3D Artist
MilTech
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Requirements
- Strong hard surface modeling (3D software of your preference) & realistic texturing skills
- Good knowledge of any industry standard 3D modelling tools such as 3DMax / Maya / Cinema4D / Blender, Substance Painter, 3D Coat or analogues
- Experience with game engines, preferably Unreal Engine
- Good portfolio demonstrating hard surface art skills
- Strong self-management and organizational skills
- Great attention to detail, shape & color
Responsibilities
- Сreation of 3D models of vehicles, equipment, buildings and environment
- Modelling, texturing, UV mapping, modification of ready-made models
Published 24 March
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