3D Computer Vision Engineer

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At c3 we're building a spatial intelligence data layer. We're a startup based in the UK, and are building an engineering team to focus on research and development of our proprietary models. 

 

Ideally we are looking for someone with: 

Multi-session SLAM / map merging / long-term localization / 3D registration experience

 

Ideal past experience:

Autonomous-driving mapping, warehouse/robot localization, AR persistent maps, LiDAR map differencing, construction progress monitoring, digital twins, or long-term robotics localization.

 

Requirements

 

* Strong background in 3D computer vision and geometric perception: point clouds, meshes, depth maps, coordinate transforms, registration, visibility/occlusion reasoning, and spatial change detection.

* Hands-on experience with real RGB-D / LiDAR / depth-sensor data. You should have dealt with noisy depth, incomplete scans, moving objects, partial overlap, and sensor/calibration errors.

* Strong understanding of 3D registration, including ICP variants, robust/global registration, geometric descriptors, RANSAC/TEASER++-style approaches, and failure detection.

* Experience solving multi-session or temporal mapping problems: comparing the same physical environment captured at different times.

* Familiarity with SLAM / visual-inertial odometry. You should understand accumulated drift, scale error, loop closure, and how errors in scan generation propagate downstream.

* Strong Python and PyTorch skills, with experience building production-quality evaluation and inference pipelines.

* Experience with learned feature matching such as LightGlue, SuperGlue, LoFTR, or equivalent is useful, particularly for cross-scan registration.

* Experience with synthetic data generation / simulation for augmentation and controlled failure-case generation.

* Robotics, autonomous systems, mapping, AR/VR, drones, or defence perception experience is highly relevant.

* Fluent English.

* Kyiv-based preferred; hybrid or remote considered.

 

What you will do

 

* Build a robust scan0 -> scan1 registration pipeline that aligns mostly-static structure while remaining insensitive to moved furniture and other transient objects.

* Handle partial overlap, occlusion, missing observations, drift, and scale differences between scans.

* Build temporal change detection that distinguishes:

    * object removed / added,

    * object moved,

    * surface or condition changed,

    * area unchanged,

    * area not observable / insufficient evidence.

* Develop visibility and free-space reasoning so that β€œnot seen” is not incorrectly classified as β€œgone.”

* Build multi-stage registration using geometric and learned features, followed by robust local refinement.

* Define confidence / failure detection for registration and comparison results rather than forcing a result from bad scans.

* Develop condition/defect classification and severity scoring once geometric correspondence is sufficiently reliable.

* Create synthetic perturbations and generated training/evaluation data covering known failure modes.

* Own evaluation against ground truth, including registration success rate, false positive/negative change detection, localization accuracy, and uncertainty calibration.

* Evaluate alternative scene representations, including 3D Gaussian Splatting, NeRFs, TSDFs, occupancy/SDF representations, where they materially improve temporal comparison.

Required languages

English C1 - Advanced
Published 18 August
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