2D Spine Animator Offline

Requirements:

- 2+ years of experience as a 2D animator in a Gamedev or gambling;

- Knowledge of the corresponding software (Adobe Photoshop, Adobe After Effects, Spine, etc.); 

- Edit and create assets to supply animation needs;

- Handle all aspects of the animation production pipeline, from concept to final implementation;

- Experience in creating visual effects or animation;

- A portfolio with at least several visual effects;

- An understanding of basic vector math and art fundamentals (lighting, composition, proportion, color theory, etc.); 

- A keen eye for detail;

- Passion, desire to learn and develop;

- A creative and collaborative spirit;

- Ability to accept feedback and adapt to it.

 

Key tasks and responsibilities:

- Work with Illustrators and Art Director to create and animate environments, and FX in different styles;

- Export and optimize animations to create game-ready assets;

- Using optimization techniques to meet memory limitations;

- Work with programmers to achieve the best possible animations within the technology we use. 

What We Offer:
- Part-time or full-time;
- Remote work;
- A collaborative and supportive work environment. Opportunities for professional growth and development.
 

The job ad is no longer active

Look at the current jobs 2D Animation →

Loading...