Unity developer with WebAssembly packaging experience

We’re looking for a Unity Developer experienced with WebAssembly and modular Unity architecture.
This isn’t a typical game project – it’s a VR platform where different 3D scenarios (presentations, audits, meetings, trainings) are dynamically loaded from a web server and assembled into a live VR experience.

 

Responsibilities:

  • Develop a system for modular Unity asset hosting and loading via WebAssembly;
  • Implement scenario-based dynamic assembly of VR environments;
  • Optimize Unity WebGL/WebAssembly builds;
  • Work with AssetBundles/Addressables;
  • Collaborate with the backend team (Solidity/API) managing scenario metadata and loading logic.

     

Requirements:

  • 3+ years of Unity development experience;
  • Solid understanding of AssetBundles/Addressables;
  • Practical experience with WebAssembly or Unity WebGL builds;
  • Familiarity with web technologies (hosting, REST API, CDN);
  • Experience with VR/AR projects is a strong advantage;
  • Solidity/Web3 experience is a plus.

 

What we offer:
— 18 working days of vacation, paid sick leave
— Full legal support for private entrepreneurs
— Flexible work schedule
— Paid training programs/courses
— Team buildings and corporate activities
 

Stages of the interview: 
— HR-interview (15-30 min)
— Tech-interview (30-60 min)
— Tech-interview with the client (30-60 min)

Required languages

English B2 - Upper Intermediate
Published 8 October
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