HYRO GAMES is a UAE-based studio making casual and hyper-casual games for web browsers and mobile. We're a small, fast-moving team, and we're hiring a Unity developer to help us ship games regularly.
You'll work directly with one 2D/3D artist . you handle the code and the build, they handle the visuals, and together you turn out polished titles.
To be upfront about the work: your first projects will be editing and adding features to existing Unity game templates we provide โ getting them running well on WebGL and mobile, wiring in the platform SDKs, and giving each one its own twist. As you settle in, you'll take on more, including building our reusable pipeline and, in the future, developing new games from scratch.
What you'll do:
- Build and optimize Unity games for WebGL (browser) and mobile (iOS/Android) from one codebase
- Start by editing and extending existing Unity game templates โ add features, polish, ship
- Integrate platform SDKs: Facebook Instant Games, Telegram, Poki, CrazyGames
- Wire in ads, in-app purchases, and analytics
- Keep builds fast and light (size, memory, load time)
- Over time, help build our reusable pipeline and develop new games from scratch
You need:
- 3+ years with Unity and C#, with real shipped games (not just prototypes)
- WebGL experience . you can show a live browser link to a Unity game you optimized
- Comfortable bridging Unity C# with JavaScript SDKs in WebGL (.jslib)
Mobile optimization (iOS/Android)
Big plus:
- Casual and/or hyper-casual game experience
- Platform SDKs (Facebook Instant Games, Telegram, Poki, CrazyGames, GameDistribution)
- Ad mediation (AppLovin MAX, ironSource/LevelPlay, AdMob), in-app purchases, DOTween
Why join us?
- Fully Remote: Work from anywhere, no commute, no office hours to clock.
- Long-Term & Stable: A full-time, ongoing role with reliable monthly payments.
- No Overtime: We value a healthy work-life balance .
Paid Time Off: Paid vacation and sick days.
thank you.