Trainee 3D Artist IRC268413 Offline

We are inviting a Trainee 3D Engineer to join our team for an internship at our Lviv office.

This project aims to build our expertise and establish a strong foundation in NVIDIA Omniverse for various industrial use cases, particularly in the domain of building a digital factory.

As part of the GlobalLogic team, you will have the opportunity to grow, be challenged, and significantly expand your skill set while working alongside highly experienced and talented professionals.

We encourage you to apply and start your journey with us!

 

Requirements

  • Basic skills in 3D modeling using Blender, Maya, 3ds Max, or similar software
  • Understanding of low-poly and high-poly modeling principles
  • Familiarity with UV unwrapping and basic texturing techniques
  • Interest in real-time graphics and visualization
  • Willingness to learn and work with NVIDIA Omniverse (e.g., Omniverse Create or USD Composer)
  • Ability to work with references and follow style guides
  • Team player with openness to feedback and guidance
  • English proficiency sufficient for reading technical documentation

 

Nice to have:

  • Experience with real-time engines like Unreal Engine or Unity
  • Understanding of USD (Universal Scene Description) structure
  • Basic animation or rigging skills
  • Introductory knowledge of PBR materials (Metallic-Roughness workflow)

     

Job responsibilities

  • Assist in creating and optimizing 3D models for real-time use in NVIDIA Omniverse
  • Perform basic UV unwrapping and apply textures to assets using provided references
  • Collaborate with engineers to integrate assets into Omniverse scenes
  • Follow visual style guidelines and ensure consistency across assets
  • Learn and adopt new tools and workflows related to USD and Omniverse Create

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