Jobs
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Β· 22 views Β· 1 application Β· 21d
2D Animator (Game/Gambling)
Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· B2 - Upper IntermediateProject info We are an international software development company creating unique solutions to improve efficiency and optimize business workflows. Our fun-packed crew of young and dynamic professionals will be by your side every step of the way. Show your...Project info
We are an international software development company creating unique solutions to improve efficiency and optimize business workflows.
Our fun-packed crew of young and dynamic professionals will be by your side every step of the way. Show your best side and join us in building a recipe for success!Main requirements:
- Passion for creating games
- Minimum 2 years of experience in game development (preferably in gambling)
- Professional experience with Adobe After Effects
- Proficiency in Adobe Photoshop
- Strong knowledge of Spine
- Attention to detail
- Experience working in an AGILE team
- Familiarity with Jira (ticketing, project management) and Confluence (documentation)
- Upper-Intermediate English proficiency (spoken and written).
Desirable skills:
- Knowledge and experience with Cinema 4D, Maya, Blender, Zbrush
- Drawing skills
- Experience with Adobe Illustrator
- Experience with Adobe Premiere Pro
- Familiarity with Texture Packer or similar packing software
Key responsibilities:
- Animate characters, environments, symbols, and FX in different styles
- Collaborate with developers to achieve the best possible results within the chosen technology
- Work with relevant teams on asset preparation
- Apply the right export and optimization techniques to ensure top performance
Hiring Process:
- Introductory call with a recruiter
- Test task
- Internal technical interview
- Client interview (if required)
- Offer π
What To Expect From Digicode?
π Work from Anywhere: From an office, home, or travel continuously if thatβs your thing. Everything we do is online. As long as you have the Internet and your travel nomad lifestyle doesnβt affect the work process (you meet all deadlines and are present at all the meetings), youβre all set.
πΌ Professional Development: We offer great career development opportunities in a growing company, international work environment, paid language classes, conference and education budget, & internal 42 Community training.
π§ββοΈ Work-life Balance: We provide employees with 18+ paid vacation days and paid sick leave, flexible schedule, medical insurance for employees and their children, monthly budget for things like a gym or pool membership.
π Culture of Openness: Weβre committed to fostering a community where everyone feels welcome, seen, and heard, with minimal bureaucracy, and a flat organization structure.
And, also, corporate gifts, corporate celebrations, free food & snacks, play & relax rooms for those who visit the office.
Did we catch your attention? Weβd love to hear from you! π
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Β· 25 views Β· 5 applications Β· 27d
Spine Animator (iGaming)
Full Remote Β· Worldwide Β· 3 years of experience Β· B1 - IntermediateHi! Welcome to Megafair β an international startup provider in the skill-based and slot iGaming niche, where excitement meets intellectual challenge. We create high-quality, innovative gaming products that set new industry standards and captivate...π Hi! Welcome to Megafair β an international startup provider in the skill-based and slot iGaming niche, where excitement meets intellectual challenge. We create high-quality, innovative gaming products that set new industry standards and captivate players worldwide.
With a truly global team, we work across multiple markets, blending creativity, technology, and expertise to deliver exceptional gaming experiences. Our vision is bold, and our plans are big β this is your chance to join us from the ground up and grow together with a fast-scaling startup.
If youβre ready to be part of a team where every idea matters, challenges inspire, and achievements are celebrated, MegaFair is the place to make your mark.
REQUIREMENTS- 3+ years of experience as a 2D Spine Animator (strong middle+ level);
- Proven experience in slot games animation (iGaming background required);
- Advanced skills in creating character animations and special effects;
- Solid knowledge of Spine, Adobe After Effects, Photoshop;
- Strong portfolio showcasing slot animations (mandatory);
English B2+.
WE OFFER
- Compensation: competitive salary;
- Tech tools: modern technical equipment;
- Time Off: 20 vacation days, 10 sick days annually;
- Work-Life Balance: flexible remote, options without time tracking;
- Language Learning: reimbursement for foreign language courses;
- Support network: work with a team you can learn from, and every day;
- Diversity: we pride ourselves on our international working environment;
- Power supply: compensation for electricity, power banks, generator fuel, etc.;
Professional Growth: emphasis on internal promotions for career advancement.
RESPONSIBILITIES
- Create engaging 2D animations for slot games, focusing on characters, UI elements, and special effects;
- Collaborate with designers, game developers, and product teams to bring slot concepts to life;
- Ensure all animations meet quality, performance, and stylistic standards for iGaming;
- Adapt and iterate animations based on feedback and gameplay requirements;
- Maintain a balance between creativity, speed, and technical optimization.
CANDIDATE JOURNEY
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Interview with a Recruiter - Interview with Art Director (Test task is possible) - Interview with CEO - Job Offer -
Β· 19 views Β· 0 applications Β· 22d
Senior 2D Animator
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· B1 - IntermediateRequirements: Experience working on commercial game development projects. Practical expertise in applying animation principles. Proficiency in Adobe Photoshop and Spine. Willingness to learn new tools, techniques, and art styles, and to iterate...Requirements:
- Experience working on commercial game development projects.
- Practical expertise in applying animation principles.
- Proficiency in Adobe Photoshop and Spine.
- Willingness to learn new tools, techniques, and art styles, and to iterate based on feedback.
- Experience in creating visual effects, post-processing, and performance optimization.
- Fast learner with self-motivation, and strong verbal and written communication skills.
Responsibilities:
- Develop 2D animations for slots and other games.
- Correct and enhance artwork as needed.
- Report directly to the Art Lead or Project Manager.
- Ensure all work meets quality standards and deadlines.
- Collaborate effectively within a team environment.
Nice to Have:
- Previous experience in casino or slot game animation.
- Proficiency in Adobe After Effects.
- Familiarity with common animation and particle generation plugins.
Working Conditions:
- Flexible working hours and workplace, enabling our team members to achieve a healthy work-life balance.
- Paid vacation leave of 20 workdays per year, and 5 workdays of sick leave per year.
- Unlimited day-offs for personal matters, which are unpaid.
- Structured processes and tools, such as our corporate Confluence, to ensure effective communication and collaboration within the company.
- An open-minded management style that fosters transparency and constant sharing of company strategy and plans.
- Performance-based reviews that recognize and reward the contributions of our team members.
- Stress management measures, including 1-1 meetings, transparent communication, and feedback culture.
- Corporate team-building events, marathons, and online challenges that promote teamwork and healthy competition.
Family-friendly environment, where we celebrate important personal milestones, such as the birth of a child or wedding, with congratulatory gifts.
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Β· 46 views Β· 5 applications Β· 13d
2D Animator
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 3 years of experience Β· B2 - Upper IntermediateWe are looking for a 2D Animator to join our team for a long-term project. This role supports casino games development. Required an experienced 2D animator with a passion for art and gaming. The primary duties and responsibilities of the Animator include...We are looking for a 2D Animator to join our team for a long-term project. This role supports casino games development. Required an experienced 2D animator with a passion for art and gaming. The primary duties and responsibilities of the Animator include creating dynamic-looking animations for characters, environments, and special effects. Must be proficient in English and have a good understanding of the 12 animation principles.
Our client is a European software development company working on its gaming platform and online gaming products.
You will be expected to:
- Deliver high-quality animation assets using primarily Spine 2D and the Adobe Creative Cloud Suite of applications
- Have the ability to implement feedback in revisions when necessary
- Provide estimations and time frames for your assigned tasks
- Organize your source file properly to prepare it for optimizations
- Propose alternate solutions to overcome technical or creative hurdles
- Coordinate with illustrators and developers when necessary to ensure efficient deliveries
- Optimize your animation exports to ensure a good balance between image quality, file sizes, and resource consumption
Full-time remote job.
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Β· 30 views Β· 7 applications Β· 13d
AI animator
Full Remote Β· Worldwide Β· Product Β· 1 year of experienceReal People. Real Impact. One Crazy-Good Team. Letβs Start With a Hello Weβre not just hiring an animator β weβre looking for a creative mind who can blend storytelling, characters, and AI into scroll-stopping short-form content. Whether youβre working in...Real People. Real Impact. One Crazy-Good Team.
Letβs Start With a HelloWeβre not just hiring an animator β weβre looking for a creative mind who can blend storytelling, characters, and AI into scroll-stopping short-form content. Whether youβre working in Midjourney and Sora AI, or crafting characters frame-by-frame β we want to see your magic.
Who We Are
Weβre a bold, performance-driven marketing team working on special projects that merge AI, design, and storytelling. What started as an outsourced initiative is now growing in-house β and weβre building something visually wild and emotionally sharp.
Our culture?
Experimental and fast-moving.
Built on storytelling and visual creativity.
Always testing new ideas and formats.
Collaborative, curious, and just the right amount of weird.What Youβll Be Doing (AI Animator / Motion Designer)
β Creating original characters β whether through Midjourney, traditional design, or hybrid workflows.
β Preparing weekly animated episodes made of 4β5 short sketches compiled into a single cut.
β Editing, voice syncing (AI or voiceover), adding effects, and rendering final versions.
β Adapting characters and scenes into multiple formats: teasers, creatives, promo assets.
β Collaborating closely with the marketing and production team.
β Developing the visual identity and unified style of our animated universe.What Makes You a Great Fit
β Experience with AI and animation tools: Midjourney, Sora AI, Runway, After Effects, Premiere Pro, Blender (or equivalents).
β Skilled in character creation and animated storytelling.
β Strong visual rhythm, storytelling instinct, and humor.
β Able to generate ideas quickly and bring them to life in short formats.
β Creative mindset with a polished sense of style and taste.Whatβs In It for You
β Full creative freedom to shape the visual language of animated projects.
β A high-agency role in a talented, experimental Media Buying team.
β Opportunity to explore and push boundaries with AI tools.
β 100% remote work.
β Flexible 5/2 schedule with adjustable start time.
β Competitive pay based on your expectations.
β Projects that are fun, fast, and never boring.Letβs Wrap It Up
If you live at the intersection of animation, AI, and storytelling β and youβve been dreaming of building a character universe that actually ships β this is your moment.
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Send us your portfolio and letβs create something unforgettable. -
Β· 8 views Β· 1 application Β· 12d
Senior Cocos Animator
Full Remote Β· Worldwide Β· 3 years of experience Β· B2 - Upper IntermediateA5 Labs is looking for a Senior Cocos Animator to craft engaging, high-quality motion for real-money and social casino games. Youβll design, rig, and assemble animations directly in Cocos Creator, collaborating closely with engineers to deliver smooth,...A5 Labs is looking for a Senior Cocos Animator to craft engaging, high-quality motion for real-money and social casino games. Youβll design, rig, and assemble animations directly in Cocos Creator, collaborating closely with engineers to deliver smooth, performant gameplay experiences β particularly for poker and card-game features.
Key Responsibilities- Create polished, responsive animations for gameplay states (idle, deal, reveal, win/lose, bonus).
- Animate UI motion and feedback elements (pop-ins, counters, progress, jackpots).
- Build and fine-tune particle effects and VFX for wins, streaks, and special events.
- Assemble and configure animations in Cocos Creator (timelines, curves, state machines).
- Optimize assets (atlases, sprite sheets, textures, skeletal rigs) for mobile/web performance.
- Collaborate with Product, Game Design, and UI/UX teams to ensure motion supports gameplay mechanics.
- Provide documentation, specs, and maintain internal motion libraries.
Must-Have Qualifications
- 5+ years in game animation or motion design, including 3+ years working with Cocos.
- Proficiency in Cocos Creator (animation clips, state machines, prefabs, events).
- Strong understanding of asset optimization and performance profiling.
- Mastery of animation principles (timing, anticipation, overlap, easing).
- Fluent English communication skills (spoken & written).
Nice-to-Haves
- Experience with Spine, After Effects, Photoshop, or Illustrator.
- Familiarity with TypeScript / JavaScript for animation scripting in Cocos.
- Understanding of casino UX patterns, RTP, and volatility mechanics.
- Mandarin language skills.
How We Work
- Player-first mindset: motion that feels fast, clear, and emotionally satisfying.
- Performance-focused: measure, profile, and ship smooth experiences across devices.
- System-oriented: reuse animation systems and libraries to scale across multiple games.
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Β· 31 views Β· 2 applications Β· 11d
Senior 2d Animator
Full Remote Β· EU Β· Product Β· 6 years of experienceIxilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Senior 2D Animator. Project: slot games. Responsibilities: Create high-quality 2D animations for game...Ixilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Senior 2D Animator.
Project: slot games.
Responsibilities:- Create high-quality 2D animations for game characters, effects, and UI/game elements using Spine 2D and Adobe After Effects.
- Animate and upgrade existing assets β improving timing, transitions, and visual quality.
- Develop animations from scratch based on concept art and design briefs.
- Optimize animations and assets for performance and smooth integration into the game client.
- Prepare exports (JSON, atlas, sprite sheets) and cooperate with developers during integration.
- Maintain and update internal documentation related to animation workflow, naming conventions, and export processes.
- Participate in animation and art reviews, ensuring stylistic and technical consistency.
- Mentor junior animators and provide feedback to improve overall animation quality.
Required Skills:
- 6+ years of professional experience creating 2D animations for games.
- Strong expertise with Spine 2D (rigging, constraints, skins, events, export).
- Proficient in Adobe After Effects for creating visual effects and motion graphics.
- Confident use of Adobe Photoshop (sprite preparation, cleanup, compositing).
- Ability to create animations for various elements: characters, objects, UI, and effects.
- Understanding of animation principles (timing, squash & stretch, anticipation, easing).
- Experience preparing optimized assets for real-time engines (draw calls, atlas sizes, compression).
- Strong teamwork and communication skills.
- Ability to work independently and meet deadlines.
Preferred Skills:
- Experience in slot games, casual games, or crash games.
- Familiarity with Unity and Spine runtime integration.
- Experience with Adobe Illustrator or vector animation tools.
- Understanding of performance optimization in mobile and HTML5 environments.
- Creative mindset and attention to visual storytelling.
Competencies:
- Creativity & Aesthetic Sense β ability to translate ideas into visually compelling animation.
- Technical Precision β ensuring smooth exports, rig efficiency, and runtime performance.
- Collaboration β communicates clearly, works effectively in cross-functional teams.
- Initiative & Learning Orientation β proactive in finding new techniques and improving workflows.
- Accountability β delivers tasks on time, maintains high quality standards.
Mentorship β shares knowledge and supports less experienced team members.
What we offer:
Rewards & Celebrations:- Quarterly Bonus System
- Team Buildings Compensations
- Memorable Days Financial Benefit
Learning & Development:
- Annual fixed budget for personal learning
- English Language Courses Compensation
Time Off & Leave:
- Paid Annual Leave (Vacation) - 24 working days
- Sick leave - unlimited number of days, fully covered
Wellbeing Support:
- Mental Health Support (Therapy Compensation)
- Holiday Helper Service
Workplace Tools & Assistance:
- Laptop provided by Company (after probation)
Work conditions:
- Remote work from EU
- Flexible 8-hour workday, typically between 9:00 - 18:00 CET
- Five working days, Monday to Friday
- Public holidays observed according to Ukrainian legislation
- Business trips to Bratislava every 3-6 months (company provides compensation of expenses)
At Ixilix, we value transparency, trust, and ownership. We believe that great results come from people who care - about their work, their team, and the impact they create.
Sounds like you? Letβs connect! Weβre just one click away.
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Β· 10 views Β· 1 application Β· 6d
Senior Cocos Animator
Full Remote Β· Worldwide Β· Product Β· 4 years of experience Β· B2 - Upper IntermediateWeβre looking for a Senior Cocos Animator to craft high-impact motion for real-money and social gaming experiences. Youβll design, rig, and assemble animations directly in Cocos Creator, collaborating closely with engineers to deliver smooth and...Weβre looking for a Senior Cocos Animator to craft high-impact motion for real-money and social gaming experiences. Youβll design, rig, and assemble animations directly in Cocos Creator, collaborating closely with engineers to deliver smooth and performant gameplay moments β especially for card-based games. Youβll own the full animation pipeline from concept to in-engine integration, ensuring both creativity and technical efficiency.
Key Responsibilities
π¨ Animation & Motion Design
- Create polished, responsive animations for gameplay states (idle, deal, reveal, win/lose, bonus, celebratory moments).
- Animate UI motion that enhances feedback and user experience (pop-ins, counters, jackpots, prompts).
- Build and tune particle effects and VFX for wins, combos, streaks, and events.
βοΈ In-Engine Assembly (Cocos Creator)
- Rig, sequence, and assemble animations directly in Cocos Creator; configure timelines, curves, events, and state machines.
- Package scenes and prefabs for developer handoff; set up triggers, animation events, and reusable components.
- Collaborate with engineers to validate playback, performance, and behavior across devices and frame rates.
π Performance & Optimization
- Optimize animation assets (atlases, sprite sheets, textures, skeletal rigs) for mobile and web environments.
- Define and maintain budgets for memory, draw calls, and file size.
- Maintain a library of reusable rigs, VFX, and motion systems to accelerate production.
π€ Collaboration & Workflow
- Work with Product, Game Design, and UI/UX to ensure motion enhances gameplay mechanics and pacing.
- Provide clear documentation for developer integration; review builds to ensure fidelity.
- Present motion concepts, collect feedback, and iterate quickly.
Mentor peers on animation quality and best practices.
Requirements
- 5+ years in game animation or motion design, including 3+ years of in-engine animation for shipped titles.
- Strong portfolio in gaming or iGaming, ideally with card-game animation experience.
- Proficiency in Cocos Creator (timelines, animation clips, prefabs, events, and state machines).
- Deep understanding of asset optimization (compression, atlas strategy, skeletal vs. frame-based tradeoffs).
- Solid grasp of animation principles (timing, anticipation, easing, overlap).
- Awareness of mobile/web performance constraints and profiling workflows.
English proficiency (written & spoken).
Nice to Have
- Experience with Spine rigging/animation.
- Familiarity with TypeScript/JavaScript scripting in Cocos.
- Knowledge of After Effects, Photoshop/Illustrator, particle systems, or shader-driven VFX.
- Understanding of casino UX patterns and gameplay feedback loops.
- Mandarin language skills.
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Β· 34 views Β· 5 applications Β· 5d
Senior 2D Animator (Slots, Spine)
Worldwide Β· Product Β· 5 years of experience Β· B1 - IntermediateΠ£ NeverEnding ΠΌΠΈ Π²ΡΡΠΈΠΌΠΎ, ΡΠΎ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ β ΡΠ΅ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«ΡΡΡ Β». Π¦Π΅ Π²ΡΠ΄ΡΡΡΡΡ, ΡΠΊΠ΅ ΠΎΠΆΠΈΠ²Π»ΡΡ ΡΠΈΠΌΠ²ΠΎΠ»ΠΈ, ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠΎΠ³ΠΈ. Π¦Π΅ ΠΌΠ°Π³ΡΡ, ΡΠΊΠ° Π·ΠΌΡΡΡΡ Π³ΡΠ°Π²ΡΡ Π·Π°Π»ΠΈΡΠ°ΡΠΈΡΡ Ρ Π³ΡΡ. ΠΠ°ΡΠ°Π· ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Senior 2D Animator (Slots, Spine), ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ Π½Π°ΠΌ...Π£ NeverEnding ΠΌΠΈ Π²ΡΡΠΈΠΌΠΎ, ΡΠΎ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ β ΡΠ΅ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«ΡΡΡ Β». Π¦Π΅ Π²ΡΠ΄ΡΡΡΡΡ, ΡΠΊΠ΅ ΠΎΠΆΠΈΠ²Π»ΡΡ ΡΠΈΠΌΠ²ΠΎΠ»ΠΈ, ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠΎΠ³ΠΈ. Π¦Π΅ ΠΌΠ°Π³ΡΡ, ΡΠΊΠ° Π·ΠΌΡΡΡΡ Π³ΡΠ°Π²ΡΡ Π·Π°Π»ΠΈΡΠ°ΡΠΈΡΡ Ρ Π³ΡΡ.
ΠΠ°ΡΠ°Π· ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Senior 2D Animator (Slots, Spine), ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ Π½Π°ΠΌ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΎΠΉ ΡΠ°ΠΌΠΈΠΉ Π²Π°Ρ-Π΅ΡΠ΅ΠΊΡ, Π²ΠΈΠ·Π½Π°ΡΠ°ΡΠΈ ΡΡΠ°Π½Π΄Π°ΡΡΠΈ ΡΠΊΠΎΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° ΠΏΠ΅ΡΠ΅Π΄Π°Π²Π°ΡΠΈ Π³ΡΠ°Π²ΡΡΠΌ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π΅ΠΌΠΎΡΡΡ ΡΠ΅ΡΠ΅Π· ΡΡΡ .
ΠΠ°ΠΌ Π±ΡΠ΄Π΅ Π΄ΠΎΠ²ΡΡΠ΅Π½ΠΎ ΡΠ΅ΡΡΠ΅ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎΡΠ²ΡΠ΄Ρ β ΡΡΡ Ρ Π΄ΠΈΠ½Π°ΠΌΡΠΊΡ Π½Π°ΡΠΈΡ ΡΠ»ΠΎΡΡΠ².
Π©ΠΎ ΡΠΎΠ±ΠΈΡΠΈ:
β’ Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΉ ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΡΠΈΠΌΠ²ΠΎΠ»ΡΠ², Π²ΠΈΠ³ΡΠ°ΡΠ½ΠΈΡ ΠΏΠΎΡΠ»ΡΠ΄ΠΎΠ²Π½ΠΎΡΡΠ΅ΠΉ.
β’ ΠΠΎΠ»ΠΎΠ΄ΡΡΠΈ ΡΠ° ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΠΉ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ - Π²ΡΠ΄ ΡΠ΄Π΅Ρ Π΄ΠΎ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ.
β’ ΠΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ Spine Ρ Adobe After Effects Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΎΠΏΠΎΠ²ΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ ΡΠ° motion graphics.
β’ Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ ΠΉ Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ Π΄Π»Ρ Π²ΡΡΠ»Π΅Π½Π½Ρ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠ³ΠΎ Π±Π°ΡΠ΅Π½Π½Ρ.
β’ ΠΠ΅Π½ΡΠΎΡΠΈΡΠΈ ΡΠ½ΡΠΈΡ Π°Π½ΡΠΌΠ°ΡΠΎΡΡΠ², ΡΠΎΡΠΌΡΠ²Π°ΡΠΈ ΠΉ ΠΏΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ ΡΡΠ°Π½Π΄Π°ΡΡΠΈ ΡΠΊΠΎΡΡΡ.
β’ ΠΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΡΡΡΠ², Π²ΡΠ°Ρ ΠΎΠ²ΡΡΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Π½Ρ.
β’ ΠΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΡ ΡΠΊΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ Π½Π° Π²ΡΡΡ Π΅ΡΠ°ΠΏΠ°Ρ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ΅Π½Ρ.ΠΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ:
β’ 5+ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ Π² 2D-Π°Π½ΡΠΌΠ°ΡΡΡ (Π±Π°ΠΆΠ°Π½ΠΎ Ρ ΡΠ»ΠΎΡΠ°Ρ / iGaming ΡΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΡΠ°Ρ ).
β’ ΠΠΊΡΠΏΠ΅ΡΡ Ρ Spine (rigging, skinning, mesh deformation).
β’ ΠΠΊΡΠΏΠ΅ΡΡ Ρ Adobe After Effects (VFX, motion graphics).
β’ ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΡΡΠ·Π½ΠΈΡ ΡΡΠΈΠ»ΡΡ - Π²ΡΠ΄ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎ ΠΌΡΠ»ΡΡΡΡΠ½ΠΎΠ³ΠΎ.
β’ Π‘ΠΈΠ»ΡΠ½Π΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π· ΠΏΡΠΈΠΊΠ»Π°Π΄Π°ΠΌΠΈ ΠΆΠΈΠ²ΠΎΡ, ΠΏΠ΅ΡΠ΅ΠΊΠΎΠ½Π»ΠΈΠ²ΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° Π΅ΡΠ΅ΠΊΡΡΠ².
β’ ΠΠ½Π³Π»ΡΠΉΡΡΠΊΠ° Π½Π° ΡΡΠ²Π½Ρ B1βB2.
β’ ΠΠΎΠ½ΡΡ: Π·Π½Π°Π½Π½Ρ ΡΠΈΠ½ΠΊΡ ΡΠ»ΠΎΡΡΠ² ΡΠ° Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Ρ.ΠΡΠΎΠ±ΠΈΡΡΡ ΡΠΊΠΎΡΡΡ:
β’ ΠΡΠ·ΡΠΎΠ½Π΅Ρ Ρ ΡΡΡ Π°Ρ : Π±Π°ΡΠΈΡΡ Π½Π΅ ΡΡΠ»ΡΠΊΠΈ ΠΊΠ°Π΄ΡΠΈ, Π° ΠΉ ΡΡΡΠΎΡΡΡ Π·Π° Π½ΠΈΠΌΠΈ.
β’ Π‘ΡΡΡΠΊΡΡΡΠΎΠ²Π°Π½ΠΈΠΉ Ρ ΠΏΡΠΎΡΠ΅ΡΠ°Ρ , ΡΠ²Π°ΠΆΠ½ΠΈΠΉ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ.
β’ ΠΡΠ΄ΠΊΡΠΈΡΠΈΠΉ Π΄ΠΎ ΡΡΠ΄Π±Π΅ΠΊΡ ΠΉ Π³ΠΎΡΠΎΠ²ΠΈΠΉ Π΄ΡΠ»ΠΈΡΠΈΡΡ Π·Π½Π°Π½Π½ΡΠΌΠΈ.
β’ Π’ΠΎΠΉ, Ρ ΡΠΎ Π»ΡΠ±ΠΈΡΡ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π΅ΠΌΠΎΡΡΡ, Π° Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«Π°Π½ΡΠΌΠ°ΡΡΡΒ».Π§ΠΎΠΌΡ NeverEnding?
β’ ΠΠΈ ΡΠΎΡΠΌΡΠ²Π°ΡΠΈΠΌΠ΅ΡΠ΅ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΡΠΈΠ»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ Π² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΡΠ»ΡΠΊΠΈ Π½Π°ΡΠΎΠ΄ΠΆΡΡΡΡΡΡ.
β’ ΠΠΎΠ²Π½Π° ΡΠ²ΠΎΠ±ΠΎΠ΄Π° Ρ ΡΠ²ΠΎΡΡΠΎΡΡΡ ΠΉ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΠ°Ρ - Π±Π΅Π· Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ.
β’ Π ΠΎΠ±ΠΎΡΠ° ΠΏΠ»ΡΡ-ΠΎ-ΠΏΠ»ΡΡ ΡΠ· ΡΠ°ΡΠ½Π΄Π΅ΡΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ.
β’ ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Π°Π½ΡΠΌΠ°ΡΡΡ, Π° Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ Π°ΠΉΠ΄Π΅Π½ΡΠΈΠΊΡ, ΡΠΊΠ° Π·Π°ΠΏΠ°ΠΌβΡΡΠΎΠ²ΡΡΡΡΡΡ.
β’ ΠΠΌΠ±ΡΡΠ½Π° ΠΊΠΎΠΌΠ°Π½Π΄Π° Π· ΡΡΠ½Π°Π½ΡΡΠ²Π°Π½Π½ΡΠΌ Ρ ΡΡΡΠΊΠΈΠΌ ΠΏΠ»Π°Π½ΠΎΠΌ ΡΠΎΡΡΡ.π Remote / Hybrid / Office β Π·Π° Π΄ΠΎΠΌΠΎΠ²Π»Π΅Π½ΡΡΡΡ
π ΠΠΎΠ²Π½Π° Π·Π°ΠΉΠ½ΡΡΡΡΡΡ | 40 Π³ΠΎΠ΄/ΡΠΈΠΆΠ΄Π΅Π½Ρ | Π³ΡΠ°ΡΡΠΊ 5/2
π° ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Π° Π·Π°ΡΠΏΠ»Π°ΡΠ° - ΠΎΠ±Π³ΠΎΠ²ΠΎΡΡΡΡΡΡΡΠ₯ΠΎΡΠ΅Ρ ΠΎΠΆΠΈΠ²Π»ΡΡΠΈ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ "Π½Π΅ Π²ΡΠ΄ΠΏΡΡΠΊΠ°Ρ"?
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Π’ΠΎΠ΄Ρ NeverEnding - ΡΠ²ΠΎΡ ΠΌΡΡΡΠ΅. -
Β· 55 views Β· 9 applications Β· 14d
2D Animation (Match-3)
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· A2 - ElementaryΠΡΠΈΠ²ΡΡ, Π³Π°ΡΠ½ΠΎΠ³ΠΎ Π½Π°ΡΡΡΠΎΡ ΡΡΡΠΌ, Ρ ΡΠΎ ΡΠΈΡΠ°Ρ ΡΡ ΡΡΠ΄ΠΊΠΈ! ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ Ρ ΠΏΠΎΡΡΠΊΡ 2D ΠΠ½ΡΠΌΠ°ΡΠΎΡ-Π° Π΄ΠΎ ΡΠ΅Π±Π΅ Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ³ΡΠΎΠ²ΠΎΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ, ΡΠΊΠ° ΡΠΊΠ»Π°Π΄Π°ΡΡΡΡΡ Π· 25-ΠΈ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ², Ρ ΠΏΡΠ°ΡΡΡ Π½Π°Π΄ Π½ΠΎΠ²ΠΈΠΌ match-3 ΠΏΡΠΎΡΠΊΡΠΎΠΌ. ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ freelance ΡΠΎΡΠΌΠ°Ρ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ. ΠΡΠ΄ΠΊΡΠΈΡΡΡ ΠΏΠΎΠ·ΠΈΡΡΡ...ΠΡΠΈΠ²ΡΡ, Π³Π°ΡΠ½ΠΎΠ³ΠΎ Π½Π°ΡΡΡΠΎΡ ΡΡΡΠΌ, Ρ ΡΠΎ ΡΠΈΡΠ°Ρ ΡΡ ΡΡΠ΄ΠΊΠΈ!
ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ Ρ ΠΏΠΎΡΡΠΊΡ 2D ΠΠ½ΡΠΌΠ°ΡΠΎΡ-Π° Π΄ΠΎ ΡΠ΅Π±Π΅ Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ³ΡΠΎΠ²ΠΎΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ, ΡΠΊΠ° ΡΠΊΠ»Π°Π΄Π°ΡΡΡΡΡ Π· 25-ΠΈ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ², Ρ ΠΏΡΠ°ΡΡΡ Π½Π°Π΄ Π½ΠΎΠ²ΠΈΠΌ match-3 ΠΏΡΠΎΡΠΊΡΠΎΠΌ. ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ freelance ΡΠΎΡΠΌΠ°Ρ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ. ΠΡΠ΄ΠΊΡΠΈΡΡΡ ΠΏΠΎΠ·ΠΈΡΡΡ Π·ΡΠΌΠΎΠ²Π»Π΅Π½Π΅ Π·ΡΠΎΡΡΠ°Π½Π½ΡΠΌ ΠΊΡΠ»ΡΠΊΠΎΡΡΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ².
Π£ Mind Studios Games Π½Π°ΡΠ° ΠΎΡΠ½ΠΎΠ²Π½Π° ΠΌΠ΅ΡΠ° β ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ³ΡΠΈ, ΡΠΊΡ Π²ΠΈΠ³Π»ΡΠ΄Π°ΡΡΡ Ρ Π²ΡΠ΄ΡΡΠ²Π°ΡΡΡΡΡ ΡΡΡΠ°ΡΠ½ΠΎ, Π·ΡΡΡΠ½ΠΎ ΡΠ° Π΅ΡΡΠ΅ΡΠΈΡΠ½ΠΎ.
Π’Π΅Π·ΠΈΡΠ½ΠΎ ΠΏΡΠΎ Π½Π°Ρ:β ΠΌΠΈ Π½Π° ΡΠΈΠ½ΠΊΡ Π²ΠΆΠ΅ 12 ΡΠΎΠΊΡΠ²;
β Π½Π°ΡΡ ΠΎΡΡΡΠΈ Π·Π½Π°Ρ ΠΎΠ΄ΡΡΡΡΡ Π² ΠΠ½ΡΠΏΡΡ, ΠΠΈΡΠ²Ρ ΡΠ° ΠΡΠ΄Π½Ρ;
β ΠΌΠΈ Π·ΡΠΎΡΡΠ°ΡΡΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, Π½Π°ΡΠ°Π·Ρ Π² Π½Π°Ρ ΠΏΡΠ°ΡΡΡ ΠΏΠΎΠ½Π°Π΄ 90 ΠΊΡΡΡΠΈΡ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ²;
β ΠΌΠΈ ΡΡΠ²ΠΎΡΡΡΠΌΠΎ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π· Π½ΡΠ»Ρ, Π±Π΅Π· Π·Π°ΡΡΠ°ΡΡΠ»ΠΎΠ³ΠΎ ΠΊΠΎΠ΄Ρ!
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
β ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ core-Π³Π΅ΠΉΠΌΠΏΠ»Π΅Ρ match-3: ΡΡΡ ΡΠ°ΠΉΠ»ΠΎΠ², ΠΌΠ°ΡΡΡ, ΠΊΠΎΠΌΠ±ΡΠ½Π°ΡΡΡ, ΠΊΠ°ΡΠΊΠ°Π΄ΠΈ, Π±ΠΎΠ½ΡΡΠΈ, ΠΏΡΠ΄ΡΠΈΠ²ΠΈ;
β ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π½Π°Π΄ Π°Π½ΡΠΌΠΎΠ²Π°Π½ΠΈΠΌΠΈ Π΅ΡΠ΅ΠΊΡΠ°ΠΌΠΈ Π΄Π»Ρ UI: ΠΊΠ½ΠΎΠΏΠΊΠΈ, ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄ΠΈ ΠΌΡΠΆ Π΅ΠΊΡΠ°Π½Π°ΠΌΠΈ, pop-upβΠΈ, Π·Π°Π²Π΅ΡΡΠ΅Π½Π½Ρ ΡΡΠ²Π½Ρ, ΠΏΡΠΎΠ³ΡΠ΅Ρ;β Π°Π½ΡΠΌΡΠ²Π°ΡΠΈ Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ ΠΏΠΎΠ΄ΡΡ ΡΠ° ΡΠ²Π΅Π½ΡΠΈ Ρ Π³ΡΡ: Π½ΠΎΠ²Ρ ΡΠ΅ΠΆΠΈΠΌΠΈ, ΡΠΈΠΌΡΠ°ΡΠΎΠ²Ρ ΠΏΠΎΠ΄ΡΡ, Π΅ΠΊΡΠ°Π½Π½Ρ ΡΡΡΡ, Π½Π°Π³ΠΎΡΠΎΠ΄ΠΈ Π·Π° Π°ΠΊΡΠΈΠ²Π½ΡΡΡΡ ΡΠΎΡΠΎ;
β Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°ΡΠΈ Π·ΡΠΎΠ±ΠΈΡΠΈ Π³ΡΡ ΠΌΠ°ΠΊΡΠΈΠΌΠ°Π»ΡΠ½ΠΎ "ΡΠΎΠΊΠΎΠ²ΠΈΡΠΎΡ": ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΡΠ΄Π΅Ρ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΠΉ, ΡΠΊΡ Π·Π±ΡΠ»ΡΡΡΡΡΡ Π·Π°Π΄ΠΎΠ²ΠΎΠ»Π΅Π½Π½Ρ Π²ΡΠ΄ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ;
β ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ, ΡΠ΅ΡΡΡΠ²Π°ΡΠΈ ΡΡΠ΅ΡΠ°ΡΠΈΠ²Π½ΠΎ, ΡΡΡΠ½ΠΎ ΠΏΡΠ°ΡΡΡΡΠΈ Π· ΠΏΡΠΎΠ΄Π°ΠΊΡ-ΠΌΠ΅Π½Π΅Π΄ΠΆΠ΅ΡΠΎΠΌ, Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠΎΠΌ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΎΡ.
Π£ Π½Π°Ρ Π±ΡΠ΄Π΅ ΠΏΠΎΠ²Π½ΠΈΠΉ match, ΡΠΊΡΠΎ Ρ ΡΠ΅Π±Π΅:
β Π²ΡΠ΄ 2 ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ;
β Π³Π»ΠΈΠ±ΠΎΠΊΡ Π·Π½Π°Π½Π½Ρ Spine (ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎ After Effects, Unity Animator Π°Π±ΠΎ ΡΠ½ΡΡ 2D ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΈ);
β Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· match-3 ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΠΌΠΈ ΡΠ³ΡΠ°ΠΌΠΈ;
β Ρ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΊ Π·ΡΠΎΠ±ΠΈΡΠΈ βΠ²ΠΈΠ±ΡΡ ΠΎΠ²ΠΈΠΉβ ΡΡΠ΄Π±Π΅ΠΊ β Π΅ΡΠ΅ΠΊΡΠΈ, ΡΠΊΡ Ρ ΠΎΡΠ΅ΡΡΡΡ Π±Π°ΡΠΈΡΠΈ Π·Π½ΠΎΠ²Ρ Ρ Π·Π½ΠΎΠ²Ρ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
β Π΄ΠΎΡΠ²ΡΠ΄ Π· VFX/Particle Systems;
β ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ UX-Π°Π½ΡΠΌΠ°ΡΡΡ;
β ΡΠΎΠ±ΠΎΡΠ° Π· Unity ΡΠ° ΡΠ³ΡΠΎΠ²ΠΈΠΌΠΈ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½Π°ΠΌΠΈ.
Π―ΠΊ ΠΌΠΈ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΠΌΠΎ Π· ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°ΠΌΠΈ:
1-ΠΉ Π΅ΡΠ°ΠΏ: Π½Π°Ρ Talent Acquisition Specialist ΡΡΠΎΡΠ½ΠΈΡΡ Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²Ρ ΡΠ½ΡΠΎΡΠΌΠ°ΡΡΡ Ρ Π»ΠΈΡΡΡΠ²Π°Π½Π½Ρ;
2-ΠΉ Π΅ΡΠ°ΠΏ: ΠΎΠ½Π»Π°ΠΉΠ½ ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ Π· Lead-ΠΎΠΌ (Π΄ΠΎ 90 Ρ Π²ΠΈΠ»ΠΈΠ½);
3-ΠΉ Π΅ΡΠ°ΠΏ: offer.
Π―ΠΊΡΠΎ ΡΡΠ°Π²ΡΡ match β ΠΌΠΈ Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ ΠΏΠΎΡΠΏΡΠ»ΠΊΡΠ²Π°ΡΠΈΡΡ Π΄Π΅ΡΠ°Π»ΡΠ½ΡΡΠ΅ π
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Β· 10 views Β· 0 applications Β· 21d
Video Animator (Π· Π΄ΠΎΡΠ²ΡΠ΄ΠΎΠΌ Ρ Deepfake)
Full Remote Β· Worldwide Β· 1 year of experience Β· A2 - ElementaryΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΎΠ³ΠΎ Motion Designer / Video Editor / Animator, ΡΠΊΠΈΠΉ ΠΌΠ°Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Deepfake / Face-replacement ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ ΡΠ° ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ Π²ΡΠ΄Π΅ΠΎΡΠ΅ΠΊΠ»Π°ΠΌΠΈ Π΄Π»Ρ Crypto vertical. ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ: -Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΡΠ΄Π΅ΠΎΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ Π³ΠΎΡΠΎΠ²ΠΈΡ ΡΡΠ΅Π½Π°ΡΡΡΠ² ΡΠ°...ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΎΠ³ΠΎ Motion Designer / Video Editor / Animator, ΡΠΊΠΈΠΉ ΠΌΠ°Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Deepfake / Face-replacement ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ ΡΠ° ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ Π²ΡΠ΄Π΅ΠΎΡΠ΅ΠΊΠ»Π°ΠΌΠΈ Π΄Π»Ρ Crypto vertical.
πΉ ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
-Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΡΠ΄Π΅ΠΎΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ Π³ΠΎΡΠΎΠ²ΠΈΡ ΡΡΠ΅Π½Π°ΡΡΡΠ² ΡΠ° Π’Π
-ΠΡΠ΄Π±ΡΡ Π²ΡΠ΄Π΅ΠΎ-ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΡΠ², ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ, Π°ΠΊΡΠΎΡΡΠ², Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ²
-Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ΅ΠΊΠ»Π°ΠΌΠ½ΠΈΡ Π²ΡΠ΄Π΅ΠΎ Π΄Π»Ρ Facebook / Google Ads
-ΠΠ½ΡΠΌΠ°ΡΡΡ, ΠΌΠΎΠ½ΡΠ°ΠΆ, ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡΠΈΠ½Π³, ΡΠΎΠ±ΠΎΡΠ° Π· deepfake-ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ
-ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π΄Π»Ρ ΠΏΠ΅ΡΡΠΎΠΌΠ°Π½Ρ-ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³Ρ
-Π ΠΎΠ±ΠΎΡΠ° Π· Π²ΡΠ΄Π΅ΠΎ ΠΏΡΠ΄ ΡΡΠ·Π½Ρ ΠΌΠΎΠ²ΠΈ (ΠΏΠ΅ΡΠ΅Π²Π°ΠΆΠ½Π° ΡΠ°ΡΡΠΈΠ½Π° β Π°Π½Π³Π»ΡΠΉΡΡΠΊΠ° ΡΠ° ΡΠ²ΡΠΎΠΏΠ΅ΠΉΡΡΠΊΡ)β ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²Ρ Π²ΠΈΠΌΠΎΠ³ΠΈ:
-ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Ρ Crypto vertical Π· ΡΠ΅ΠΊΠ»Π°ΠΌΠ½ΠΈΠΌΠΈ Π²ΡΠ΄Π΅ΠΎ
-ΠΠ°Π²ΠΈΡΠΊΠΈ ΡΠΎΠ±ΠΎΡΠΈ Π· deepfake / AI-Π²ΡΠ΄Π΅ΠΎ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ
-ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ: After Effects, Premiere, Photoshop (Π°Π±ΠΎ Π°Π½Π°Π»ΠΎΠ³Π°ΠΌΠΈ)
-Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π²ΠΈΠΌΠΎΠ³ Π΄ΠΎ ΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π΄Π»Ρ FB/Google ΡΠ΅ΠΊΠ»Π°ΠΌΠ½ΠΈΡ ΠΏΠΎΠ»ΡΡΠΈΠΊ
-ΠΠΎΡΡΡΠΎΠ»ΡΠΎ Π²ΡΠ΄Π΅ΠΎΡΠ΅ΠΊΠ»Π°ΠΌΠΈ (ΠΏΡΠΈΠΊΠ»Π°Π΄ΠΈ ΡΠ°ΠΌΠ΅ ΠΊΡΠΈΠΏΡΠΎ-ΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ²)β ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
-ΠΠΎΡΠ²ΡΠ΄ Ρ ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°Ρ Forex / Trading / Recovery
-ΠΠΌΡΠ½Π½Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎ ΡΠ΅ΡΡΡΠ²Π°ΡΠΈ ΡΠ° Π°Π΄Π°ΠΏΡΡΠ²Π°ΡΠΈ ΠΊΡΠ΅Π°ΡΠΈΠ²ΠΈ ΠΏΡΠ΄ ΡΡΠ·Π½Ρ ΡΠΈΠ½ΠΊΠΈ
-ΠΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π½Π°ΡΠΈΠ²Π½ΠΈΡ Π²ΡΠ΄Π΅ΠΎ Π· Π°ΠΊΡΠΎΡΠ°ΠΌΠΈ ΡΠ° deepfake-Π·Π°ΠΌΡΠ½ΠΎΡ ΠΎΠ±Π»ΠΈΡπ§© ΠΡΠΎΠ±ΠΈΡΡΡ ΡΠΊΠΎΡΡΡ:
-ΠΡΠ΅Π°ΡΠΈΠ²Π½ΡΡΡΡ ΡΠ° ΡΠ²Π°Π³Π° Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ
-ΠΠΈΡΠΎΠΊΠ° ΡΠ²ΠΈΠ΄ΠΊΡΡΡΡ Π²ΠΈΠΊΠΎΠ½Π°Π½Π½Ρ Π·Π°Π΄Π°Ρ
-ΠΡΡΡΠ½ΡΠ°ΡΡΡ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ Ρ ΠΏΠ΅ΡΡΠΎΠΌΠ°Π½Ρ-ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³Ρ
-ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ° Π°Π΄Π°ΠΏΡΡΠ²Π°ΡΠΈΡΡ Π΄ΠΎ Π·Π²ΠΎΡΠΎΡΠ½ΠΎΠ³ΠΎ Π·Π²βΡΠ·ΠΊΡπΌ ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
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-Π ΠΎΠ±ΠΎΡΡ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ, ΡΠΎ Π°ΠΊΡΠΈΠ²Π½ΠΎ ΠΌΠ°ΡΡΡΠ°Π±ΡΡΡΡΡΡ Π² ΠΠ‘ ΡΠ° Π‘Π¨Π
-ΠΠΎΡΡΡΠΉΠ½ΠΈΠΉ ΠΏΠΎΡΡΠΊ Π·Π°Π΄Π°Ρ β Π±Π΅Π· Β«ΠΏΡΠΎΡΡΠΎΡΒ»
-ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΠΈΠΌΠΈ AI-ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ
-ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Π° ΠΎΠΏΠ»Π°ΡΠ° (ΠΎΠ±Π³ΠΎΠ²ΠΎΡΡΡΡΡΡΡ ΠΏΡΡΠ»Ρ ΠΏΠ΅ΡΠ΅Π³Π»ΡΠ΄Ρ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ)
-ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ ΡΠ° ΠΏΠΎΠ²Π½ΠΈΠΉ remote -
Β· 30 views Β· 7 applications Β· 11d
Lottie / After Effects Animator
Part-time Β· Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· A1 - BeginnerΠ¨ΡΠΊΠ°ΡΠΌΠΎ ΠΊΡΡΡΠΎΠ³ΠΎ Lottie / After Effects Π°Π½ΡΠΌΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ ΡΠΌΡΡ ΡΠΎΠ±ΠΈΡΠΈ Π»Π΅Π³ΠΊΡ ΡΠ° ΡΠΈΡΡΡ UI-Π°Π½ΡΠΌΠ°ΡΡΡ (Π΄ΠΎ 1 ΠΠ) Ρ Π·Π½Π°Ρ, ΡΠΊ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Bodymovin. Π―ΠΊΡΠΎ ΡΠΎΠ±Ρ ΠΏΠΎΠ΄ΠΎΠ±Π°ΡΡΡΡΡ ΡΠ³ΡΠΎΠ²Π°/gambling ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°, ΡΠΈ Ρ ΠΎΡΠ΅Ρ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈΡΡ Ρ Π½Π°ΠΏΡΡΠΌΠΊΡ product UI motion, ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π²...Π¨ΡΠΊΠ°ΡΠΌΠΎ ΠΊΡΡΡΠΎΠ³ΠΎ Lottie / After Effects Π°Π½ΡΠΌΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ ΡΠΌΡΡ ΡΠΎΠ±ΠΈΡΠΈ Π»Π΅Π³ΠΊΡ ΡΠ° ΡΠΈΡΡΡ UI-Π°Π½ΡΠΌΠ°ΡΡΡ (Π΄ΠΎ 1 ΠΠ) Ρ Π·Π½Π°Ρ, ΡΠΊ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Bodymovin. Π―ΠΊΡΠΎ ΡΠΎΠ±Ρ ΠΏΠΎΠ΄ΠΎΠ±Π°ΡΡΡΡΡ ΡΠ³ΡΠΎΠ²Π°/gambling ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°, ΡΠΈ Ρ ΠΎΡΠ΅Ρ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈΡΡ Ρ Π½Π°ΠΏΡΡΠΌΠΊΡ product UI motion, ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΡΠ²ΠΈΠ΄ΠΊΠΎΠΌΡ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ΅Π½Ρ ΡΠ° Π±Π°ΡΠΈΡΠΈ ΡΠ²ΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ Π² ΠΆΠΈΠ²ΠΎΠΌΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡ β Π»Π°ΡΠΊΠ°Π²ΠΎ ΠΏΡΠΎΡΠΈΠΌΠΎ, ΡΠ΅ ΡΠ°ΠΌΠ΅ ΡΠ²ΠΎΡ ΡΠΎΠ»Ρ.
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
β Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ UI-Π°Π½ΡΠΌΠ°ΡΡΡ Π² After Effects Π΄Π»Ρ Π²Π΅Π±- ΡΠ° ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ² (ΡΠ³ΡΠΎΠ²Π°/gambling ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ° β Π±ΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ).
β ΠΠΎΡΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄ΠΎ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π² Lottie / Bodymovin (Π΅ΠΊΡΠΏΠΎΡΡ JSON).
β ΠΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ Π²ΠΈΠΌΠΎΠ³ ΠΏΡΠΎΠ΄ΡΠΊΡΡ: Π²Π΅ΠΊΡΠΎΡΠ½Π° Π³ΡΠ°ΡΡΠΊΠ°, Π±Π΅Π· ΡΠ°ΡΡΡΠΎΠ²ΠΈΡ Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ² Ρ Π²Π°ΠΆΠΊΠΈΡ Π΅ΡΠ΅ΠΊΡΡΠ², ΡΡΠ½Π°Π»ΡΠ½Π° Π²Π°Π³Π° β€ 1 ΠΠ.
β ΠΠ΄Π°ΠΏΡΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΡΠ΄ ΡΡΠ·Π½Ρ ΠΏΡΠΈΡΡΡΠΎΡ ΡΠ° ΡΠΎΠ·ΠΌΡΡΠΈ Π΅ΠΊΡΠ°Π½ΡΠ².
β ΠΠ° ΠΏΠΎΡΡΠ΅Π±ΠΈ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π°Π»ΡΡΠ΅ΡΠ½Π°ΡΠΈΠ²Π½Ρ ΡΠΎΡΠΌΠ°ΡΠΈ (SVG animation, HTML+CSS animation).ΠΠΈΠΌΠΎΠ³ΠΈ:
β ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ After Effects;
β ΠΠΎΡΠ²ΡΠ΄ Π΅ΠΊΡΠΏΠΎΡΡΡ ΡΠ΅ΡΠ΅Π· Bodymovin / Lottie;
β ΠΠΌΡΠ½Π½Ρ ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ (Π²Π΅ΠΊΡΠΎΡ, Π±Π΅Π· ΡΠ°ΡΡΡΠΎΠ²ΠΈΡ Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ², Π±Π΅Π· Π΅ΡΠ΅ΠΊΡΡΠ², Π²Π°Π³Π° β€ 1 ΠΠ);
β ΠΠΎΡΠ²ΡΠ΄ Ρ UI-Π°Π½ΡΠΌΠ°ΡΡΡ, gambling Π°Π±ΠΎ ΡΠ³ΡΠΎΠ²ΡΠΉ ΡΠ΅ΠΌΠ°ΡΠΈΡΡ (Π±Π°ΠΆΠ°Π½ΠΎ).Π©ΠΎ ΡΠΈ ΠΎΡΡΠΈΠΌΡΡΡ:
β Π ΠΎΠ±ΠΎΡΡ Π· Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ;
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β Π¦ΡΠΊΠ°Π²Ρ ΠΏΡΠΎΡΠΊΡΠΈ Ρ ΡΡΠ΅ΡΡ Gambling;
β ΠΡΠΎΡΡΡΡ Π΄Π»Ρ ΡΠ²ΠΎΡΡΠΎΡΡΡ ΡΠ° ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ. -
Β· 24 views Β· 1 application Β· 7d
2D Spine Animator
Office Work Β· Ukraine (Kyiv) Β· Product Β· 0.5 years of experienceΠΠΈ - ΡΡΠ°Π±ΡΠ»ΡΠ½Π° ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT-ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΠ²Π»ΡΡΡΡΡΡ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΈΠΌ ΡΠ³ΡΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΠ²Π°ΠΉΠ΄Π΅ΡΠΎΠΌ, Π° ΡΠ°ΠΊΠΎΠΆ, ΠΌΠ°Ρ Π΄Π΅ΠΊΡΠ»ΡΠΊΠ° ΡΡΠΏΡΡΠ½ΠΈΡ Π»ΡΡΠ΅Π½Π·ΡΠΉΠ½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ² Π½Π°ΠΏΡΡΠΌΠΊΡ IGaming Π½Π° Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΠΈΠ½ΠΎΠΊ ΡΠ° Tier-1. ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Spine Animator, ΡΠΎΠ± ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ...ΠΠΈ - ΡΡΠ°Π±ΡΠ»ΡΠ½Π° ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT-ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΠ²Π»ΡΡΡΡΡΡ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΈΠΌ ΡΠ³ΡΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΠ²Π°ΠΉΠ΄Π΅ΡΠΎΠΌ, Π° ΡΠ°ΠΊΠΎΠΆ, ΠΌΠ°Ρ Π΄Π΅ΠΊΡΠ»ΡΠΊΠ° ΡΡΠΏΡΡΠ½ΠΈΡ Π»ΡΡΠ΅Π½Π·ΡΠΉΠ½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ² Π½Π°ΠΏΡΡΠΌΠΊΡ IGaming Π½Π° Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΠΈΠ½ΠΎΠΊ ΡΠ° Tier-1.
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Spine Animator, ΡΠΎΠ± ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ. ΠΠ΄Π΅Π°Π»ΡΠ½ΠΈΠΉ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ ΠΌΠ°ΡΠΈΠΌΠ΅ Π΄ΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Spine, Π° ΡΠ°ΠΊΠΎΠΆ Π·Π½Π°Π½Π½Ρ After Effects Ρ Photoshop.
ΠΡΠ½ΠΎΠ²Π½Ρ Π·Π°Π΄Π°ΡΡ:- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½Ρ Π΄Π²ΠΎΠ²ΠΈΠΌΡΡΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Spine
- Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΠ³ΡΠΎΠ²ΠΈΠΌΠΈ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ ΡΠ° Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ, ΡΠΎΠ± Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠΈΡΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ³ΡΠΎΠ²ΡΠΉ ΠΌΠ΅Ρ Π°Π½ΡΡΡ ΡΠ° Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠΌΡ ΡΡΠΈΠ»Ρ
- ΠΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΡΡΡΡΠ² Π΄Π»Ρ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ Π² ΡΠ³ΡΠΎΠ²ΠΈΠΉ Π΄Π²ΠΈΠΆΠΎΠΊ
- ΠΠ΄ΠΎΡΠΊΠΎΠ½Π°Π»ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ Π²ΡΠ΄Π³ΡΠΊΡΠ² ΡΠ»Π΅Π½ΡΠ² ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ
- ΠΠ° ΠΏΠΎΡΡΠ΅Π±ΠΈ Π²ΠΈΡΡΡΡΠ²Π°ΡΠΈ ΠΏΡΠΎΠ±Π»Π΅ΠΌΠΈ, ΠΏΠΎΠ²βΡΠ·Π°Π½Ρ Π· Π°Π½ΡΠΌΠ°ΡΡΡΡ
ΠΠ°ΡΡ ΠΎΡΡΠΊΡΠ²Π°Π½Π½Ρ:
- ΠΠ½Π°Π½Π½Ρ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½ΡΠΌ Spine Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ²
- Π§ΡΡΠΊΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Π°Π½ΡΠΌΠ°ΡΡΡ, ΡΠ°ΠΊΠΈΡ ΡΠΊ Ρ ΡΠΎΠ½ΠΎΠΌΠ΅ΡΡΠ°ΠΆ, Π²ΡΠ΄ΡΡΠ°Π½Ρ Ρ ΠΎΡΡΠΊΡΠ²Π°Π½Π½Ρ
- Π‘ΠΈΠ»ΡΠ½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π²ΠΈΡΡΡΠ΅Π½Π½Ρ ΠΏΡΠΎΠ±Π»Π΅ΠΌ Ρ ΡΠ²Π°Π³Π° Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ
- ΠΡΠ΄ΠΌΡΠ½Π½Ρ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠ³ΡΠΎΠ²ΠΈΠΌ Π΄Π²ΠΈΠΆΠΊΠΎΠΌ Unity
Π€ΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ: FULL-TIME ΠΠ€ΠΠ‘ Π ΠΠΠΠΠ (ΠΎΡΠΊΡΠ»ΡΠΊΠΈ Π² ΡΠ°ΠΊΠΎΠΌΡ ΡΠΎΡΠΌΠ°ΡΡ ΠΏΡΠ°ΡΡΡ Π²ΡΡ ΠΊΠΎΠΌΠ°Π½Π΄Π°). Π’Π΅ΡΠΈΡΠΎΡΡΠ°Π»ΡΠ½ΠΎ Π·Π½Π°Ρ ΠΎΠ΄ΠΈΠΌΠΎΡΡ Π² ΠΏΡΡΡΠΉ Π΄ΠΎΡΡΡΠΏΠ½ΠΎΡΡΡ (Π±ΡΠΊΠ²Π°Π»ΡΠ½ΠΎ 5-8 Ρ Π²) Π²ΡΠ΄ ΠΌΠ΅ΡΡΠΎ ΠΠ°ΡΠΈΠ»ΡΠΊΡΠ²ΡΡΠΊΠ°.
ΠΠ ΠΠ ΠΠΠΠΠ£ΠΠΠ- ΠΡΠ΄ΡΡΡΠ½ΡΡΡΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ Π² ΠΏΡΠΎΡΠ΅ΡΠ°Ρ ΠΏΡΠΈΠΉΠ½ΡΡΡΡ ΡΡΡΠ΅Π½Ρ Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π±Π΅Π·ΠΏΠΎΡΠ΅ΡΠ΅Π΄Π½ΡΠΎ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ/ΠΏΡΠΎΡΠΊΡ.
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°Π²ΡΠ°ΡΠΈΡΡ β Π°Π±ΠΎ Π½Π°Π²ΡΠ°ΡΠΈ (ΠΌΠ°ΡΠΌΠΎ ΠΏΡΠΎΡΠΊΡΠΈ Π· ΡΠ½ΡΠ΅ΡΠ½Π°ΡΡΡΠΈ ΡΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π°).
- Π Π΅Π°Π»ΡΠ·Π°ΡΡΡ ΡΠ΄Π΅ΠΉ ΡΠ΅ΡΠ΅Π· Π²Π»Π°ΡΠ½Ρ ΠΏΡΠΎΡΠΊΡΠΈ - ΠΠ΅ Π±ΡΠΉΡΠ΅ΡΡ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΡΠ²Π°ΡΠΈ! ΠΡΠΎΠΏΠΎΠ½ΡΠΉΡΠ΅ ΡΠ° ΠΎΠ²Π½Π΅ΡΡΡΡ ΠΏΡΠΎΡΠ΅Ρ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ.
- ΠΡΠ΄ΡΡΠΈΠΌΡΡΡΠ΅ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ ΡΠ° ΠΊΠΎΠΌΠ°Π½Π΄Π°, ΡΠ· ΡΠΊΠΎΡ ΠΌΠΎΠΆΠ½Π° ΡΠΎΠ±ΠΈΡΠΈ Π΄ΡΠΉΡΠ½ΠΎ ΠΊΡΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ, ΡΠΎ Π·ΠΌΡΠ½ΡΡΡΡ ΡΠΈΠ½ΠΎΠΊ.
- ΠΠ°ΡΠΏΠ»Π°ΡΡ ΡΡΠ²Π½Ρ IT-/iGaming-ΡΠΈΠ½ΠΊΡ ΡΠ° ΠΏΠΎΠ²Π½ΠΈΠΉ ΡΠΎΡΠΏΠ°ΠΊΠ΅Ρ (ΠΌΠ΅Π΄ΠΈΡΠ½Π° ΡΡΡΠ°Ρ ΠΎΠ²ΠΊΠ°, ΠΊΠΎΠ½ΡΡΠ»ΡΡΠ°ΡΡΡ ΡΠ΅ΡΠ°ΠΏΠ΅Π²ΡΠ° Π² ΠΎΡΡΡΡ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ ΡΠΏΠΎΡΡΠ·Π°Π»Ρ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π²Π°ΡΡΠΎΡΡΡ Π»Π°Π½ΡΡΠ² Π· Π΄ΠΎΡΡΠ°Π²ΠΊΠΎΡ ΡΠΎΡΠΎ).
- ΠΡΡΡΠ½ΠΈΠΉ ΠΎΡΡΡ Ρ ΠΠΈΡΠ²Ρ ΠΏΡΡΠΊΠΈ Π·Ρ ΡΡ. ΠΌ. ΠΠ°ΡΠΈΠ»ΡΠΊΡΠ²ΡΡΠΊΠ°.
- ΠΡΠ΄ΠΏΡΡΡΠΊΠ° - Ρ ΡΠ΅Π±Π΅ Π±ΡΠ΄Π΅ 17 Π΄Π½ΡΠ² ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΎΡ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ ΡΠ· Π½Π΅ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½ΠΎΡ (ΠΌΠ°ΠΉΠΆΠ΅) ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°ΠΊΠΎΠΏΠΈΡΠ΅Π½Π½Ρ Π΄Π½ΡΠ² Π· ΠΌΠΈΠ½ΡΠ»ΠΎΠ³ΠΎ ΡΠΎΠΊΡ.
- ΠΠΊΡΡΡΠ°Π²ΠΈΡ ΡΠ΄Π½Ρ - Π² Π΅ΠΊΡΡΡΠ°Π΄Π½Ρ Π½Π°Π΄Π°ΡΠΌΠΎ Π΅ΠΊΡΡΡΠ°Π²ΠΈΡ ΡΠ΄Π½Ρ Π½Π°: ΠΎΠ΄ΡΡΠΆΠ΅Π½Π½Ρ, Π½Π°ΡΠΎΠ΄ΠΆΠ΅Π½Π½Ρ Π΄ΠΈΡΠΈΠ½ΠΈ, Π½Π΅ΠΏΠ΅ΡΠ΅Π΄Π±Π°ΡΡΠ²Π°Π½Ρ ΠΏΠΎΠ΄ΡΡ ΡΠ° ΡΠ½ΡΠ΅.
- ΠΠΎΠ½ΡΡ Π·Π° ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄Π°ΡΡΡ - ΠΠΈ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠ°Π΄ΡΡΠΌΠΎ ΡΠ° ΡΡΠ½ΡΡΠΌΠΎ ΡΠ΅, ΡΠΎ ΡΡΠΌΠΌΠ΅ΠΉΡΠΈ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΡΡΡ ΡΠ²ΠΎΡΡ Π΄ΡΡΠ·ΡΠ², ΡΠΎΠΌΡ Π΄ΠΎ ΠΏΠ»ΡΡΡΠ² ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΏΠ΅ΡΠ΅Π²ΡΡΠ΅Π½ΠΎΡ ΡΠ° Π½Π°Π΄ΡΠΉΠ½ΠΎΡ Π»ΡΠ΄ΠΈΠ½ΠΎΡ ΠΌΠΈ Π΄ΠΎΠ΄Π°ΡΠΌΠΎ Π±ΠΎΠ½ΡΡ.
- Π Π΅Π»ΠΎΠΊΠ΅ΠΉΡ - Π·ΠΌΡΠ½Π° ΠΌΡΡΡΠ° ΠΏΡΠΎΠΆΠΈΠ²Π°Π½Π½Ρ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠΏΠΎΠ½ΡΠΊΠ°Ρ Π΄ΠΎ Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²ΠΈΡ Π²ΠΈΡΡΠ°Ρ, Π° Π½Π°Ρ Π±ΠΎΠ½ΡΡ Π΄ΠΎΠΏΠΎΠΌΠΎΠ³Π°Ρ ΠΏΡΠΎΠΉΡΠΈ ΡΠ΅ΠΉ ΠΏΠ΅ΡΡΠΎΠ΄ Π±Π΅Π· Π·Π°ΠΉΠ²ΠΈΡ ΡΡΡΠ΅ΡΡΠ².
Π―ΠΊΡΠΎ Π²ΠΈ Π·Π°Ρ ΠΎΠΏΠ»ΡΡΡΠ΅ΡΡ ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½ΠΎΡ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ Π΄ΠΎΡΡΠ³Π°ΡΡΠ΅ ΡΡΠΏΡΡ Ρ Π² ΠΊΠΎΠΌΠ°Π½Π΄Π½ΠΎΠΌΡ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΡ, ΡΠ°Π΄ΠΈΠΌΠΎ Π²Π°ΠΌ ΠΏΠΎΠ΄Π°ΡΠΈ Π·Π°ΡΠ²ΠΊΡ.
ΠΡΠ΄Ρ Π»Π°ΡΠΊΠ°, Π½Π°Π΄Π°ΠΉΡΠ΅ ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅ ΡΠ° ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ.
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Β· 10 views Β· 0 applications Β· 1d
2D Animator / Motion Designer (After Effects + Lottie)
Part-time Β· Full Remote Β· Worldwide Β· 1 year of experienceΠΠ°ΡΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Π² ΠΏΠΎΡΡΠΊΠ°Ρ 2D Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°-Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π΄Π»Ρ ΠΏΡΠΎΡΠΊΡΠ½ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ, ΡΠΊΠΈΠΉ Π²ΠΌΡΡ ΡΠΎΠ±ΠΈΡΠΈ rig+Π°Π½ΡΠΌΠ°ΡΡΡ Π² After Effects ΡΠ° ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Lottie. ΠΠ°Π²Π΄Π°Π½Π½Ρ β ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΏΠ»Π°Π²Π½Ρ, Π°ΠΊΡΡΠ°ΡΠ½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ Ρ Π²Π΅Π±-ΠΏΡΠΎΡΠΊΡΡΠ². Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ Π²ΠΌΡΡΠΈ ΠΠΏΠ΅Π²Π½Π΅Π½ΠΎ...ΠΠ°ΡΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Π² ΠΏΠΎΡΡΠΊΠ°Ρ 2D Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°-Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π΄Π»Ρ ΠΏΡΠΎΡΠΊΡΠ½ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ, ΡΠΊΠΈΠΉ Π²ΠΌΡΡ ΡΠΎΠ±ΠΈΡΠΈ rig+Π°Π½ΡΠΌΠ°ΡΡΡ Π² After Effects ΡΠ° ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Lottie.
ΠΠ°Π²Π΄Π°Π½Π½Ρ β ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΏΠ»Π°Π²Π½Ρ, Π°ΠΊΡΡΠ°ΡΠ½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ Ρ Π²Π΅Π±-ΠΏΡΠΎΡΠΊΡΡΠ².Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ Π²ΠΌΡΡΠΈ
- ΠΠΏΠ΅Π²Π½Π΅Π½ΠΎ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² Adobe After Effects
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ rig ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ²/ΠΎΠ±βΡΠΊΡΡΠ²
- ΠΠΊΡΠΏΠΎΡΡΡΠ²Π°ΡΠΈ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Lottie (Bodymovin)
- ΠΠ°Π»ΡΠ²Π°ΡΠΈ 2D-ΡΠ»ΡΡΡΡΠ°ΡΡΡ Π΄Π»Ρ ΠΏΠΎΠ΄Π°Π»ΡΡΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ
Π ΠΎΠ·ΡΠΌΡΡΠΈ ΠΏΡΠΈΠ½ΡΠΈΠΏΠΈ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ (timing, squash & stretch, curves)
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ
- ΠΠΎΡΠ²ΡΠ΄ Ρ ΡΠ³ΡΠΎΠ²ΡΠΉ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ
- Π£ΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ ΠΏΠΎΠΊΠ°Π΄ΡΠΎΠ²ΠΎ
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Adobe Illustrator / Figma
- ΠΡΠΈΠΊΠ»Π°Π΄ΠΈ Lottie-Π°Π½ΡΠΌΠ°ΡΡΠΉ Ρ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ
Π©ΠΎ Π΄ΠΎΠ²Π΅Π΄Π΅ΡΡΡΡ ΡΠΎΠ±ΠΈΡΠΈ
- ΠΠ°Π»ΡΠ²Π°ΡΠΈ ΡΠ»ΡΡΡΡΠ°ΡΡΡ Π΄Π»Ρ Π½Π΅Π²Π΅Π»ΠΈΠΊΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΠ΅Π½
- ΠΠ±ΠΈΡΠ°ΡΠΈ rig ΡΠ° Π°Π½ΡΠΌΡΠ²Π°ΡΠΈ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΠΎΠ±βΡΠΊΡΠΈ
- ΠΠΎΡΡΠ²Π°ΡΠΈ Π»Π΅Π³ΠΊΡ, ΠΎΠΏΡΠΈΠΌΡΠ·ΠΎΠ²Π°Π½Ρ Lottie-ΡΠ°ΠΉΠ»ΠΈ
- Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠΎΠΌ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ
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Β· 19 views Β· 2 applications Β· 27d
2D Animator
Full Remote Β· Ukraine Β· Product Β· 2 years of experience Β· IntermediateTurbo Stars β is a multi-product iGaming ecosystem created to provide fast, high-quality solutions for partners who want to open gaming platforms with hyped instant games and customizable sportsbook. Three of our stars β Turbo Games, Turbo Sportsbook and... Turbo StarsΒ β is a multi-product iGaming ecosystem created to provide fast, high-quality solutions for partners who want to open gaming platforms with hyped instant games and customizable sportsbook. Three of our stars β Turbo Games, Turbo Sportsbook and Turbo Platform combine over 5 years of experience in the iGaming sphere β
Β Responsibilities:
- Design and create high-quality 2D animations for slot games, including symbols, characters, backgrounds, and UI elements.
- Implement animations using Spine and tweening techniques to ensure seamless integration and smooth performance.
- Collaborate with game designers, artists, and developers to ensure animations align with the gameβs style and mechanics.
- Create engaging visual effects that enhance gameplay and boost player engagement.
- Optimize animations for mobile devices to maintain high performance across various platforms.
- Maintain consistency in animation style and quality across multiple projects.
- Stay updated with the latest trends in animation and slot game visuals.
Requirements:
- Minimum 2 years of experience in animating slot gamesΒ or similar casual/mobile games.
- Proficient in Spine for 2D skeletal animation and familiar with tweening techniques for smooth transitions and effects.
- Strong understanding of animation principles, including timing, spacing, and easing.
- Ability to create smooth, dynamic animations that enhance the gameplay experience.
- Excellent attention to detail and ability to work within technical constraints.
- Strong communication skills and the ability to collaborate effectively in a team environment.
- Fluency in Russian or Ukrainian
Bonus Skills:
- Knowledge of additional animation software such as After Effects.
- Familiarity with AI tools for automating parts of the animation process.
- Basic understanding of 3D animation workflows.
What weΒ offer:
π§ββ WorkβLife Balance
Even inΒ challenging times, weβve built anΒ environment where itβs pleasant toΒ work and grow. Youβll find aΒ balance between work and rest, and feel what itβs like toΒ beΒ part ofΒ aΒ team that truly values you.
π» Work Format
βΒ Choose where and how you workΒ β from home, the office, orΒ anywhere inΒ the world
βΒ Flexible scheduleΒ β weΒ respect your personal rhythm
π Atmosphere &Β Development
βΒ Gifts, raffles, training, team-building events, and corporate partiesΒ β itβs never boring withΒ us!
βΒ Internal training, mentoring, and access toΒ courses
βΒ Career growth without bureaucracy
π Vacation &Β Sick Leave
βΒ 20Β working days ofΒ paid annual vacation
βΒ 100% paid sick leave with noΒ bureaucracy
π WhyΒ us?
IfΒ youβre looking for aΒ friendly and ambitious product company that:
βΒ Uses modern technologies
βΒ Values initiative and independence
βΒ IsΒ committed toΒ continuous growth ofΒ both the team and the product
Then weβre waiting for you π€
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