Jobs
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Β· 11 views Β· 0 applications Β· 1d
2D Animator
Europe except Ukraine Β· Product Β· 3 years of experience Β· Upper-IntermediateAt Enjoy Gaming, weβre a passionate team of industry experts, backed by market specialists and foreign investment. Weβre thrilled to create live dealer shows and slots. Weβre making our games to provide an even better gaming experience. Our core values of...At Enjoy Gaming, weβre a passionate team of industry experts, backed by market specialists and foreign investment. Weβre thrilled to create live dealer shows and slots. Weβre making our games to provide an even better gaming experience.
Our core values of ownership, communication, and honesty drive everything we do.
Join us and be part of our innovative journey in the gaming world!
We are currently seeking a skilled and experienced 2D Animator to join our creative team and bring our characters and stories to life. In this role, you will immerse yourself in our artistic vision and lead the creation of captivating animations that engage and inspire our audience. You will work closely with designers, artists, and game developers to conceptualize and execute high-quality animation sequences that enhance the overall gaming experience. Your passion for animation and attention to detail will be crucial in delivering polished and dynamic visuals.About you:
β 3+ years of experience
β Knowledge of the corresponding software (Adobe Photoshop, Adobe After Effects, Spine, etc.)
β Edit and create assets to supply animation needs
β Handle all aspects of the animation production pipeline, from concept to final implementation
β Experience in creating visual effects or animation
β A portfolio with at least several visual effects
β An understanding of basic vector math and art fundamentals (lighting, composition, proportion, color theory, etc.)
β A keen eye for detail
β Passion, desire to learn and develop
β A creative and collaborative spirit
β Ability to accept feedback and adapt to itWill be a huge plus:
β Experience with casino gamesWhat goals will you have?:
β Work with Illustrators and Art Director to create and animate environments, and FX in different styles
β Export and optimize animations to create game-ready assets
β Using optimization techniques to meet memory limitations
β Work with programmers to achieve the best possible animations within the technology we useWhat you get in return:
β Competitive Salary: Competitive salary fixed in EUR with yearly performance reviews
β Remote Work Option: Choose to work remotely, providing greater flexibility and comfort
β Corporate Benefits: Medical insurance, psychologist, English-speaking club
β Paid Vacation: 20 working days of paid vacation + 10 time off in lieu, including national holidays
β Paid Sick Leave: 10 working days
β Professional Development: Get reimbursement for professional development courses and training
β Self-Development: Get reimbursement for language courses, sports, massage, or life coachPlease note that feedback on your application will be provided within two weeks if a positive decision is made regarding your candidacy.
I give my consent following the Law on the Protection of Personal Data dated June 1, 2010, No. 2297, effective from January 1, 2011, for the processing of information classified as personal data.
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Β· 31 views Β· 2 applications Β· 1d
Animator and Multimedia Editor
Full Remote Β· Countries of Europe or Ukraine Β· 5 years of experience Β· Upper-IntermediateJob Title: Animator & Multimedia Editor Location: Remote Job Type: Full time About the Role Weβre looking for a talented Animator who can bring visuals to life for websites and videos while also handling basic video editing and image editing tasks. If...Job Title: Animator & Multimedia Editor
Location: Remote
Job Type: Full timeAbout the Role
Weβre looking for a talented Animator who can bring visuals to life for websites and videos while also handling basic video editing and image editing tasks. If you're creative, versatile, and thrive in a fast-paced environment where adaptability is key, this role is for you!
What Youβll Do
- Animation: Create engaging animations for websites, marketing videos, and social media content.
- Video Editing: Perform basic edits, trims, and enhancements to video content.
- Image Editing: Edit and optimize images for web and multimedia use.
- Adaptability: Quickly pivot between animation, video editing, and graphic tasks as needed.
- Collaboration: Work closely with designers, marketers, and developers to create cohesive visual content.
What Weβre Looking For
- Proficiency in Adobe After Effects, Premiere Pro, Photoshop, and Illustrator.
- Experience creating both 2D animations (motion graphics, explainer videos, UI animations) and/or basic 3D animations.
- Basic knowledge of video production and post-production workflows.
- Strong eye for design, timing, and storytelling.
- Ability to work independently and manage multiple projects.
- Bonus: Experience with Figma, Blender, or UI/UX animation.
Why Join Us?
- Work on exciting projects that reach a wide audience.
- Remote work
- Creative freedom to bring ideas to life.
- Opportunities for growth and skill development.
- Bi-Weekly payout
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Β· 21 views Β· 6 applications Β· 1d
2D Animator for Children's YouTube Series (Moho / Adobe Animate / Toon Boom / After Effects)
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experienceAre you passionate about bringing children's stories to life through 2D animation? We're looking for a skilled animator to create a 2D animated YouTube series for kids. You'll animate our illustrations in sync with the music we provide. Reference...Are you passionate about bringing children's stories to life through 2D animation?
We're looking for a skilled animator to create a 2D animated YouTube series for kids. You'll animate our illustrations in sync with the music we provide.
Reference Style:
https://www.youtube.com/watch?v=yUvNrA5xdIsWhat You'll Be Working On:
- Animating pre-designed characters
- Ensuring smooth, dynamic movement with turnaround poses
- Adding varied facial expressions and intermediary poses for fluid animation
Animation Style & Requirements:
- Fluid animation with dynamic character movement and angle shifts
- Expressive character animations with smooth transitions
- Target audience: Kids aged 6-9
If you're excited to work on an engaging, high-quality animation project for children, we'd love to hear from you!
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Β· 43 views Β· 4 applications Β· 5d
Animator 2D
Ukraine Β· 3 years of experience Β· IntermediateONSEO β ΡΠ΅ ΠΏΡΠΎΡΡΡΡ, Ρ ΡΠΊΠΎΠΌΡ Π½ΠΎΠ²Ρ ΠΏΡΠΎΡΠΊΡΠΈ, ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π½Π°ΡΠΎΠ΄ΠΆΡΡΡΡΡΡ Π·Π°Π²Π΄ΡΠΊΠΈ ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΎΠΌΡ Π΄ΠΎΡΠ²ΡΠ΄Ρ, Π·Π½Π°Π½Π½ΡΠΌ ΡΠ° ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ. ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Π°Π½ΡΠΌΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ ΡΡΠ°Π½Π΅ ΡΠ°ΡΡΠΈΠ½ΠΎΡ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π½Π°Π΄ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΡΠΊΡΠΎΠΌ...ONSEO β ΡΠ΅ ΠΏΡΠΎΡΡΡΡ, Ρ ΡΠΊΠΎΠΌΡ Π½ΠΎΠ²Ρ ΠΏΡΠΎΡΠΊΡΠΈ, ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π½Π°ΡΠΎΠ΄ΠΆΡΡΡΡΡΡ Π·Π°Π²Π΄ΡΠΊΠΈ ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΎΠΌΡ Π΄ΠΎΡΠ²ΡΠ΄Ρ, Π·Π½Π°Π½Π½ΡΠΌ ΡΠ° ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ.
ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Π°Π½ΡΠΌΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ ΡΡΠ°Π½Π΅ ΡΠ°ΡΡΠΈΠ½ΠΎΡ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π½Π°Π΄ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΡΠΊΡΠΎΠΌ Π΄Π»Ρ Π²ΡΠ΄ΠΎΠΌΠΎΡ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Ρ ΡΡΠ΅ΡΡ iGaming β PatePlay.
ΠΠΈΠΌΠΎΠ³ΠΈ:
- 3+ ΡΠΎΠΊΠΈ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· 2D Π°Π½ΡΠΌΠ°ΡΡΡΡ.
- ΠΡΠ½ΡΠΌΡΠΌ 2 ΡΠΎΠΊΠΈ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π² ΡΠ³ΡΠΎΠ²ΡΠΉ ΡΠ½Π΄ΡΡΡΡΡΡ.
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΡ ΡΠΎΠ±ΡΡ.
- ΠΠ»ΠΈΠ±ΠΎΠΊΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠ° ΠΏΡΠ°ΠΊΡΠΈΡΠ½Π΅ Π·Π°ΡΡΠΎΡΡΠ²Π°Π½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Π°Π½ΡΠΌΠ°ΡΡΡ (timing, weight, anticipation, etc.).
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Spine ΡΠ° Π΄ΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ².
- ΠΠΎΡΠΊΠΎΠ½Π°Π»Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Adobe Photoshop Π΄Π»Ρ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΡ ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ.
- ΠΡΠ΅Π°ΡΠΈΠ²Π½ΡΡΡΡ, ΠΊΡΠΈΡΠΈΡΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ ΡΠ° Π²ΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΠΎΡΡΡ Π·Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΊΡΡΠ½ΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ.
- Π‘ΠΈΠ»ΡΠ½Ρ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ ΡΠ° ΠΏΡΠ΅Π·Π΅Π½ΡΠ°ΡΡΠΉΠ½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π΄Π»Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ ΡΠ° ΠΏΡΠ΅Π·Π΅Π½ΡΠ°ΡΡΡ ΡΠ΄Π΅ΠΉ.
- Π ΡΠ²Π΅Π½Ρ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Π°Π½Π³Π»ΡΠΉΡΡΠΊΠΎΡ ΠΌΠΎΠ²ΠΎΡ β Intermediate.
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Adobe After Effects, Π²ΠΊΠ»ΡΡΠ°ΡΡΠΈ Trapcode Suite ΡΠ° ΡΠ½ΡΠΈΠΌΠΈ Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΠΌΠΈ/VFX ΠΏΠ»Π°Π³ΡΠ½Π°ΠΌΠΈ.
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π΅ΡΠ΅ΠΊΡΡΠ² (VFX) Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ ΡΠΈΡΡΠ΅ΠΌ ΡΠ°ΡΡΠΈΠ½ΠΎΠΊ (particle systems).
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π² 3D-Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° Π±Π°Π·ΠΎΠ²Π΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΊΠΎΠ½Π²Π΅ΡΡΡΠ² 3D-ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ.
- Π‘ΠΏΡΠ°Π²ΠΆΠ½Ρ Π·Π°Ρ ΠΎΠΏΠ»Π΅Π½Π½Ρ Π²ΡΠ΄Π΅ΠΎΡΠ³ΡΠ°ΠΌΠΈ, Π²Π΅Π»ΠΈΠΊΠΈΠΉ ΡΠ½ΡΠ΅ΡΠ΅Ρ Π΄ΠΎ ΡΠ΅Π½Π΄Π΅Π½ΡΡΠΉ Π°Π½ΡΠΌΠ°ΡΡΡ, VFX ΡΠ° ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ Π² ΡΠ³ΡΠΎΠ²ΡΠΉ ΡΠ½Π΄ΡΡΡΡΡΡ.
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- Π‘ΠΏΡΠΈΡΡΠΈ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΡΠΉ ΠΊΡΠΎΡ-ΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ½ΡΠΉ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ, Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ Π΄Π»Ρ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Π±Π΅Π·ΠΏΠ΅ΡΠ΅ΡΠΊΠΎΠ΄Π½ΠΎΡ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ.
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠ³ΠΎ Π±Π°ΡΠ΅Π½Π½Ρ ΠΏΡΠΎΠ΅ΠΊΡΡ ΡΠ° ΠΏΠΎΡΡΠ΅Π± ΡΠ³ΡΠΎΠ²ΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡ.
- ΠΠΎΡΡΠ²Π°ΡΠΈ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°ΡΡ-Π°ΠΊΡΠΈΠ²ΠΈ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ, ΡΠΎΠ± Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠΈΡΠΈ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½Ρ ΡΠΎΠ±ΠΎΡΡ ΠΏΡΠΎΡΠ΅ΡΠΈ Π²ΠΈΡΠΎΠ±Π½ΠΈΡΡΠ²Π°.
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄ ΠΏΠΎΡΠ°ΡΠΊΠΎΠ²ΠΎΡ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΡ Π΄ΠΎ ΡΡΠ½Π°Π»ΡΠ½ΠΎΡ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ Π² Π³ΡΡ.
- ΠΠ°Π΄Π°Π²Π°ΡΠΈ Π³ΠΎΡΠΎΠ²Ρ Π΄ΠΎ Π΅ΠΊΡΠΏΠΎΡΡΡ ΡΠ°ΠΉΠ»ΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° Π½Π°Π΄Π°Π²Π°ΡΠΈ ΠΏΠΎΡΡΡΠΉΠ½Ρ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΡ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ².
- ΠΠ°Π±Π΅Π·ΠΏΠ΅ΡΡΠ²Π°ΡΠΈ ΡΠ²ΠΎΡΡΠ°ΡΠ½Π΅ Π²ΠΈΠΊΠΎΠ½Π°Π½Π½Ρ Π·Π°Π²Π΄Π°Π½Ρ, Π΄ΠΎΡΡΠΈΠΌΡΡΡΠΈΡΡ Π²ΠΈΠ½ΡΡΠΊΠΎΠ²ΠΈΡ ΡΡΠ°Π½Π΄Π°ΡΡΡΠ² ΡΠΊΠΎΡΡΡ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΡΠ΅ΡΠΌΡΠ½ΡΠ² ΠΏΡΠΎΠ΅ΠΊΡΡ.
Π§ΠΎΠΌΡ ΡΠ°ΠΌΠ΅ ΠΌΠΈ:
ΠΠΈ ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Ρ ΠΏΠΈΡΠ°ΡΠΌΠΎΡΡ ΡΠΈΠΌ, ΡΠΎ ΠΌΠΎΠΆΠ΅ΠΌΠΎ ΠΏΡΠ΄ΡΡΠΈΠΌΠ°ΡΠΈ ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠΈΠΉ Π±ΡΠ·Π½Π΅Ρ Ρ ΡΠ΅ΠΉ Π½Π΅ΠΏΡΠΎΡΡΠΈΠΉ ΡΠ°Ρ, Π° Π·Π°Π²Π΄ΡΠΊΠΈ Π½Π°ΡΠΎΠΌΡ Π±Π»Π°Π³ΠΎΠ΄ΡΠΉΠ½ΠΎΠΌΡ ΡΠΎΠ½Π΄Ρ IT for Victory ΠΌΠΈ ΡΠΎΠ΄Π΅Π½Π½ΠΎ ΡΡΡΡΡΠΌΠΎ ΡΠΈΡΡΡ ΠΆΠΈΡΡΡ.
ΠΠΎΠΆΠ΅Π½ Π½Π°Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊ ΠΌΠΎΠΆΠ΅ ΡΠΎΠ·ΡΠ°Ρ ΠΎΠ²ΡΠ²Π°ΡΠΈ Π½Π°:
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ β ΠΏΠ»Π°Π½ΡΠ²Π°Π½Π½Ρ ΠΊΠ°ΡβΡΡΠΈ ΡΠ° ΡΠ΅Π³ΡΠ»ΡΡΠ½Π° ΠΎΡΡΠ½ΠΊΠ° ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΡΠ² ΡΠΎΠ±ΠΎΡΠΈ, ΡΠ½Π΄ΠΈΠ²ΡΠ΄ΡΠ°Π»ΡΠ½Π° ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ° ΡΠΎΠ·Π²ΠΈΡΠΊΡ ΡΠ° Π·Π²ΠΎΡΠΎΡΠ½ΠΈΠΉ Π·Π²βΡΠ·ΠΎΠΊ Π΄Π»Ρ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°;
- Π‘ΡΠ°Π±ΡΠ»ΡΠ½ΡΡΡΡ β ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ ΠΏΡΠΊΠ»ΡΡΡΡΡΡ ΠΏΡΠΎ ΡΠ²ΠΎΡΡ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ² Ρ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΡΡ ΡΡ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΎΡ, Π½Π΅Π·Π²Π°ΠΆΠ°ΡΡΠΈ Π½Π° Π·ΠΎΠ²Π½ΡΡΠ½Ρ ΠΊΡΠΈΠ·ΠΈ Π²ΠΆΠ΅ ΠΏΠΎΠ½Π°Π΄ 30 ΡΠΎΠΊΡΠ²;
- Π‘ΠΎΡΡΠ°Π»ΡΠ½Ρ Π³Π°ΡΠ°Π½ΡΡΡ β ΠΌΠΈ Π΄ΡΡΠΌΠΎ Π·Π³ΡΠ΄Π½ΠΎ ΡΠΈΠ½Π½ΠΎΠ³ΠΎ Π·Π°ΠΊΠΎΠ½ΠΎΠ΄Π°Π²ΡΡΠ²Π° ΡΠ° ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ ΠΎΡΡΡΡΠΉΠ½Π΅ ΠΏΡΠ°ΡΠ΅Π²Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π· ΠΏΠ΅ΡΡΠΎΠ³ΠΎ ΡΠΎΠ±ΠΎΡΠΎΠ³ΠΎ Π΄Π½Ρ, 24 ΠΊΠ°Π»Π΅Π½Π΄Π°ΡΠ½ΠΈΡ Π΄Π½Ρ ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΎΡ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ, 100% ΠΎΠΏΠ»Π°ΡΡ Π»ΡΠΊΠ°ΡΠ½ΡΠ½ΠΈΡ Π΄Π½ΡΠ², Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²Ρ Π²ΠΈΡ ΡΠ΄Π½Ρ Ρ Π΄Π΅ΡΠΆΠ°Π²Π½Ρ ΡΠ²ΡΡΠ°;
- ΠΡΠΊΠ»ΡΠ²Π°Π½Π½Ρ ΠΏΡΠΎ Π·Π΄ΠΎΡΠΎΠ²βΡ β ΠΏΠΎΠ²Π½Π΅ ΠΌΠ΅Π΄ΠΈΡΠ½Π΅ ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρ Π΄Π»Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ ΡΠ° ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρ ΡΠ»Π΅Π½ΡΠ² ΡΡΠΌΠ΅ΠΉ Π·Π° ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½ΠΎΡ Π·Π½ΠΈΠΆΠΊΠΎΡ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π²ΠΈΡΡΠ°Ρ Π½Π° ΡΠΏΠΎΡΡ;
- ΠΠ΅Π·ΠΏΠ΅ΠΊΡ ΡΠ° ΠΊΠΎΠΌΡΠΎΡΡ β Π½Π°ΡΡ ΠΎΡΡΡΠΈ ΠΎΠ±Π»Π°Π΄Π½Π°Π½Ρ ΡΡΡΠΌ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½ΠΈΠΌ Π΄Π»Ρ ΠΊΠΎΠΌΡΠΎΡΡΠ½ΠΎΡ ΡΠ° Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π±ΡΠΉΠ½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΈ (ΠΏΡΠΎΠΌΠΈΡΠ»ΠΎΠ²Ρ Π³Π΅Π½Π΅ΡΠ°ΡΠΎΡΠΈ, ΡΡΠ°ΡΠ»ΡΠ½ΠΊΠΈ, ΡΠΊΡΠΈΡΡΡ), Π²Π»Π°ΡΠ½ΠΈΠΉ Π°Π²ΡΠΎΠΏΠ°ΡΠΊ Π΅Π»Π΅ΠΊΡΡΠΎΡΠ°ΠΌΠΎΠΊΠ°ΡΡΠ² Π΄Π»Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ², ΡΠΌΠ°ΠΊΠΎΠ»ΠΈΠΊΠΈ, ΡΠ΅Π·ΠΎΠ½Π½Ρ ΡΡΡΠΊΡΠΈ ΡΠ° ΠΌΠΎΡΠΎΠ·ΠΈΠ²ΠΎ;
- Π’ΡΡΠ±ΠΎΡΡ β ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½ΠΈΠΉ ΡΠΈΠΊΠ» ΠΎΡΠ²ΡΡΠ½ΡΡ Π·ΡΡΡΡΡΡΠ΅ΠΉ Π½Π° Π°ΠΊΡΡΠ°Π»ΡΠ½Ρ ΡΠ΅ΠΌΠΈ, Π±Π΅Π·ΠΊΠΎΡΡΠΎΠ²Π½Ρ ΡΡΠΎΠΊΠΈ Π°Π½Π³Π»ΡΠΉΡΡΠΊΠΎΡ ΠΌΠΎΠ²ΠΈ, Π°Π½Π³Π»ΠΎΠΌΠΎΠ²Π½ΠΈΠΉ ΠΊΠ»ΡΠ±, ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π·Π½ΠΈΠΆΠΊΠΈ Π²ΡΠ΄ ΠΊΠΎΠΌΠΏΠ°Π½ΡΠΉ-ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ², Π΄ΠΈΡΡΡΡ ΡΠ²ΡΡΠ° ΡΠ° ΠΌΠ°ΠΉΡΡΠ΅Ρ-ΠΊΠ»Π°ΡΠΈ;
- ΠΡΠΎΠ·ΠΎΡΡΡΡΡ β ΠΎΠ½Π»Π°ΠΉΠ½-Π·ΡΡΡΡΡΡΡ Π· ΡΠΎΠΏ-ΠΌΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½ΡΠΎΠΌ Π½Π° ΠΏΠΎΡΡΡΠΉΠ½ΡΠΉ ΠΎΡΠ½ΠΎΠ²Ρ. ΠΡΡ ΡΠΎΠ±ΠΎΡΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Ρ Π²ΡΠ΄ΠΊΡΠΈΡΠΎΡ, ΡΠΎΠΌΡ ΠΊΠΎΠΆΠ΅Π½ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊ ΡΠΎΠ·ΡΠΌΡΡ ΠΏΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²ΠΈ ΡΠ° ΠΏΠ»Π°Π½ΠΈ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Π±ΡΠ·Π½Π΅ΡΡ, ΠΌΠΎΠΆΠ΅ ΠΎΡΡΠΈΠΌΠ°ΡΠΈ ΡΡΠΈΠ΄ΠΈΡΠ½Ρ ΡΠΈ Π±ΡΡ Π³Π°Π»ΡΠ΅ΡΡΡΠΊΡ ΠΊΠΎΠ½ΡΡΠ»ΡΡΠ°ΡΡΡ;
- Π¦ΡΠ½Π½ΡΡΡΡ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ ΡΠ° Π²Π΄ΡΡΠ½ΡΡΡΡ β ΡΠΎΠ±ΠΎΡΠ° ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Ρ ΡΡΠ½Π½ΠΎΡ Ρ ΠΏΠΎΠΌΡΡΠ½ΠΎΡ Π΄Π»Ρ ΠΌΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½ΡΡ ΡΠ° ΠΊΠΎΠ»Π΅Π³, ΡΠΎΠΌΡ ΠΌΠΈ ΡΠ΅Π³ΡΠ»ΡΡΠ½ΠΎ ΠΏΡΠΎΠ²ΠΎΠ΄ΠΈΠΌΠΎ Π·Π°Ρ ΠΎΠ΄ΠΈ, ΡΠΎ ΠΎΠ±βΡΠ΄Π½ΡΡΡΡ, Π·Π°ΠΎΡ ΠΎΡΡΠ²Π°Π»ΡΠ½Ρ Π½ΠΎΠΌΡΠ½Π°ΡΡΡ ΡΠ° Π½Π°Π³ΠΎΡΠΎΠ΄ΠΈ.
ΠΡΠΎ ΠΏΡΠΎΡΠΊΡ:
ΠΠΎΠΌΠΏΠ°Π½ΡΡ PatePlay Π·Π°ΡΠ½ΠΎΠ²Π°Π½Π° Ρ 2022 ΡΠΎΡΡ Π·Ρ ΡΡΠ°Π±-ΠΊΠ²Π°ΡΡΠΈΡΠΎΡ Π² Π‘ΠΎΡΡΡ (ΠΠΎΠ»Π³Π°ΡΡΡ), Ρ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΈΠΌ Π½ΠΎΠ²Π°ΡΠΊΠΎΠΌ Ρ ΡΠ΅ΠΊΡΠΎΡΡ iGaming ΡΠ° ΠΊΠ°Π·ΠΈΠ½ΠΎ. Π ΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½Π° Π΄ΡΡΠ»ΡΠ½ΡΡΡΡ ΡΠ³ΡΠΎΠ²ΠΎΡ ΡΡΡΠ΄ΡΡ ΠΎΡ ΠΎΠΏΠ»ΡΡ ΡΠΈΡΠΎΠΊΠΈΠΉ ΡΠΏΠ΅ΠΊΡΡ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ, ΠΏΡΠΎΠΏΠΎΠ·ΠΈΡΡΠΉ Π΄Π»Ρ live-ΠΊΠ°Π·ΠΈΠ½ΠΎ ΡΠ° Π½Π°ΡΡΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ, Π° ΡΠ°ΠΊΠΎΠΆ Π΅Π»Π΅ΠΊΡΡΠΎΠ½Π½ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ Π°Π²ΡΠΎΠΌΠ°ΡΡΠ² Π΄Π»Ρ ΡΡΠ·ΠΈΡΠ½ΠΈΡ ΠΊΠ°Π·ΠΈΠ½ΠΎ.
EN
We are looking for a talented 2D Animator to join our team to work on a long-term project for a well-known iGaming company β PatePlay.Requirements:
- 3+ years of experience with 2D animation.
- At least 2 years of experience in the gaming industry.
- A diverse animation portfolio.
- Strong understanding and practical application of animation principles (timing, weight, anticipation, etc.).
- Proficiency in Spine and experience in creating 2D character animation.
- Solid knowledge of Adobe Photoshop for art preparation.
- Creativity, critical thinking, and a high level of accountability for delivering high-impact animation.
- Strong interpersonal, communication, and presentation skills to effectively collaborate and present ideas.
- Intermediate or higher ability to communicate in English.
PrefΡrred Skills (A Plus):
- Experience with Adobe After Effects, including Trapcode Suite and other animation/VFX plugins.
- Skills in creating visual effects (VFX) using particle systems.
- Experience in 3D animation and basic understanding of 3D software pipelines.
- Genuine passion for video games, with a strong interest in animation trends, VFX, and innovative techniques in the gaming industry.
Key Responsibilities:
- Foster effective cross-functional collaboration with artists, game designers, and developers to ensure seamless integration of animations.
- Generate animation aligned with the projectβs artistic vision and gameplay needs.
- Prepare and optimize art assets for animation to ensure efficient production workflows.
- Create high-quality 2D animations from initial concept through to final in-game implementation.
- Deliver export-ready animation files and provide ongoing support to the development team.
- Ensure the timely completion of tasks, maintaining exceptional quality standards in line with project timelines.
Why us:
We are a Ukrainian company proud to support Ukrainian businesses in this difficult time, and thanks to our charity foundation IT for Victory, we save lives every day.
Each of our employees can count on:
- Opportunities for professional development β career planning and regular performance evaluation, individual development program, and feedback for each employee;
- Stability β the company has been taking care of its employees and providing them with stable work despite external crises for over 30 years;
- Social guarantees β we act by the current legislation and offer official employment from the first working day, 24 calendar days of paid leave, 100% payment for sick days, and additional days off public holidays;
- Health care β full medical insurance for company employees, insurance for family members at a corporate discount, and reimbursement of sports expenses;
- Safety and comfort β our offices are equipped with everything necessary for comfortable and uninterrupted work (industrial generators, starters, shelters), our fleet of electric scooters for employees, goodies, seasonal fruits, and ice cream;
- Caring β a corporate cycle of educational meetings on relevant topics, free English lessons, an English-speaking club, corporate discounts from partner companies, childrenβs parties, and workshops;
- Transparency β online meetings with top management regularly. All the companyβs work is open, so every employee understands the prospects and plans for business development and can get legal or accounting advice;
- Everyoneβs value and appreciation β everyoneβs work is valuable and visible to management and colleagues, so we regularly hold team-building events, incentive nominations, and awards.
About the Project:
Pateplay β established in 2022 and headquartered in Sofia, Bulgaria, is a dynamic newcomer in the iGaming and land-based casino sectors. The game studioβs diverse business activities encompass a compelling array of slot games, live casino offerings, and table games β as well as electronic gaming machines for physical casinos.
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ΠΠ°Π΄ΡΠΈΠ»Π°ΡΡΠΈ ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅, ΠΠΈ ΡΠΈΠΌ ΡΠ°ΠΌΠΈΠΌ Π΄Π°ΡΡΠ΅ Π·Π³ΠΎΠ΄Ρ Π½Π° ΠΎΠ±ΡΠΎΠ±ΠΊΡ ΡΠ²ΠΎΡΡ ΠΎΡΠΎΠ±ΠΈΡΡΠΈΡ ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΈΡ Π΄Π°Π½ΠΈΡ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΠΠ°ΠΊΠΎΠ½Ρ Π£ΠΊΡΠ°ΡΠ½ΠΈ Β«ΠΡΠΎ Π·Π°Ρ ΠΈΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΈΡ Π΄Π°Π½ΠΈΡ Β» Π²ΡΠ΄ 01.06.2010 Ρ. β 2297-VΠ Π· ΠΌΠ΅ΡΠΎΡ ΠΏΠΎΡΠ΅Π½ΡΡΠΉΠ½ΠΎΡ ΠΏΠΎΠ΄Π°Π»ΡΡΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ. -
Β· 27 views Β· 3 applications Β· 7d
ΠΡΠΎΠ²ΡΠ΄Π½ΠΈΠΉ Π°Π½ΡΠΌΠ°ΡΠΎΡ 2D / Senior 2D Animator
Ukraine Β· 4 years of experience Β· IntermediateONSEO β ΡΠ΅ ΠΏΡΠΎΡΡΡΡ, Ρ ΡΠΊΠΎΠΌΡ Π½ΠΎΠ²Ρ ΠΏΡΠΎΡΠΊΡΠΈ, ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π½Π°ΡΠΎΠ΄ΠΆΡΡΡΡΡΡ Π·Π°Π²Π΄ΡΠΊΠΈ ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΎΠΌΡ Π΄ΠΎΡΠ²ΡΠ΄Ρ, Π·Π½Π°Π½Π½ΡΠΌ ΡΠ° ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ. ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° ΡΡΠ²Π½Ρ Senior, ΡΠΊΠΈΠΉ ΡΡΠ°Π½Π΅ ΡΠ°ΡΡΠΈΠ½ΠΎΡ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π½Π°Π΄...ONSEO β ΡΠ΅ ΠΏΡΠΎΡΡΡΡ, Ρ ΡΠΊΠΎΠΌΡ Π½ΠΎΠ²Ρ ΠΏΡΠΎΡΠΊΡΠΈ, ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π½Π°ΡΠΎΠ΄ΠΆΡΡΡΡΡΡ Π·Π°Π²Π΄ΡΠΊΠΈ ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΎΠΌΡ Π΄ΠΎΡΠ²ΡΠ΄Ρ, Π·Π½Π°Π½Π½ΡΠΌ ΡΠ° ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ.
ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° ΡΡΠ²Π½Ρ Senior, ΡΠΊΠΈΠΉ ΡΡΠ°Π½Π΅ ΡΠ°ΡΡΠΈΠ½ΠΎΡ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π½Π°Π΄ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΡΠΊΡΠΎΠΌ Π΄Π»Ρ Π²ΡΠ΄ΠΎΠΌΠΎΡ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Ρ ΡΡΠ΅ΡΡ iGaming β PatePlay.
`ΠΠ°Π΄Π°ΡΠΌΠΎ ΠΏΠ΅ΡΠ΅Π²Π°Π³Ρ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°ΠΌ ΡΠ· ΠΌ. ΠΡΠ½Π½ΠΈΡΡ, ΡΠΊΡ Π·ΠΌΠΎΠΆΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² Π½Π°ΡΠΎΠΌΡ ΠΎΡΡΡΡ Π· ΡΡΡΠΌΠ° Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½ΠΈΠΌΠΈ ΡΠΌΠΎΠ²Π°ΠΌΠΈ Π΄Π»Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΈ. ΠΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ Π³ΡΠ±ΡΠΈΠ΄Π½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ, ΡΠΎ ΠΏΠΎΡΠ΄Π½ΡΡ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΈ ΠΎΡΡΡΡ ΡΠ° Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΈ.
ΠΠΈΠΌΠΎΠ³ΠΈ:
- 4+ ΡΠΎΠΊΠΈ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· 2D Π°Π½ΡΠΌΠ°ΡΡΡΡ.
- ΠΡΠ½ΡΠΌΡΠΌ 2 ΡΠΎΠΊΠΈ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π² ΡΠ³ΡΠΎΠ²ΡΠΉ ΡΠ½Π΄ΡΡΡΡΡΡ.
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΡ ΡΠΎΠ±ΡΡ.
- ΠΠ»ΠΈΠ±ΠΎΠΊΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠ° ΠΏΡΠ°ΠΊΡΠΈΡΠ½Π΅ Π·Π°ΡΡΠΎΡΡΠ²Π°Π½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Π°Π½ΡΠΌΠ°ΡΡΡ (timing, weight, anticipation, etc.).
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Spine ΡΠ° Π΄ΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ².
- ΠΠΎΡΠΊΠΎΠ½Π°Π»Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Adobe Photoshop Π΄Π»Ρ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΡ ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ.
- ΠΡΠ΅Π°ΡΠΈΠ²Π½ΡΡΡΡ, ΠΊΡΠΈΡΠΈΡΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ ΡΠ° Π²ΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΠΎΡΡΡ Π·Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΊΡΡΠ½ΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ.
- Π‘ΠΈΠ»ΡΠ½Ρ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ ΡΠ° ΠΏΡΠ΅Π·Π΅Π½ΡΠ°ΡΡΠΉΠ½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π΄Π»Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ ΡΠ° ΠΏΡΠ΅Π·Π΅Π½ΡΠ°ΡΡΡ ΡΠ΄Π΅ΠΉ.
- Π ΡΠ²Π΅Π½Ρ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Π°Π½Π³Π»ΡΠΉΡΡΠΊΠΎΡ ΠΌΠΎΠ²ΠΎΡ β Intermediate.
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Adobe After Effects, Π²ΠΊΠ»ΡΡΠ°ΡΡΠΈ Trapcode Suite ΡΠ° ΡΠ½ΡΠΈΠΌΠΈ Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΠΌΠΈ/VFX ΠΏΠ»Π°Π³ΡΠ½Π°ΠΌΠΈ.
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π΅ΡΠ΅ΠΊΡΡΠ² (VFX) Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ ΡΠΈΡΡΠ΅ΠΌ ΡΠ°ΡΡΠΈΠ½ΠΎΠΊ (particle systems).
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π² 3D-Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° Π±Π°Π·ΠΎΠ²Π΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΊΠΎΠ½Π²Π΅ΡΡΡΠ² 3D-ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ.
- Π‘ΠΏΡΠ°Π²ΠΆΠ½Ρ Π·Π°Ρ
ΠΎΠΏΠ»Π΅Π½Π½Ρ Π²ΡΠ΄Π΅ΠΎΡΠ³ΡΠ°ΠΌΠΈ, Π²Π΅Π»ΠΈΠΊΠΈΠΉ ΡΠ½ΡΠ΅ΡΠ΅Ρ Π΄ΠΎ ΡΠ΅Π½Π΄Π΅Π½ΡΡΠΉ Π°Π½ΡΠΌΠ°ΡΡΡ, VFX ΡΠ° ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΠΈΡ
ΡΠ΅Ρ
Π½ΠΎΠ»ΠΎΠ³ΡΠΉ Π² ΡΠ³ΡΠΎΠ²ΡΠΉ ΡΠ½Π΄ΡΡΡΡΡΡ.
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- Π‘ΠΏΡΠΈΡΡΠΈ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΡΠΉ ΠΊΡΠΎΡ-ΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ½ΡΠΉ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ, Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ Π΄Π»Ρ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Π±Π΅Π·ΠΏΠ΅ΡΠ΅ΡΠΊΠΎΠ΄Π½ΠΎΡ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ.
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠ³ΠΎ Π±Π°ΡΠ΅Π½Π½Ρ ΠΏΡΠΎΠ΅ΠΊΡΡ ΡΠ° ΠΏΠΎΡΡΠ΅Π± ΡΠ³ΡΠΎΠ²ΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡ.
- ΠΠΎΡΡΠ²Π°ΡΠΈ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°ΡΡ-Π°ΠΊΡΠΈΠ²ΠΈ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ, ΡΠΎΠ± Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠΈΡΠΈ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½Ρ ΡΠΎΠ±ΠΎΡΡ ΠΏΡΠΎΡΠ΅ΡΠΈ Π²ΠΈΡΠΎΠ±Π½ΠΈΡΡΠ²Π°.
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄ ΠΏΠΎΡΠ°ΡΠΊΠΎΠ²ΠΎΡ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΡ Π΄ΠΎ ΡΡΠ½Π°Π»ΡΠ½ΠΎΡ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ Π² Π³ΡΡ.
- ΠΠ°Π΄Π°Π²Π°ΡΠΈ Π³ΠΎΡΠΎΠ²Ρ Π΄ΠΎ Π΅ΠΊΡΠΏΠΎΡΡΡ ΡΠ°ΠΉΠ»ΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° Π½Π°Π΄Π°Π²Π°ΡΠΈ ΠΏΠΎΡΡΡΠΉΠ½Ρ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΡ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ².
- ΠΠ°Π±Π΅Π·ΠΏΠ΅ΡΡΠ²Π°ΡΠΈ ΡΠ²ΠΎΡΡΠ°ΡΠ½Π΅ Π²ΠΈΠΊΠΎΠ½Π°Π½Π½Ρ Π·Π°Π²Π΄Π°Π½Ρ, Π΄ΠΎΡΡΠΈΠΌΡΡΡΠΈΡΡ Π²ΠΈΠ½ΡΡΠΊΠΎΠ²ΠΈΡ
ΡΡΠ°Π½Π΄Π°ΡΡΡΠ² ΡΠΊΠΎΡΡΡ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΡΠ΅ΡΠΌΡΠ½ΡΠ² ΠΏΡΠΎΠ΅ΠΊΡΡ.
Π§ΠΎΠΌΡ ΡΠ°ΠΌΠ΅ ΠΌΠΈ:
ΠΠΈ ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Ρ ΠΏΠΈΡΠ°ΡΠΌΠΎΡΡ ΡΠΈΠΌ, ΡΠΎ ΠΌΠΎΠΆΠ΅ΠΌΠΎ ΠΏΡΠ΄ΡΡΠΈΠΌΠ°ΡΠΈ ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠΈΠΉ Π±ΡΠ·Π½Π΅Ρ Ρ ΡΠ΅ΠΉ Π½Π΅ΠΏΡΠΎΡΡΠΈΠΉ ΡΠ°Ρ, Π° Π·Π°Π²Π΄ΡΠΊΠΈ Π½Π°ΡΠΎΠΌΡ Π±Π»Π°Π³ΠΎΠ΄ΡΠΉΠ½ΠΎΠΌΡ ΡΠΎΠ½Π΄Ρ IT for Victory ΠΌΠΈ ΡΠΎΠ΄Π΅Π½Π½ΠΎ ΡΡΡΡΡΠΌΠΎ ΡΠΈΡΡΡ ΠΆΠΈΡΡΡ.
ΠΠΎΠΆΠ΅Π½ Π½Π°Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊ ΠΌΠΎΠΆΠ΅ ΡΠΎΠ·ΡΠ°Ρ ΠΎΠ²ΡΠ²Π°ΡΠΈ Π½Π°:
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ β ΠΏΠ»Π°Π½ΡΠ²Π°Π½Π½Ρ ΠΊΠ°ΡβΡΡΠΈ ΡΠ° ΡΠ΅Π³ΡΠ»ΡΡΠ½Π° ΠΎΡΡΠ½ΠΊΠ° ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΡΠ² ΡΠΎΠ±ΠΎΡΠΈ, ΡΠ½Π΄ΠΈΠ²ΡΠ΄ΡΠ°Π»ΡΠ½Π° ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ° ΡΠΎΠ·Π²ΠΈΡΠΊΡ ΡΠ° Π·Π²ΠΎΡΠΎΡΠ½ΠΈΠΉ Π·Π²βΡΠ·ΠΎΠΊ Π΄Π»Ρ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°;
- Π‘ΡΠ°Π±ΡΠ»ΡΠ½ΡΡΡΡ β ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ ΠΏΡΠΊΠ»ΡΡΡΡΡΡ ΠΏΡΠΎ ΡΠ²ΠΎΡΡ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ² Ρ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΡΡ ΡΡ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΎΡ, Π½Π΅Π·Π²Π°ΠΆΠ°ΡΡΠΈ Π½Π° Π·ΠΎΠ²Π½ΡΡΠ½Ρ ΠΊΡΠΈΠ·ΠΈ Π²ΠΆΠ΅ ΠΏΠΎΠ½Π°Π΄ 30 ΡΠΎΠΊΡΠ²;
- Π‘ΠΎΡΡΠ°Π»ΡΠ½Ρ Π³Π°ΡΠ°Π½ΡΡΡ β ΠΌΠΈ Π΄ΡΡΠΌΠΎ Π·Π³ΡΠ΄Π½ΠΎ ΡΠΈΠ½Π½ΠΎΠ³ΠΎ Π·Π°ΠΊΠΎΠ½ΠΎΠ΄Π°Π²ΡΡΠ²Π° ΡΠ° ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ ΠΎΡΡΡΡΠΉΠ½Π΅ ΠΏΡΠ°ΡΠ΅Π²Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π· ΠΏΠ΅ΡΡΠΎΠ³ΠΎ ΡΠΎΠ±ΠΎΡΠΎΠ³ΠΎ Π΄Π½Ρ, 24 ΠΊΠ°Π»Π΅Π½Π΄Π°ΡΠ½ΠΈΡ Π΄Π½Ρ ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΎΡ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ, 100% ΠΎΠΏΠ»Π°ΡΡ Π»ΡΠΊΠ°ΡΠ½ΡΠ½ΠΈΡ Π΄Π½ΡΠ², Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²Ρ Π²ΠΈΡ ΡΠ΄Π½Ρ Ρ Π΄Π΅ΡΠΆΠ°Π²Π½Ρ ΡΠ²ΡΡΠ°;
- ΠΡΠΊΠ»ΡΠ²Π°Π½Π½Ρ ΠΏΡΠΎ Π·Π΄ΠΎΡΠΎΠ²βΡ β ΠΏΠΎΠ²Π½Π΅ ΠΌΠ΅Π΄ΠΈΡΠ½Π΅ ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρ Π΄Π»Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ ΡΠ° ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρ ΡΠ»Π΅Π½ΡΠ² ΡΡΠΌΠ΅ΠΉ Π·Π° ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½ΠΎΡ Π·Π½ΠΈΠΆΠΊΠΎΡ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π²ΠΈΡΡΠ°Ρ Π½Π° ΡΠΏΠΎΡΡ;
- ΠΠ΅Π·ΠΏΠ΅ΠΊΡ ΡΠ° ΠΊΠΎΠΌΡΠΎΡΡ β Π½Π°ΡΡ ΠΎΡΡΡΠΈ ΠΎΠ±Π»Π°Π΄Π½Π°Π½Ρ ΡΡΡΠΌ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½ΠΈΠΌ Π΄Π»Ρ ΠΊΠΎΠΌΡΠΎΡΡΠ½ΠΎΡ ΡΠ° Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π±ΡΠΉΠ½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΈ (ΠΏΡΠΎΠΌΠΈΡΠ»ΠΎΠ²Ρ Π³Π΅Π½Π΅ΡΠ°ΡΠΎΡΠΈ, ΡΡΠ°ΡΠ»ΡΠ½ΠΊΠΈ, ΡΠΊΡΠΈΡΡΡ), Π²Π»Π°ΡΠ½ΠΈΠΉ Π°Π²ΡΠΎΠΏΠ°ΡΠΊ Π΅Π»Π΅ΠΊΡΡΠΎΡΠ°ΠΌΠΎΠΊΠ°ΡΡΠ² Π΄Π»Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ², ΡΠΌΠ°ΠΊΠΎΠ»ΠΈΠΊΠΈ, ΡΠ΅Π·ΠΎΠ½Π½Ρ ΡΡΡΠΊΡΠΈ ΡΠ° ΠΌΠΎΡΠΎΠ·ΠΈΠ²ΠΎ;
- Π’ΡΡΠ±ΠΎΡΡ β ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½ΠΈΠΉ ΡΠΈΠΊΠ» ΠΎΡΠ²ΡΡΠ½ΡΡ Π·ΡΡΡΡΡΡΠ΅ΠΉ Π½Π° Π°ΠΊΡΡΠ°Π»ΡΠ½Ρ ΡΠ΅ΠΌΠΈ, Π±Π΅Π·ΠΊΠΎΡΡΠΎΠ²Π½Ρ ΡΡΠΎΠΊΠΈ Π°Π½Π³Π»ΡΠΉΡΡΠΊΠΎΡ ΠΌΠΎΠ²ΠΈ, Π°Π½Π³Π»ΠΎΠΌΠΎΠ²Π½ΠΈΠΉ ΠΊΠ»ΡΠ±, ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π·Π½ΠΈΠΆΠΊΠΈ Π²ΡΠ΄ ΠΊΠΎΠΌΠΏΠ°Π½ΡΠΉ-ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ², Π΄ΠΈΡΡΡΡ ΡΠ²ΡΡΠ° ΡΠ° ΠΌΠ°ΠΉΡΡΠ΅Ρ-ΠΊΠ»Π°ΡΠΈ;
- ΠΡΠΎΠ·ΠΎΡΡΡΡΡ β ΠΎΠ½Π»Π°ΠΉΠ½-Π·ΡΡΡΡΡΡΡ Π· ΡΠΎΠΏ-ΠΌΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½ΡΠΎΠΌ Π½Π° ΠΏΠΎΡΡΡΠΉΠ½ΡΠΉ ΠΎΡΠ½ΠΎΠ²Ρ. ΠΡΡ ΡΠΎΠ±ΠΎΡΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Ρ Π²ΡΠ΄ΠΊΡΠΈΡΠΎΡ, ΡΠΎΠΌΡ ΠΊΠΎΠΆΠ΅Π½ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊ ΡΠΎΠ·ΡΠΌΡΡ ΠΏΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²ΠΈ ΡΠ° ΠΏΠ»Π°Π½ΠΈ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Π±ΡΠ·Π½Π΅ΡΡ, ΠΌΠΎΠΆΠ΅ ΠΎΡΡΠΈΠΌΠ°ΡΠΈ ΡΡΠΈΠ΄ΠΈΡΠ½Ρ ΡΠΈ Π±ΡΡ Π³Π°Π»ΡΠ΅ΡΡΡΠΊΡ ΠΊΠΎΠ½ΡΡΠ»ΡΡΠ°ΡΡΡ;
- Π¦ΡΠ½Π½ΡΡΡΡ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ ΡΠ° Π²Π΄ΡΡΠ½ΡΡΡΡ β ΡΠΎΠ±ΠΎΡΠ° ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Ρ ΡΡΠ½Π½ΠΎΡ Ρ ΠΏΠΎΠΌΡΡΠ½ΠΎΡ Π΄Π»Ρ ΠΌΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½ΡΡ ΡΠ° ΠΊΠΎΠ»Π΅Π³, ΡΠΎΠΌΡ ΠΌΠΈ ΡΠ΅Π³ΡΠ»ΡΡΠ½ΠΎ ΠΏΡΠΎΠ²ΠΎΠ΄ΠΈΠΌΠΎ Π·Π°Ρ
ΠΎΠ΄ΠΈ, ΡΠΎ ΠΎΠ±βΡΠ΄Π½ΡΡΡΡ, Π·Π°ΠΎΡ
ΠΎΡΡΠ²Π°Π»ΡΠ½Ρ Π½ΠΎΠΌΡΠ½Π°ΡΡΡ ΡΠ° Π½Π°Π³ΠΎΡΠΎΠ΄ΠΈ.
ΠΡΠΎ ΠΏΡΠΎΡΠΊΡ:
ΠΠΎΠΌΠΏΠ°Π½ΡΡ PatePlay Π·Π°ΡΠ½ΠΎΠ²Π°Π½Π° Ρ 2022 ΡΠΎΡΡ Π·Ρ ΡΡΠ°Π±-ΠΊΠ²Π°ΡΡΠΈΡΠΎΡ Π² Π‘ΠΎΡΡΡ (ΠΠΎΠ»Π³Π°ΡΡΡ), Ρ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΈΠΌ Π½ΠΎΠ²Π°ΡΠΊΠΎΠΌ Ρ ΡΠ΅ΠΊΡΠΎΡΡ iGaming ΡΠ° ΠΊΠ°Π·ΠΈΠ½ΠΎ. Π ΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½Π° Π΄ΡΡΠ»ΡΠ½ΡΡΡΡ ΡΠ³ΡΠΎΠ²ΠΎΡ ΡΡΡΠ΄ΡΡ ΠΎΡ ΠΎΠΏΠ»ΡΡ ΡΠΈΡΠΎΠΊΠΈΠΉ ΡΠΏΠ΅ΠΊΡΡ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ, ΠΏΡΠΎΠΏΠΎΠ·ΠΈΡΡΠΉ Π΄Π»Ρ live-ΠΊΠ°Π·ΠΈΠ½ΠΎ ΡΠ° Π½Π°ΡΡΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ, Π° ΡΠ°ΠΊΠΎΠΆ Π΅Π»Π΅ΠΊΡΡΠΎΠ½Π½ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ Π°Π²ΡΠΎΠΌΠ°ΡΡΠ² Π΄Π»Ρ ΡΡΠ·ΠΈΡΠ½ΠΈΡ ΠΊΠ°Π·ΠΈΠ½ΠΎ.
EN
We are looking for a talented Senior 2D Animator to join our team to work on a long-term project for a well-known iGaming company β PatePlay.We prefer candidates from Vinnytsia who can work in our modern office with all the necessary conditions for productive work. We offer a hybrid format of cooperation that combines the benefits of office and remote work.
Requirements:
- 4+ years of experience with 2D animation.
- At least 2 years of experience in the gaming industry.
- A diverse animation portfolio.
- Strong understanding and practical application of animation principles (timing, weight, anticipation, etc.).
- Proficiency in Spine and experience in creating 2D character animation.
- Solid knowledge of Adobe Photoshop for art preparation.
- Creativity, critical thinking, and a high level of accountability for delivering high-impact animation.
- Strong interpersonal, communication, and presentation skills to effectively collaborate and present ideas.
- Intermediate or higher ability to communicate in English.
PrefΡrred Skills (A Plus):
- Experience with Adobe After Effects, including Trapcode Suite and other animation/VFX plugins.
- Skills in creating visual effects (VFX) using particle systems.
- Experience in 3D animation and basic understanding of 3D software pipelines.
- Genuine passion for video games, with a strong interest in animation trends, VFX, and innovative techniques in the gaming industry.
Key Responsibilities:
- Foster effective cross-functional collaboration with artists, game designers, and developers to ensure seamless integration of animations.
- Generate animation aligned with the projectβs artistic vision and gameplay needs.
- Prepare and optimize art assets for animation to ensure efficient production workflows.
- Create high-quality 2D animations from initial concept through to final in-game implementation.
- Deliver export-ready animation files and provide ongoing support to the development team.
- Ensure the timely completion of tasks, maintaining exceptional quality standards in line with project timelines.
Why us:
We are a Ukrainian company proud to support Ukrainian businesses in this difficult time, and thanks to our charity foundation IT for Victory, we save lives every day.
Each of our employees can count on:
- Opportunities for professional development β career planning and regular performance evaluation, individual development program, and feedback for each employee;
- Stability β the company has been taking care of its employees and providing them with stable work despite external crises for over 30 years;
- Social guarantees β we act by the current legislation and offer official employment from the first working day, 24 calendar days of paid leave, 100% payment for sick days, and additional days off public holidays;
- Health care β full medical insurance for company employees, insurance for family members at a corporate discount, and reimbursement of sports expenses;
- Safety and comfort β our offices are equipped with everything necessary for comfortable and uninterrupted work (industrial generators, starters, shelters), our fleet of electric scooters for employees, goodies, seasonal fruits, and ice cream;
- Caring β a corporate cycle of educational meetings on relevant topics, free English lessons, an English-speaking club, corporate discounts from partner companies, childrenβs parties, and workshops;
- Transparency β online meetings with top management regularly. All the companyβs work is open, so every employee understands the prospects and plans for business development and can get legal or accounting advice;
- Everyoneβs value and appreciation β everyoneβs work is valuable and visible to management and colleagues, so we regularly hold team-building events, incentive nominations, and awards.
About the Project:
Pateplay β established in 2022 and headquartered in Sofia, Bulgaria, is a dynamic newcomer in the iGaming and land-based casino sectors. The game studioβs diverse business activities encompass a compelling array of slot games, live casino offerings, and table games β as well as electronic gaming machines for physical casinos.
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ΠΠ°Π΄ΡΠΈΠ»Π°ΡΡΠΈ ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅, ΠΠΈ ΡΠΈΠΌ ΡΠ°ΠΌΠΈΠΌ Π΄Π°ΡΡΠ΅ Π·Π³ΠΎΠ΄Ρ Π½Π° ΠΎΠ±ΡΠΎΠ±ΠΊΡ ΡΠ²ΠΎΡΡ ΠΎΡΠΎΠ±ΠΈΡΡΠΈΡ ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΈΡ Π΄Π°Π½ΠΈΡ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΠΠ°ΠΊΠΎΠ½Ρ Π£ΠΊΡΠ°ΡΠ½ΠΈ Β«ΠΡΠΎ Π·Π°Ρ ΠΈΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΈΡ Π΄Π°Π½ΠΈΡ Β» Π²ΡΠ΄ 01.06.2010 Ρ. β 2297-VΠ Π· ΠΌΠ΅ΡΠΎΡ ΠΏΠΎΡΠ΅Π½ΡΡΠΉΠ½ΠΎΡ ΠΏΠΎΠ΄Π°Π»ΡΡΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ. -
Β· 42 views Β· 8 applications Β· 12d
Spine Animator for Slot Games
Full Remote Β· Worldwide Β· 3 years of experience Β· Upper-IntermediateWhat Youβll Do As a Spine Animator at Code Orion, you will: Create Dynamic Slot Animations: Design and animate slot game characters, symbols, backgrounds, and UI elements using Spine 2D. Elevate Visual Appeal: Bring our games to life by adding fluid,...What Youβll Do
As a Spine Animator at Code Orion, you will:
- Create Dynamic Slot Animations: Design and animate slot game characters, symbols, backgrounds, and UI elements using Spine 2D.
- Elevate Visual Appeal: Bring our games to life by adding fluid, stylized, and engaging animations that resonate with players.
- Collaborate Across Teams: Work closely with game designers, artists, and developers to ensure animations align with gameplay mechanics and visual aesthetics.
- Optimize for Performance: Balance quality and performance by ensuring animations run smoothly on various platforms.
- Iterate for Excellence: Refine animations based on feedback to achieve the highest level of polish within project timelines.
What Weβre Looking For
To excel in this role, youβll need:
- Expertise in Spine 2D Animation: Proven experience creating stylized animations for slot games using Spine.
- Understanding of Slot Game Dynamics: Knowledge of slot game mechanics, pacing, and player engagement principles.
- Creativity & Style: A strong portfolio demonstrating imaginative animations and a keen eye for appealing movement and timing.
- Technical Proficiency: Familiarity with integrating Spine animations into game engines. Experience with Unity is a plus.
- Collaboration Skills: Ability to work in a team-oriented environment and communicate effectively with cross-functional teams.
- Software Knowledge: Experience with animation tools like Adobe After Effects or Photoshop is a bonus.
- Passion for Gaming: A love for games and an understanding of what makes them visually and emotionally engaging.
- Nice-to-Have SkillsExperience with VFX for slot games
- Knowledge of 2D art and design principles
Familiarity with other animation tools and pipelines.
Why Join Us?
- Be part of a creative and innovative team shaping the future of slot games.
- Work on exciting projects with opportunities to see your animations in action.
- A supportive, collaborative environment where your ideas and talents are valued.
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Β· 30 views Β· 6 applications Β· 19d
Freelance Animator (AI-focused) for AR Models (m/f/d) to $1000
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· IntermediateAre you passionate about animation and excited by innovative technologies such as Augmented Reality and AI-powered animation tools? We're looking for a talented freelancer to animate our high-quality 3D models accurately and efficiently using...Are you passionate about animation and excited by innovative technologies such as Augmented Reality and AI-powered animation tools? We're looking for a talented freelancer to animate our high-quality 3D models accurately and efficiently using state-of-the-art AI tools.
Your Tasks:
- Create and optimize animations for 3D models using AI-driven animation tools (e.g., Plask.ai, Move.ai, DeepMotion)
- Rig and apply animations to AR-ready 3D models
- Collaborate with our AR development team to integrate animations into Unity-based AR projects
- Ensure precise, high-performance, and realistic animation experiences
Your Profile:
- Solid experience in 3D animation and motion capture
- Hands-on experience with AI-powered animation tools such as Plask.ai, Move.ai, DeepMotion, or Mixamo
- Good knowledge of Blender or similar 3D software
- Familiarity with AR technologies (Unity AR Foundation, ARKit, ARCore) is beneficial
- Quick learner, high-quality standards, and ability to work independently
- Strong communication and teamwork skills
What We Offer:
- Exciting projects in an innovative field (AR, AI, 3D technologies)
- Flexible freelance project-based collaboration
- Access to cutting-edge technologies and creative freedom
- Collaboration within a dynamic and agile team
If you're interested in shaping the future of interactive AR experiences with us, we look forward to your application!
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