Kilona.io

2D Game Artist / UI Designer (Mobile Game)

$$$

πŸš€ About Kilona.io

At Kilona.io, we build high-quality, high-speed web and mobile applications. We work with global startups to create cutting-edge products that are fast, precise, and beautifully engineered.

We are looking for an experienced 2D Game Artist / UI Designer to define the visual direction of a competitive mobile card game.
 

The game is a poker-hand roguelike deckbuilder with a heist-inspired concept: a crew of specialists, a high-security target, tension, precision, and elegance.


There is no existing art direction yet. You will be responsible for creating the visual identity from scratch β€” defining the style guide and keeping it consistent across the full game.

 


βœ… Requirements

  • 3+ years of experience in 2D game art, game UI, or a similar role
  • Strong portfolio with mobile game UI screens and iconography
  • Strong understanding of UI/UX principles for mobile games
  • Experience defining a visual style and maintaining consistency across a large number of assets
  • Strong skills in Photoshop and 2D illustration
  • Experience preparing production-ready assets for Unity
  • Understanding of sprite atlases, 9-slice assets, layered PSD files, and animation-ready asset preparation
  • Ability to create clean, consistent, and pixel-perfect UI assets for UGUI
  • Experience designing localisation-friendly interfaces with text separated from graphics
  • Ability to work with both portrait and landscape layouts
  • Ability to work effectively within strict creative and platform-specific content requirements
  • Good communication skills in English, at Intermediate level or higher


✨ Nice to Have

  • Experience working on card games, deckbuilders, or similar mobile games
  • Character illustration and character design experience
  • Experience with art direction or defining a game’s visual identity from scratch
  • Familiarity with DOTween

     


πŸ§‘β€πŸ’» Responsibilities

  • Create a style guide and 2–3 key screens to establish the visual direction
  • Design card faces and card backs
  • Create crew and specialist character portraits
  • Design resource, currency, ability, and modifier icons
  • Create backgrounds and environments for the game
  • Build a complete UI kit, including buttons, panels, states, typography, and other interface elements
  • Design the tournament HUD, including live score, efficiency meter, and round progress
  • Create the Score Summary screen with score breakdowns, personal records, final score, and CTA
  • Prepare a short, skippable reveal storyboard for the Score Summary screen
  • Design first-time user experience and tutorial screens
  • Create a Skillz platform theme pack, including colour tokens, button states, radii, gradients, and 14 prize artwork assets
  • Create cosmetic assets such as card backs, avatar frames, and badges
  • Prepare store assets including the app icon, screenshots, and promotional visuals
  • Prepare and organise assets for clean Unity implementation
  • Maintain visual consistency across 100+ game assets
  • Collaborate closely with the development and product teams throughout production


πŸ§‘β€πŸ’» Working Conditions

  • Part-time / contract cooperation
  • Fully remote β€” work from anywhere
  • Expected project duration: approximately 3–4 months, depending on the final card and character scope
  • Hourly-based payment model
  • Flexible schedule
  • Continuous WIP sharing and regular feedback
  • Opportunity to define the visual identity of a mobile game from the ground up


πŸ” Hiring Process

  • Portfolio and application review
  • Video introduction or a quick screening call β€” 20–30 minutes
  • Final interview, if needed
  • Offer πŸŽ‰

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Interested? Let’s talk! πŸ“¨

Required languages

English B1 - Intermediate
Published 13 August
28 views
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4 applications
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