Unity Game Developer (WebGL)
$$$$
Unity Game Developer (WebGL) | Remote | Full-time
HYRO GAMES is a UAE-based studio making casual games for web platforms from a single Unity codebase. We're a small team โ you'll work directly with the founders and our game artist, own the WebGL pipeline end to end, and see your work ship to real players within days.
What you'll do:
- Own build-size and first-load-time optimization on instant platforms. this is the metric that decides everything
- Structure projects with Addressables so games start in seconds and content streams in behind the player
- Integrate platform SDKs, bridging C# with JavaScript (.jslib)
- Wire in ads, purchases where platforms support them, and analytics
- Start by shipping our existing Unity titles grow into building our reusable multi-platform kit and original games
You need:
- 3+ years of professional Unity/C# with shipped, live games
- Real WebGL experience browser memory limits, compression trade-offs, load-time budgets
- Addressables experience lazy-loading architecture, not just asset packing
- Platform SDK integration in WebGL (C# โ JavaScript, .jslib)
- The habit of testing your own failure paths before delivery game.
We offer:
- Fully remote, full-time, long-term
- Stable payments, always on time
- Paid vacation and sick days
- No overtime, no crunch, no weekends
Required skills experience
Unity
3 years
C#
3 years
WebGL
2 years
Required domain experience
Gamedev
3 years
Required languages
English
B1 - Intermediate
casual games, Hyper casual games, SDK
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