Unity developer with WebAssembly packaging experience
We’re looking for a Unity Developer experienced with WebAssembly and modular Unity architecture.
This isn’t a typical game project – it’s a VR platform where different 3D scenarios (presentations, audits, meetings, trainings) are dynamically loaded from a web server and assembled into a live VR experience.
Responsibilities:
- Develop a system for modular Unity asset hosting and loading via WebAssembly;
- Implement scenario-based dynamic assembly of VR environments;
- Optimize Unity WebGL/WebAssembly builds;
- Work with AssetBundles/Addressables;
Collaborate with the backend team (Solidity/API) managing scenario metadata and loading logic.
Requirements:
- 3+ years of Unity development experience;
- Solid understanding of AssetBundles/Addressables;
- Practical experience with WebAssembly or Unity WebGL builds;
- Familiarity with web technologies (hosting, REST API, CDN);
- Experience with VR/AR projects is a strong advantage;
- Solidity/Web3 experience is a plus.
What we offer:
— 18 working days of vacation, paid sick leave
— Full legal support for private entrepreneurs
— Flexible work schedule
— Paid training programs/courses
— Team buildings and corporate activities
Stages of the interview:
— HR-interview (15-30 min)
— Tech-interview (30-60 min)
— Tech-interview with the client (30-60 min)
Required languages
English | B2 - Upper Intermediate |