Jobs Unity Developer
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Β· 1174 views Β· 139 applications Β· 2d
Unity Developer to $2000
Full Remote Β· Worldwide Β· 3 years of experience Β· English - B2Want to work on the next big thing in gaming industry? Who We Are: Azulon is a dynamic and growing game development agency with a team of 5+ young individuals, primarily based across Europe, including dedicated members in Ukraine. Our craft is creating...Want to work on the next big thing in gaming industry?
Who We Are:
Azulon is a dynamic and growing game development agency with a team of 5+ young individuals, primarily based across Europe, including dedicated members in Ukraine. Our craft is creating high-quality gamified experiences worldwide.
Who We Are Looking For:
We are seeking a Unity Developer who is a natural problem-solver with a meticulous approach to their work. You take pride in your craft, strive for excellence in your code, and demonstrate genuine care for the projects you contribute to. You are comfortable working within a team, possess strong communication skills, and are dedicated to delivering high-quality gamified experiences for our diverse clients.
Responsibilities:
- Build and iterate on gameplay mechanics and features within the Unity environment.
- Integrate art and design assets seamlessly into the game.
- Collaborate effectively with team members to ensure smooth project execution.
- Contribute to the continuous improvement of our development processes.
- Explore and implement new technologies and techniques to enhance our games.
Experience:
- Must-Haves:
- Excellent English Communication Skills: Proven ability to communicate effectively both verbally and in writing in English. This includes clearly articulating technical concepts, participating in meetings, and documenting work.
- Solid Foundation in Unity Development: Demonstrated experience in developing and contributing to Unity-based projects, showcasing the ability to deliver functional and high-quality code.
- Nice-to-Haves:
- Web3 Game Development Experience: Previous experience working on game projects that integrated Web3 technologies (e.g., blockchain, NFTs, cryptocurrencies).
- Familiarity with Notion: Experience using Notion for project management, documentation, or team collaboration.
- Team Leadership Experience: Previous experience in a leadership role within a development team, such as leading small teams or mentoring junior developers.
Ready to Level Up Your Career? We'd love to hear from you! Please submit your resume and portfolio to to apply.
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Β· 46 views Β· 0 applications Β· 10d
Unity developer
Hybrid Remote Β· Poland Β· Product Β· 5 years of experience Β· English - B2Moon Active is a company driven by the mission to become a global leader in mobile gaming. Founded in 2011, our passion for creativity, cutting-edge technology, and delivering exceptional player experiences has resulted in games enjoyed by millions...Moon Active is a company driven by the mission to become a global leader in mobile gaming. Founded in 2011, our passion for creativity, cutting-edge technology, and delivering exceptional player experiences has resulted in games enjoyed by millions worldwide.
As a Unity Developer youβll be working on one of the mobile gaming industryβs most complex and successful products, a large-scale, highly-optimized Unity codebase that serves millions of concurrent users globally. This isnβt your typical mobile game project. Itβs a sophisticated, ever-evolving system that demands exceptional architectural thinking, performance optimisation expertise, and the ability to maintain quality at scale.
Responsibilities
- Architect & Build: Design and implement complex features within a large-scale Unity architecture, making decisions that impact millions of users
- Optimize Relentlessly: Drive performance optimization across rendering, memory management, and runtime efficiency for diverse mobile hardware
- Own Quality: Write comprehensive unit tests, maintain high code coverage, and create detailed technical documentation in Confluence
- Collaborate: Work closely with Technical Artists, Game Designers, and cross-functional scrum teams to deliver exceptional player experiences
- Innovate: Leverage cutting-edge AI tools (Cursor, Claude Code, GitHub Copilot, and custom AI automation) to accelerate development and enhance code quality
- Elevate the Platform: Continuously improve core architecture, establish patterns, and mentor team members on best practices
What Makes This Role Unique
- Scale & Complexity: Work on a mature, sophisticated codebase that handles real-world performance challenges at massive scale
- AI-Augmented Development: We heavily leverage modern AI tools (Cursor, Claude Code, Copilot, custom automation) to enhance productivity and code quality
- Technical Excellence: Join a team that values architectural thinking, clean code, and continuous improvement
- Impact: Your work directly affects millions of players and contributes to a product generating significant revenue
- Growth: Learn from experienced engineers, tackle meaningful technical challenges, and shape the future of our platform
Requirements
- 5+ years of professional software development with proven experience building complex, production-grade systems
- 2+ years of Unity development on 2D mobile platforms with deep expertise in Unityβs scripting APIs, rendering pipeline, UI systems, animation framework, and profiling tools
- Expert-level C# with strong understanding of language features, performance characteristics, and modern coding practices
- Solid CS fundamentals: Data structures, algorithms, design patterns, SOLID principles, and architectural decision-making
- Mobile optimization mastery: Deep understanding of memory management, draw call optimization, asset bundling, and platform-specific performance considerations
- Architectural mindset: Proven ability to design scalable, maintainable systems and make sound technical decisions in complex codebases
- Quality-driven: Experience with unit testing frameworks (NUnit, Unity Test Framework) and commitment to code quality
- Strong collaborator: Excellent communication skills and proven ability to work effectively in cross-functional teams
- Fluent in English and Ukrainian, both written and spoken
Nice to have:
- Experience with dependency injection frameworks (Zenject/VContainer/Extenject)
- Unity Editor tooling development for workflow optimization
- Experience with reactive programming (UniRx) and async/await patterns
- Large-scale system design experience in games or high-traffic applications
- Familiarity with CI/CD pipelines, automated testing, and DevOps practices
- Experience with AI-assisted development tools (Cursor, Claude Code, Copilot) and workflow automation
- Knowledge of addressables, asset management strategies, and build optimization
Benefits
Why join Moon Active?
- Be part of a leading global mobile gaming company with a unique product enjoyed by millions
- Thrive in an exceptional, innovative, and dynamic environment;
- Enjoy full transparency and open communication with talented colleagues across teams
- Take advantage of tremendous opportunities for professional growth and career advancement within a rapidly expanding company
- Influence and help build personalized product experiences that impact millions of users worldwide
We offer
- Generous compensation; paid vacation and sick leave
- Extensive medical and life insurance coverage for you and your family
- From Yoga & Pilates to CrossFit & running classes - we keep moving. Plus a MultiSport card to top it off
- Comfortable and modern office located on KrΓ³lewska 16 street in Warsaw
- Free daily breakfasts and lunches, and a fully stocked kitchen with snacks and fruits
- Latest tech equipment, including macOS devices
- Training & Development/Tuition reimbursement
- Friend Referral Program with generous bonuses
- Fun and collaborative workplace culture with regular Friday Happy Hours and team gatherings
- Relocation bonus for candidates moving to Warsaw
- Bicycle and Car parking
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Β· 276 views Β· 23 applications Β· 28d
Senior Unity developer
Full Remote Β· EU Β· 5 years of experience Β· English - NoneWe are looking for a Senior Unity Developer to help us bring MMO-style wizardry straight into the browser - except instead of dragons and loot boxes, itβs 10,000-player conferences, defense sims, and government training (b2b mmo). Someone with experience...We are looking for a Senior Unity Developer to help us bring MMO-style wizardry straight into the browser - except instead of dragons and loot boxes, itβs 10,000-player conferences, defense sims, and government training (b2b mmo). Someone with experience in large-scale projects and production environments, capable of establishing strong standards for scalability, reliability, error handling, and system design. No management is involved, nor an architectural position - at this time.
We need someone who is strong and independent, understands work processes and has worked in a big company for three years (does not have to be the last three years, though itβs best).
About the client:
Our vision is divided into two main areas: simulations and MMO B2B. This role focuses on building a web-based MMO platform for businesses.
The product emphasizes minimal gamification and lightweight visuals that run smoothly on any device. We are also working on a designer app to create those MeetEvents. Typical use cases include conferences, online sales events, and company gatherings β essentially replicating physical business experiences in a virtual environment, enhanced with simple, fun games (e.g., trivia, card games, funny interactions and similar activities). The platform will also extend to training scenarios, such as collaborative tasks like assembling an aircraft together.
Requirements:
Our platform brings MMO architecture to the browser, enabling large-scale, real-time interaction for enterprises, defense, and government organizations. From global conferences with tens of thousands of participants to high-fidelity simulations and secure training modules, we deliver scalable and performant solutions accessible even on low-end devices.- 5+ years of Unity experience (C#)
- 3+ years working in a big R&D organization
- Experience as a Tech Lead
- Working on a product in production environment
- Great English communication skills
Big Advantage:
- WebGL
Multiplayer
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Β· 243 views Β· 29 applications Β· 2d
Unity Developer
Full Remote Β· EU Β· 5 years of experience Β· English - B2Why TREAT? TREAT is a fast-growing gaming startup that created a new model - Play to Impact. Based on gamification, TREAT allows pet lovers to co-own & treat a real dog/cat in need (a real-life "Tamagotchi"). TREAT players have earned over 30,000,000...Why TREAT?
TREAT is a fast-growing gaming startup that created a new model - Play to Impact. Based on gamification, TREAT allows pet lovers to co-own & treat a real dog/cat in need (a real-life "Tamagotchi"). TREAT players have earned over 30,000,000 treats, meals, and toys for shelter animals. Our vision is to impact millions of lives by entertaining millions of users.
About the role:
We are seeking a highly skilled and experienced Unity Developer to contribute to the development of our Unity-based projects. The ideal candidate will have a strong background in game development, with extensive experience in Unity, and a passion for creating engaging gaming experiences.
Responsibilities:
- Hands-on role with significant ownership of features and systems, offering the opportunity to shape the gameβs development
- Collaborate with cross-functional team members to develop and ensure design requirements are aligned and project/sprint goals are met.
- Maintain, optimize, and refactor existing code to improve performance and resolve issues
- Participate in design reviews, providing feedback and ideas for new features and improvements
- Participate in code reviews to ensure high-quality, maintainable code
- Implementing new client-side features as well as maintaining and improving existing code.
- Identifying and fixing code errors and game bottlenecks.
- Actively participate in code reviews and ensure adherence to coding standards and best practices.
- Stay up-to-date with the latest trends and technologies in Unity development and recommend improvements and updates as necessary.
Requirements:
- Bachelor's degree in Computer Science or related field.
- Minimum of 5 years of experience in game development with a focus on Unity.
- High proficiency in English β written and spoken
- Worked on at least one game project successfully published on both the App Store and Play Store.
- Strong understanding of software development principles and best practices in C#.
- Ability to collaborate effectively with cross-functional teams.
- Excellent communication and interpersonal skills.
- Strong problem-solving and analytical skills.
- Ability to manage multiple projects simultaneously.
- Proficient with Git for version control and team collaboration.
- Knowledge of REST APIs, Firebase, and Google Cloud Platform services.
- You love pets β Has/had a dog/cat and/or got involved with animal shelters.
Advantages:
- Experience with Jira and Bitbucket for project management, and collaboration.
- Familiar with agile development methodologies (Scrum, Kanban).
- Familiar with different asynchronous programming patterns in Unity.
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Β· 87 views Β· 14 applications Β· 18d
Community Manager β Telegram, Twitter/X, Discord, Reddit + Youtube
Full Remote Β· Worldwide Β· Product Β· 1 year of experience Β· English - B2About the Project Web3 gaming project at the launch stage. The product is preparing for market entry with a ready go-to-market plan and a core launch team (Performance Marketing, Community, KOL). Responsibilities Build and manage Discord architecture:...About the Project
Web3 gaming project at the launch stage.
The product is preparing for market entry with a ready go-to-market plan and a core launch team (Performance Marketing, Community, KOL).Responsibilities
- Build and manage Discord architecture: roles (Beta Tester, Holder), bots (Collab.Land), ticket system.
- Turn Discord into an active Degen Hangout.
- Organize Twitter (X) raids with rewards (WL / CLT) and maintain engagement under KOL posts.
- Plan and host AMA sessions on Twitter Spaces and Discord (Fair Play, Tokenomics, Transparency).
- Manage and grow communities on Discord, Telegram, Twitter (X), Reddit.
- Handle FUD and negative feedback using facts (audits, VRF, proofs).
- Support brand awareness via YouTube community content.
Requirements
- English level B2+.
- Full-time availability.
- Experience managing Discord communities of 5,000+ members (roles, bots, permissions).
- Hands-on experience with Telegram, Twitter (X), Reddit.
- Experience with AMA sessions and Web3 marketing activities (Zealy, Galxe).
- Strong knowledge of crypto culture and slang (GM, WAGMI, Alpha).
- Ability to follow Tone of Voice and stay calm under FUD pressure.
Nice to Have
- Web3 gaming or NFT experience.
- Experience with token launches or listings.
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Β· 195 views Β· 18 applications Β· 10d
Intern / Junior Unity Developer
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· English - NoneWe are looking for a Junior / Trainee Unity Developer who is eager to grow in GameDev and work with Unity on real projects as part of a professional team. Requirements: Basic programming background Basic knowledge of C# Understanding of OOP principles...We are looking for a Junior / Trainee Unity Developer who is eager to grow in GameDev and work with Unity on real projects as part of a professional team.
Requirements:
- Basic programming background
- Basic knowledge of C#
- Understanding of OOP principles (classes, methods, inheritance)
- Ability to read and understand existing code
- Experience working with Unity (learning projects or pet projects are acceptable)
- Understanding of: Scenes, GameObjects, and components
- Unity lifecycle (Awake, Start, Update)
- Ability to run and build projects in Unity
- Basic knowledge of Git (commit / pull / push)
- Ability to work with tasks and follow instructions
- Strong motivation to learn and grow as a Unity developer
- Responsibility, attention to detail, and willingness to ask questions when something is unclear
Responsibilities:
- Assist in developing and maintaining game features using Unity
- Work with existing game code and implement simple gameplay logic
- Implement and adjust game mechanics under the guidance of senior developers
- Fix bugs and improve game stability and performance
- Prepare and test game builds for different platforms
- Follow technical tasks, documentation, and coding guidelines
- Collaborate with developers, designers, and QA engineers
- Participate in code reviews and team discussions
- Continuously learn Unity best practices and improve technical skills
We offer:
- Competitive rate.
- Work with international products.
- Work format - remote.
- Salary, tied to the dollar exchange rate.
- Career growth that you can influence by showing the right results, as we are constantly expanding.
ΠΠ»Ρ ΠΏΡΠΎΡ ΠΎΠ΄ΠΆΠ΅Π½Π½Ρ ΠΏΠ΅ΡΡΠΎΠ³ΠΎ Π΅ΡΠ°ΠΏΡ ΠΏΠΎΡΡΡΠ±Π½ΠΎ ΠΏΠ΅ΡΠ΅ΠΉΡΠΈ Π·Π° ΠΏΠΎΡΠΈΠ»Π°Π½Π½ΡΠΌ, ΡΠ° Π·Π°ΠΏΠΎΠ²Π½ΠΈΡΠΈ Π³ΡΠ³Π» ΡΠΎΡΠΌΡ.
Π ΡΠΎΡΠΌΡ ΡΡΡΠΎ Π·Π°Π³Π°Π»ΡΠ½Ρ ΠΏΠΈΡΠ°Π½Π½Ρ.
ΠΠΎΡΠΈΠ»Π°Π½Π½Ρ Π½Π° ΡΠΎΡΠΌΡ: https://forms.gle/APYuzoz4SqNJ9drU7
Π£ ΡΠ°Π·Ρ ΠΏΠΎΠ·ΠΈΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΡΡΠ΄Π±Π΅ΠΊΡ, ΠΏΡΡΠ»Ρ Π²ΡΠ΄ΠΏΡΠ°Π²ΠΊΠΈ ΡΠΎΡΠΌΠΈ, ΠΌΠΈ Π· ΠΠ°ΠΌΠΈ Π·Π²ΚΌΡΠΆΠ΅ΠΌΠΎΡΡ ΡΡΠΎΡΠΎΠ²Π½ΠΎ Π½Π°ΡΡΡΠΏΠ½ΠΈΡ Π΅ΡΠ°ΠΏΡΠ².
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Β· 149 views Β· 22 applications Β· 10d
Middle Unity Developer
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· English - NoneWe are looking for a Middle Unity Developer to work on mobile game projects and take ownership of gameplay features, integrations, and technical quality. Requirements: 2+ years of commercial experience in Unity development (C#) Strong knowledge of C#,...We are looking for a Middle Unity Developer to work on mobile game projects and take ownership of gameplay features, integrations, and technical quality.
Requirements:
- 2+ years of commercial experience in Unity development (C#)
- Strong knowledge of C#, understanding of OOP, SOLID principles, and design patterns
- Confident work with Unity Editor, scenes, prefabs, and ScriptableObjects
- Strong understanding of the Unity lifecycle (Awake, Start, Update, etc.)
- Experience working with Git (branching, pull requests)
- Experience implementing gameplay mechanics (puzzle / casual / arcade)
- Experience working with UI (Unity UI / Canvas, adaptation for different resolutions)
- Experience working with animations (Animator, tweening, basic VFX)
- Experience with performance optimization, primarily for mobile platforms
- Experience developing games for Android and iOS
- Understanding of mobile platform limitations (FPS, memory usage, garbage collection)
- Experience working with builds, versions, and test builds
- Experience integrating third-party SDKs: analytics (Firebase, Adjust, AppsFlyer) & ads (AdMob, MAX, IronSource)
- Understanding of events, parameters, and logging
- Ability to work with technical tasks and game design documents
- Independence in solving middle-level tasks
- Ability to estimate tasks and meet deadlines
- Clear communication with PM, QA, and designers
Responsibilities:
- Develop and maintain gameplay features using Unity
- Implement game mechanics and UI according to design documents
- Optimize game performance for mobile platforms
- Integrate and maintain analytics and ad SDKs
- Prepare builds for testing and releases
- Fix bugs and participate in post-release support
- Collaborate closely with developers, designers, QA, and PM
- Participate in technical discussions and task estimations
- Ensure code quality and stability of game builds
We offer:
- Competitive rate.
- Work with international products.
- Work format - remote.
- Salary, tied to the dollar exchange rate.
- Career growth that you can influence by showing the right results, as we are constantly expanding.
ΠΠ»Ρ ΠΏΡΠΎΡ ΠΎΠ΄ΠΆΠ΅Π½Π½Ρ ΠΏΠ΅ΡΡΠΎΠ³ΠΎ Π΅ΡΠ°ΠΏΡ ΠΏΠΎΡΡΡΠ±Π½ΠΎ ΠΏΠ΅ΡΠ΅ΠΉΡΠΈ Π·Π° ΠΏΠΎΡΠΈΠ»Π°Π½Π½ΡΠΌ, ΡΠ° Π·Π°ΠΏΠΎΠ²Π½ΠΈΡΠΈ Π³ΡΠ³Π» ΡΠΎΡΠΌΡ.
Π ΡΠΎΡΠΌΡ ΡΡΡΠΎ Π·Π°Π³Π°Π»ΡΠ½Ρ ΠΏΠΈΡΠ°Π½Π½Ρ.
ΠΠΎΡΠΈΠ»Π°Π½Π½Ρ Π½Π° ΡΠΎΡΠΌΡ: https://forms.gle/RgSAwGoXPCe3hZvi7
Π£ ΡΠ°Π·Ρ ΠΏΠΎΠ·ΠΈΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΡΡΠ΄Π±Π΅ΠΊΡ, ΠΏΡΡΠ»Ρ Π²ΡΠ΄ΠΏΡΠ°Π²ΠΊΠΈ ΡΠΎΡΠΌΠΈ, ΠΌΠΈ Π· ΠΠ°ΠΌΠΈ Π·Π²ΚΌΡΠΆΠ΅ΠΌΠΎΡΡ ΡΡΠΎΡΠΎΠ²Π½ΠΎ Π½Π°ΡΡΡΠΏΠ½ΠΈΡ Π΅ΡΠ°ΠΏΡΠ².
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Β· 46 views Β· 0 applications Β· 8d
Technical Integrator (experience with Gambling)
Full Remote Β· Countries of Europe or Ukraine Β· 1 year of experience Β· English - B2Company is a marketing agency specializing in the iGaming industry. Their primary goal is to convert traffic into tangible results for gaming products, helping advertisers attract target users, convert them into customers, and maximize profits. The team,...Company is a marketing agency specializing in the iGaming industry. Their primary goal is to convert traffic into tangible results for gaming products, helping advertisers attract target users, convert them into customers, and maximize profits. The team, which has been in business for over 7 years and has a full infrastructure (designers, team leads, integrators, and a finance department), employs approximately 70 people. They deliver excellent results and offer excellent collaboration conditions.
Primary Role Objective
Ensure the smooth operation of the technical side of the traffic pipeline, configure the tracking infrastructure, and maintain stable data transfer between traffic sources, the tracker, and the advertiser's CRM.Tasks and Responsibilities
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1. Infrastructure Setup and Configuration:
Tracker Setup and Maintenance (Keitaro / Binom).
Configure PWA postbacks to the tracker and Facebook.
Configure postback logic (click_id β player_id).
Integrate the tracker with the advertiser's CRM.
Event transmission setup: reg, FD, deposits, revenue, LTV (D3, D7, D30).
2. System support and operation:
Data accuracy monitoring: monitoring for duplicates, losses, and delays.
Postback and CAPI debugging.
Integration stability monitoring.
Quick response to technical changes from the advertiser or traffic source.
Candidate Requirements
At least 1.5 years of experience as a Technical Specialist in the Gambling vertical.
Strong proficiency with trackers: Keitaro / Binom.
Technical understanding of postback, click_id, and sub_id.
Understanding of the general logic of traffic arbitrage and Facebook Ads.
Experience debugging and troubleshooting tracking and analytics errors. -
Β· 50 views Β· 14 applications Β· 7d
Community Manager
Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· English - B2Description We are looking for a proactive and strategic Community Manager to build, grow, and manage our trader communities across APAC markets β developing strong, engaged spaces in Telegram, Discord, and local platforms such as Line. In this role, the...Description We are looking for a proactive and strategic Community Manager to build, grow, and manage our trader communities across APAC markets β developing strong, engaged spaces in Telegram, Discord, and local platforms such as Line. In this role, the manager will own the full community lifecycle, from strategy and growth to engagement, content, and conversion. This position will also evolve into managing local community moderators across key markets.
Requirements- 2+ years of experience managing online communities (Telegram, Discord and other platforms) for international brands
- Experience in at least one of the following industries: trading, brokerage, crypto.
- Strong understanding of community engagement mechanics, retention, and conversion funnels.
- Proven experience in building, growing, and engaging communities from scratch or at scale.
- Experience creating and managing community-focused content (announcements, discussions, activations, polls, events).
- Confident written and verbal communication in English (B2 or higher)
- Comfortable managing multiple communities and markets simultaneously.
- Ability to manage local moderators and scale community operations over time.
- Ability to work with community tools, bots, and analytics (Telegram bots, Discord tools, CRM or similar).
Responsibilities
- Develop and execute community strategies to drive growth, engagement, and retention across Telegram, Discord, and local platforms (e.g. Line).
- Launch, manage, and scale trader communities across APAC markets.
- Create and manage community content and activity plans (announcements, discussions, polls, activations).
- Actively engage with community members and maintain a strong, brand-aligned community culture.
- Drive organic and paid member acquisition and convert engagement into measurable business results.
- Monitor community performance and optimize strategy based on insights.
- Coordinate and gradually manage local community moderators across key markets.
Nice to have
- Experience working with APAC markets (Malaysia, Thailand, Indonesia, Vietnam).
- Experience managing multilingual communities.
Benefits
- Competitive and attractive compensation
- Remote work schedule
- Proper rest time of 24 annual leave days
- Challenging and unique tasks in the FinTech field
- Funding for gym memberships, fostering a healthy work-life balance
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Β· 119 views Β· 9 applications Β· 6d
Publisher, ΠΠ°Π»ΠΈΠ² Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π² Play Market, App store to $800
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 1 year of experience Β· English - NoneMobile Developer Π΄Π»Ρ Π·Π°Π»ΠΈΠ²Ρ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π² Play Market Π¨ΡΠΊΠ°ΡΠΌΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΠ° Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· Π·Π°Π»ΠΈΠ²ΠΎΠΌ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π² Play Market, App store ΡΠ° Π°Π»ΡΡ ΡΡΠΎΡΠΈ, Π·Π° ΠΏΠΎΡΡΠ΅Π±ΠΈ. ΠΠΎΠ΄Π°ΡΠΊΠΈ Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΡΡΡΡΡ Π΄Π»Ρ Π·Π°Π»ΠΈΠ²Ρ ΡΡΠ°ΡΡΠΊΡ. ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²'ΡΠ·ΠΊΠΈ: - ΠΠ°Π²Π°Π½ΡΠ°ΠΆΠ΅Π½Π½Ρ ΡΠ° ΠΎΠ½ΠΎΠ²Π»Π΅Π½Π½Ρ...Mobile Developer Π΄Π»Ρ Π·Π°Π»ΠΈΠ²Ρ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π² Play Market
Π¨ΡΠΊΠ°ΡΠΌΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΠ° Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· Π·Π°Π»ΠΈΠ²ΠΎΠΌ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π² Play Market, App store ΡΠ° Π°Π»ΡΡ ΡΡΠΎΡΠΈ, Π·Π° ΠΏΠΎΡΡΠ΅Π±ΠΈ. ΠΠΎΠ΄Π°ΡΠΊΠΈ Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΡΡΡΡΡ Π΄Π»Ρ Π·Π°Π»ΠΈΠ²Ρ ΡΡΠ°ΡΡΠΊΡ.
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²'ΡΠ·ΠΊΠΈ:
- ΠΠ°Π²Π°Π½ΡΠ°ΠΆΠ΅Π½Π½Ρ ΡΠ° ΠΎΠ½ΠΎΠ²Π»Π΅Π½Π½Ρ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π² Play Market, App store.
- ΠΠ°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎΠ³ΠΎ ΡΠ½ΡΠ΅Π³ΡΡΠ²Π°Π½Π½Ρ ΡΡΠ·Π½ΠΈΡ ΠΊΠΎΠΌΠΏΠΎΠ½Π΅Π½ΡΡΠ² Π΄ΠΎΠ΄Π°ΡΠΊΡΠ².
- ΠΏΠ΅ΡΠ΅Π½ΡΡ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² ΠΌΡΠΆ Π°ΠΊΠ°ΡΠ½ΡΠ°ΠΌΠΈ.
ΠΠΈΠΌΠΎΠ³ΠΈ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² (Android Ρ/Π°Π±ΠΎ iOS) Π°Π±ΠΎ Π·Π°Π»ΠΈΠ²Ρ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ².
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΎΡΠ΅ΡΡ Π·Π°Π²Π°Π½ΡΠ°ΠΆΠ΅Π½Π½Ρ ΡΠ° ΠΎΠ½ΠΎΠ²Π»Π΅Π½Π½Ρ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π² Play Market, App store.
- ΠΠ½Π°Π½Π½Ρ Π²ΠΈΠΌΠΎΠ³ Ρ ΠΏΠΎΠ»ΡΡΠΈΠΊ Play Market, App store.
- ΠΠΌΡΠ½Π½Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΡΠΈ Π· ΡΠ½ΡΠΈΠΌΠΈ ΡΠ»Π΅Π½Π°ΠΌΠΈ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ.
Π―ΠΊΡΠΎ Π²ΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°ΡΡΠ΅ Π²ΠΈΡΠ΅Π·Π°Π·Π½Π°ΡΠ΅Π½ΠΈΠΌ Π²ΠΈΠΌΠΎΠ³Π°ΠΌ Ρ ΡΡ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π²Π°ΠΌ ΡΡΠΊΠ°Π²Π° - ΠΌΠΈ Π· Π½Π΅ΡΠ΅ΡΠΏΡΠ½Π½ΡΠΌ ΡΠ΅ΠΊΠ°ΡΠΌΠΎ Π½Π° Π²Π°Ρ Π²ΡΠ΄Π³ΡΠΊ!
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Β· 68 views Β· 2 applications Β· 22d
Discord Community, Automation Specialist (Senior)
Part-time Β· Full Remote Β· Worldwide Β· 1 year of experience Β· English - NoneΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Ρ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎ ΠΏΡΠΎΡΠΊΡΡΡ ΡΠ° Π½Π°Π»Π°ΡΡΠΎΠ²ΡΡ Discord-ΡΠ΅ΡΠ²Π΅ΡΠΈ Π΄Π»Ρ ΠΊΠΎΠΌΚΌΡΠ½ΡΡΡ, Π²ΠΌΡΡ Π±ΡΠ΄ΡΠ²Π°ΡΠΈ Π±Π°Π³Π°ΡΠΎΠΌΠΎΠ²Π½Ρ ΡΡΡΡΠΊΡΡΡΡ, Π° ΡΠ°ΠΊΠΎΠΆ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΡΡ Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ (Π²ΠΊΠ»ΡΡΠ½ΠΎ Π· AI) ΡΠ°ΠΊ, ΡΠΎΠ± ΡΠ΅ΡΠ²Π΅Ρ Π·Π°Π»ΠΈΡΠ°Π²ΡΡ ΠΌΠ°ΡΡΡΠ°Π±ΠΎΠ²Π°Π½ΠΈΠΌ, Π±Π΅Π·ΠΏΠ΅ΡΠ½ΠΈΠΌ Ρ Π·ΡΡΡΠ½ΠΈΠΌ Π½Π°Π²ΡΡΡ ΠΏΡΠΈ ΡΠ²ΠΈΠ΄ΠΊΠΎΠΌΡ...ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Ρ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎ ΠΏΡΠΎΡΠΊΡΡΡ ΡΠ° Π½Π°Π»Π°ΡΡΠΎΠ²ΡΡ Discord-ΡΠ΅ΡΠ²Π΅ΡΠΈ Π΄Π»Ρ ΠΊΠΎΠΌΚΌΡΠ½ΡΡΡ, Π²ΠΌΡΡ Π±ΡΠ΄ΡΠ²Π°ΡΠΈ Π±Π°Π³Π°ΡΠΎΠΌΠΎΠ²Π½Ρ ΡΡΡΡΠΊΡΡΡΡ, Π° ΡΠ°ΠΊΠΎΠΆ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΡΡ Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ (Π²ΠΊΠ»ΡΡΠ½ΠΎ Π· AI) ΡΠ°ΠΊ, ΡΠΎΠ± ΡΠ΅ΡΠ²Π΅Ρ Π·Π°Π»ΠΈΡΠ°Π²ΡΡ ΠΌΠ°ΡΡΡΠ°Π±ΠΎΠ²Π°Π½ΠΈΠΌ, Π±Π΅Π·ΠΏΠ΅ΡΠ½ΠΈΠΌ Ρ Π·ΡΡΡΠ½ΠΈΠΌ Π½Π°Π²ΡΡΡ ΠΏΡΠΈ ΡΠ²ΠΈΠ΄ΠΊΠΎΠΌΡ ΡΠΎΡΡΡ Π°ΡΠ΄ΠΈΡΠΎΡΡΡ.
Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ Π²ΠΌΡΡΠΈ (must-have)
- ΠΠΎΠ²Π΅Π΄Π΅Π½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Discord-ΡΠ΅ΡΠ²Π΅ΡΡΠ² ΡΠ°ΠΌΠ΅ Π΄Π»Ρ ΠΊΠΎΠΌβΡΠ½ΡΡΡ (Π½Π΅ βΠΏΡΠΎΡΡΠΎ ΡΡΠ²ΠΎΡΠΈΠ² ΠΊΡΠ»ΡΠΊΠ° ΠΊΠ°Π½Π°Π»ΡΠ²β).
- ΠΠ»ΠΈΠ±ΠΎΠΊΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΎΠ»Π΅ΠΉ, permissions, ΠΏΡΠΈΠ²Π°ΡΠ½ΠΈΡ Π·ΠΎΠ½, Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ, ΠΌΠΎΠ΄Π΅ΡΠ°ΡΡΡ ΡΠ° ΡΠΈΠΏΠΎΠ²ΠΈΡ ΡΠΈΠ·ΠΈΠΊΡΠ².
- ΠΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π±ΠΎΡΡΠ² ΡΠ° Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΠΉ, Π²ΠΊΠ»ΡΡΠ½ΠΎ Π·Ρ ΡΠΊΠ»Π°Π΄Π½ΠΈΠΌΠΈ workflow.
- ΠΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ Π°Π±ΠΎ ΡΡΡΠΊΠΈΠΉ ΠΏΡΠ΄Ρ ΡΠ΄ Π΄ΠΎ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²ΠΈ Π±Π°Π³Π°ΡΠΎΠΌΠΎΠ²Π½ΠΈΡ ΡΠ΅ΡΠ²Π΅ΡΡΠ² (ΡΡΡΡΠΊΡΡΡΠ°, Π½Π°Π²ΡΠ³Π°ΡΡΡ, ΠΏΡΠ°Π²ΠΈΠ»Π°).
- ΠΠΌΡΠ½Π½Ρ ΠΌΠΈΡΠ»ΠΈΡΠΈ ΡΠΊ ΡΠΈΡΡΠ΅ΠΌΠ½ΠΈΠΉ Π°ΡΡ ΡΡΠ΅ΠΊΡΠΎΡ, Π° Π½Π΅ ΡΠΊ βDiscord Π°Π΄ΠΌΡΠ½β.
Π©ΠΎ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ Π΄ΠΎΠ΄Π°ΡΠΈ Ρ Π·Π°ΡΠ²ΠΊΡ (required)
Π©ΠΎΠ± ΠΌΠΈ ΠΌΠΎΠ³Π»ΠΈ ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΎΡΡΠ½ΠΈΡΠΈ Π²Π°Ρ ΡΡΠ²Π΅Π½Ρ, Π±ΡΠ΄Ρ Π»Π°ΡΠΊΠ°, Π½Π°Π΄ΡΡΠ»ΡΡΡ:
- Π―ΠΊΡ Discord-ΡΠ΅ΡΠ²Π΅ΡΠΈ Π²ΠΈ Π±ΡΠ΄ΡΠ²Π°Π»ΠΈ
(ΠΊΡΠ»ΡΠΊΡΡΡΡ ΡΡΠ°ΡΠ½ΠΈΠΊΡΠ² / ΠΏΡΠΈΠ·Π½Π°ΡΠ΅Π½Π½Ρ ΡΠ΅ΡΠ²Π΅ΡΠ° / Π²Π°ΡΠ° ΡΠΎΠ»Ρ) - Π©ΠΎ ΡΠ°ΠΌΠ΅ Π²ΠΈ Π½Π°Π»Π°ΡΡΠΎΠ²ΡΠ²Π°Π»ΠΈ ΠΎΡΠΎΠ±ΠΈΡΡΠΎ
(ΡΡΡΡΠΊΡΡΡΠ°, ΡΠΎΠ»Ρ, ΡΡΠΊΠ΅ΡΠΈ, AutoMod, ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ, Π΄ΠΎΡΡΡΠΏΠΈ, ΠΏΡΠΈΠ²Π°ΡΠ½Ρ Π·ΠΎΠ½ΠΈ) - ΠΡΠΈΠΊΠ»Π°Π΄ΠΈ Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΠΉ, ΡΠΊΡ Π²ΠΈ ΡΠ΅Π°Π»ΡΠ·ΡΠ²Π°Π»ΠΈ
(Π±ΠΎΡΠΈ, webhooks, ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ, AI, ΡΡΠ΅Π½Π°ΡΡΡ, Π»ΠΎΠ³ΡΠΊΠ° Π²Π·Π°ΡΠΌΠΎΠ΄ΡΠΉ) - ΠΠΎΡΠΈΠ»Π°Π½Π½Ρ / ΠΊΠΎΡΠΎΡΠΊΡ ΠΊΠ΅ΠΉΡΠΈ
(ΡΠΊΡΠΎ Π½Π΅ΠΌΠ°Ρ Π΄ΠΎΡΡΡΠΏΡ β ΠΏΠΎΠΊΠ°ΠΆΡΡΡ ΡΡΡΡΠΊΡΡΡΡ Π°Π±ΠΎ ΠΎΠΏΠΈΡΡΡΡ ΡΡ Π»ΠΎΠ³ΡΠΊΡ) - ΠΠ°Ρ ΠΏΠ»Π°Π½ Π½Π° ΠΏΠ΅ΡΡΡ 48 Π³ΠΎΠ΄ΠΈΠ½, ΡΠΊΡΠΎ Π²Π°ΠΌ Π΄Π°Π΄ΡΡΡ βΠΏΠΎΡΠΎΠΆΠ½ΡΠΉβ Discord-ΡΠ΅ΡΠ²Π΅Ρ
(ΡΠΊΡ ΠΊΡΠΎΠΊΠΈ Π·ΡΠΎΠ±ΠΈΡΠ΅ Π² ΠΏΠ΅ΡΡΡ ΡΠ΅ΡΠ³Ρ Ρ ΡΠΎΠΌΡ)
ΠΠΎΠ΄Π°ΡΠΈ Π² Π·Π°ΡΠ²ΠΊΡ (ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ, ΡΠΊΡΠΎ Ρ ΡΠ°ΠΊΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄)
- Π§ΠΈ ΡΠΎΠ±ΠΈΠ»ΠΈ Π²ΠΈ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Discord ΡΠ΅ΡΠ΅Π· API Π· ΡΠ°ΠΉΡΠΎΠΌ/ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠΌ?
ΠΠΏΠΈΡΡΡΡ ΠΊΠΎΡΠΎΡΠΊΠΎ: ΡΠΎ ΡΠ°ΠΌΠ΅ ΡΠ½ΡΠ΅Π³ΡΡΠ²Π°Π»ΠΈ, ΡΠΊΡ Π±ΡΠ»ΠΈ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Π½Ρ, Ρ ΡΠΊ Π²ΠΈΡΡΡΡΠ²Π°Π»ΠΈ.
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Β· 98 views Β· 6 applications Β· 17d
Π¨ΡΠΊΠ°ΡΠΌΠΎ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΈΡ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ² Π΄Π»Ρ Π³ΡΠΈ Pinkerton (Π²Π΅Π±-Π²Π΅ΡΡΡΡ Π½Π° ΡΡΠ°ΡΡΡ) (Western/1883 + Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ + AI-Π°Π³Π΅Π½Ρ Maxwell)
Part-time Β· Full Remote Β· Worldwide Β· 5 years of experience Β· English - NoneΠΠΈ Π·Π°ΠΏΡΡΠΊΠ°ΡΠΌΠΎ ΠΏΡΠΎΡΠΊΡ Pinkerton β Π³ΡΡ Π· Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡΡ Ρ ΡΠ΅ΡΠΈΠ½Π³Ρ Western/1883 ΡΠ° Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΡ Π· AI-Π°Π³Π΅Π½ΡΠΎΠΌ Maxwell. ΠΠ° ΡΡΠ°ΡΡΡ ΡΠΎΠ·Π³Π»ΡΠ΄Π°ΡΠΌΠΎ Π²Π΅Π±-Π²Π΅ΡΡΡΡ, ΡΠΎΠ± ΡΠ²ΠΈΠ΄ΠΊΠΎ Π·ΡΠ±ΡΠ°ΡΠΈ MVP Ρ ΠΏΡΠΎΡΠ΅ΡΡΡΠ²Π°ΡΠΈ ΠΌΠ΅Ρ Π°Π½ΡΠΊΠΈ. ΠΠ°Π»Ρ β Π·Π° ΠΏΠΎΡΡΠ΅Π±ΠΈ, Π· ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π°Π΄Π°ΠΏΡΠ°ΡΡΡ ΠΏΡΠ΄...ΠΠΈ Π·Π°ΠΏΡΡΠΊΠ°ΡΠΌΠΎ ΠΏΡΠΎΡΠΊΡ Pinkerton β Π³ΡΡ Π· Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡΡ Ρ ΡΠ΅ΡΠΈΠ½Π³Ρ Western/1883 ΡΠ° Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΡ Π· AI-Π°Π³Π΅Π½ΡΠΎΠΌ Maxwell. ΠΠ° ΡΡΠ°ΡΡΡ ΡΠΎΠ·Π³Π»ΡΠ΄Π°ΡΠΌΠΎ Π²Π΅Π±-Π²Π΅ΡΡΡΡ, ΡΠΎΠ± ΡΠ²ΠΈΠ΄ΠΊΠΎ Π·ΡΠ±ΡΠ°ΡΠΈ MVP Ρ ΠΏΡΠΎΡΠ΅ΡΡΡΠ²Π°ΡΠΈ ΠΌΠ΅Ρ Π°Π½ΡΠΊΠΈ. ΠΠ°Π»Ρ β Π·Π° ΠΏΠΎΡΡΠ΅Π±ΠΈ, Π· ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π°Π΄Π°ΠΏΡΠ°ΡΡΡ ΠΏΡΠ΄ Π·Π°ΡΡΠΎΡΡΠ½ΠΎΠΊ.
Π¨ΡΠΊΠ°ΡΠΌΠΎ ΡΠ°ΠΌΠ΅ ΠΊΠΎΠΌΠ°Π½Π΄Ρ, ΡΠΊΠ° Π·ΠΌΠΎΠΆΠ΅ ΠΏΡΠΎΠΉΡΠΈ Π· Π½Π°ΠΌΠΈ ΡΠ»ΡΡ : ΠΊΠΎΠ½ΡΠ΅ΠΏΡ β ΡΠ·Π³ΠΎΠ΄ΠΆΠ΅Π½Π½Ρ β ΡΠΎΠ·ΡΠΎΠ±ΠΊΠ°.Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ Π² ΠΏΡΠΎΡΠΊΡΡ
- ΠΏΡΠΎΠ΄ΡΠΌΠ°ΡΠΈ ΡΠ° ΡΠ΅Π°Π»ΡΠ·ΡΠ²Π°ΡΠΈ Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ: XP, ΡΠ°Π½Π³ΠΈ, ΠΌΡΡΡΡ, ΡΡΠ²Π½Ρ, Π²ΠΈΠ½Π°Π³ΠΎΡΠΎΠ΄ΠΈ
- ΠΏΡΠΎΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ ΠΎΠ½Π»Π°ΠΉΠ½ ΡΠ° ΠΎΡΠ»Π°ΠΉΠ½ Π·Π°Π²Π΄Π°Π½Π½Ρ
- ΠΏΠΎΠ±ΡΠ΄ΡΠ²Π°ΡΠΈ ΡΡΡΡΠΊΡΡΡΡ Π³ΡΠΈ / UX-flow
- Π»ΠΎΠ³ΡΠΊΠ° Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· AI-Π°Π³Π΅Π½ΡΠΎΠΌ Maxwell
- Π·Π°ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΠΊΡΠ»ΡΠΊΠ° Π²Π°ΡΡΠ°Π½ΡΡΠ² ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ (Π·Π° ΠΏΡΠ΄Ρ ΠΎΠ΄ΠΎΠΌ/ΡΠΊΠ»Π°Π΄Π½ΡΡΡΡ/Π±ΡΠ΄ΠΆΠ΅ΡΠΎΠΌ) Ρ ΠΏΠΎΡΡΠ½ΠΈΡΠΈ ΡΡΠ·Π½ΠΈΡΡ
ΠΡ ΡΠ΄ Ρ Π²ΠΎΡΠΎΠ½ΠΊΡ (ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ ΠΠ Π·Π½Π°ΠΉΠΎΠΌΡΡΠ²Π°)
Π©ΠΎΠ± ΠΏΠΎΡΡΠ°ΠΏΠΈΡΠΈ Π½Π° ΠΏΠ΅ΡΡΠΈΠΉ Π΅ΡΠ°ΠΏ, Π½Π°ΠΏΠΈΡΡΡΡ Π½Π° ΠΏΠΎΡΡΡΡ Π½Π°Π΄ΡΡΠ»ΡΡΡ:
- ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ (Π»ΡΠ½ΠΊΠΈ Π½Π° ΡΠ΅Π»ΡΠ·ΠΈ/Π΄Π΅ΠΌΠΎ/Π²ΡΠ΄Π΅ΠΎ)
- ΡΠΊΡ ΡΠΎΠ»Ρ Π²ΠΈΠΊΠΎΠ½ΡΠ²Π°Π»ΠΈ Ρ ΠΏΡΠΎΡΠΊΡΠ°Ρ (Ρ ΡΠΎ ΡΠΎ ΡΠΎΠ±ΠΈΠ² Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ)
- ΠΊΠΎΡΠΎΡΠΊΠΎ: ΡΠ΅Π»Π΅Π²Π°Π½ΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ (mobile / gamification / ΡΠ³ΡΠΈ)
ΠΠ°ΡΠ²ΠΊΠΈ Π±Π΅Π· ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π½Π΅ ΡΠΎΠ·Π³Π»ΡΠ΄Π°ΡΠΌΠΎ.
ΠΡΠ°ΠΏΠΈ Π²ΡΠ΄Π±ΠΎΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ
- ΠΠΎΡΠΎΡΠΊΠΈΠΉ Π΄Π·Π²ΡΠ½ΠΎΠΊ ~15 Ρ
Π²
ΠΠ½Π°ΠΉΠΎΠΌΡΡΠ²ΠΎ Π· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ, Π΄ΠΎΡΠ²ΡΠ΄, ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ + ΠΎΠ΄ΡΠ°Π·Ρ ΠΏΡΠΎΠ³ΠΎΠ²ΠΎΡΡΡΠΌΠΎ ΠΎΡΡΡΡΠΉΠ½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ / Π΄ΠΎΠ³ΠΎΠ²ΡΡ / ΠΎΠΏΠ»Π°ΡΡ. - ΠΠ»ΠΈΠ±ΠΈΠ½Π½Π΅ ΠΎΠ±Π³ΠΎΠ²ΠΎΡΠ΅Π½Π½Ρ 60β90 Ρ
Π²
ΠΠΈ ΠΎΡΡΠΈΠΌΡΡΡΠ΅ ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΠΈ ΠΏΠΎ ΠΏΡΠΎΡΠΊΡΡ, ΠΏΡΡΠ»Ρ ΡΠΎΠ³ΠΎ ΠΎΠ±Π³ΠΎΠ²ΠΎΡΡΡΠΌΠΎ Π²Π°ΡΠ΅ Π±Π°ΡΠ΅Π½Π½Ρ, Π²Π°ΡΡΠ°Π½ΡΠΈ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ (web/app), ΠΏΠ»Π°Π½ ΡΠΎΠ±ΡΡ ΡΠ° ΠΊΡΠ»ΡΠΊΠ° Π²Π°ΡΡΠ°Π½ΡΡΠ² ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ/Π±ΡΠ΄ΠΆΠ΅ΡΡ. - ΠΠΎΡΠΎΡΠΊΠ΅ ΡΠ΅ΡΡΠΎΠ²Π΅ Π’Π β playable prototype / Π΄Π΅ΠΌΠΎ
ΠΠ΅Π²Π΅Π»ΠΈΠΊΠΈΠΉ ΠΏΡΠΎΡΠΎΡΠΈΠΏ/Π΄Π΅ΠΌΠΎ, ΡΠΎΠ± ΠΏΠΎΠΊΠ°Π·Π°ΡΠΈ Π²Π°Ρ ΠΏΡΠ΄Ρ ΡΠ΄ Π΄ΠΎ ΠΌΠ΅Ρ Π°Π½ΡΠΊΠΈ, ΡΡΠΈΠ»Ρ ΡΠ° ΡΠΊΠΎΡΡΡ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ. Π€ΠΎΡΠΌΠ°Ρ Ρ ΠΎΠ±ΡΡΠ³ β Π½Π° Π²Π°Ρ ΡΠΎΠ·ΡΡΠ΄ (Π³ΠΎΠ»ΠΎΠ²Π½Π΅: ΡΠΎΠ± ΠΌΠΎΠΆΠ½Π° Π±ΡΠ»ΠΎ βΠΏΠΎΠ³ΡΠ°ΡΠΈ/ΠΏΠΎΠ±Π°ΡΠΈΡΠΈβ Ρ Π·ΡΠΎΠ·ΡΠΌΡΡΠΈ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΡ) - ΠΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΠΉ ΠΊΠΎΠ½ΡΠ΅ΠΏΡ (30β40+ ΡΡΠΎΡΡΠ½ΠΎΠΊ)
ΠΠ±ΠΈΡΠ°ΡΠΌΠΎ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Ρ ΡΠΎΠ±ΠΈΠΌΠΎ Π΄Π΅ΡΠ°Π»ΡΠ½ΠΈΠΉ ΠΊΠΎΠ½ΡΠ΅ΠΏΡ Π· ΠΌΡΡΡΡΠΌΠΈ/ΠΌΠ΅Ρ Π°Π½ΡΠΊΠ°ΠΌΠΈ/ΠΏΡΠΎΠ³ΡΠ΅ΡΡΡΡ, ΠΏΡΡΠ»Ρ ΡΠΎΠ³ΠΎ β ΡΠ·Π³ΠΎΠ΄ΠΆΠ΅Π½Π½Ρ ΡΠ° ΠΏΠ΅ΡΠ΅Ρ ΡΠ΄ Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΡ.
β ΠΠΎΠ½ΡΠ΅ΠΏΡ β ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΠΉ Ρ Π²ΠΈΠΊΠΎΠ½ΡΡΡΡΡΡ Π·Π° Π΄ΠΎΠ³ΠΎΠ²ΠΎΡΠΎΠΌ.
ΠΠ°ΠΆΠ»ΠΈΠ²ΠΎ
- ΠΡΠ°ΡΡΡΠΌΠΎ ΠΎΡΡΡΡΠΉΠ½ΠΎ ΡΠ°Π·Π° Π΄ΠΎΠ³ΠΎΠ²ΠΎΡΠΎΠΌ
- Π¦ΡΠ½ΡΡΠΌΠΎ ΠΏΡΠΎΠ·ΠΎΡΡΡΡΡ: ΠΏΡΠ΄Ρ ΡΠ΄, ΡΡΡΠΎΠΊΠΈ, Π±ΡΠ΄ΠΆΠ΅Ρ, Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ
ΠΡΡΠ»Ρ ΠΏΠ΅ΡΠ΅Π³Π»ΡΠ΄Ρ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ β Π·Π°ΠΏΡΠΎΡΠΈΠΌΠΎ Π½Π° ΠΏΠ΅ΡΡΠΈΠΉ ΠΊΠΎΡΠΎΡΠΊΠΈΠΉ Π΄Π·Π²ΡΠ½ΠΎΠΊ.
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Unity Developer (Mobile)
Hybrid Remote Β· Countries of Europe or Ukraine Β· Product Β· 2 years of experience Β· English - B1ΠΠΈ Π±ΡΠ΄ΡΡΠΌΠΎ Π½ΠΎΠ²Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½Ρ Π³Π΅ΠΉΠΌ-ΡΡΡΠ΄ΡΡ Π· Π½ΡΠ»Ρ Π· ΡΠΎΠΊΡΡΠΎΠΌ Π½Π° hybrid-casual ΡΠ³ΡΠΈ. ΠΠ°ΡΠ° ΡΡΡΠ°ΡΠ΅Π³ΡΡ β game factory model: ΡΠΏΡΠ»ΡΠ½Π° ΡΠ΅Ρ Π½ΡΡΠ½Π° ΠΎΠ±ΠΎΠ»ΠΎΠ½ΠΊΠ° Π΄Π»Ρ ΡΠ³ΠΎΡ (store, ads, events, analytics); ΡΠ²ΠΈΠ΄ΠΊΠ΅ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ ΡΡΠ·Π½ΠΈΡ core-ΠΌΠ΅Ρ Π°Π½ΡΠΊ; ΡΡΡΠ΅Π½Π½Ρ Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ Π΄Π°Π½ΠΈΡ , Π° Π½Π΅...ΠΠΈ Π±ΡΠ΄ΡΡΠΌΠΎ Π½ΠΎΠ²Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½Ρ Π³Π΅ΠΉΠΌ-ΡΡΡΠ΄ΡΡ Π· Π½ΡΠ»Ρ Π· ΡΠΎΠΊΡΡΠΎΠΌ Π½Π° hybrid-casual ΡΠ³ΡΠΈ.
ΠΠ°ΡΠ° ΡΡΡΠ°ΡΠ΅Π³ΡΡ β game factory model:
- ΡΠΏΡΠ»ΡΠ½Π° ΡΠ΅Ρ Π½ΡΡΠ½Π° ΠΎΠ±ΠΎΠ»ΠΎΠ½ΠΊΠ° Π΄Π»Ρ ΡΠ³ΠΎΡ (store, ads, events, analytics);
- ΡΠ²ΠΈΠ΄ΠΊΠ΅ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ ΡΡΠ·Π½ΠΈΡ core-ΠΌΠ΅Ρ Π°Π½ΡΠΊ;
- ΡΡΡΠ΅Π½Π½Ρ Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ Π΄Π°Π½ΠΈΡ
, Π° Π½Π΅ Π΄ΠΎΠ²Π³ΠΈΡ
ΠΏΡΠΎΠ΄Π°ΠΊΡΠ΅Π½ΡΠ² Π±Π΅Π· Π²Π°Π»ΡΠ΄Π°ΡΡΡ.
ΠΠΈ ΠΏΡΠ°ΡΡΡΠΌΠΎ Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠΌΡ, Π³Π½ΡΡΠΊΠΎΠΌΡ ΡΠΎΡΠΌΠ°ΡΡ:
- ΠΌΡΠ½ΡΠΌΡΠΌ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ;
- ΠΌΠ°ΠΊΡΠΈΠΌΡΠΌ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΠΎΡΡΡ ΡΠ° Π²ΠΏΠ»ΠΈΠ²Ρ;
- ΡΠΎΠΊΡΡ Π½Π° ΠΏΡΠΎΡΠΎΡΠΈΠΏΠ°Ρ , ΡΡΠ΅ΡΠ°ΡΡΡΡ Ρ ΠΌΠ°ΡΡΡΠ°Π±ΡΠ²Π°Π½Π½Ρ.
ΠΡΠ΄ ΡΡΡΠ΄ΡΡ ΠΌΠ°Ρ 10+ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ Π² Π³Π΅ΠΉΠΌ-ΡΠ½Π΄ΡΡΡΡΡΡ ΡΠ° ΠΏΠΎΠ½Π°Π΄ 40 ΡΠ΅Π»ΡΠ·ΡΠ² ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ.
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Unity DeveloperβΠ°, ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ ΠΏΠΎΠ±ΡΠ΄ΡΠ²Π°ΡΠΈ ΡΠΏΡΠ»ΡΠ½Ρ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΠΎΠ±ΠΎΠ»ΠΎΠ½ΠΊΡ Π΄Π»Ρ Π²ΡΡΡ ΡΠ³ΠΎΡ ΡΡΡΠ΄ΡΡ ΡΠ° ΡΠ²ΠΈΠ΄ΠΊΠΎ ΡΠ½ΡΠ΅Π³ΡΡΠ²Π°ΡΠΈ Π½ΠΎΠ²Ρ core-ΠΌΠ΅Ρ Π°Π½ΡΠΊΠΈ.
Π¦Π΅ ΡΠΎΠ»Ρ Π· Π²ΠΈΡΠΎΠΊΠΈΠΌ Π²ΠΏΠ»ΠΈΠ²ΠΎΠΌ Π½Π° Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΡ ΡΠ° ΡΠ²ΠΈΠ΄ΠΊΡΡΡΡ ΡΡΡΠ΄ΡΡ.
ΠΠ±ΠΎΠ²ΚΌΡΠ·ΠΊΠΈ
Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ° ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° shared game framework
ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ core gameplay ΠΌΠ΅Ρ Π°Π½ΡΠΊ
ΠΡΠ΄ΠΊΠ»ΡΡΠ΅Π½Π½Ρ Π°Π½Π°Π»ΡΡΠΈΠΊΠΈ, ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ ΡΠ° IAP
ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° Π±ΡΠ»Π΄ΡΠ² Π΄Π»Ρ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠ΅Π»ΡΠ·Ρ
ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ ΠΏΡΠ΄ mobile
Π’ΡΡΠ½Π° ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Game DesignerβΠΎΠΌ, QA ΡΠ° ArtistβΠΎΠΌ
ΠΠΈΠΌΠΎΠ³ΠΈ
2+ ΡΠΎΠΊΡΠ² ΠΊΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΎΠ³ΠΎ Π΄ΠΎΡΠ²ΡΠ΄Ρ Π· Unity
ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ mobile-ΡΠ³ΠΎΡ (iOS / Android)
ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Ads SDK, IAP, analytics
Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ mobile-ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Ρ Ρ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ
ΠΠΎΡΠ²ΡΠ΄ Π°Π±ΠΎ ΡΠ½ΡΠ΅ΡΠ΅Ρ Π΄ΠΎ reusable / modular Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ
Π‘Π°ΠΌΠΎΡΡΡΠΉΠ½ΡΡΡΡ Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Π·Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ
ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· reusable / shared game frameworks
ΠΠΎΡΠ²ΡΠ΄ ΡΠ²ΠΈΠ΄ΠΊΠΎΠ³ΠΎ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡΠ²Π°Π½Π½Ρ (prototype-first approach)
ΠΠΎΡΠ²ΡΠ΄ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π±ΡΠ»Π΄ΡΠ² ΠΏΡΠ΄ low-end mobile devices
Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ mobile F2P ΠΌΠ΅ΡΡΠΈΠΊ Ρ ΠΆΠΈΡΡΡΠ²ΠΎΠ³ΠΎ ΡΠΈΠΊΠ»Ρ Π³ΡΠΈ
ΠΠ½ΡΠ΅ΡΠ΅Ρ Π΄ΠΎ Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ΡΠ² Ρ tooling
ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ClickUp / Google Sheets
ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π² ΠΌΠ°Π»Π΅Π½ΡΠΊΠΈΡ ΠΊΠΎΠΌΠ°Π½Π΄Π°Ρ Π°Π±ΠΎ ΡΡΠ°ΡΡΠ°ΠΏΠ°Ρ
Π‘Π°ΠΌΠΎΡΡΡΠΉΠ½ΡΡΡΡ Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Π·Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ
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Unity Developer to $1500
Office Work Β· Ukraine (Kyiv) Β· Product Β· 1 year of experience Β· English - None MilTech πͺΠ¨ΡΠΊΠ°ΡΠΌΠΎ Unity-ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°, ΡΠΊΠΈΠΉ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ ΡΠΈΠΌΡΠ»ΡΡΡΠΉ Π²ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ°. ΠΡΠ½ΠΎΠ²Π½Π° ΠΌΠ΅ΡΠ° β ΡΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ 3D-ΡΡΠ΅Π½, ΡΠΎ Π²ΡΠ΄ΠΎΠ±ΡΠ°ΠΆΠ°ΡΡΡ Π΄ΠΈΠ½Π°ΠΌΡΠΊΡ Π²ΠΎΠ΄ΠΈ ΡΠ° ΠΏΠΎΠ²Π΅Π΄ΡΠ½ΠΊΡ ΠΏΠ»Π°Π²Π·Π°ΡΠΎΠ±ΡΠ² Π½Π° ΡΡ ΠΏΠΎΠ²Π΅ΡΡ Π½Ρ, Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ Π΄Π°Π½ΠΈΡ OpenFOAM...Π¨ΡΠΊΠ°ΡΠΌΠΎ Unity-ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°, ΡΠΊΠΈΠΉ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ ΡΠΈΠΌΡΠ»ΡΡΡΠΉ Π²ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ°. ΠΡΠ½ΠΎΠ²Π½Π° ΠΌΠ΅ΡΠ° β ΡΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ 3D-ΡΡΠ΅Π½, ΡΠΎ Π²ΡΠ΄ΠΎΠ±ΡΠ°ΠΆΠ°ΡΡΡ Π΄ΠΈΠ½Π°ΠΌΡΠΊΡ Π²ΠΎΠ΄ΠΈ ΡΠ° ΠΏΠΎΠ²Π΅Π΄ΡΠ½ΠΊΡ ΠΏΠ»Π°Π²Π·Π°ΡΠΎΠ±ΡΠ² Π½Π° ΡΡ ΠΏΠΎΠ²Π΅ΡΡ Π½Ρ, Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ Π΄Π°Π½ΠΈΡ OpenFOAM Ρ ΡΡΠ·ΠΈΡΠ½ΠΈΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ, Π·ΠΎΠΊΡΠ΅ΠΌΠ° Dynamic Water Physics 2.
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° Ρ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠΈΡΡΠ΅ΠΌ Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ Π²ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ° Π΄Π»Ρ ΠΏΠ»Π°Π²Π·Π°ΡΠΎΠ±ΡΠ² Ρ Unity (URP/HDRP).
- Π ΠΎΠ±ΠΎΡΠ° Π· OpenFOAM
- ΠΠ±ΠΎ ΡΠ½ΡΠΈΠΌΠΈ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ°ΠΌΠΈ ΡΠΈΠΌΡΠ»ΡΡΡΡ.
- ΠΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ Dynamic Water Physics 2 Π΄Π»Ρ ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ ΠΎΠ±'ΡΠΊΡΡΠ² ΡΠ· Π²ΠΎΠ΄ΠΎΡ Π² Unity.
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ 3D-ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ (ΠΌΠΎΠ΄Π΅Π»Ρ, ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΠΈ, ΡΡΠ΅Π½ΠΈ).
- ΠΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ ΠΏΠΎΡΠΎΠΊΡΠ², ΡΠ²ΠΈΠ΄ΠΊΠΎΡΡΠ΅ΠΉ Ρ ΠΏΠΎΠ»ΡΠ² ΡΠΈΡΠΊΡ Π· CFD-ΡΠΈΠΌΡΠ»ΡΡΡΠΉ.
Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ°ΠΌΠΈ, Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ ΡΠ° Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ Π΄Π»Ρ ΡΠ·Π³ΠΎΠ΄ΠΆΠ΅Π½Π½Ρ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π²ΠΈΠΌΠΎΠ³.
ΠΠ΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ:
- Unity 2021+, C#, Π²ΠΏΠ΅Π²Π½Π΅Π½Π΅ Π·Π½Π°Π½Π½Ρ ΡΡΡΡΡ.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ URP/HDRP, VFX Graph, Compute Shaders.
- ΠΠ½Π°Π½Π½Ρ CFD-ΡΠΈΠΌΡΠ»ΡΡΡΠΉ Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· OpenFOAM.
- ΠΡΠ°ΠΊΡΠΈΡΠ½Π΅ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ Π°Π±ΠΎ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Dynamic Water Physics 2.
- Π ΠΎΠ±ΠΎΡΠ° Ρ 3D-ΠΏΠ°ΠΊΠ΅ΡΠ°Ρ : Blender, Maya, 3ds Max, RealFlow,
- ΠΡΡΠ°ΡΡΡΡΡ Π΄ΠΎΡΠ²ΡΠ΄ Ρ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ°Ρ CAD ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ°
- ΠΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ Git,, ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΡΠ΅Π½.
Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² OOP, SOLID ΡΠ° Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ Unity-ΠΏΡΠΎΡΠΊΡΡΠ².
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- Π ΠΎΠ±ΠΎΡΠ° Π· Shader Graph / HLSL
- ΠΡΠΎΡΡΠ»ΡΠ²Π°Π½Π½Ρ ΠΉ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ.
- ΠΠΎΡΠ²ΡΠ΄ ΡΠ· Crest Ocean System, Obi Fluid, Lux Water.
- ΠΠ°Π²ΠΈΡΠΊΠΈ Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ Π½Π°ΡΠΊΠΎΠ²ΠΈΡ Π°Π±ΠΎ ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½ΠΈΡ Π΄Π°Π½ΠΈΡ .
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Python / C++ Π΄Π»Ρ ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ CFD-ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΡΠ².
Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²Π»Π°ΡΠ½ΠΈΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² Unity Editor (custom inspectors, tools).
Π£ΠΌΠΎΠ²ΠΈ ΡΠΎΠ±ΠΎΡΠΈ:
- Π ΠΎΠ±ΠΎΡΠ° Π² ΠΎΡΡΡΡ β ΠΏΠ½-ΠΏΡ Π· 9:00 Π΄ΠΎ 18:00(ΠΠ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΎ)
- Π ΠΎΠ±ΠΎΡΡ Ρ ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΡΠΉ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ.
- ΠΠΈΡΠΎΠΊΡ Π·Π°ΡΠΏΠ»Π°ΡΠ½Ρ, ΠΎΡΡΡΡΠΉΠ½Π΅ ΠΏΡΠ°ΡΠ΅Π²Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Π±ΡΠΎΠ½ΡΠ²Π°Π½Π½Ρ.
Π‘ΡΡΠ°ΡΠ½ΠΈΠΉ ΠΎΡΡΡ.
Π―ΠΊΡΠΎ ΠΠ°Ρ Π·Π°ΡΡΠΊΠ°Π²ΠΈΠ»Π° Π½Π°ΡΠ° ΠΠ°ΠΊΠ°Π½ΡΡΡ, Π±ΡΠ΄Ρ Π»Π°ΡΠΊΠ°, Π½Π°Π΄ΡΠΈΠ»Π°ΠΉΡΠ΅ ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅, ΠΏΠΎΡΠΏΡΠ»ΠΊΡΡΠΌΠΎΡΡ Π±ΡΠ»ΡΡ Π΄Π΅ΡΠ°Π»ΡΠ½ΠΎ.
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Slot Engine Architect / Lead Developer
Full Remote Β· Worldwide Β· Product Β· 5 years of experience Β· English - NoneΠΠ°Ρ ΠΊΠ»ΡΡΠ½Ρ β ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΠΎΠ·ΡΠΎΠ±ΡΡ ΡΡΡΠ°ΡΠ½ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΡΠ΅Π½Ρ Π΄Π»Ρ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠΈΠ½ΠΊΡ. ΠΠΎΠΌΠ°Π½Π΄Π° ΠΎΠ±βΡΠ΄Π½ΡΡ ΡΠΈΠ»ΡΠ½ΠΈΡ ΡΠ½ΠΆΠ΅Π½Π΅ΡΡΠ², ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ ΡΠ°Π»Π°Π½ΡΡΠ² ΡΠ° ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΈΡ ΡΠ°Ρ ΡΠ²ΡΡΠ², ΡΠΊΡ ΡΡΠ²ΠΎΡΡΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π΄Π»Ρ ΡΠ½Π΄ΡΡΡΡΡΡ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ. ΠΠΎΠΌΠΏΠ°Π½ΡΡ ΠΏΡΠ°ΡΡΡ...ΠΠ°Ρ ΠΊΠ»ΡΡΠ½Ρ β ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΠΎΠ·ΡΠΎΠ±ΡΡ ΡΡΡΠ°ΡΠ½ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΡΠ΅Π½Ρ Π΄Π»Ρ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠΈΠ½ΠΊΡ. ΠΠΎΠΌΠ°Π½Π΄Π° ΠΎΠ±βΡΠ΄Π½ΡΡ ΡΠΈΠ»ΡΠ½ΠΈΡ ΡΠ½ΠΆΠ΅Π½Π΅ΡΡΠ², ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ ΡΠ°Π»Π°Π½ΡΡΠ² ΡΠ° ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΈΡ ΡΠ°Ρ ΡΠ²ΡΡΠ², ΡΠΊΡ ΡΡΠ²ΠΎΡΡΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π΄Π»Ρ ΡΠ½Π΄ΡΡΡΡΡΡ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ. ΠΠΎΠΌΠΏΠ°Π½ΡΡ ΠΏΡΠ°ΡΡΡ ΡΠ²ΠΈΠ΄ΠΊΠΎ, ΠΏΡΠΎΠ·ΠΎΡΠΎ ΡΠ° Π±Π΅Π· Π·Π°ΠΉΠ²ΠΎΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ: ΡΡΠ½ΡΡΡΡ ΠΏΡΠΎΠ°ΠΊΡΠΈΠ²Π½ΡΡΡΡ, Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Ρ Π²ΠΌΡΠ½Π½Ρ ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΠΊΡΠ°ΡΡ ΡΡΡΠ΅Π½Π½Ρ.
ΠΡΠΎ ΠΏΡΠΎΡΠΊΡ:
ΠΠΎΠΌΠ°Π½Π΄Π° Π·Π°ΠΏΡΡΠΊΠ°Ρ Π½ΠΎΠ²ΠΈΠΉ Π°ΠΌΠ±ΡΡΠ½ΠΈΠΉ ΠΏΡΠΎΡΠΊΡ β ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΡΡΠ°ΡΠ½ΠΎΠ³ΠΎ ΡΠ³ΡΠΎΠ²ΠΎΠ³ΠΎ Π΄Π²ΠΈΠΆΠΊΠ° Π΄Π»Ρ Π·Π±ΡΡΠΊΠΈ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ. ΠΠΎΡΡΡΠ±Π½ΠΎ Π±ΡΠ΄Π΅ ΡΡΠ²ΠΎΡΠΈΡΠΈ Π½ΠΎΠ²ΠΈΠΉ ΡΠ³ΡΠΎΠ²ΠΈΠΉ Π΄Π²ΠΈΠΆΠΎΠΊ Π½Π° Π±Π°Π·Ρ pixi.js Π°Π±ΠΎ Unity/Haxe/phaser.
Π¦Π΅ ΡΡΠ΄ΠΎΠ²Π° ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π΄ΠΎΠ»ΡΡΠΈΡΠΈΡΡ Π΄ΠΎ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π΄Π²ΠΈΠΆΠΊΠ°, ΡΠΊΠΈΠΉ ΡΡΠ°Π½Π΅ ΠΎΠ΄Π½ΠΈΠΌ ΡΠ· Π½Π°ΠΉΠΊΡΠ°ΡΠΈΡ Π½Π° ΡΠΈΠ½ΠΊΡ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ, Π° ΡΠ°ΠΊΠΎΠΆ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΊΠ»ΡΡΠΎΠ²Ρ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ ΡΠ° ΡΡΠ°Π½Π΄Π°ΡΡΠΈ ΡΠΊΠΎΡΡΡ. Π―ΠΊΡΠΎ Π²Π°ΠΌ ΡΡΠΊΠ°Π²Π° ΡΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΠΈΡΡΠ΅ΠΌ, ΡΠΎΠ±ΠΎΡΠ° Π·Ρ ΡΠΊΠ»Π°Π΄Π½ΠΎΡ ΠΊΠ»ΡΡΠ½ΡΡΡΠΊΠΎΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΎΡ, Π° ΡΠ°ΠΊΠΎΠΆ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²Π»Π°ΡΠ½ΠΈΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² Ρ Π΄Π²ΠΈΠΆΠΊΡΠ² β ΡΠΎ ΡΠ΅ΠΉ ΠΏΡΠΎΡΠΊΡ Π΄Π»Ρ Π²Π°Ρ.
ΠΠΈΠΌΠΎΠ³ΠΈ:
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π·Π½Π°Π½Π½Ρ ΠΎΠ΄Π½ΡΡΡ Π°Π±ΠΎ Π΄Π΅ΠΊΡΠ»ΡΠΊΠΎΡ ΠΌΠΎΠ²: Haxe, C#
- ΠΠΎΡΠ²ΡΠ΄ ΠΏΡΠΎΠ΅ΠΊΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ ΡΠ°/Π°Π±ΠΎ ΡΠ³ΡΠΎΠ²ΠΈΡ Π΄Π²ΠΈΠΆΠΊΡΠ² β Π²ΡΠ΄ 5 ΡΠΎΠΊΡΠ²
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΡΠ»ΠΎΡΠΎΠ²ΠΎΠ³ΠΎ Π΄Π²ΠΈΠΆΠΊΠ° Π· Π½ΡΠ»Ρ Π½Π° Unity
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠ»ΠΎΡ-ΠΌΠ΅Ρ Π°Π½ΡΠΊ ΡΠ° ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠΈ
- ΠΠΎΡΠ²ΡΠ΄ ΠΏΡΠΈΠΉΠ½ΡΡΡΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠ½ΠΈΡ ΡΡΡΠ΅Π½Ρ ΡΠ° Π²Π΅Π΄Π΅Π½Π½Ρ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ
- ΠΡΠΈΠΊΠ»Π°Π΄ΠΈ ΡΠΎΠ±ΡΡ β ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ
Soft skills:
- ΠΡΠΎΠ°ΠΊΡΠΈΠ²Π½ΡΡΡΡ, Π²ΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ ΡΠ°ΠΌΠΎΡΡΡΠΉΠ½ΠΎ, Π±ΡΠ°ΡΠΈ Π½Π° ΡΠ΅Π±Π΅ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Ρ ΠΏΡΠΎΡΠ²Π»ΡΡΠΈ ΡΠ½ΡΡΡΠ°ΡΠΈΠ²Ρ
- Π£Π²Π°Π³Π° Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ Ρ ΠΏΡΠ°Π³Π½Π΅Π½Π½Ρ Π΄ΠΎΠ²ΠΎΠ΄ΠΈΡΠΈ Π·Π°Π²Π΄Π°Π½Π½Ρ Π΄ΠΎ ΡΠ΄Π΅Π°Π»Ρ
- ΠΠΎΡΠΎΠ²Π½ΡΡΡΡ ΠΏΡΠΎΠ΄ΡΠΌΡΠ²Π°ΡΠΈ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΡ, Π΄ΡΠΌΠ°ΡΠΈ ΡΠ°Π·ΠΎΠΌ Π· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ: ΠΎΠ±Π³ΠΎΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΡΡΠ΅Π½Π½Ρ, ΠΏΠΎΠΊΡΠ°ΡΡΠ²Π°ΡΠΈ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΡΡ ΡΠ° ΡΠΏΠ΅ΡΠΈΡΡΠΊΠ°ΡΡΡ
- Π ΠΎΠ·Π²ΠΈΠ½Π΅Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π²ΠΈΡΡΡΠ΅Π½Π½Ρ ΠΏΡΠΎΠ±Π»Π΅ΠΌ, Π³Π½ΡΡΠΊΡΡΡΡ Ρ ΠΏΡΠ΄Ρ ΠΎΠ΄Π°Ρ
- ΠΡΠ΄ΠΌΡΠ½Π½Ρ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ ΡΠ° Π³ΠΎΡΠΎΠ²Π½ΡΡΡΡ Π΄ΠΎ ΠΊΠΎΠΌΠ°Π½Π΄Π½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΈ
- ΠΠ°ΠΆΠ°Π½Π½Ρ Π΄ΡΠ»ΠΈΡΠΈΡΡ Π·Π½Π°Π½Π½ΡΠΌΠΈ, Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°ΡΠΈ ΠΊΠΎΠ»Π΅Π³Π°ΠΌ Ρ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈΡΡ ΡΠ°Π·ΠΎΠΌ
ΠΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
- 100% Π²ΡΠ΄Π΄Π°Π»Π΅Π½Π° ΡΠΎΠ±ΠΎΡΠ°
- ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ
- 5-Π΄Π΅Π½Π½ΠΈΠΉ ΡΠΎΠ±ΠΎΡΠΈΠΉ ΡΠΈΠΆΠ΄Π΅Π½Ρ Π· ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΠΌΠΈ Π²ΠΈΡ ΡΠ΄Π½ΠΈΠΌΠΈ ΡΠ° ΡΠ²ΡΡΠ°ΠΌΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ Π·Π°ΠΊΠΎΠ½ΠΎΠ΄Π°Π²ΡΡΠ²Π°
- ΠΡΠ½ΡΠΌΡΠΌ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ β ΡΡΡΠ΅Π½Π½Ρ ΠΏΡΠΈΠΉΠΌΠ°ΡΡΡΡΡ ΡΠ²ΠΈΠ΄ΠΊΠΎ, Π±Π΅Π· Π·Π°ΠΉΠ²ΠΎΡ ΡΠΎΡΠΌΠ°Π»ΡΠ½ΠΎΡΡΡ
- ΠΡΠ΄ΠΏΡΡΡΠΊΠ° 15 ΡΠΎΠ±ΠΎΡΠΈΡ Π΄Π½ΡΠ² + 7 Π»ΡΠΊΠ°ΡΠ½ΡΠ½ΠΈΡ β Π²ΡΠ΅ ΠΎΠΏΠ»Π°ΡΡΡΡΡΡΡ
- Π ΠΎΠ·Π²ΠΈΡΠΎΠΊ, Π·Π°Π»Π΅ΠΆΠ½ΠΎ Π²ΡΠ΄ ΠΎΡΠΎΠ±ΠΈΡΡΠΈΡ ΡΠΊΠΎΡΡΠ΅ΠΉ, Π°ΠΌΠ±ΡΡΡΠΉ ΡΠ° ΡΡΠ»Π΅ΠΉ
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