Senior ML Engineer – Real-Time Motion - Interaction Systems
Job Description
We’re building the future of digital character realism — and we’re looking for someone who thrives at the edge of research and production. In this role, you’ll develop new machine learning methods that elevate the visual fidelity of digital humans while keeping performance lightning-fast. This is an opportunity to build systems that replicate the complexity of human movement and emotion in real time. You’ll work on challenging problems that bridge the physical and digital worlds—and contribute to experiences that feel truly alive.
🛠 Desired Skills and Experience
- MS or PhD in a relevant technical field (graphics, ML, vision)
- Advanced Computer Science knowledge
- Strong grasp of neural rendering, graphics programming, and optimization
- Hands-on experience with real-time rendering engines
- Familiarity with research workflows and technical publishing
- A passion for blending research creativity with engineering discipline
🎯 Responsibilities
- Explore and build neural rendering approaches that push realism to new heights
- Take experimental techniques and make them production-ready
- Work closely with artists and engineers to refine rendering quality across devices
- Optimize ML models and rendering code for real-time environments
- Contribute to internal innovation as well as external research efforts
Published 21 May
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Last responded 2 weeks ago
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$4000-6500
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