UX process, from ideation to final implementation
    More
  • · 53 views · 5 applications · 30d

    Game Artist

    Full Remote · Worldwide · 3 years of experience · English - B2
    We are looking for a iGaming Artist to join our team and help define the visual and interactive language of the next generation of iGaming products. This is a hands-on, high-ownership role for a candidate with deep experience in designing top-tier game...

    We are looking for a iGaming Artist to join our  team and help define the visual and interactive language of the next generation of iGaming products. This is a hands-on, high-ownership role for a candidate with deep experience in designing top-tier game interfaces for high-load, successful products. You will work closely with product, engineering, and business teams to create engaging, business-driven user experiences.

    Key Requirements

    • 3+ years of recent experience as a designer in an iGaming team (must-have)
    • Demonstrated experience designing high-quality game interfaces at the level of Aviator and InOut
    • Proven track record working on high-load, successful iGaming products
    • Strong understanding of business-oriented product design and user engagement
    • High level of ownership and initiative in driving design projects from concept to delivery
    • Long-term motivation to grow and innovate within a core team

       

    Responsibilities

    • Lead the design of engaging, intuitive, and visually stunning game interfaces for new and existing products
    • Translate complex game mechanics into seamless user journeys and clear UI elements
    • Collaborate with product managers, developers, and stakeholders to align design with business goals
    • Conduct user research, usability testing, and iterate designs based on feedback and analytics
    • Ensure consistency and scalability of design systems across multiple products
    • Take full ownership of the UI/UX process, from ideation to final implementation
    More
  • · 24 views · 2 applications · 30d

    Slot Game Artist

    Full Remote · Worldwide · 3 years of experience · English - B2
    We are looking for a iGaming Artist to join our team and help define the visual and interactive language of the next generation of iGaming products. This is a hands-on, high-ownership role for a candidate with deep experience in designing top-tier game...

    We are looking for a iGaming Artist to join our  team and help define the visual and interactive language of the next generation of iGaming products. This is a hands-on, high-ownership role for a candidate with deep experience in designing top-tier game interfaces for high-load, successful products. You will work closely with product, engineering, and business teams to create engaging, business-driven user experiences.

    Key Requirements

    • 3+ years of recent experience as a designer in an iGaming team (must-have)
    • Demonstrated experience designing high-quality game interfaces at the level of Aviator and InOut
    • Proven track record working on high-load, successful iGaming products
    • Strong understanding of business-oriented product design and user engagement
    • High level of ownership and initiative in driving design projects from concept to delivery
    • Long-term motivation to grow and innovate within a core team

       

    Responsibilities

    • Lead the design of engaging, intuitive, and visually stunning game interfaces for new and existing products
    • Translate complex game mechanics into seamless user journeys and clear UI elements
    • Collaborate with product managers, developers, and stakeholders to align design with business goals
    • Conduct user research, usability testing, and iterate designs based on feedback and analytics
    • Ensure consistency and scalability of design systems across multiple products
    • Take full ownership of the UI/UX process, from ideation to final implementation
    More
  • · 20 views · 1 application · 6d

    Senior Technical Artist (Unity)

    Part-time · Full Remote · Worldwide · Product · 3 years of experience · English - B1
    We are looking for a talented Technical Artist with a solid understanding of 3D content creation, optimization, and integration processes for mobile platforms. As part of our team, you will be responsible for updating and optimizing our rendering...

    We are looking for a talented Technical Artist with a solid understanding of 3D content creation, optimization, and integration processes for mobile platforms.


    As part of our team, you will be responsible for updating and optimizing our rendering pipeline to bring the game’s visuals closer to a Double/Triple-A mobile quality level. 


    This role is offered as a part-time position and can be structured as project-based work or a consulting engagement.


    Ready to be part of a modern, fast-growing, #1 product in its niche while gaining extensive professional growth? Apply now!


    Who are we? 

    memoryOS makes it easy for people to remember what’s important. Proven learning and memory techniques are merged with duolingo-like gamified e-learning with patented virtual mind palace tech. Co-founded by 2X World Memory Champion — Jonas von Essen.


    We're a remote team of 30+ diverse, like-minded professionals, united in solving the problem of the forgetting curve.


    We are proud to be the Most Funded App on Kickstarter. memoryOS was featured on TechCrunch and recognized by Google Brands Accelerator as “light years ahead of any other company in memory space.”


    What you’ll be working on:

    • Integrating 3D assets into the project.
    • Profiling and optimizing 3D content for mobile platforms.
    • Collaborating closely with artists and developers to maintain an efficient production pipeline.
    • Ensuring solid performance on low-end devices while delivering high-quality visuals on high-end devices.

     

    About you:

    • 3+ years of experience as a Technical Artist.
    • Strong understanding of 3D content creation and integration workflows.
    • Hands-on experience with 3D content optimization, including CPU/RAM usage, draw calls/batching, and asset size management.
    • Experience in shader creation, integration, and optimization.
    • Experience working with VFX, particle systems, lighting, and animations in Unity.
    • Ability to analyze, refine, and improve workflows to enhance team productivity.
    • Excellent communication skills and strong attention to detail.
    • Proactive, reliable, and committed to continuous learning and high-quality work standards.
    • English — Intermediate level or higher.


    Bonus Points:

    • Experience creating custom Unity Editor tools.
    • Experience working with 2D asset pipelines.
    • Experience with 2D animation.
    • C# scripting skills.

     

    You will also get:

    • The opportunity to influence trends on the project and take responsibility for making ownership of the right decisions.
    • Developing solutions that have a direct impact on business.
    • Transparent management and regular feedback.
    • Positive team environment.
    • Enjoy a vacation and paid sick leave days to relax every year.
    • Fully remote: you can choose your productive work time and place.


    Getting the job

    Enjoy building a top-level product with us while gaining extensive professional experience in a company with an important mission.

     

    Step-by-step process for this position:

    1. HR interview (up to 40 min): To discuss the position, check basic competencies, and culture fit.
    2. Test Task: Task regarding the position's requirements. 
    3. Interview with the Lead Artist and CTO (up to 1 hour): Detailed сase approach to identify experience and core competencies, discussion of the completed task.
    4. Referral: Recommendations from the previous workplace.
    5. Debrief interview with CEO (30 min): Sum up the information about the candidate, discuss their strengths and weaknesses, and assess their fit for the position.
    6. Offer call (30 min): Discussion of a Job Offer Proposal.

     

    Let's make the world remember!

    More
  • · 44 views · 4 applications · 16d

    Technical Artist

    Full Remote · Countries of Europe or Ukraine · Product · 1.5 years of experience · English - None
    Gamzix company, a dynamic player in the iGaming industry: Was founded in March 2020 with a vision to redefine the world of online slot games Has already successfully produced 60 slot games The team has grown to over 120 skilled professionals, and we...

    Gamzix company, a dynamic player in the iGaming industry:

    • Was founded in March 2020 with a vision to redefine the world of online slot games
    • Has already successfully produced 60 slot games
    • The team has grown to over 120 skilled professionals, and we continue to grow
    • Our main hub is in Warsaw — right in the heart of Europe
    • With a strong focus on quality and compliance, we hold the prestigious MGA B2B Critical Supply License and certifications from industry leaders iTechLabs and GLI, ensuring the highest standards

       

    Hey there! 👋

    The Gamzix team keeps expanding, and now we’re looking for a Tech Artist to join our creative force and ensure that our slot games look and perform at their best.

     

    Responsibilities:

    • Preparation and creation of promotional materials for slot games: banners, icons, splash screens, and marketing visuals..
    • Work with UI elements.
    • Creation and editing of gamesheets.
    • Processing and optimization of raster and vector graphics for various platforms and formats.
    • Creation of GIF animations.
    • Work in Figma and Illustrator — creating, editing, and adapting designs.
    • Collaboration with the art lead, artists, developers, and marketing team to align on technical and visual requirements.

       

    Requirements:

    • 2+ years of experience as a Graphic Designer or Tech Artist in game development or digital production.
    • Ability to work with both raster (Photoshop) and vector (Illustrator / Figma) graphics.
    • Understanding of composition, color, interface readability, and visual balance.
    • Experience in creating UI elements and adapting them to different screen resolutions.
    • A portfolio showcasing promo materials, UI, or graphic design for games.

     

    Will be a plus:

    • Basic knowledge of After Effects and/or Spine.

       

    What we offer:

    • Market-level salary in the IT/Gaming industry.
    • Relocation support to Warsaw.
    • Referral bonus — bring in awesome people and get rewarded.
    • Home-Office coverage.
    • 7-hour working day, 10:00–18:00 (including lunch break).
    • Hybrid model in Warsaw; full remote — for other locations.
    • Paid Sick Leave: up to 10 working days per year.
    • Paid Time Off: 18 vacation days, 10 days off, paid state holidays.
    • Corporate benefits: medical coverage, sports compensation, compensation for psychological services.
    • Professional Development Support: reimbursement for external courses, training & certifications.
    • Corporate English classes (Business or General) — flexible timing.
    • Buddy Program.
    • Internal Gamzix Store (earn coins & exchange for branded gifts).
    • Corporate team building and activities.
    • Open and transparent communication — accessible C-levels, quick decision-making, humor and friendliness in meetings and within the team

    Our people: here you’ll find passionate, dedicated experts who love what they do. This is a place where your ideas matter, teamwork drives results, and everyone keeps up with the fast-paced rhythm of our industry.

     

    Please note that feedback on your application will be provided within two weeks if a positive decision is made regarding your candidacy.

    I give my consent in accordance with the Law on the Protection of Personal Data dated June 1, 2010, No. 2297, effective from January 1, 2011, for the processing of information classified as personal data.

    More
  • · 81 views · 5 applications · 7d

    Visual Artist

    Office Work · Ukraine (Lviv) · Product · 2 years of experience · English - B2
    Role Overview: We are seeking a Visual Artist to join our team, focusing on narrative-driven composition and visual communication. The ideal candidate will possess specific domain knowledge in tools and tech stacks relevant to visual production....

    Role Overview: 

     

    We are seeking a Visual Artist to join our team, focusing on narrative-driven composition and visual communication. The ideal candidate will possess specific domain knowledge in tools and tech stacks relevant to visual production. Depending on seniority, the role ranges from learning fundamentals to leading strategic creative direction. 

     

    Required skills:  

     

    • 2+ years of experience in video editing;  
    • Experience in 3D Blender or 3Ds Max;  
    • English level upper-intermediate or high;  
    • Experience with non-linear video editing, compositing. 

     

    Will be a plus: 

     

    • Experience in Unreal Engine  

     

    Key Competencies Technical:  

     

    • Proficiency in rendering, lighting, camera movements, and animation production pipelines.  
    • Strategic: Ability to understand project vision constraints and optimize workflows.  
    • Communication: Ability to break down client briefs  to leading client presentations and aligning narrative tone with clients. 

     

    Core Responsibilities:  

     

    • Visual Storytelling & Composition: Create narrative-driven compositions, focusing on lighting, shot composition, and visual communication.  
    • Rendering & Design: Produce clean, accurate visual outputs and optimize visuals through rendering basics and standard design principles.  
    • Pipeline & Workflow: Work within and improve production pipelines, ensuring visual consistency and seamless content integration.  
    • Collaboration: Collaborate with cross-discipline teams to create unified visual styles and cohesive story structures. 

     

    We offer:  

     

    • Competitive salary level;  
    • Career possibilities with growing team;  
    • English classes;  
    • Constant corporate events of different types;  
    • Truly friendly environment and flexible schedule;  
    • Technical challenges that will help you to grow constantly;  
    • 20 working days of paid vacation, paid sick leave. 
    More
  • · 129 views · 25 applications · 30d

    2D Game Artist / Concept Artist (Characters, Props and Assets)

    Full Remote · Worldwide · Product · 3 years of experience · English - B2
    We are looking for a 2D Game Artist / Concept Artist to create stylized digital characters and game assets for online games (iGaming / slot games). The focus is on production-ready game art - characters, props and symbols that can be directly used in the...

    We are looking for a 2D Game Artist / Concept Artist to create stylized digital characters and game assets for online games (iGaming / slot games).
    The focus is on production-ready game art - characters, props and symbols that can be directly used in the game, not just sketches.

    Art Style Focus:
    ⁃ Stylized digital illustration
    ⁃ Bright, readable, game-oriented visuals
    ⁃ Characters with strong silhouettes and personality
    ⁃ Art similar to modern slot / mobile game visuals
    Not traditional paper sketching or print illustration.


    What you’ll do:
    ⁃ Create 2D characters for games (heroes, villains, NPCs)
    ⁃ Design assets & props (weapons, accessories, artifacts)
    ⁃ Create game symbols (icons, gems, crowns, special symbols)
    ⁃ Make variations (poses, expressions, outfits)
    ⁃ Deliver clean, layered artwork ready for production
    ⁃ Work with animators and developers

    Requirements:
    ⁃ Strong digital illustration skills
    ⁃ Experience with game-ready 2D art
    ⁃ Ability to deliver final assets, not only rough concepts
    ⁃ Confident character drawing (anatomy, proportions, clothing)
    ⁃ Clean layered files
    ⁃ Tools: Photoshop / Procreate / Clip Studio / Illustrator or similar
    ⁃ Ability to adapt to different styles

    Nice to have:
    ⁃ Experience in iGaming / slot games / mobile games
    ⁃ Understanding of 2D animation pipelines (Spine / sprite-based)
    ⁃ Experience working with animators

    Not a fit if:
    ⁃ You only do paper sketches or rough concepts
    ⁃ You don’t prepare art for in-game usage
    ⁃ You only work in realistic or AI-generated styles

    Ideal Candidate:
    A 2D Game Artist who can take an idea or reference and turn it into polished, production-ready characters and assets suitable for direct use in a game.

    Please include examples of your previous work, such as 2D characters, game assets (props, symbols), and stylized digital illustrations.

    More
  • · 48 views · 4 applications · 27d

    Technical Artist/ Asset Manager

    Full Remote · Worldwide · 2 years of experience · English - B2
    We are searching for a Technical Art & Asset Operations Specialist — someone who skillfully merges creativity with technical accuracy to improve, automate, and manage digital asset workflows for interactive ad productions enhanced by AI tools. In this...

    We are searching for a Technical Art & Asset Operations Specialist — someone who skillfully merges creativity with technical accuracy to improve, automate, and manage digital asset workflows for interactive ad productions enhanced by AI tools.

    In this position, you’ll serve as the connection point between our creative, technical, and production teams—making sure that all visual, 3D, and VFX resources move seamlessly from initial idea to final implementation.

    The role suits a person who equally values artistic vision and technical execution within real-time pipelines, and who enjoys building structured, efficient systems for managing and integrating assets.

    You’ll be responsible for how assets are organized, optimized, automated, and maintained—ensuring smooth integration within our internal AI-assisted environments, Unity projects, and creative platforms.



    Key Responsibilities

    • Prepare and refine 3D, animation, VFX, UI, and audio assets for use in lightweight interactive creatives.
    • Automate preparation and deployment workflows (naming, compression, optimization) through internal AI utilities or custom scripts.
    • Ensure compatibility of all assets with automated production pipelines and internal tools.
    • Maintain clear folder structures, naming rules, and version control across multiple projects.
    • Test and validate assets for quality, performance, and consistency in various 3D tools.
    • Coordinate with creative, technical art, and development teams to align asset quality with project goals.
    • Keep detailed documentation and references for each asset package to ensure reusability and clarity.
    • Identify opportunities to increase automation and reduce manual work in production flows.

     

     

    Qualifications

    • Practical experience with 3D creation software (Blender preferred; Three.js familiarity is a plus).
    • Solid understanding of optimization principles: polygon count reduction, texture compression, and material setup.
    • Awareness of AI-assisted production or creative automation systems.
    • General understanding of interactive or game logic and how asset design impacts performance and user experience.
    • Excellent organizational habits—precise naming, file management, and version tracking.
    • Basic scripting skills (Python, JavaScript, or CLI) for automation tasks.
    • Team-oriented communicator, comfortable collaborating with technical and creative professionals.
    • Confident English communication skills, both written and spoken.
    • (Optional) Experience with Git, render pipelines, or proprietary asset management systems.


    Why You’ll Enjoy Working With Us

    You’ll be part of a forward-thinking environment where creativity meets technology.
    Here, you won’t just organize assets—you’ll contribute to shaping how they move through a smart, adaptive production ecosystem supported by automation and AI innovation.

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  • · 51 views · 4 applications · 20d

    VFX Artist

    Full Remote · Worldwide · 1 year of experience · English - A1
    We are looking for a VFX Artist (Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level candidates are welcome. Remote...

    We are looking for a VFX Artist (Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level candidates are welcome. Remote work, flexible schedule, interesting projects and growth opportunities.

    Requirements:

    • 1+ year of experience as a VFX Artist (junior and middle level candidates welcome)
    • Knowledge of Adobe After Effects, Photoshop (or similar tools)
    • Basic skills in creating visual effects: particles, light, smoke, simple motion graphics
    • Creativity and attention to detail
    • Portfolio is a plus

    Responsibilities:

    • Create and edit visual effects for video content (promo, advertising, media)
    • Work with the production team to integrate effects into footage
    • Support video editors with additional graphics and animations

    We offer:

    • Remote work, flexible schedule
    • Interesting media and advertising projects
    • Career growth opportunities
       
    More
  • · 18 views · 2 applications · 20d

    VfX artist specialising in Compositing

    Full Remote · Worldwide · 1 year of experience · English - A1
    We are looking for a VfX artist specialising in Compositing (Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level...

    We are looking for a VfX artist specialising in Compositing

    (Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level candidates are welcome. Remote work, flexible schedule, interesting projects and growth opportunities.

    Requirements:

    • 1+ year of experience as a VFX Artist (junior and middle level candidates welcome)
    • Knowledge of Adobe After Effects, Photoshop (or similar tools)
    • Basic skills in creating visual effects: particles, light, smoke, simple motion graphics
    • Creativity and attention to detail
    • Portfolio is a plus

    Responsibilities:

    • Create and edit visual effects for video content (promo, advertising, media)
    • Work with the production team to integrate effects into footage
    • Support video editors with additional graphics and animations

    We offer:

    • Remote work, flexible schedule
    • Interesting media and advertising projects
    • Career growth opportunities
       
    More
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