3D Artist

WANTED! We are looking for a proactive and responsible 3D Modeller for our GameDev startup (Telegram mini-apps).

 

What will be your key responsibilities?

 

  • character modeling and scene making for Promo campaigns;
  • preparing model for using by Art teammates (making guide if needed);
  • taking responsibility for technical quality of 3D models;
  • character modeling based on the concept art;
  • texturing;
  • making custom stylized shaders or use of ready-made ones;
  • scene lighting;
  • working with stylization in casual, hypercasual artstyle;
  • rigging;
  • animation for Promo Art will be plus;
  • creating strong 3D pipeline in cooperation with 2d art team and product team

 

Our perfect candidate has:

 

  • strong experience with Blender, experience with Maya, Zbrush, 3DMax will be a plus;
  • experience in gaming industry: casual games, mobile games;
  • at least 1 released game in portfolio;
  • strong portfolio with examples in cartoon style must-have;
  • familiarity with 3D characters pipeline in GameDev;
  • strong knowledge with texturing using Photoshop;
  • experience with rigging, animations, skinning;
  • good communication skills;
  • willingness to complete a small test task.

 

Experience with character animation, quick sketches skills would be a plus.

 

We offer:

 

  • a stable, long-term position in an experienced team;
  • opportunities for further professional growth;
  • the ability to influence processes and results;
  • no micromanagement;
  • paid vacations, sick leaves, and days off.

 

Interested in the vacancy? Apply for the position and let’s get to know each other better. We are looking forward to having you on our team!

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