2d Artist

$$

About the project

We're an indie studio (US-based LLC) building a mobile 
sandbox/dress-up game in the spirit of Avatar World and Toca Boca โ€” 
a colorful, kid-friendly world where players customize characters, 
explore scenes, and play out stories. We already run a successful 
kids YouTube channel (Vika Play) with an engaged audience, so the 
game launches with a built-in community from day one.

 

Game design doc: 
https://docs.google.com/document/d/1gE9ed6ufBUITvLLBQOqNiCMU_mRR3T-duvyYjBcVGCE/edit

 

The role

2D Artist for ongoing content production. You'll own the visual 
identity of the game โ€” characters, outfits, scenes, props. We're 
looking for an illustrator who can maintain a consistent style 
across a long content pipeline, not just deliver one beautiful 
hero piece.

 

Visual style reference

- Avatar World / Toca Boca / Sago Mini chibi aesthetic
- Bright, saturated, kid-friendly palette
- Clean vector-style line work, soft shadows, simple shapes
- Cute, expressive characters (we already have a recurring cast 
 from our YouTube channel)

 

What you'll be doing

- Character outfits, hairstyles, accessories โ€” delivered as 
 Spine-ready layered assets (clean separation of body parts 
 and clothing pieces)
- Scene and location backgrounds
- Interactive props and items
- Icons and item thumbnails
- Occasional marketing artwork (App Store / Google Play feature 
 graphics, key art)
- Working closely with our Unity dev on asset specs โ€” resolutions, 
 atlases, naming conventions

Required languages

Published 6 May
17 views
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4 applications
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