Jobs

15
  • Β· 173 views Β· 6 applications Β· 3d

    Lead Character Artist

    Full Remote Β· Worldwide Β· 5 years of experience Β· B1 - Intermediate
    [HIRING] Lead 3D Character Artist (Games & Cinematics) Location: Remote Type: Project-based (with potential for long-term contract) About Us HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on top-tier projects and...

    [HIRING] Lead 3D Character Artist (Games & Cinematics)

    Location: Remote

    Type: Project-based (with potential for long-term contract)
     

    About Us

    HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on top-tier projects and franchises including Metro Exodus, Halo, Battlefield, Microsoft Flight Simulator, War Thunder, World of Tanks, and many more. We deliver top-quality assets for both games and cinematics β€” stylized or realistic, always production-ready.

     

    About the Role

    We’re looking for a Lead Character Artist who specializes in semi-realistic, realistic and hyperrealistic human characters β€” both in game development and cinematic production. You’ll work closely with a senior team to deliver hero-quality characters with precise anatomy, clean topology, and engine-ready output.

    This is a hands-on, production-focused role for someone with deep knowledge of the character pipeline β€” from sculpting and simulation to texturing and final engine integration.
     

    Key Responsibilities:

    • Own and lead the character art development process β€” from sculpting high-resolution models to game-ready assets (retopo, UVs, baking, texturing).
    • Supervise and review work produced by the character team to ensure consistency in quality, style, and technical requirements.
    • Collaborate closely with Art Director, Rigging, Animation, Tech Art, and Game Design teams to ensure characters are visually compelling and technically sound.
    • Translate 2D concepts or photogrammetry scans into 3D characters that are production-ready.
    • Establish and maintain pipelines, workflows, naming conventions, and documentation for efficient production and onboarding.
    • Ensure optimal asset performance for real-time engines (Unreal Engine / Unity), including LODs, polycount budget, and texture memory usage.
    • Mentor and support junior and mid-level artists, providing feedback, training, and guidance when needed.
    • Research and implement new tools and techniques to improve character production efficiency and quality.
    • Drive outsourcing coordination: giving feedback, performing QA, and ensuring external deliveries match studio standards.
       

    Requirements:

    • 5+ years of experience in game development or CGI industry as a character artist.
    • 1+ years of experience in a leadership or senior position.
    • Strong portfolio showcasing realistic or stylized character art (including anatomy, costuming, and facial expression systems).
    • Expert knowledge of industry-standard software: ZBrush, Maya/Blender, Marvelous Designer, Substance Painter/Designer, Marmoset/Toolbag, Photoshop, etc.
    • Solid understanding of topology for deformation, rigging constraints, and blendshape creation.
    • Familiarity with character integration into game engines (UE5 or Unity), including material setup and shader basics.
    • Excellent communication and time management skills; ability to work across departments and manage production schedules.
    • Passion for characters, storytelling, and pushing visual quality to the next level.
       

    What We Offer

    β€’ Work on high-end characters for game and cinematic productions

    β€’ Fully remote collaboration with a skilled and supportive team

    β€’ Project-based contract with the potential to grow into a long-term role

    β€’ Opportunity to work across styles: realism, stylized realism, semi-stylized

    β€’ Real impact on projects delivered in Unreal and Unity pipelines

     

    How to Apply

    Send your CV and Portfolio

    More
  • Β· 857 views Β· 122 applications Β· 3d

    3D artist

    Full Remote Β· Worldwide Β· B1 - Intermediate
    [HIRING] 3D Artist (Hard Surface modeling) Location: Remote Type: Project-based (3+ month of full-time workload, with a potential for long-term contract after that period). About Us HiMASTERS is a 3D outsourcing studio led by senior artists with decades...

    [HIRING] 3D Artist (Hard Surface modeling)

    Location: Remote

    Type: Project-based (3+ month of full-time workload, with a potential for long-term contract after that period).
     

    About Us

    HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on top-tier projects and franchises including Metro Exodus, Halo, Battlefield, Microsoft Flight Simulator, War Thunder, World of Tanks, and many more. We deliver top-quality assets for both games and cinematics β€” stylized or realistic, always production-ready.
     

    ABOUT THE JOB

    HiMASTERS β€” is looking for Hard-surface artists to create assets for Flying simulators, Train simulators, Third-person mech shooters (PC, mobile), weapons for FPS, TPS games.
     

    RESPONSIBILITIES

    • Create 3d models and textures of planes, vehicles and machinery with high-level of similarity. Ideally using camera/photo matching techniques. Simulator projects require a high-level of similarity. Ideally there should not be a difference between a photo and a model.
    • Create hard-surface models using different techniques and pipelines (high-to-low, mid-poly, low-to-high poly)
    • Retopologize and transform 3d scans and CAD models to game ready models.
    • Ensure consistency and quality of your work and be able to match the project requirements.
    • Receive feedback and modify work based on art direction.
    • Report work progress. We require 1 screenshot and 1 sentence report regarding the work progress at the end of the day. We use it to keep our clients up to date.
       

    REQUIREMENTS

    • The main requirement is responsibility.
    • Knowledge of modern modeling pipelines
    • Functional knowledge of articulation and mechanical aptitude
    • Experience with creating PBR materials
    • Proficiency in 3ds max, blender, Zbrush, Substance painter, Fusion 3d, MOI, Plasticity
    • Intermediate English. All the documentations and communications with the clients and your Lead would be held in English.
    • Good communication and interpersonal skills and willingness to help everyone
    • Ability to create a basic machinery rigging and animations
    • Minimum experience with game engine integration (Unity, Unreal)
       

    WILL BE A BIG PLUS

    • Desire to develop as a specialist further
    • Ability to check the quality of the models and provide feedback.
    • Ability to estimate models and projects.
    • Good English written and speaking
    • Camera matching experience: Image modeler, 3ds max camera matching, Blender fSpy and Perspective Plotter.
    • CAD experience.
    • Ability to set up the asset for game engine exporting in blender and 3ds max. We do not care where the model was created. But most of the custom engines we work use 3ds max or blender addons for exporting.
    • Experience with LODs, collisions, damage model creation, emitters etc.
       

    How to Apply

    Send your CV and Portfolio

    More
  • Β· 296 views Β· 14 applications Β· 4d

    3D Artist / Generalist

    Office Work Β· Ukraine (Kyiv) Β· Product Β· 1 year of experience Β· B1 - Intermediate
    24PLAY is a product company from Ukraine that has been developing and publishing mobile games since 2019. We are a team of professionals who have launched dozens of popular games and gained over 100 million satisfied players worldwide. Our games include...

    24PLAY is a product company from Ukraine that has been developing and publishing mobile games since 2019.

    We are a team of professionals who have launched dozens of popular games and gained over 100 million satisfied players worldwide. Our games include Zombiepunk, Blitzkrieg Assault, Street Dude, and more.

     

    We are currently looking for a 3D Artist/Generalist to share our core company values:

    • Creativity: We actively encourage and embrace each other’s ideas, transforming them into reality through collaboration and innovative thinking.
    • Integrity: We commit to providing honest feedback and realistically assessing situations, fostering a culture of trust and transparency.
    • Productivity: We strive to optimize our workflows to achieve the best possible results in the shortest timeframe, ensuring efficiency and effectiveness in our operations.
    • Uncompromising Quality: Our commitment to excellence drives us to prioritize the quality of our work above all else, ensuring that we consistently deliver outstanding results.
    • Healthy Lifestyle: We advocate for a healthy lifestyle and stand against harmful habits, promoting well-being and balance within our team.

     

    We are looking for a professional for the role that requires:

    • Full-time job;
    • Office-based in Kyiv.

     

    Our ideal candidate:

    • 1+ year of professional experience
    • Confident modeling skills based on references
    • Ability to stylize and maintain a consistent visual style
    • Proficient in texturing and efficient use of texture space
    • Basic skills in rigging, skinning, and animation

     

    Key responsibilities:

    • Creating in-game assets and integrating them into the engine (Unity)
    • Designing promotional and UI graphics for the game
    • Developing effective visual solutions for game design tasks

     

    Nice to have:

    • Understanding of the mobile games market and personal gaming experience
    • Experience with Unity or other game engines
    • Basic knowledge of color theory and composition
    • Understanding of graphic optimization for mobile devices

     

    Why join our team?

    • Fully Legal: Official employment in full compliance with Ukrainian labor legislation, including paid vacation (24 days) and sick leave (unlimited).
    • Professional Team: A high-performing group of skilled individuals committed to excellence.
    • No Overtime: We prioritize a healthy work-life balance, with no overtime required.
    • Stable Payments: No payment delays since the foundation of the company.
    • Bonus System: A unique reward system designed to motivate employees by aligning their performance with the company’s financial goals.
    • Professional Development: Access to mentorship programs and our internal library for continuous growth.
    • Events: Enjoy board games, masterclasses, corporate events, sports activities, and free English classes.
    • Comfortable Workspace: A modern office in Kyiv featuring a spacious lounge, fully-equipped kitchen, sports zone, cinema, and complimentary spa facilities for employees.
    • 35-Hour Work Week: Reduced working hours as a benefit for loyal employees.

     

    We look forward to receiving your application!

    More
  • Β· 19 views Β· 0 applications Β· 29d

    3D Software Developer (TS3D / Kubotek / CAD Visualization)

    Full Remote Β· Worldwide Β· 3 years of experience Β· C1 - Advanced
    Engagement Type: Full-time Remote / Outstaffing Model (developer will integrate into customer’s engineering team) About the Customer: An established U.S. company specializing in industrial and manufacturing documentation, 3D modeling, and data exchange...

    Engagement Type:

    Full-time Remote / Outstaffing Model (developer will integrate into customer’s engineering team)

    About the Customer:

    An established U.S. company specializing in industrial and manufacturing documentation, 3D modeling, and data exchange tools, part of a larger corporate group with 40+ business units.
    Their core platform leverages TS3D HOOPS Exchange and Visualizer for CAD data reading, translation, and rendering.

    Responsibilities:

    • Develop and maintain 3D exchange and visualization components integrated into client's software.
    • Implement data import/export and conversion between native CAD formats.
    • Collaborate with client's internal engineers and technical leads 
    • Optimize existing pipelines for performance and compatibility across different CAD sources.
    • Work with multiple 3D APIs (TS3D, Kubotek Kosmos, or equivalent).
    • Participate in technical meetings, provide progress updates, and follow established coding standards.

       

    Requirements:

    • 3–5+ years of software development experience with a focus on 3D CAD applications.
    • Proven experience with TS3D HOOPS Exchange / Visualize or Kubotek Kosmos SDK.
    • Strong proficiency in C++ (preferred), C#, or .NET environment.
    • Knowledge of 3D geometry, file formats (STEP, IGES, DWG, STL, etc.), and rendering pipelines.
    • Familiarity with OpenGL or DirectX is a plus.
    • Experience integrating 3D SDKs into desktop or cloud-based applications.
    • Excellent English communication and ability to work in distributed teams.

       

    Nice to Have:

    • Experience with AMC Bridge or similar 3D outsourcing firms.
    • Familiarity with manufacturing or industrial software systems.
    • Exposure to DevOps, CI/CD pipelines for 3D apps.

       

    Soft Skills:

    • Self-driven, collaborative, proactive in communication.
    • Comfortable working in agile and distributed team environments.
    • Problem-solver capable of handling legacy codebases and SDK integrations.

       

    Engagement Details:

    • Format: Dedicated developer integrated into customer’s internal team.
    • Duration: Long-term (6–12 months) with possible extension.
    • Time zone overlap with the US preferred.
    More
  • Β· 38 views Β· 5 applications Β· 24d

    3D Print Designer for Shipbuilding

    Office Work Β· Ukraine (Mykolaiv) Β· Product Β· 3 years of experience Β· B2 - Upper Intermediate
    We are a forward-thinking company in the field of shipbuilding and marine technologies, utilizing innovative approaches and 3D printing to create prototypes and functional components for vessels. We are looking for a talented 3D Print Designer to work on...

    We are a forward-thinking company in the field of shipbuilding and marine technologies, utilizing innovative approaches and 3D printing to create prototypes and functional components for vessels. We are looking for a talented 3D Print Designer to work on key elements of marine structures, combining engineering precision and the capabilities of additive manufacturing.

     

    Key Responsibilities:

    • 3D Model Creation: Developing digital 3D models for printing key elements and assemblies of vessels (prototypes, interior details, functional components).
    • Print Optimization: Adapting and optimizing existing engineering drawings and CAD models for 3D printing technology.
    • Material Selection: Choosing and testing 3D printing materials (composites, metals, high-strength plastics) with regard to marine environment requirements (salt resistance, durability).
    • Tool Proficiency: Using specialized software for modeling (e.g., Blender, Fusion 360, SolidWorks) and slicers for preparing print files.
    • AI Integration (A Plus): Utilizing AI tools to accelerate and enhance the precision of design generation (similar to the use in AI Vibe coding), as well as for geometry optimization under load.
    • Testing and Quality Control: Conducting print runs, evaluating the quality and strength characteristics of the finished models, and adjusting parameters.

     

    Candidate Requirements:

    • Experience in 3D modeling and 3D printing.
    • In-depth knowledge of additive technologies (FDM, SLA, SLS, or similar).
    • Experience with CAD systems and 3D modeling software.
    • Understanding of engineering principles and stress analysis (preferably in mechanical engineering or shipbuilding).
    • Ability to rapidly adapt designs to real-world production tasks and requirements.
    • Experience with AI tools (e.g., generative AI in design, like Midjourney or Stable Diffusion) will be a significant advantage.
    • Analytical and problem-solving mindset.

     

    What We Offer:

    • An opportunity to work at the intersection of high-tech shipbuilding and cutting-edge 3D printing technologies.
    • Competitive salary.
    • Flexible working hours and remote work options (by agreement).
    • Professional development, training, and access to innovative research in materials and 3D printing.
    • A dynamic environment with a focus on technology and growth.
    More
  • Β· 75 views Β· 16 applications Β· 23d

    3D Artist (Architectural Visualization)

    Part-time Β· Full Remote Β· Worldwide Β· 2 years of experience Β· B1 - Intermediate
    Manifest Render creates photorealistic 3D visuals and animations for architecture and design. We work with architects, designers, and developers worldwide to bring spaces to life through high-end visualization. Role We’re looking for a talented 3D...

     

    Manifest Render creates photorealistic 3D visuals and animations for architecture and design. We work with architects, designers, and developers worldwide to bring spaces to life through high-end visualization.

     

    Role
    We’re looking for a talented 3D Artist experienced in interiors and/or exteriors who can turn models and drawings into stunning, realistic images. We work in 3dsMax and Corona Render, so experience in this software is a must! 

     

    Responsibilities

    • Create high-quality 3D renderings for interior and/or exterior architectural projects.
    • Work from drawings, CAD/Revit/SketchUp models, sketches, and reference materials.
    • Create realistic materials, textures, and lighting setups.
    • Maintain consistency in visual style and quality across projects.
    • Produce a photo-realistic rendering, that maintains the company standards.

     

    Requirements

    • Proven experience in architectural visualization (interior and/or exterior).
    • Strong skills in 3ds Max, Corona Renderer (or V-Ray), and Photoshop.
    • Good understanding of architecture, lighting, and material realism
    • Ability to interpret design intent and efficiently mantain deadlines.
    • Strong attention to detail, accuracy, and passion for producing high-end visuals.
    • Ability to interpret feedback in English (or confidently use a translator).
    • (Bonus) Experience with animation, Revit, Unreal, or Lumion.

     

    We Offer

    • Remote, flexible work environment.
    • Competitive pay based on experience and project scope.
    • Opportunity to work on international projects with a talented, supportive team.
    • Professional growth in a studio that values creativity, quality, and teamwork.

       

    How to Apply

    Send us your portfolio, CV, and a short note about your experience. Please include examples of interior and/or exterior renderings that best showcase your skills.

    More
  • Β· 51 views Β· 3 applications Β· 8d

    3D Artist and Simulation Engineer

    Full Remote Β· Ukraine Β· 5 years of experience Β· B2 - Upper Intermediate
    Description Exciting new project in public transport and urban modelling is seeking a skilled professional with expertise in 3D modelling, simulation, and rendering techniques. Requirements For an exciting new project in public transport and urban...

    Description

    Exciting new project in public transport and urban modelling is seeking a skilled professional with expertise in 3D modelling, simulation, and rendering techniques.

     

    Requirements

    For an exciting new project in public transport and urban modelling, we are seeking a skilled professional with expertise in 3D modelling, simulation, and rendering techniques.

    The ideal candidate should have hands-on experience in 3D modelling and NVIDIA Omniverse, including an understanding of its core components such as USD (Universal Scene Description), Nucleus, and Omniverse Kit.

    Proficiency in real-time 3D rendering and simulation workflows, along with the ability to optimise models’ performance, is essential.

    The role also requires sufficient English language proficiency.

     

    It would be a great plus to have:
    – Sufficient proficiency in programming languages such as Python, C++, or JavaScript.
    – Experience in integrating sensor models (camera, radar, lidar, etc.) into Omniverse.
    – Experience with AI or machine learning integration within 3D environments.

    Job responsibilities

    – Design 3D scenery in NVIDIA Omniverse.

    – Create and optimise high-quality 3D models, materials, and environments for real-time simulation in NVIDIA Omniverse

    – Assemble and manage complex 3D scenes using Universal Scene Description (USD) principles, including layering and composition

    More
  • Β· 63 views Β· 8 applications Β· 15d

    3D Animator For Rom Youtube Channel

    Full Remote Β· Worldwide Β· 1 year of experience Β· A1 - Beginner
    Mor Media is looking for a 3D Animator to join the Rom Youtube channel β€” one of the fastest-growing animation channels on YouTube. About the project: Rom is a personal branded short form animation channel with over 800k subscribers focused on various...

    Mor Media is looking for a 3D Animator to join the Rom Youtube channel β€” one of the fastest-growing animation channels on YouTube.

     

    About the project:


    Rom is a personal branded short form animation channel with over 800k subscribers focused on various topics such as money, sports and casino tricks. The channel currently has over 1B views across all platforms with our goal being to hit 10M subscribers in the next 2 years. 

     

    Our values are letting our animators think outside the box with creative ideas and the ability to make the highest quality animation stories on all of Youtube. 

     

    What you’ll be doing:
    🎬 Creating engaging 3D documentaries (15–30 seconds)
    βš™οΈ Working through the full cycle: modeling, texturing, lighting, camera work
    πŸ“ˆ Delivering fast and high-quality results β€” in the style of Zack D Films and Rom

     

     

    What’s important:
    βœ”οΈ Portfolio with dynamic 3D animations
    βœ”οΈ Experience with Blender (currently not accepting other softwares at the moment)

    βœ”οΈ Ability to control viewer attention through framing, lighting, and dynamic camera movement movement

    βœ”οΈ Realistic character rigging and textures

    βœ”οΈCreativity to think outside the box to add β€œwow factors” into our videos

     

     

    What we offer:
    β€’ Minimal revisions β€” you’re responsible for the final result
    β€’ Flexible schedule with clear deadlines
    β€’ Opportunity to grow into a team lead role in 3–4 months
    β€’ Bonuses for viral videos

    Want to create content watched by millions? Join us.


    Note: We are a US based company. Must have very basic english.

    More
  • Β· 166 views Β· 57 applications Β· 13d

    3D Artist

    Full Remote Β· Worldwide Β· Product Β· 1 year of experience
    You’re the talented 3D Artist we’re looking for if you: Have 1+ year of experience in the GameDev industry Have experience drawing with a graphic tablet Own a portfolio showcasing your skills and completed tasks Have experience designing game UI...

    You’re the talented 3D Artist we’re looking for if you:
     

    • Have 1+ year of experience in the GameDev industry
    • Have experience drawing with a graphic tablet
    • Own a portfolio showcasing your skills and completed tasks
    • Have experience designing game UI elements
    • Are a creative artist with a strong sense of composition, color, dynamics, and form
    • Are committed to self-development and constantly improving your professional skills
    • Are ready to complete a test task
       

    Your Responsibilities:
     

    • Create art assets from concept to final render (characters, environments, backgrounds, icons)
    • Collaborate with other team members to meet project goals
    • Manage your own workflow, deadlines, and quality of work
       

    What We Offer:
     

    • Remote work format, Monday–Friday, 10:00–19:00
    • Continuous development of your technical skills
    • Mentorship and support throughout your journey with us
    • Paid vacation and sick leave

     

    More
  • Β· 79 views Β· 8 applications Β· 10d

    Senior 3D Artist – photorealistic assets (#4231)

    Full Remote Β· Ukraine Β· 2.5 years of experience Β· A2 - Elementary
    Founded in 2012, N-iX Games is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 240+ professionals focuses on full-cycle game development, VR...

    Founded in 2012, N-iX Games is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 240+ professionals focuses on full-cycle game development, VR solutions, and content creation for all the most popular platforms. The studio has successfully collaborated with over 40 clients, including Paradox Interactive, Tempo Storm, Supermassive Games, and VRChat.

     

    At N-iX Games, we strive to deliver AAA quality of our work and are looking for exceptional talent to join us. If you are excited about the opportunity to collaborate and grow among passionate experts, we invite you to our team!

     

    We are currently looking for an experienced Senior 3D Artist to work remotely, in-house, to deliver great-looking, photorealistic assets for AAA games of different genres.

     

    Responsibilities:

    • Creation of high-quality assets with given references and requirements
    • Match the required art style of a project
    • Optimize of finished objects in accordance with the specified technical limitations
    • Cooperate with other artists to streamline the art creation process
    • Work with the team lead to create a plan and schedule

       

    Required Skills:

    • Good understanding of composition and lighting
    • Good knowledge of gameplay and level design
    • Strong knowledge of 3dsMax, Photoshop, Substance Painter, Marmoset Toolbag
    • Strong modeling and texturing skills
    • Ability to rationally distribute polycount at the facility
    • Understanding different UV types (tiles, rectangular, UDIM)
    • Good understanding of PBR pipelines for texturing
    • Understanding vertex paint workflow in 3ds Max 
    • Ability to follow and correctly interpret the concept
    • Ability to create 3D models from a photo, a drawing
    • Knowledge of modern pipelines and technical limitations for assets creation
    • Strong portfolio showing 3D art skills
    • Good organization, time management, problem-solving, and communication skills
    • Familiarity with a game development cycle

       

    As a plus:

    • Knowledge of Houdini, blueprints in UE5, Unity, Maya/Blender, Substance Designer
    • Work with game engines (Unity, EU5)
    • Ability to communicate in English
    • Passion for games

       

    We offer*:

    • Flexible working format - remote, office-based or flexible
    • A competitive salary and good compensation package
    • Personalized career growth
    • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
    • Active tech communities with regular knowledge sharing
    • Education reimbursement
    • Memorable anniversary presents
    • Corporate events and team buildings
    • Other location-specific benefits

    *not applicable for freelancers

    More
  • Β· 22 views Β· 1 application Β· 4d

    Senior 3D Environment Artist

    Full Remote Β· Ukraine, Poland Β· 3 years of experience Β· B1 - Intermediate
    N-iX Game & VR Studio is a team of 100+ professionals, delivering top-quality games, game assets, and VR solutions to various game and media enterprises and startups. Among our clients are Paradox Interactive, Supermassive Games, Tempo Storm, and other...

    N-iX Game & VR Studio is a team of 100+ professionals, delivering top-quality games, game assets, and VR solutions to various game and media enterprises and startups. Among our clients are Paradox Interactive, Supermassive Games, Tempo Storm, and other established game businesses and VR startups. We aim for AAA quality of work and offer competitive benefits to our employees.

    We are currently seeking an experienced Senior 3D Artist to work remotely, in-house, or on a freelance basis, delivering high-quality, realistic 3D environment props for AAA games across various genres.


    Responsibilities:

    • Creation of high-quality environment props
    • Match the required art style of a project
    • Cooperate with other artists to streamline the art creation process
    • Work with the team lead to create a plan and schedule


    Required Skills:

    • Knowledge of SubD modelling
    • Strong modelling and texturing skills
    • Ability to rationally distribute polycount at the facility
    • Understanding different UV types (tiles, rectangular, UDIM)
    • Ability to follow and correctly interpret the concept
    • Ability to create 3D models from a photo/drawing
    • Strong knowledge of 3dsMax, Photoshop, Substance Painter, and Marmoset Toolbag
    • Understanding of modern pipelines and technical limitations for creating hard surface models
    • Good understanding of PBR pipelines for texturing
    • Strong portfolio showing 3D art skills
    • Good organization, time management, problem-solving, and communication skills
    • Familiarity with the game development cycle


    As a plus:

    • Sculpting in ZBrush, CAD modeling
    • Knowledge of Substance Designer, Fusion 360/Plasticity, ImageModeler, UE4,5
    • Ability to communicate in English
    • Passion for games


    We offer*:

    • Flexible working format - remote, office-based or flexible
    • A competitive salary and good compensation package
    • Personalized career growth
    • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
    • Active tech communities with regular knowledge sharing
    • Education reimbursement
    • Memorable anniversary presents
    • Corporate events and team buildings
    • Other location-specific benefits

    *not applicable for freelancers

    More
  • Β· 13 views Β· 0 applications Β· 3d

    Senior 3D Character artist (Realistic Characters)

    Full Remote Β· Ukraine Β· 3 years of experience
    Founded in 2012, N-iX Games is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 240+ professionals focuses on full-cycle game development, VR...

    Founded in 2012, N-iX Games is one of the biggest game development and art production vendors in Ukraine, working with leading publishers and media enterprises around the globe. The team of 240+ professionals focuses on full-cycle game development, VR solutions, and content creation for all the most popular platforms. The studio has successfully collaborated with over 40 clients, including Paradox Interactive, Tempo Storm, Supermassive Games, and VRChat.


    At N-iX Games, we strive to deliver AAA quality of our work and are looking for exceptional talent to join us. If you are excited about the opportunity to collaborate and grow among passionate experts, we invite you to our team!

    We are currently looking for an experienced 3D Artist to work remotely, in-house, or on a freelance basis to deliver great-looking realistic 3D characters for AAA games of different genres.


    Responsibilities:

    • Creation of realistic characters
    • Match the required art style of a project
    • Cooperate with other artists to streamline the art creation process
    • Work with team lead to create a plan and schedule


    Required Skills:

    • Strong sculpting, modeling and texturing skills
    • Ability to follow and correctly interpret the concept
    • Strong knowledge of anatomy, color, shape, scale, silhouette, proportion
    • Strong knowledge of cloth simulation
    • Good understanding of character topology for animation
    • Strong knowledge of 3dsMax/Maya/Blender, ZBrush, Photoshop, Marvelous Designer, Substance Painter, Marmoset Toolbag
    • Ability to create realistic hair with cards
    • Understanding of technical limitations and art pipelines for the photoreal character creation
    • Strong portfolio showing 3D art skills
    • Good organization, time management, problem-solving, and communication skills
    • Familiarity with the game development cycle


    As a plus:

    • Ability to create and texture a 3D model from an image or description
    • Knowledge of Unreal engine 4/5, Unity
    • Ability to communicate in English
    • Experience with AAA production pipeline
    • Passion for games


    We offer*:

    • Flexible working format - remote, office-based or flexible
    • A competitive salary and good compensation package
    • Personalized career growth
    • Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
    • Active tech communities with regular knowledge sharing
    • Education reimbursement
    • Memorable anniversary presents
    • Corporate events and team buildings
    • Other location-specific benefits

    *not applicable for freelancers

    More
  • Β· 94 views Β· 16 applications Β· 11d

    3D Artist (Architectural Visualization) to $3000

    Worldwide Β· 2 years of experience Β· B1 - Intermediate
    Бтудія Π°Ρ€Ρ…Ρ–Ρ‚Π΅ΠΊΡ‚ΡƒΡ€Π½ΠΎΡ— Π²Ρ–Π·ΡƒΠ°Π»Ρ–Π·Π°Ρ†Ρ–Ρ— HISM ΡˆΡƒΠΊΠ°Ρ” Ρ‚Π°Π»Π°Π½ΠΎΠ²ΠΈΡ‚ΠΈΡ… 3d Ρ…ΡƒΠ΄ΠΎΠΆΠ½ΠΈΠΊΡ–Π² Π Π°Π·ΠΎΠΌ Π· командою досвідчСних Π²Ρ–Π·ΡƒΠ°Π»Ρ–Π·Π°Ρ‚ΠΎΡ€Ρ–Π² Π²ΠΈ Π±ΡƒΠ΄Π΅Ρ‚Π΅ ΠΏΡ€Π°Ρ†ΡŽΠ²Π°Ρ‚ΠΈ Π½Π°Π΄ Π²Ρ–Π·ΡƒΠ°Π»ΡŒΠ½ΠΈΠΌ стилСм HISM Ρ‚Π° втілСнням Π½Π°ΠΉΡΠΌΡ–Π»ΠΈΠ²Ρ–ΡˆΠΈΡ… Ρ–Π΄Π΅ΠΉ Π² Ρ€Π΅Π°Π»ΡŒΠ½Ρ–ΡΡ‚ΡŒ. Π©ΠΎ ΠΌΠΈ ΠΎΡ‡Ρ–ΠΊΡƒΡ”ΠΌΠΎ Π²Ρ–Π΄ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ‚Π°: володіння 3D...

    Бтудія Π°Ρ€Ρ…Ρ–Ρ‚Π΅ΠΊΡ‚ΡƒΡ€Π½ΠΎΡ— Π²Ρ–Π·ΡƒΠ°Π»Ρ–Π·Π°Ρ†Ρ–Ρ— HISM ΡˆΡƒΠΊΠ°Ρ” Ρ‚Π°Π»Π°Π½ΠΎΠ²ΠΈΡ‚ΠΈΡ… 3d Ρ…ΡƒΠ΄ΠΎΠΆΠ½ΠΈΠΊΡ–Π²

    Π Π°Π·ΠΎΠΌ Π· командою досвідчСних Π²Ρ–Π·ΡƒΠ°Π»Ρ–Π·Π°Ρ‚ΠΎΡ€Ρ–Π² Π²ΠΈ Π±ΡƒΠ΄Π΅Ρ‚Π΅ ΠΏΡ€Π°Ρ†ΡŽΠ²Π°Ρ‚ΠΈ Π½Π°Π΄ Π²Ρ–Π·ΡƒΠ°Π»ΡŒΠ½ΠΈΠΌ стилСм HISM Ρ‚Π° втілСнням Π½Π°ΠΉΡΠΌΡ–Π»ΠΈΠ²Ρ–ΡˆΠΈΡ… Ρ–Π΄Π΅ΠΉ Π² Ρ€Π΅Π°Π»ΡŒΠ½Ρ–ΡΡ‚ΡŒ.

     

    Π©ΠΎ ΠΌΠΈ ΠΎΡ‡Ρ–ΠΊΡƒΡ”ΠΌΠΎ Π²Ρ–Π΄ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ‚Π°:

    • володіння 3D MAX
    • володіння Photoshop
    • ΠΏΡ€ΠΈΡΡ‚Ρ€Π°ΡΡ‚ΡŒ Π΄ΠΎ ΠΊΠ°Ρ€Ρ‚ΠΈΠ½ΠΎΠΊ
    • сильна худоТня Π±Π°Π·Π°

    Основна Π·Π°Π΄Π°Ρ‡Π°: створСння фоторСалістичних Ρ– Π΄Π΅Ρ‚Π°Π»ΡŒΠ½ΠΈΡ… ΠΊΠ°Ρ€Ρ‚ΠΈΠ½ΠΎΠΊ Π°Ρ€Ρ…Ρ–Ρ‚Π΅ΠΊΡ‚ΡƒΡ€ΠΈ.

     

    Ми Ρ€Π°Π΄Ρ– Ρ‚ΠΎΠ±Ρ– Π·Π°ΠΏΡ€ΠΎΠΏΠΎΠ½ΡƒΠ²Π°Ρ‚ΠΈ:

    • Π£Ρ‡Π°ΡΡ‚ΡŒ Ρƒ ΠΌΡ–ΠΆΠ½Π°Ρ€ΠΎΠ΄Π½ΠΈΡ… ΠΏΡ€ΠΎΡ”ΠΊΡ‚Π°Ρ… Ρ€Π°Π·ΠΎΠΌ Ρ–Π· Π½Π°ΠΉΠ²Ρ–Π΄ΠΎΠΌΡ–ΡˆΠΈΠΌΠΈ Π°Ρ€Ρ…Ρ–Ρ‚Π΅ΠΊΡ‚ΠΎΡ€Π°ΠΌΠΈ (Forest + Partners, OMA, Ricardo Bofill, Aedas, Snohetta)
    • Π ΠΎΠ±ΠΎΡ‚Π° Ρƒ ΠΊΠΎΠΌΠ°Π½Π΄Ρ– висококваліфікованих, ΠΌΠΎΡ‚ΠΈΠ²ΠΎΠ²Π°Π½ΠΈΡ… Ρ‚Π° Π΄Ρ€ΡƒΠΆΠ½Ρ–Ρ… профСсіоналів
    • ΠœΠΎΠΆΠ»ΠΈΠ²Ρ–ΡΡ‚ΡŒ навчання Ρ‚Π° профСсійного Ρ€ΠΎΠ·Π²ΠΈΡ‚ΠΊΡƒ
    • ЗаохочСння Ρ–Π½Ρ–Ρ†Ρ–Π°Ρ‚ΠΈΠ² Ρ‚Π° Π½ΠΎΠ²ΠΈΡ… Ρ–Π΄Π΅ΠΉ
    • ΠšΠΎΠ½ΠΊΡƒΡ€Π΅Π½Ρ‚Π½Π° Π·Π°Ρ€ΠΎΠ±Ρ–Ρ‚Π½Π° ΠΏΠ»Π°Ρ‚Π° Π· ΠΌΠΎΠΆΠ»ΠΈΠ²Ρ–ΡΡ‚ΡŽ підвищСння Π² процСсі ΠΊΠ°Ρ€'Ρ”Ρ€Π½ΠΎΠ³ΠΎ зростання Π² ΠΊΠΎΠΌΠΏΠ°Π½Ρ–Ρ—
    • ΠžΠΏΠ»Π°Ρ‡ΡƒΠ²Π°Π½Π° відпустка Π½Π° 20 Π΄Π½Ρ–Π² плюс Різдвяні ΠΊΠ°Π½Ρ–ΠΊΡƒΠ»ΠΈ
    • ΠžΠΏΠ»Π°Ρ‡ΡƒΠ²Π°Π½Ρ– лікарняні Π΄ΠΎ 10 Π΄Π½Ρ–Π²
    • РСгулярні Ρ‚Ρ–ΠΌΠ±Ρ–Π»Π΄Ρ–Π½Π³ΠΈ Π΄Π²Ρ–Ρ‡Ρ– Π½Π° Ρ€Ρ–ΠΊ
    • Π§Ρ–Ρ‚ΠΊΠ° ΠΏΡ€ΠΎΡƒΠΊΡ€Π°Ρ—Π½ΡΡŒΠΊΠ° позиція Ρ‚Π° Π·Π½Π°Ρ‡Π½Π° Π±Π»Π°Π³ΠΎΠ΄Ρ–ΠΉΠ½Π° ΠΏΡ–Π΄Ρ‚Ρ€ΠΈΠΌΠΊΠ° для захисників

     

    Π§Π΅ΠΊΠ°Ρ”ΠΌΠΎ Π½Π° Π²Π°ΡˆΡ– Ρ€Π΅Π·ΡŽΠΌΠ΅ Ρ‚Π° ΠΏΠΎΡ€Ρ‚Ρ„ΠΎΠ»Ρ–ΠΎ Ρƒ Ρ„ΠΎΡ€ΠΌΠ°Ρ‚Ρ– PDF.

    More
  • Β· 100 views Β· 10 applications Β· 8d

    3D artist

    Office Work Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience
    SoftSvit β€” ΠΏΡ€ΠΎΠ΄ΡƒΠΊΡ‚ΠΎΠ²Π° IT-компанія, яка Π·Π°ΠΉΠΌΠ°Ρ”Ρ‚ΡŒΡΡ Π½Π΅ Ρ‚Ρ–Π»ΡŒΠΊΠΈ Ρ€ΠΎΠ·Ρ€ΠΎΠ±ΠΊΠΎΡŽ, Π°Π»Π΅ Ρ– просуванням власного ΠΏΡ€ΠΎΠ΄ΡƒΠΊΡ‚Ρƒ. Π¨ΡƒΠΊΠ°Ρ”ΠΌΠΎ 3D artist-Π° для створСння Π²ΠΈΡ€Π°Π·Π½ΠΎΡ— Ρ‚Π° високоякісної Ρ‚Ρ€ΠΈΠ²ΠΈΠΌΡ–Ρ€Π½ΠΎΡ— Π³Ρ€Π°Ρ„Ρ–ΠΊΠΈ β€” як статичної, Ρ‚Π°ΠΊ Ρ– Π°Π½Ρ–ΠΌΠΎΠ²Π°Π½ΠΎΡ—. ΠŸΠΎΡ‚Ρ€Ρ–Π±Π΅Π½ Ρ„Π°Ρ…Ρ–Π²Π΅Ρ†ΡŒ, який ΠΏΡ€Π°Π³Π½Π΅...

    SoftSvit β€” ΠΏΡ€ΠΎΠ΄ΡƒΠΊΡ‚ΠΎΠ²Π° IT-компанія, яка Π·Π°ΠΉΠΌΠ°Ρ”Ρ‚ΡŒΡΡ Π½Π΅ Ρ‚Ρ–Π»ΡŒΠΊΠΈ Ρ€ΠΎΠ·Ρ€ΠΎΠ±ΠΊΠΎΡŽ, Π°Π»Π΅ Ρ– просуванням власного ΠΏΡ€ΠΎΠ΄ΡƒΠΊΡ‚Ρƒ. 

     

    Π¨ΡƒΠΊΠ°Ρ”ΠΌΠΎ 3D artist-Π° для створСння Π²ΠΈΡ€Π°Π·Π½ΠΎΡ— Ρ‚Π° високоякісної Ρ‚Ρ€ΠΈΠ²ΠΈΠΌΡ–Ρ€Π½ΠΎΡ— Π³Ρ€Π°Ρ„Ρ–ΠΊΠΈ β€” як статичної, Ρ‚Π°ΠΊ Ρ– Π°Π½Ρ–ΠΌΠΎΠ²Π°Π½ΠΎΡ—. ΠŸΠΎΡ‚Ρ€Ρ–Π±Π΅Π½ Ρ„Π°Ρ…Ρ–Π²Π΅Ρ†ΡŒ, який ΠΏΡ€Π°Π³Π½Π΅ зростати Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ–, Π½Π΅ Π±ΠΎΡ—Ρ‚ΡŒΡΡ СкспСримСнтів Ρ‚Π° Π³ΠΎΡ‚ΠΎΠ²ΠΈΠΉ Ρ€Π΅Π°Π»Ρ–Π·ΠΎΠ²ΡƒΠ²Π°Ρ‚ΠΈ сміливі ΠΉ ΠΌΠ°ΡΡˆΡ‚Π°Π±Π½Ρ– ΠΊΡ€Π΅Π°Ρ‚ΠΈΠ²Π½Ρ– Ρ–Π΄Π΅Ρ—.

     

    ΠžΠ±ΠΎΠ²β€™ΡΠ·ΠΊΠΈ:
     

    • Π‘Ρ‚Π²ΠΎΡ€ΡŽΠ²Π°Ρ‚ΠΈ якісні 3D-ΠΌΠΎΠ΄Π΅Π»Ρ– для статичної Π³Ρ€Π°Ρ„Ρ–ΠΊΠΈ Ρ‚Π° 3D motion Π²Ρ–Π΄Π΅ΠΎ;
    • Π‘Ρ‚Π²ΠΎΡ€ΡŽΠ²Π°Ρ‚ΠΈ ΠΏΠΎΠ²Π½ΠΎΡ†Ρ–Π½Π½Ρ– 3D сцСни для Ρ–ΠΌΠΏΠ»Π΅ΠΌΠ΅Π½Ρ‚Π°Ρ†Ρ–Ρ— Π΄ΠΎ key visual;
    • Π“ΠΎΡ‚ΡƒΠ²Π°Ρ‚ΠΈ ΠΌΠΎΠ΄Π΅Π»Ρ– для Ρ€Π΅Π½Π΄Π΅Ρ€ΠΈΠ½Π³Ρƒ Ρ‚Π° ΠΏΠΎΠ΄Π°Π»ΡŒΡˆΠΎΡ— Π°Π½Ρ–ΠΌΠ°Ρ†Ρ–Ρ—;
    • ВСкстурувати Ρ‚Π° Π½Π°Π»Π°ΡˆΡ‚ΠΎΠ²ΡƒΠ²Π°Ρ‚ΠΈ ΠΌΠ°Ρ‚Π΅Ρ€Ρ–Π°Π»ΠΈ;
    • ΠŸΡ€Π°Ρ†ΡŽΠ²Π°Ρ‚ΠΈ Π· ΠΎΡΠ²Ρ–тлСнням Ρ– ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡ†Ρ–Ρ”ΡŽ сцСн для якісного Ρ„Ρ–Π½Π°Π»ΡŒΠ½ΠΎΠ³ΠΎ Ρ€Π΅Π·ΡƒΠ»ΡŒΡ‚Π°Ρ‚Ρƒ;
    • ΠžΠΏΡ‚ΠΈΠΌΡ–Π·ΠΎΠ²ΡƒΠ²Π°Ρ‚ΠΈ Π³Π΅ΠΎΠΌΠ΅Ρ‚Ρ€Ρ–ΡŽ Ρ‚Π° ΠΌΠ°Ρ‚Π΅Ρ€Ρ–Π°Π»ΠΈ для швидкого Ρ€Π΅Π½Π΄Π΅Ρ€ΠΈΠ½Π³Ρƒ;
    • Вісно ΡΠΏΡ–Π²ΠΏΡ€Π°Ρ†ΡŽΠ²Π°Ρ‚ΠΈ Π· Π³Ρ€Π°Ρ„Ρ–Ρ‡Π½ΠΈΠΌΠΈ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅Ρ€Π°ΠΌΠΈ Ρ‚Π° motion-Π΄ΠΈΠ·Π°ΠΉΠ½Π΅Ρ€Π°ΠΌΠΈ для Ρ–Π½Ρ‚Π΅Π³Ρ€Π°Ρ†Ρ–Ρ— 3D-Π³Ρ€Π°Ρ„Ρ–ΠΊΠΈ.
       

    Π’ΠΈΠΌΠΎΠ³ΠΈ:
     

    • ΠœΠ°Ρ” досвід Ρ€ΠΎΠ±ΠΎΡ‚ΠΈ 3D-ΠΌΠΎΠ΄Π΅Π»Π΅Ρ€ΠΎΠΌ Π²Ρ–Π΄ 3 Ρ€ΠΎΠΊΡ–Π²;
    • Π’ΠΏΠ΅Π²Π½Π΅Π½ΠΎ Π²ΠΎΠ»ΠΎΠ΄Ρ–Ρ”: Cinema 4D Π°Π±ΠΎ Blender, 3ds MAX;
    • ΠœΠ°Ρ” досвід Ρ€ΠΎΠ±ΠΎΡ‚ΠΈ Π· Photoshop, Illustrator;
    • Π’ΠΌΡ–Ρ” ΠΏΡ€Π°Ρ†ΡŽΠ²Π°Ρ‚ΠΈ Π· ΠΎΡΠ²Ρ–тлСнням Ρ– ΠΌΠ°Ρ‚Π΅Ρ€Ρ–Π°Π»Π°ΠΌΠΈ для рСалістичних Ρ‚Π° ΡΡ‚ΠΈΠ»Ρ–Π·ΠΎΠ²Π°Π½ΠΈΡ… Ρ€Π΅Π½Π΄Π΅Ρ€Ρ–Π²;
    • ΠœΠ°Ρ” розуміння процСсу ΠΏΡ–Π΄Π³ΠΎΡ‚ΠΎΠ²ΠΊΠΈ 3D-Π΅Π»Π΅ΠΌΠ΅Π½Ρ‚Ρ–Π² для motion-Π΄ΠΈΠ·Π°ΠΉΠ½Ρƒ;
    • Π’ΠΌΡ–Ρ” ΠΏΡ€Π°Ρ†ΡŽΠ²Π°Ρ‚ΠΈ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ– Ρ‚Π° Π΄ΠΎΡ‚римуватися Π΄Π΅Π΄Π»Π°ΠΉΠ½Ρ–Π²;
    • Досвід Ρ€ΠΎΠ±ΠΎΡ‚ΠΈ Π· Π°Π½Ρ–ΠΌΠ°Ρ†Ρ–ΠΉΠ½ΠΈΠΌΠΈ сцСнами β€” Π±ΡƒΠ΄Π΅ ΠΏΠ΅Ρ€Π΅Π²Π°Π³ΠΎΡŽ.
       

    Π£ΠΌΠΎΠ²ΠΈ Ρ€ΠΎΠ±ΠΎΡ‚ΠΈ:
     

    • Бучасний офіс ΠΏΠΎΡ€ΡƒΡ‡ Π· ΠΌΠ΅Ρ‚Ρ€ΠΎ;
    • Π“Ρ€Π°Ρ„Ρ–ΠΊ Ρ€ΠΎΠ±ΠΎΡ‚ΠΈ: Пн-ΠŸΡ‚ Π· 10:00 Π΄ΠΎ 19:00;
    • ΠšΠ°Ρ„Π΅ Π½Π° Ρ‚Π΅Ρ€ΠΈΡ‚ΠΎΡ€Ρ–Ρ— офісу;
    • ΠœΠΎΠΆΠ»ΠΈΠ²Ρ–ΡΡ‚ΡŒ ΠΊΠ°Ρ€'Ρ”Ρ€Π½ΠΎΠ³ΠΎ Ρ– профСсійного зростання;
    • ΠžΡ„Ρ–Ρ†Ρ–ΠΉΠ½Π΅ оформлСння, ΠΎΠΏΠ»Π°Ρ‡ΡƒΠ²Π°Π½Π° відпустка Ρ‚Π° лікарняні;
    • ΠŸΡ–Ρ†Π°, Π½Π°ΠΏΠΎΡ—, Π½Π°ΡΡ‚Ρ–Π»ΡŒΠ½Ρ– Ρ–Π³Ρ€ΠΈ Π·Π° Ρ€Π°Ρ…ΡƒΠ½ΠΎΠΊ ΠΊΠΎΠΌΠΏΠ°Π½Ρ–Ρ—;
    • Ми Π·Π° спорт, Ρ‚ΠΎΠΌΡƒ щотиТня Π³Ρ€Π°Ρ”ΠΌΠΎ Ρƒ Π²ΠΎΠ»Π΅ΠΉΠ±ΠΎΠ»;
    • Кава, Ρ‡Π°ΠΉ, ΠΏΠ΅Ρ‡ΠΈΠ²ΠΎ, Ρ„Ρ€ΡƒΠΊΡ‚ΠΈ Ρ‚Π° Π³Π°Ρ€Π½ΠΈΠΉ настрій щодня.
    More
  • Β· 72 views Β· 13 applications Β· 16d

    Character 3D Artist

    Part-time Β· Full Remote Β· Worldwide Β· Product Β· 3 years of experience
    Ми ΡˆΡƒΠΊΠ°Ρ”ΠΌΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅Ρ€Π° ΠΏΠΎ 3d, який Ρ‡ΡƒΠ΄ΠΎΠ²ΠΎ Π²ΠΌΡ–Ρ” ΡΡ‚Π²ΠΎΡ€ΡŽΠ²Π°Ρ‚ΠΈ рСалістичних пСрсонаТів. Π’ΠΈ Π±ΡƒΠ΄Π΅Ρ‚Π΅ ΠΌΠΎΠ΄Π΅Π»ΡŽΠ²Π°Ρ‚ΠΈ Ρ‚Π° тСкстурувати Π΄Π΅Ρ‚Π°Π»Ρ–Π·ΠΎΠ²Π°Π½Ρ– Ρ‚Ρ–Π»Π°, ΡˆΠΊΡ–Ρ€Ρƒ Ρ‚Π° обличчя, ΠΎΠΏΡ‚ΠΈΠΌΡ–Π·ΡƒΠ²Π°Ρ‚ΠΈ ΠΌΠΎΠ΄Π΅Π»Ρ–, Π° ΠΏΠΎΡ‚Ρ–ΠΌ Ρ–ΠΌΠΏΠΎΡ€Ρ‚ΡƒΠ²Π°Ρ‚ΠΈ Ρ‚Π° Π½Π°Π»Π°ΡˆΡ‚ΠΎΠ²ΡƒΠ²Π°Ρ‚ΠΈ Ρ—Ρ… Π² Unity. ΠΠ°ΡΠ²Π½Ρ–ΡΡ‚ΡŒ ΠΏΠΎΡ‚ΡƒΠΆΠ½ΠΎΠ³ΠΎ ΠΏΠΎΡ€Ρ‚Ρ„ΠΎΠ»Ρ–ΠΎ...

    Ми ΡˆΡƒΠΊΠ°Ρ”ΠΌΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅Ρ€Π° ΠΏΠΎ 3d, який Ρ‡ΡƒΠ΄ΠΎΠ²ΠΎ Π²ΠΌΡ–Ρ” ΡΡ‚Π²ΠΎΡ€ΡŽΠ²Π°Ρ‚ΠΈ рСалістичних пСрсонаТів. Π’ΠΈ Π±ΡƒΠ΄Π΅Ρ‚Π΅ ΠΌΠΎΠ΄Π΅Π»ΡŽΠ²Π°Ρ‚ΠΈ Ρ‚Π° тСкстурувати Π΄Π΅Ρ‚Π°Π»Ρ–Π·ΠΎΠ²Π°Π½Ρ– Ρ‚Ρ–Π»Π°, ΡˆΠΊΡ–Ρ€Ρƒ Ρ‚Π° обличчя, ΠΎΠΏΡ‚ΠΈΠΌΡ–Π·ΡƒΠ²Π°Ρ‚ΠΈ ΠΌΠΎΠ΄Π΅Π»Ρ–, Π° ΠΏΠΎΡ‚Ρ–ΠΌ Ρ–ΠΌΠΏΠΎΡ€Ρ‚ΡƒΠ²Π°Ρ‚ΠΈ Ρ‚Π° Π½Π°Π»Π°ΡˆΡ‚ΠΎΠ²ΡƒΠ²Π°Ρ‚ΠΈ Ρ—Ρ… Π² Unity.
    ΠΠ°ΡΠ²Π½Ρ–ΡΡ‚ΡŒ ΠΏΠΎΡ‚ΡƒΠΆΠ½ΠΎΠ³ΠΎ ΠΏΠΎΡ€Ρ‚Ρ„ΠΎΠ»Ρ–ΠΎ фоторСалістичних пСрсонаТів Ρ‚Π° ΠΏΡ€Π°ΠΊΡ‚ΠΈΡ‡Π½ΠΎΠ³ΠΎ досвіду Ρ€ΠΎΠ±ΠΎΡ‚ΠΈ

    More
Log In or Sign Up to see all posted jobs