3D Artist

MilTech 🪖

Requirements 

  • Strong hard surface modeling (3D software of your preference) & realistic texturing skills 
  • Good knowledge of any industry standard 3D modelling tools such as 3DMax / Maya / Cinema4D / Blender, Substance Painter, 3D Coat or analogues 
  • Experience with game engines, preferably Unreal Engine 
  • Good portfolio demonstrating  hard surface art skills 
  • Strong self-management and organizational skills 
  • Great attention to detail, shape & color 

Responsibilities 

  • Сreation of 3D models of vehicles, equipment, buildings and environment 
  • Modelling, texturing, UV mapping, modification of ready-made models 
Published 24 March
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