Jobs
9-
Β· 14 views Β· 2 applications Β· 4d
Spine Animator (iGaming)
Full Remote Β· Worldwide Β· 3 years of experience Β· B1 - IntermediateHi! Welcome to Megafair β an international startup provider in the skill-based and slot iGaming niche, where excitement meets intellectual challenge. We create high-quality, innovative gaming products that set new industry standards and captivate...π Hi! Welcome to Megafair β an international startup provider in the skill-based and slot iGaming niche, where excitement meets intellectual challenge. We create high-quality, innovative gaming products that set new industry standards and captivate players worldwide.
With a truly global team, we work across multiple markets, blending creativity, technology, and expertise to deliver exceptional gaming experiences. Our vision is bold, and our plans are big β this is your chance to join us from the ground up and grow together with a fast-scaling startup.
If youβre ready to be part of a team where every idea matters, challenges inspire, and achievements are celebrated, MegaFair is the place to make your mark.
REQUIREMENTS- 3+ years of experience as a 2D Spine Animator (strong middle+ level);
- Proven experience in slot games animation (iGaming background required);
- Advanced skills in creating character animations and special effects;
- Solid knowledge of Spine, Adobe After Effects, Photoshop;
- Strong portfolio showcasing slot animations (mandatory);
English B2+.
WE OFFER
- Compensation: competitive salary;
- Tech tools: modern technical equipment;
- Time Off: 20 vacation days, 10 sick days annually;
- Work-Life Balance: flexible remote, options without time tracking;
- Language Learning: reimbursement for foreign language courses;
- Support network: work with a team you can learn from, and every day;
- Diversity: we pride ourselves on our international working environment;
- Power supply: compensation for electricity, power banks, generator fuel, etc.;
Professional Growth: emphasis on internal promotions for career advancement.
RESPONSIBILITIES
- Create engaging 2D animations for slot games, focusing on characters, UI elements, and special effects;
- Collaborate with designers, game developers, and product teams to bring slot concepts to life;
- Ensure all animations meet quality, performance, and stylistic standards for iGaming;
- Adapt and iterate animations based on feedback and gameplay requirements;
- Maintain a balance between creativity, speed, and technical optimization.
CANDIDATE JOURNEY
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Interview with a Recruiter - Interview with Art Director (Test task is possible) - Interview with CEO - Job Offer -
Β· 20 views Β· 1 application Β· 9d
Senior 2D Animator
Full Remote Β· EU Β· Product Β· 6 years of experienceIxilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Senior 2D Animator. Responsibilities: Create high-quality 2D animations for game characters, effects, and...Ixilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Senior 2D Animator.
Responsibilities:- Create high-quality 2D animations for game characters, effects, and UI/game elements using Spine 2D and Adobe After Effects.
- Animate and upgrade existing assets β improving timing, transitions, and visual quality.
- Develop animations from scratch based on concept art and design briefs.
- Optimize animations and assets for performance and smooth integration into the game client.
- Prepare exports (JSON, atlas, sprite sheets) and cooperate with developers during integration.
- Maintain and update internal documentation related to animation workflow, naming conventions, and export processes.
- Participate in animation and art reviews, ensuring stylistic and technical consistency.
- Mentor junior animators and provide feedback to improve overall animation quality.
Required Skills:
- 6+ years of professional experience creating 2D animations for games.
- Strong expertise with Spine 2D (rigging, constraints, skins, events, export).
- Proficient in Adobe After Effects for creating visual effects and motion graphics.
- Confident use of Adobe Photoshop (sprite preparation, cleanup, compositing).
- Ability to create animations for various elements: characters, objects, UI, and effects.
- Understanding of animation principles (timing, squash & stretch, anticipation, easing).
- Experience preparing optimized assets for real-time engines (draw calls, atlas sizes, compression).
- Strong teamwork and communication skills.
- Ability to work independently and meet deadlines.
Preferred Skills:
- Experience in slot games, casual games, or crash games.
- Familiarity with Unity and Spine runtime integration.
- Experience with Adobe Illustrator or vector animation tools.
- Understanding of performance optimization in mobile and HTML5 environments.
- Creative mindset and attention to visual storytelling.
Competencies:
- Creativity & Aesthetic Sense β ability to translate ideas into visually compelling animation.
- Technical Precision β ensuring smooth exports, rig efficiency, and runtime performance.
- Collaboration β communicates clearly, works effectively in cross-functional teams.
- Initiative & Learning Orientation β proactive in finding new techniques and improving workflows.
- Accountability β delivers tasks on time, maintains high quality standards.
Mentorship β shares knowledge and supports less experienced team members.
What we offer:
Rewards & Celebrations:- Quarterly Bonus System
- Team Buildings Compensations
- Memorable Days Financial Benefit
Learning & Development:
- Annual fixed budget for personal learning
- English Language Courses Compensation
Time Off & Leave:
- Paid Annual Leave (Vacation) - 24 working days
- Sick leave - unlimited number of days, fully covered
Wellbeing Support:
- Mental Health Support (Therapy Compensation)
- Holiday Helper Service
Workplace Tools & Assistance:
- Laptop provided by Company (after probation)
Work conditions:
- Remote work from EU
- Flexible 8-hour workday, typically between 9:00 - 18:00 CET
- Five working days, Monday to Friday
- Public holidays observed according to Ukrainian legislation
- Business trips to Bratislava every 3-6 months (company provides compensation of expenses)
At Ixilix, we value transparency, trust, and ownership. We believe that great results come from people who care - about their work, their team, and the impact they create.
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Sounds like you? Letβs connect! Weβre just one click away. -
Β· 14 views Β· 2 applications Β· 3d
2D Animator
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 3 years of experience Β· B2 - Upper IntermediateWe are looking for a 2D Animator to join our team for a long-term project. This role supports casino games development. Required an experienced 2D animator with a passion for art and gaming. The primary duties and responsibilities of the Animator include...We are looking for a 2D Animator to join our team for a long-term project. This role supports casino games development. Required an experienced 2D animator with a passion for art and gaming. The primary duties and responsibilities of the Animator include creating dynamic-looking animations for characters, environments, and special effects. Must be proficient in English and have a good understanding of the 12 animation principles.
Our client is a European software development company working on its gaming platform and online gaming products.
You will be expected to:
- Deliver high-quality animation assets using primarily Spine 2D and the Adobe Creative Cloud Suite of applications
- Have the ability to implement feedback in revisions when necessary
- Provide estimations and time frames for your assigned tasks
- Organize your source file properly to prepare it for optimizations
- Propose alternate solutions to overcome technical or creative hurdles
- Coordinate with illustrators and developers when necessary to ensure efficient deliveries
- Optimize your animation exports to ensure a good balance between image quality, file sizes, and resource consumption
Full-time remote job.
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Β· 28 views Β· 7 applications Β· 2d
Motion desinger to $2500
Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· B1 - IntermediateWe are a creative agency producing high-quality content for international brands. Weβre looking for a talented Motion Designer to join our team and work on a large English-speaking YouTube channel for a well-known US-based company (Tech direction). ...π¬We are a creative agency producing high-quality content for international brands.
Weβre looking for a talented Motion Designer to join our team and work on a large English-speaking YouTube channel for a well-known US-based company (Tech direction).
π― Reference level:
π https://youtu.be/fd93Z-resrE?si=93jbv8MDVToi6FlN
π https://www.instagram.com/reel/DPwKWD8gdQF/?igsh=NTc4MTIwNjQ2YQ==
π§ Requirements:
- Relevant portfolio
- 2+ years of experience in motion design
- English level B1+ (understanding scripts and briefs)
- Ability to start next week
- Full-time availability
- UI animation skills
- Experience working with Figma source files
- Strong sense of timing, rhythm, and dynamic editing
πΌ Conditions:
- Remote position
- Salary: $2000β2500 / month (depending on experience and skill level)
- Long-term project, stable workload, and a professional team
π© To apply, please send:
- A link to your portfolio / showreel
- A short note about your experience and why youβd be a great fit
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Β· 13 views Β· 1 application Β· 2d
Animator
Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· A2 - ElementaryWe are an international iGaming company creating modern slot games and innovative gaming products. Due to our rapid growth, we are looking for a talented Animator with proven iGaming experience to join our team and help bring our games to life for players...We are an international iGaming company creating modern slot games and innovative gaming products. Due to our rapid growth, we are looking for a talented Animator with proven iGaming experience to join our team and help bring our games to life for players worldwide.
Responsibilities:
- Create high-quality 2D/3D animations for slot games (symbols, characters, interface, special effects).
- Work with visual effects and motion design tailored for gaming products.
- Collaborate closely with game designers, artists, and developers.
- Contribute to the development of new slots and the improvement of existing products.
Requirements:
- Proven experience as an Animator in the iGaming industry (slots, casino games is a must).
- Proficiency in Spine / After Effects / Unity / Adobe Animate or similar tools.
- Solid understanding of slot animation specifics (looped motions, bonus effects, visual enhancements).
Creativity, attention to detail, and strong teamwork skills.
What We Offer:
- Flexible, remote-friendly work environment.
- Formal employment with paid sick leave (7 days/year) and annual vacation (21 days/year).
- A collaborative and innovative team culture where your ideas matter.
- The opportunity to shape high-performing games in a growing company.
- Personal attention and support for every team member.
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Β· 12 views Β· 3 applications Β· 3d
Senior 2D Animator (Slots, Spine)
Worldwide Β· Product Β· 5 years of experience Β· B1 - IntermediateΠ£ NeverEnding ΠΌΠΈ Π²ΡΡΠΈΠΌΠΎ, ΡΠΎ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ β ΡΠ΅ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«ΡΡΡ Β». Π¦Π΅ Π²ΡΠ΄ΡΡΡΡΡ, ΡΠΊΠ΅ ΠΎΠΆΠΈΠ²Π»ΡΡ ΡΠΈΠΌΠ²ΠΎΠ»ΠΈ, ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠΎΠ³ΠΈ. Π¦Π΅ ΠΌΠ°Π³ΡΡ, ΡΠΊΠ° Π·ΠΌΡΡΡΡ Π³ΡΠ°Π²ΡΡ Π·Π°Π»ΠΈΡΠ°ΡΠΈΡΡ Ρ Π³ΡΡ. ΠΠ°ΡΠ°Π· ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Senior 2D Animator (Slots, Spine), ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ Π½Π°ΠΌ...Π£ NeverEnding ΠΌΠΈ Π²ΡΡΠΈΠΌΠΎ, ΡΠΎ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ β ΡΠ΅ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«ΡΡΡ Β». Π¦Π΅ Π²ΡΠ΄ΡΡΡΡΡ, ΡΠΊΠ΅ ΠΎΠΆΠΈΠ²Π»ΡΡ ΡΠΈΠΌΠ²ΠΎΠ»ΠΈ, ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠΎΠ³ΠΈ. Π¦Π΅ ΠΌΠ°Π³ΡΡ, ΡΠΊΠ° Π·ΠΌΡΡΡΡ Π³ΡΠ°Π²ΡΡ Π·Π°Π»ΠΈΡΠ°ΡΠΈΡΡ Ρ Π³ΡΡ.
ΠΠ°ΡΠ°Π· ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Senior 2D Animator (Slots, Spine), ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ Π½Π°ΠΌ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΎΠΉ ΡΠ°ΠΌΠΈΠΉ Π²Π°Ρ-Π΅ΡΠ΅ΠΊΡ, Π²ΠΈΠ·Π½Π°ΡΠ°ΡΠΈ ΡΡΠ°Π½Π΄Π°ΡΡΠΈ ΡΠΊΠΎΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° ΠΏΠ΅ΡΠ΅Π΄Π°Π²Π°ΡΠΈ Π³ΡΠ°Π²ΡΡΠΌ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π΅ΠΌΠΎΡΡΡ ΡΠ΅ΡΠ΅Π· ΡΡΡ .
ΠΠ°ΠΌ Π±ΡΠ΄Π΅ Π΄ΠΎΠ²ΡΡΠ΅Π½ΠΎ ΡΠ΅ΡΡΠ΅ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎΡΠ²ΡΠ΄Ρ β ΡΡΡ Ρ Π΄ΠΈΠ½Π°ΠΌΡΠΊΡ Π½Π°ΡΠΈΡ ΡΠ»ΠΎΡΡΠ².
Π©ΠΎ ΡΠΎΠ±ΠΈΡΠΈ:
β’ Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΉ ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΡΠΈΠΌΠ²ΠΎΠ»ΡΠ², Π²ΠΈΠ³ΡΠ°ΡΠ½ΠΈΡ ΠΏΠΎΡΠ»ΡΠ΄ΠΎΠ²Π½ΠΎΡΡΠ΅ΠΉ.
β’ ΠΠΎΠ»ΠΎΠ΄ΡΡΠΈ ΡΠ° ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΠΉ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ - Π²ΡΠ΄ ΡΠ΄Π΅Ρ Π΄ΠΎ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ.
β’ ΠΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ Spine Ρ Adobe After Effects Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΎΠΏΠΎΠ²ΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ ΡΠ° motion graphics.
β’ Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ ΠΉ Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ Π΄Π»Ρ Π²ΡΡΠ»Π΅Π½Π½Ρ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠ³ΠΎ Π±Π°ΡΠ΅Π½Π½Ρ.
β’ ΠΠ΅Π½ΡΠΎΡΠΈΡΠΈ ΡΠ½ΡΠΈΡ Π°Π½ΡΠΌΠ°ΡΠΎΡΡΠ², ΡΠΎΡΠΌΡΠ²Π°ΡΠΈ ΠΉ ΠΏΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ ΡΡΠ°Π½Π΄Π°ΡΡΠΈ ΡΠΊΠΎΡΡΡ.
β’ ΠΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΡΡΡΠ², Π²ΡΠ°Ρ ΠΎΠ²ΡΡΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Π½Ρ.
β’ ΠΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΡ ΡΠΊΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ Π½Π° Π²ΡΡΡ Π΅ΡΠ°ΠΏΠ°Ρ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ΅Π½Ρ.ΠΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ:
β’ 5+ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ Π² 2D-Π°Π½ΡΠΌΠ°ΡΡΡ (Π±Π°ΠΆΠ°Π½ΠΎ Ρ ΡΠ»ΠΎΡΠ°Ρ / iGaming ΡΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΡΠ°Ρ ).
β’ ΠΠΊΡΠΏΠ΅ΡΡ Ρ Spine (rigging, skinning, mesh deformation).
β’ ΠΠΊΡΠΏΠ΅ΡΡ Ρ Adobe After Effects (VFX, motion graphics).
β’ ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΡΡΠ·Π½ΠΈΡ ΡΡΠΈΠ»ΡΡ - Π²ΡΠ΄ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎ ΠΌΡΠ»ΡΡΡΡΠ½ΠΎΠ³ΠΎ.
β’ Π‘ΠΈΠ»ΡΠ½Π΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π· ΠΏΡΠΈΠΊΠ»Π°Π΄Π°ΠΌΠΈ ΠΆΠΈΠ²ΠΎΡ, ΠΏΠ΅ΡΠ΅ΠΊΠΎΠ½Π»ΠΈΠ²ΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° Π΅ΡΠ΅ΠΊΡΡΠ².
β’ ΠΠ½Π³Π»ΡΠΉΡΡΠΊΠ° Π½Π° ΡΡΠ²Π½Ρ B1βB2.
β’ ΠΠΎΠ½ΡΡ: Π·Π½Π°Π½Π½Ρ ΡΠΈΠ½ΠΊΡ ΡΠ»ΠΎΡΡΠ² ΡΠ° Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Ρ.ΠΡΠΎΠ±ΠΈΡΡΡ ΡΠΊΠΎΡΡΡ:
β’ ΠΡΠ·ΡΠΎΠ½Π΅Ρ Ρ ΡΡΡ Π°Ρ : Π±Π°ΡΠΈΡΡ Π½Π΅ ΡΡΠ»ΡΠΊΠΈ ΠΊΠ°Π΄ΡΠΈ, Π° ΠΉ ΡΡΡΠΎΡΡΡ Π·Π° Π½ΠΈΠΌΠΈ.
β’ Π‘ΡΡΡΠΊΡΡΡΠΎΠ²Π°Π½ΠΈΠΉ Ρ ΠΏΡΠΎΡΠ΅ΡΠ°Ρ , ΡΠ²Π°ΠΆΠ½ΠΈΠΉ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ.
β’ ΠΡΠ΄ΠΊΡΠΈΡΠΈΠΉ Π΄ΠΎ ΡΡΠ΄Π±Π΅ΠΊΡ ΠΉ Π³ΠΎΡΠΎΠ²ΠΈΠΉ Π΄ΡΠ»ΠΈΡΠΈΡΡ Π·Π½Π°Π½Π½ΡΠΌΠΈ.
β’ Π’ΠΎΠΉ, Ρ ΡΠΎ Π»ΡΠ±ΠΈΡΡ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π΅ΠΌΠΎΡΡΡ, Π° Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«Π°Π½ΡΠΌΠ°ΡΡΡΒ».Π§ΠΎΠΌΡ NeverEnding?
β’ ΠΠΈ ΡΠΎΡΠΌΡΠ²Π°ΡΠΈΠΌΠ΅ΡΠ΅ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΡΠΈΠ»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ Π² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΡΠ»ΡΠΊΠΈ Π½Π°ΡΠΎΠ΄ΠΆΡΡΡΡΡΡ.
β’ ΠΠΎΠ²Π½Π° ΡΠ²ΠΎΠ±ΠΎΠ΄Π° Ρ ΡΠ²ΠΎΡΡΠΎΡΡΡ ΠΉ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΠ°Ρ - Π±Π΅Π· Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ.
β’ Π ΠΎΠ±ΠΎΡΠ° ΠΏΠ»ΡΡ-ΠΎ-ΠΏΠ»ΡΡ ΡΠ· ΡΠ°ΡΠ½Π΄Π΅ΡΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ.
β’ ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Π°Π½ΡΠΌΠ°ΡΡΡ, Π° Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ Π°ΠΉΠ΄Π΅Π½ΡΠΈΠΊΡ, ΡΠΊΠ° Π·Π°ΠΏΠ°ΠΌβΡΡΠΎΠ²ΡΡΡΡΡΡ.
β’ ΠΠΌΠ±ΡΡΠ½Π° ΠΊΠΎΠΌΠ°Π½Π΄Π° Π· ΡΡΠ½Π°Π½ΡΡΠ²Π°Π½Π½ΡΠΌ Ρ ΡΡΡΠΊΠΈΠΌ ΠΏΠ»Π°Π½ΠΎΠΌ ΡΠΎΡΡΡ.π Remote / Hybrid / Office β Π·Π° Π΄ΠΎΠΌΠΎΠ²Π»Π΅Π½ΡΡΡΡ
π ΠΠΎΠ²Π½Π° Π·Π°ΠΉΠ½ΡΡΡΡΡΡ | 40 Π³ΠΎΠ΄/ΡΠΈΠΆΠ΄Π΅Π½Ρ | Π³ΡΠ°ΡΡΠΊ 5/2
π° ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Π° Π·Π°ΡΠΏΠ»Π°ΡΠ° - ΠΎΠ±Π³ΠΎΠ²ΠΎΡΡΡΡΡΡΡΠ₯ΠΎΡΠ΅Ρ ΠΎΠΆΠΈΠ²Π»ΡΡΠΈ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ "Π½Π΅ Π²ΡΠ΄ΠΏΡΡΠΊΠ°Ρ"?
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Π’ΠΎΠ΄Ρ NeverEnding - ΡΠ²ΠΎΡ ΠΌΡΡΡΠ΅. -
Β· 40 views Β· 3 applications Β· 9d
2D Animator (Rive) / Title to $3000
Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· B1 - IntermediateΠ¨ΡΠΊΠ°ΡΠΌΠΎ 2D Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π² 6037 Π΄ΠΎ Π½Π°ΡΠΎΠ³ΠΎ ΠΏΡΠΎΠ΄ΡΠΊΡΡ TITLE β #1 ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ Π΄Π»Ρ ΡΠΎΠΏΡΠ½Π³Ρ Π· ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΈΠΌ ΡΡΠΈΠ»ΡΡΡΠΎΠΌ, ΡΠΊΠΎΡ Π²ΠΆΠ΅ ΡΠΊΠΎΡΠΈΡΡΠ°Π»ΠΈΡΡ ΠΌΡΠ»ΡΠΉΠΎΠ½ΠΈ ΠΆΡΠ½ΠΎΠΊ Π· ΡΡΡΠΎΠ³ΠΎ ΡΠ²ΡΡΡ. Π’Π°ΠΊ, ΠΌΠΈ ΡΠΎΠ±ΠΈΠΌΠΎ ΠΆΡΠ½ΠΎΠΊ ΡΡΠΈΠ»ΡΠ½ΡΡΠΈΠΌΠΈ ΡΠ° ΡΠ°ΡΠ»ΠΈΠ²ΡΡΠΈΠΌΠΈ! ΠΠΈ ΡΠΎΠ·ΡΠΎΠ±ΠΈΠ»ΠΈ ΠΏΡΠΎΠ΄ΡΠΊΡ ΡΠ° Π°ΠΊΡΠΈΠ²Π½ΠΎ ΠΉΠΎΠ³ΠΎ...Π¨ΡΠΊΠ°ΡΠΌΠΎ 2D Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π² 6037 Π΄ΠΎ Π½Π°ΡΠΎΠ³ΠΎ ΠΏΡΠΎΠ΄ΡΠΊΡΡ TITLE β #1 ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ Π΄Π»Ρ ΡΠΎΠΏΡΠ½Π³Ρ Π· ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΈΠΌ ΡΡΠΈΠ»ΡΡΡΠΎΠΌ, ΡΠΊΠΎΡ Π²ΠΆΠ΅ ΡΠΊΠΎΡΠΈΡΡΠ°Π»ΠΈΡΡ ΠΌΡΠ»ΡΠΉΠΎΠ½ΠΈ ΠΆΡΠ½ΠΎΠΊ Π· ΡΡΡΠΎΠ³ΠΎ ΡΠ²ΡΡΡ. Π’Π°ΠΊ, ΠΌΠΈ ΡΠΎΠ±ΠΈΠΌΠΎ ΠΆΡΠ½ΠΎΠΊ ΡΡΠΈΠ»ΡΠ½ΡΡΠΈΠΌΠΈ ΡΠ° ΡΠ°ΡΠ»ΠΈΠ²ΡΡΠΈΠΌΠΈ!
ΠΠΈ ΡΠΎΠ·ΡΠΎΠ±ΠΈΠ»ΠΈ ΠΏΡΠΎΠ΄ΡΠΊΡ ΡΠ° Π°ΠΊΡΠΈΠ²Π½ΠΎ ΠΉΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΌΠΎ. ΠΠ°Π²Π΄ΡΠΊΠΈ ΡΠ½ΡΠ΅Π³ΡΠΎΠ²Π°Π½ΡΠΉ ΡΠΈΡΡΠ΅ΠΌΡ ΠΊΠΎΠ½ΡΡΠ»ΡΡΠ°ΡΡΠΉ Π· ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΈΠΌΠΈ ΡΡΠΈΠ»ΡΡΡΠ°ΠΌΠΈ, Π½Π°Ρ Π·Π°ΡΡΠΎΡΡΠ½ΠΎΠΊ Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°Ρ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΠ°ΠΌ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ½ΡΠΊΠ°Π»ΡΠ½Ρ ΡΠ° ΡΡΠΈΠ»ΡΠ½Ρ ΠΎΠ±ΡΠ°Π·ΠΈ, Π²ΡΠ°Ρ ΠΎΠ²ΡΡΡΠΈ ΡΡ Π½Ρ ΠΎΡΠΎΠ±ΠΈΡΡΡ Π²ΠΏΠΎΠ΄ΠΎΠ±Π°Π½Π½Ρ.
ΠΠ΅ΡΠ΅Π²Π°Π³ΠΈ ΠΏΠΎΠ·ΠΈΡΡΡ:
- ΠΠΊΡΠΈΠ²Π½Π° ΡΡΠ°ΡΡΡ Ρ ΡΠΎΠ·Π²ΠΈΡΠΊΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡ: Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ Π±ΡΠ΄ΡΡΡ Π½Π°ΠΏΡΡΠΌΡ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈΠΌΡΡΡ Π½Π° ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠΊΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΠΌΡΠ»ΡΠΉΠΎΠ½Π½ΠΎΡ Π°ΡΠ΄ΠΈΡΠΎΡΡΡ.
- ΠΡΠΎΡΡΡΡ Π΄Π»Ρ ΡΠ²ΠΎΡΡΠΎΡΡΡ ΡΠ° Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΡΠ²: ΠΌΠΈ Π΄Π°ΡΠΌΠΎ ΡΠ΅ΡΡΡΡΠΈ Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Ρ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ Π½Π°ΠΉΡΠΌΡΠ»ΠΈΠ²ΡΡΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ ΡΠ° ΠΌΡΠΊΡΠΎ-ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΡΠΉ Π·Π°ΡΠ½ΠΎΠ²Π°Π½ΠΈΡ Π½Π° ΡΡΠ΅Π½Π΄Π°Ρ Ρ ΡΠ²ΠΎΡΡ Π³ΡΠΏΠΎΡΠ΅Π·Π°Ρ .
Π―ΠΊΠΈΠΌΠΈ Π±ΡΠ΄ΡΡΡ ΡΠ²ΠΎΡ ΠΎΡΠ½ΠΎΠ²Π½Ρ Π·Π°Π΄Π°ΡΡ:
- ΠΠ½ΡΠΌΠ°ΡΡΡ Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ² ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΡ iOS Π·Π°ΡΡΠΎΡΡΠ½ΠΊΡ ΡΠ° Π²Π΅Π±ΡΠ°ΠΉΡΡΠ² Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ RIVE.
- Π£ΡΠ°ΡΡΡ Π² ΡΠΎΠ·ΡΠΎΠ±ΡΡ ΡΠ΄Π΅ΠΉ Ρ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΠΉ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΠΉ Π½ΠΎΠ²ΠΈΡ ΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ².
- ΠΡΠΎΠ°ΠΊΡΠΈΠ²Π½Π° ΡΠ° Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½Π° Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²ΠΈΠΌΠΈ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ.
- ΠΠ½Π°Π»ΡΠ· Π²ΠΏΠ»ΠΈΠ²Ρ Π°Π½ΡΠΌΠ°ΡΡΠΉ, Π±ΡΠ΄ΡΠ²Π°Π½Π½Ρ Π³ΡΠΏΠΎΡΠ΅Π· Π½Π° ΡΡ ΡΡΠ΅ΡΠ°ΡΠΈΠ²Π½Π΅ ΠΏΠΎΠΊΡΠ°ΡΠ΅Π½Π½Ρ Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ Π΄Π°Π½ΠΈΡ .
Π©ΠΎ Π΄Π»Ρ Π½Π°Ρ Π²Π°ΠΆΠ»ΠΈΠ²ΠΎ:
- ΠΡΠ΄ 6+ ΠΌΡΡΡΡΡΠ² ΡΠΎΠ±ΠΎΡΠΈ Π· RIVE.
- ΠΡΠ΄ 2-Ρ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ Π°Π½ΡΠΌΠ°ΡΡΠΉ ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΡΠ² Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ After Effects, Spine Π°Π±ΠΎ Animate.
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Figma.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Π°Π½ΡΠΌΠ°ΡΡΡ, ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡΡΡ, ΡΠΈΡΠΌΡ ΡΠ° Π΄ΠΈΠ½Π°ΠΌΡΠΊΠΈ.
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ Π΄Π»Ρ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠΈ ΠΏΠ΅ΡΡΠΎΡΠΌΠ°Π½ΡΡ Π·Π°ΡΡΠΎΡΡΠ½ΠΊΡΠ² ΡΠ° Π²Π΅Π±ΠΏΠ»Π°ΡΡΠΎΡΠΌ.
- ΠΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ ΡΠ° Π³ΠΎΡΠΎΠ²Π½ΡΡΡΡ ΠΏΡΠΈΠΉΠΌΠ°ΡΠΈ ΡΡΡΠ΅Π½Π½Ρ, Π° ΡΠ°ΠΊΠΎΠΆ Π½Π°Π΄Π°Π²Π°ΡΠΈ Ρ ΠΏΡΠΈΠΉΠΌΠ°ΡΠΈ ΡΡΠ΄Π±Π΅ΠΊ.
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- ΠΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ, Π° ΡΠ°ΠΌΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΎΠ³ΠΎ Π½Π°Π²ΡΡΠΎ ΡΡΠ²ΠΎΡΡΡΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ Ρ ΡΠΊ Π²ΠΎΠ½Π° Π±ΡΠ΄Π΅ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ.
ΠΡΠΎΡΠ΅Ρ Π½Π°ΠΉΠΌΡ: Π’Π΅ΡΡΠΎΠ²Π΅ Π·Π°Π²Π΄Π°Π½Π½Ρ β Π’Π΅Ρ Π½ΡΡΠ½Π΅ ΡΠ½ΡΠ΅ΡΠ²ΚΌΡ β ΠΡΠ΅Ρ.
ΠΡΠΎ Π½Π°Ρ:
6037 β Π²Π΅Π½ΡΡΡΠ½Π΅ ΠΏΠ°ΡΡΠ½Π΅ΡΡΡΠ²ΠΎ, ΡΠΎ ΡΠ½Π²Π΅ΡΡΡΡ Π² ΠΏΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²Π½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π½Π° ΡΠ°Π½Π½ΡΡ Π΅ΡΠ°ΠΏΠ°Ρ Ρ ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΡΡ ΡΡ Π½Π° ΠΏΡΠ°ΡΡΡΡΡ ΡΡΡΠΉΠΊΡ Π±ΡΠ·Π½Π΅ΡΠΈ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ Π²Π»Π°ΡΠ½ΠΎΡ ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³ΠΎΠ²ΠΎΡ, Π°Π½Π°Π»ΡΡΠΈΡΠ½ΠΎΡ ΡΠ° ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½ΠΎΡ Π΅ΠΊΡΠΏΠ΅ΡΡΠΈΠ·ΠΈ.
ΠΠ°ΡΠ° ΠΌΡΡΡΡ β ΡΡΠ°Π½ΡΡΠΎΡΠΌΡΠ²Π°ΡΠΈ Π£ΠΊΡΠ°ΡΠ½Ρ Π· Π°ΡΡΡΠΎΡΡ-Ρ Π°Π±Ρ Π½Π° Π΄Π΅ΡΠΆΠ°Π²Ρ-ΠΏΡΠΎΠ΄ΡΠΊΡ, ΡΡΠ²ΠΎΡΠΈΠ²ΡΠΈ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ, ΡΠΊΠΈΠΌ ΠΊΠΎΡΠΈΡΡΡΡΡΡΡΡ 1 ΠΌΡΠ»ΡΡΡΠ΄ Π»ΡΠ΄Π΅ΠΉ Ρ ΡΠ²ΡΡΡ.
ΠΠ°ΡΡ ΡΡΠ½Π½ΠΎΡΡΡ:
- ΠΠΏΡΠΈΠΌΡΠ·ΠΌ. ΠΠΈ ΠΆΠΈΠ²Π΅ΠΌΠΎ, ΡΠΎΠ± Π±ΡΡΠΈ ΡΠ°ΡΠ»ΠΈΠ²ΠΈΠΌ Ρ Π·Π½Π°ΡΠΌΠΎ, ΡΠΎ ΠΏΡΠΎΠ²Π°Π» Π±ΡΠ»ΡΡΠΎΡΡΡ ΡΠΏΡΠΎΠ± β ΡΠ΄ΠΈΠ½ΠΈΠΉ ΡΠ»ΡΡ Π΄ΠΎ ΡΡΠ»Ρ.
- ΠΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ. ΠΠΈ ΡΡΠ°Π²ΠΈΠΌΠΎΡΡ Π΄ΠΎ Π±ΡΠ·Π½Π΅ΡΡ, ΡΠΊ Π΄ΠΎ Π²Π»Π°ΡΠ½ΠΎΠ³ΠΎ, ΡΠ° ΠΏΡΠΈΠΉΠΌΠ°ΡΠΌΠΎ ΠΉ ΠΎΡΡΠ½ΡΡΠΌΠΎ ΡΡΡΠ΅Π½Π½Ρ Π² ΡΠ°ΠΊΡΠΉ ΠΏΠ°ΡΠ°Π΄ΠΈΠ³ΠΌΡ.
- Π Π΅ΡΠ΅Π»ΡΠ½ΡΡΡΡ. ΠΠΈ Π½Π΅ Π·Π½Π°ΡΠΌΠΎ Π°Π±ΡΠΎΠ»ΡΡΠ½ΠΎΡ Π±ΡΠ»ΡΡΠΎΡΡΡ ΡΠ΅ΡΠ΅ΠΉ, Π°Π»Π΅ ΠΌΠ°ΡΠΌΠΎ Π΅Π½Π΅ΡΠ³ΡΡ Ρ ΡΠ΅ΡΠΏΡΠ½Π½Ρ Π΄ΠΎΡΠΊΠΎΠ½Π°Π»ΡΠ½ΠΎ ΡΠΎΠ·ΡΠ±ΡΠ°ΡΠΈΡΡ Π² Π΄Π΅ΠΊΡΠ»ΡΠΊΠΎΡ .
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Β· 18 views Β· 4 applications Β· 4d
2D Animation
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· B2 - Upper Intermediate2D Animator (Match-3) ΠΡΠΈΠ²ΡΡ, Π³Π°ΡΠ½ΠΎΠ³ΠΎ Π½Π°ΡΡΡΠΎΡ ΡΡΡΠΌ, Ρ ΡΠΎ ΡΠΈΡΠ°Ρ ΡΡ ΡΡΠ΄ΠΊΠΈ! ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ Ρ ΠΏΠΎΡΡΠΊΡ 2D ΠΠ½ΡΠΌΠ°ΡΠΎΡ-Π° Π΄ΠΎ ΡΠ΅Π±Π΅ Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ³ΡΠΎΠ²ΠΎΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ, ΡΠΊΠ° ΡΠΊΠ»Π°Π΄Π°ΡΡΡΡΡ Π· 25-ΠΈ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ², Ρ ΠΏΡΠ°ΡΡΡ Π½Π°Π΄ Π½ΠΎΠ²ΠΈΠΌ match-3 ΠΏΡΠΎΡΠΊΡΠΎΠΌ. ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ freelance ΡΠΎΡΠΌΠ°Ρ...2D Animator (Match-3)
ΠΡΠΈΠ²ΡΡ, Π³Π°ΡΠ½ΠΎΠ³ΠΎ Π½Π°ΡΡΡΠΎΡ ΡΡΡΠΌ, Ρ ΡΠΎ ΡΠΈΡΠ°Ρ ΡΡ ΡΡΠ΄ΠΊΠΈ!ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ Ρ ΠΏΠΎΡΡΠΊΡ 2D ΠΠ½ΡΠΌΠ°ΡΠΎΡ-Π° Π΄ΠΎ ΡΠ΅Π±Π΅ Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ³ΡΠΎΠ²ΠΎΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ, ΡΠΊΠ° ΡΠΊΠ»Π°Π΄Π°ΡΡΡΡΡ Π· 25-ΠΈ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ², Ρ ΠΏΡΠ°ΡΡΡ Π½Π°Π΄ Π½ΠΎΠ²ΠΈΠΌ match-3 ΠΏΡΠΎΡΠΊΡΠΎΠΌ. ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ freelance ΡΠΎΡΠΌΠ°Ρ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ. ΠΡΠ΄ΠΊΡΠΈΡΡΡ ΠΏΠΎΠ·ΠΈΡΡΡ Π·ΡΠΌΠΎΠ²Π»Π΅Π½Π΅ Π·ΡΠΎΡΡΠ°Π½Π½ΡΠΌ ΠΊΡΠ»ΡΠΊΠΎΡΡΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ².
Π£ Mind Studios Games Π½Π°ΡΠ° ΠΎΡΠ½ΠΎΠ²Π½Π° ΠΌΠ΅ΡΠ° β ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ³ΡΠΈ, ΡΠΊΡ Π²ΠΈΠ³Π»ΡΠ΄Π°ΡΡΡ Ρ Π²ΡΠ΄ΡΡΠ²Π°ΡΡΡΡΡ ΡΡΡΠ°ΡΠ½ΠΎ, Π·ΡΡΡΠ½ΠΎ ΡΠ° Π΅ΡΡΠ΅ΡΠΈΡΠ½ΠΎ.
Π’Π΅Π·ΠΈΡΠ½ΠΎ ΠΏΡΠΎ Π½Π°Ρ:β ΠΌΠΈ Π½Π° ΡΠΈΠ½ΠΊΡ Π²ΠΆΠ΅ 12 ΡΠΎΠΊΡΠ²;
β Π½Π°ΡΡ ΠΎΡΡΡΠΈ Π·Π½Π°Ρ ΠΎΠ΄ΡΡΡΡΡ Π² ΠΠ½ΡΠΏΡΡ, ΠΠΈΡΠ²Ρ ΡΠ° ΠΡΠ΄Π½Ρ;
β ΠΌΠΈ Π·ΡΠΎΡΡΠ°ΡΡΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, Π½Π°ΡΠ°Π·Ρ Π² Π½Π°Ρ ΠΏΡΠ°ΡΡΡ ΠΏΠΎΠ½Π°Π΄ 90 ΠΊΡΡΡΠΈΡ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ²;
β ΠΌΠΈ ΡΡΠ²ΠΎΡΡΡΠΌΠΎ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π· Π½ΡΠ»Ρ, Π±Π΅Π· Π·Π°ΡΡΠ°ΡΡΠ»ΠΎΠ³ΠΎ ΠΊΠΎΠ΄Ρ!
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
β ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ core-Π³Π΅ΠΉΠΌΠΏΠ»Π΅Ρ match-3: ΡΡΡ ΡΠ°ΠΉΠ»ΠΎΠ², ΠΌΠ°ΡΡΡ, ΠΊΠΎΠΌΠ±ΡΠ½Π°ΡΡΡ, ΠΊΠ°ΡΠΊΠ°Π΄ΠΈ, Π±ΠΎΠ½ΡΡΠΈ, ΠΏΡΠ΄ΡΠΈΠ²ΠΈ;
β ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π½Π°Π΄ Π°Π½ΡΠΌΠΎΠ²Π°Π½ΠΈΠΌΠΈ Π΅ΡΠ΅ΠΊΡΠ°ΠΌΠΈ Π΄Π»Ρ UI: ΠΊΠ½ΠΎΠΏΠΊΠΈ, ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄ΠΈ ΠΌΡΠΆ Π΅ΠΊΡΠ°Π½Π°ΠΌΠΈ, pop-upβΠΈ, Π·Π°Π²Π΅ΡΡΠ΅Π½Π½Ρ ΡΡΠ²Π½Ρ, ΠΏΡΠΎΠ³ΡΠ΅Ρ;β Π°Π½ΡΠΌΡΠ²Π°ΡΠΈ Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ ΠΏΠΎΠ΄ΡΡ ΡΠ° ΡΠ²Π΅Π½ΡΠΈ Ρ Π³ΡΡ: Π½ΠΎΠ²Ρ ΡΠ΅ΠΆΠΈΠΌΠΈ, ΡΠΈΠΌΡΠ°ΡΠΎΠ²Ρ ΠΏΠΎΠ΄ΡΡ, Π΅ΠΊΡΠ°Π½Π½Ρ ΡΡΡΡ, Π½Π°Π³ΠΎΡΠΎΠ΄ΠΈ Π·Π° Π°ΠΊΡΠΈΠ²Π½ΡΡΡΡ ΡΠΎΡΠΎ;
β Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°ΡΠΈ Π·ΡΠΎΠ±ΠΈΡΠΈ Π³ΡΡ ΠΌΠ°ΠΊΡΠΈΠΌΠ°Π»ΡΠ½ΠΎ "ΡΠΎΠΊΠΎΠ²ΠΈΡΠΎΡ": ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΡΠ΄Π΅Ρ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΠΉ, ΡΠΊΡ Π·Π±ΡΠ»ΡΡΡΡΡΡ Π·Π°Π΄ΠΎΠ²ΠΎΠ»Π΅Π½Π½Ρ Π²ΡΠ΄ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ;
β ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ, ΡΠ΅ΡΡΡΠ²Π°ΡΠΈ ΡΡΠ΅ΡΠ°ΡΠΈΠ²Π½ΠΎ, ΡΡΡΠ½ΠΎ ΠΏΡΠ°ΡΡΡΡΠΈ Π· ΠΏΡΠΎΠ΄Π°ΠΊΡ-ΠΌΠ΅Π½Π΅Π΄ΠΆΠ΅ΡΠΎΠΌ, Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠΎΠΌ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΎΡ.
Π£ Π½Π°Ρ Π±ΡΠ΄Π΅ ΠΏΠΎΠ²Π½ΠΈΠΉ match, ΡΠΊΡΠΎ Ρ ΡΠ΅Π±Π΅:
β Π²ΡΠ΄ 2 ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ;
β Π³Π»ΠΈΠ±ΠΎΠΊΡ Π·Π½Π°Π½Π½Ρ Spine (ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎ After Effects, Unity Animator Π°Π±ΠΎ ΡΠ½ΡΡ 2D ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΈ);
β Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· match-3 ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΠΌΠΈ ΡΠ³ΡΠ°ΠΌΠΈ;
β Ρ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΊ Π·ΡΠΎΠ±ΠΈΡΠΈ βΠ²ΠΈΠ±ΡΡ ΠΎΠ²ΠΈΠΉβ ΡΡΠ΄Π±Π΅ΠΊ β Π΅ΡΠ΅ΠΊΡΠΈ, ΡΠΊΡ Ρ ΠΎΡΠ΅ΡΡΡΡ Π±Π°ΡΠΈΡΠΈ Π·Π½ΠΎΠ²Ρ Ρ Π·Π½ΠΎΠ²Ρ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
β Π΄ΠΎΡΠ²ΡΠ΄ Π· VFX/Particle Systems;
β ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ UX-Π°Π½ΡΠΌΠ°ΡΡΡ;
β ΡΠΎΠ±ΠΎΡΠ° Π· Unity ΡΠ° ΡΠ³ΡΠΎΠ²ΠΈΠΌΠΈ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½Π°ΠΌΠΈ.
Π―ΠΊ ΠΌΠΈ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΠΌΠΎ Π· ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°ΠΌΠΈ:
1-ΠΉ Π΅ΡΠ°ΠΏ: Π½Π°Ρ Talent Acquisition Specialist ΡΡΠΎΡΠ½ΠΈΡΡ Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²Ρ ΡΠ½ΡΠΎΡΠΌΠ°ΡΡΡ Ρ Π»ΠΈΡΡΡΠ²Π°Π½Π½Ρ;
2-ΠΉ Π΅ΡΠ°ΠΏ: ΠΎΠ½Π»Π°ΠΉΠ½ ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ Π· Lead-ΠΎΠΌ (Π΄ΠΎ 90 Ρ Π²ΠΈΠ»ΠΈΠ½);
3-ΠΉ Π΅ΡΠ°ΠΏ: offer.
Π―ΠΊΡΠΎ ΡΡΠ°Π²ΡΡ match β ΠΌΠΈ Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ ΠΏΠΎΡΠΏΡΠ»ΠΊΡΠ²Π°ΡΠΈΡΡ Π΄Π΅ΡΠ°Π»ΡΠ½ΡΡΠ΅ π
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Β· 9 views Β· 1 application Β· 4d
2D Animator
Full Remote Β· Ukraine Β· Product Β· 2 years of experience Β· IntermediateTurbo Stars β is a multi-product iGaming ecosystem created to provide fast, high-quality solutions for partners who want to open gaming platforms with hyped instant games and customizable sportsbook. Three of our stars β Turbo Games, Turbo Sportsbook and... Turbo StarsΒ β is a multi-product iGaming ecosystem created to provide fast, high-quality solutions for partners who want to open gaming platforms with hyped instant games and customizable sportsbook. Three of our stars β Turbo Games, Turbo Sportsbook and Turbo Platform combine over 5 years of experience in the iGaming sphere β
Β Responsibilities:
- Design and create high-quality 2D animations for slot games, including symbols, characters, backgrounds, and UI elements.
- Implement animations using Spine and tweening techniques to ensure seamless integration and smooth performance.
- Collaborate with game designers, artists, and developers to ensure animations align with the gameβs style and mechanics.
- Create engaging visual effects that enhance gameplay and boost player engagement.
- Optimize animations for mobile devices to maintain high performance across various platforms.
- Maintain consistency in animation style and quality across multiple projects.
- Stay updated with the latest trends in animation and slot game visuals.
Requirements:
- Minimum 2 years of experience in animating slot gamesΒ or similar casual/mobile games.
- Proficient in Spine for 2D skeletal animation and familiar with tweening techniques for smooth transitions and effects.
- Strong understanding of animation principles, including timing, spacing, and easing.
- Ability to create smooth, dynamic animations that enhance the gameplay experience.
- Excellent attention to detail and ability to work within technical constraints.
- Strong communication skills and the ability to collaborate effectively in a team environment.
- Fluency in Russian or Ukrainian
Bonus Skills:
- Knowledge of additional animation software such as After Effects.
- Familiarity with AI tools for automating parts of the animation process.
- Basic understanding of 3D animation workflows.
What weΒ offer:
π§ββ WorkβLife Balance
Even inΒ challenging times, weβve built anΒ environment where itβs pleasant toΒ work and grow. Youβll find aΒ balance between work and rest, and feel what itβs like toΒ beΒ part ofΒ aΒ team that truly values you.
π» Work Format
βΒ Choose where and how you workΒ β from home, the office, orΒ anywhere inΒ the world
βΒ Flexible scheduleΒ β weΒ respect your personal rhythm
π Atmosphere &Β Development
βΒ Gifts, raffles, training, team-building events, and corporate partiesΒ β itβs never boring withΒ us!
βΒ Internal training, mentoring, and access toΒ courses
βΒ Career growth without bureaucracy
π Vacation &Β Sick Leave
βΒ 20Β working days ofΒ paid annual vacation
βΒ 100% paid sick leave with noΒ bureaucracy
π WhyΒ us?
IfΒ youβre looking for aΒ friendly and ambitious product company that:
βΒ Uses modern technologies
βΒ Values initiative and independence
βΒ IsΒ committed toΒ continuous growth ofΒ both the team and the product
Then weβre waiting for you π€
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