Jobs 2D Animation
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Β· 34 views Β· 2 applications Β· 25d
2D Animator (Game/Gambling)
Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· English - NoneProject info We are an international software development company creating unique solutions to improve efficiency and optimize business workflows. Our fun-packed crew of young and dynamic professionals will be by your side every step of the way. Show your...Project info
We are an international software development company creating unique solutions to improve efficiency and optimize business workflows.
Our fun-packed crew of young and dynamic professionals will be by your side every step of the way. Show your best side and join us in building a recipe for success!Main requirements:
- Passion for creating games
- Minimum 2 years of experience in game development (preferably in gambling)
- Professional experience with Adobe After Effects
- Proficiency in Adobe Photoshop
- Strong knowledge of Spine
- Attention to detail
- Experience working in an AGILE team
- Familiarity with Jira (ticketing, project management) and Confluence (documentation)
- Upper-Intermediate English proficiency (spoken and written).
Desirable skills:
- Knowledge and experience with Cinema 4D, Maya, Blender, Zbrush
- Drawing skills
- Experience with Adobe Illustrator
- Experience with Adobe Premiere Pro
- Familiarity with Texture Packer or similar packing software
Key responsibilities:
- Animate characters, environments, symbols, and FX in different styles
- Collaborate with developers to achieve the best possible results within the chosen technology
- Work with relevant teams on asset preparation
- Apply the right export and optimization techniques to ensure top performance
Hiring Process:
- Introductory call with a recruiter
- Test task
- Internal technical interview
- Client interview (if required)
- Offer π
What To Expect From Digicode?
π Work from Anywhere: From an office, home, or travel continuously if thatβs your thing. Everything we do is online. As long as you have the Internet and your travel nomad lifestyle doesnβt affect the work process (you meet all deadlines and are present at all the meetings), youβre all set.
πΌ Professional Development: We offer great career development opportunities in a growing company, international work environment, paid language classes, conference and education budget, & internal 42 Community training.
π§ββοΈ Work-life Balance: We provide employees with 18+ paid vacation days and paid sick leave, flexible schedule, medical insurance for employees and their children, monthly budget for things like a gym or pool membership.
π Culture of Openness: Weβre committed to fostering a community where everyone feels welcome, seen, and heard, with minimal bureaucracy, and a flat organization structure.
And, also, corporate gifts, corporate celebrations, free food & snacks, play & relax rooms for those who visit the office.
Did we catch your attention? Weβd love to hear from you! π
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Β· 26 views Β· 1 application Β· 28d
Middle/Senior 2D Animator
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· English - NoneRequirements: Experience working on commercial game development projects. Practical expertise in applying animation principles. Proficiency in Adobe Photoshop and Spine. Willingness to learn new tools, techniques, and art styles, and to iterate...Requirements:
- Experience working on commercial game development projects.
- Practical expertise in applying animation principles.
- Proficiency in Adobe Photoshop and Spine.
- Willingness to learn new tools, techniques, and art styles, and to iterate based on feedback.
- Experience in creating visual effects, post-processing, and performance optimization.
- Fast learner with self-motivation, and strong verbal and written communication skills.
Responsibilities:
- Develop 2D animations for slots and other games.
- Correct and enhance artwork as needed.
- Report directly to the Art Lead or Project Manager.
- Ensure all work meets quality standards and deadlines.
- Collaborate effectively within a team environment.
Nice to Have:
- Previous experience in casino or slot game animation.
- Proficiency in Adobe After Effects.
- Familiarity with common animation and particle generation plugins.
Working Conditions:
- Flexible working hours and workplace, enabling our team members to achieve a healthy work-life balance.
- Paid vacation leave of 20 workdays per year, and 5 workdays of sick leave per year.
- Unlimited day-offs for personal matters, which are unpaid.
- Structured processes and tools, such as our corporate Confluence, to ensure effective communication and collaboration within the company.
- An open-minded management style that fosters transparency and constant sharing of company strategy and plans.
- Performance-based reviews that recognize and reward the contributions of our team members.
- Stress management measures, including 1-1 meetings, transparent communication, and feedback culture.
- Corporate team-building events, marathons, and online challenges that promote teamwork and healthy competition.
Family-friendly environment, where we celebrate important personal milestones, such as the birth of a child or wedding, with congratulatory gifts.
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Β· 143 views Β· 10 applications Β· 4d
2D Animator
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 3 years of experience Β· English - B2We are looking for a 2D Animator to join our team for a long-term project. This role supports casino games development. Required an experienced 2D animator with a passion for art and gaming. The primary duties and responsibilities of the Animator include...We are looking for a 2D Animator to join our team for a long-term project. This role supports casino games development. Required an experienced 2D animator with a passion for art and gaming. The primary duties and responsibilities of the Animator include creating dynamic-looking animations for characters, environments, and special effects. Must be proficient in English and have a good understanding of the 12 animation principles.
Our client is a European software development company working on its gaming platform and online gaming products.
You will be expected to:
- Deliver high-quality animation assets using primarily Spine 2D and the Adobe Creative Cloud Suite of applications
- Have the ability to implement feedback in revisions when necessary
- Provide estimations and time frames for your assigned tasks
- Organize your source file properly to prepare it for optimizations
- Propose alternate solutions to overcome technical or creative hurdles
- Coordinate with illustrators and developers when necessary to ensure efficient deliveries
- Optimize your animation exports to ensure a good balance between image quality, file sizes, and resource consumption
Full-time remote job.
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Β· 47 views Β· 5 applications Β· 29d
2D Animator
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 2 years of experience Β· English - NoneOur client stands out in the online gambling sector and is known for offering exciting slot games around the world. With a creative center in Barcelona and beyond, they are dedicated to creating high-quality games that deliver immersive user experiences....Our client stands out in the online gambling sector and is known for offering exciting slot games around the world. With a creative center in Barcelona and beyond, they are dedicated to creating high-quality games that deliver immersive user experiences.
Requirements
- 2+ years of experience as a 2D Animator.
- Experience with Spine (must-have).
- Experience creating animations for slot games / iGaming projects (must)
- Excellent knowledge of Adobe Photoshop and Adobe After Effects.
- Strong understanding of traditional animation principles
(timing, spacing, squash & stretch, anticipation, etc.). - Experience creating and animating game UI / interfaces.
- Solid portfolio with shipped / released commercial projects.
- Interest and readiness to use AI tools for concepts, assets, and workflow improvement.
- Clear and effective communication skills.
- Strong team player, open to learning new tools, technologies, and approaches.
Responsibilities
- Create and set up 2D character, object, and UI animations in Spine.
- Animate environments and in-game elements for slot games.
- Develop and configure visual effects using particle systems
(Particle Designer, Particle Illusion, Magic Particles, etc.). - Improve the overall visual quality and polish of existing animations (timing, smoothness, readability).
- Collaborate closely with artists, game designers, and developers to integrate animations into the game.
- Help design and optimize the animation pipeline, including the use of AI tools where relevant.
- Participate in animation reviews and provide / receive constructive feedback.
Π‘ompanΡ offer:
- A vibrant and innovative work environment within a leading company in the online gambling industry.
- The opportunity to be part of a global team of experts passionate about creating exceptional gaming experiences.
- Career development prospects and continuous learning opportunities.
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Β· 37 views Β· 2 applications Β· 15d
2D Game Animator (Spine / Unity)
Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· English - B22D Game Animator (Spine / Unity) We are looking for a 2D Game Animator to create animations for online slot games: characters, symbols, effects, and transitions. Work closely with our artists and developers as part of a full-time team. Yosip Gaming is...2D Game Animator (Spine / Unity)
We are looking for a 2D Game Animator to create animations for online slot games: characters, symbols, effects, and transitions. Work closely with our artists and developers as part of a full-time team.
Yosip Gaming is a new and growing studio focused on creating and developing online slot games. We are building a full-time team for long-term collaboration and growth.
Responsibilities:
- Animate ready-made assets for slot games
- Animate characters, symbols, and UI elements
- Create transitions, VFX, and particle effects
- Prepare and deliver animations correctly for developer integration
- Work closely with 2D artists and developers
Requirements:
- Experience with Spine and/or Unity
- Understanding of animation pipelines for slot games
- Slot game experience is a strong plus
- Team-oriented, reliable, and available during working hours
- Knowledge of English / Ukrainian / Russian (at least one)
Conditions:
- Full-time only (no part-time or freelance)
- Remote work
- Time zone preference: Dubai time
- Long-term collaboration in a young, growing studio
Please do not apply if you are looking for part-time or project-based work.
Studios and outsourcing teams, please do not apply.
We are hiring full-time team members only.
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Β· 28 views Β· 2 applications Β· 14d
Adobe Character Animator
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· English - NoneWe are seeking a skilled Adobe Character Animator. All illustration assets are fully prepared and ready for rigging. Your task will be to set up a clean, well-structured puppet that moves smoothly, feels natural, and preserves the characterβs...We are seeking a skilled Adobe Character Animator.
All illustration assets are fully prepared and ready for rigging. Your task will be to set up a clean, well-structured puppet that moves smoothly, feels natural, and preserves the characterβs personality.
π Responsibilities
- Rig 2D illustrations for Adobe Character Animator
- Set up facial features, body parts, and behaviors for expressive animation
- Ensure clean hierarchy, proper tagging, and stable deformation
- Optimize the puppet for smooth performance and easy animation control
- Deliver a polished, production-ready Character Animator file
β Requirements
- Proven experience with Adobe Character Animator
- Strong understanding of 2D puppet rigging workflows
- Ability to create fluid, natural motion while maintaining character appeal
- Excellent attention to detail and clean file organization
- Experience working with pre-built illustration assets (Photoshop / Illustrator)
β Nice to Have
- Experience with live performance capture workflows
- Knowledge of lip-sync setup and facial expression controls
- Ability to suggest small rigging improvements for better animation quality
π¦ Deliverables
- Fully rigged Adobe Character Animator puppet
- Organized source file ready for animation and export
- Brief notes on controls or recommended usage (if applicable)
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Β· 17 views Β· 2 applications Β· 4d
Lead 2D Animator
Full Remote Β· EU Β· Product Β· 3 years of experience Β· English - NoneOur client is a Spain-based company and one of the prominent providers of unique online slot games. With a team of 30+ developers, designers, and marketers, they create innovative, captivating slot titles for a global audience. Looking for a Lead 2D...Our client is a Spain-based company and one of the prominent providers of unique online slot games. With a team of 30+ developers, designers, and marketers, they create innovative, captivating slot titles for a global audience.
Looking for a Lead 2D Animator (Spine) to lead a 2D animation team and own animation quality, style consistency, and production-level polish across slot games. This is a hands-on leadership role: youβll guide the team and jump into key animations when timelines are tight and the result must feel top-tier.
Key Responsibilities
- Lead and mentor a team of 2D animators: plan and assign work, align priorities, unblock delivery, and keep a stable production rhythm.
- Own animation quality and style consistency across slot games, ensuring a cohesive visual language and βfeelβ.
- Run reviews, provide clear actionable feedback, and push deliverables to production-ready level (polish, final passes, clarity, impact).
- Hands-on on key/complex animations and game features when needed.
- Build and maintain the animation pipeline: standards, templates, naming conventions, file structure, versioning, export rules, and integration requirements.
Communicate progress, dependencies, and risks transparently; proactively manage timelines and quality expectations.
Requirements
- Senior-level 2D animation experience with proven leadership/mentorship in iGaming (slot games).
- Strong production mindset: deliver fast without sacrificing quality; consistently finish work to a polished final state.
- Excellent motion fundamentals (timing, spacing, dynamics) and strong sense of impact/reward and readability.
- Advanced Spine 2D proficiency + understanding of integration workflows and optimization constraints (exports, performance budgets, implementation requirements).
- Strong visual taste and ability to maintain and enforce a consistent style across multiple contributors.
- Experience with Jira and Confluence.
- Ability to build and maintain pipeline discipline: structured files, consistent naming, version control habits, reliable exports, deadline ownership.
- Strong communication and collaboration skills: precise feedback and effective cross-functional coordination.
What we offer
- Competitive salary
- Friendly, creative environment
Flexible hours + remote option
Apply: send CV + portfolio π
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Β· 4 views Β· 0 applications Β· 5h
Senior 2D Animator
Full Remote Β· EU Β· Product Β· 6 years of experience Β· English - NoneIxilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Senior 2D Animator. Responsibilities: Create high-quality 2D animations for game characters, effects, and...Ixilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Senior 2D Animator.
Responsibilities:- Create high-quality 2D animations for game characters, effects, and UI/game elements using Spine 2D and Adobe After Effects.
- Animate and upgrade existing assets β improving timing, transitions, and visual quality.
- Develop animations from scratch based on concept art and design briefs.
- Optimize animations and assets for performance and smooth integration into the game client.
- Prepare exports (JSON, atlas, sprite sheets) and cooperate with developers during integration.
- Maintain and update internal documentation related to animation workflow, naming conventions, and export processes.
- Participate in animation and art reviews, ensuring stylistic and technical consistency.
- Mentor junior animators and provide feedback to improve overall animation quality.
Required Skills:
- 6+ years of professional experience creating 2D animations for games.
- Strong expertise with Spine 2D (rigging, constraints, skins, events, export).
- Proficient in Adobe After Effects for creating visual effects and motion graphics.
- Confident use of Adobe Photoshop (sprite preparation, cleanup, compositing).
- Ability to create animations for various elements: characters, objects, UI, and effects.
- Understanding of animation principles (timing, squash & stretch, anticipation, easing).
- Experience preparing optimized assets for real-time engines (draw calls, atlas sizes, compression).
- Strong teamwork and communication skills.
- Ability to work independently and meet deadlines.
Preferred Skills:
- Experience in slot games, casual games, or crash games.
- Familiarity with Unity and Spine runtime integration.
- Experience with Adobe Illustrator or vector animation tools.
- Understanding of performance optimization in mobile and HTML5 environments.
- Creative mindset and attention to visual storytelling.
Competencies:
- Creativity & Aesthetic Sense β ability to translate ideas into visually compelling animation.
- Technical Precision β ensuring smooth exports, rig efficiency, and runtime performance.
- Collaboration β communicates clearly, works effectively in cross-functional teams.
- Initiative & Learning Orientation β proactive in finding new techniques and improving workflows.
- Accountability β delivers tasks on time, maintains high quality standards.
Mentorship β shares knowledge and supports less experienced team members.
What we offer:
Rewards & Celebrations:- Quarterly Bonus System
- Team Buildings Compensations
- Memorable Days Financial Benefit
Learning & Development:
- Annual fixed budget for personal learning
- English Language Courses Compensation
Time Off & Leave:
- Paid Annual Leave (Vacation) - 24 working days
- Sick leave - unlimited number of days, fully covered
Wellbeing Support:
- Mental Health Support (Therapy Compensation)
- Holiday Helper Service
Workplace Tools & Assistance:
- Laptop provided by Company (after probation)
Work conditions:
- Remote work from EU
- Flexible 8-hour workday, typically between 9:00 - 18:00 CET
- Five working days, Monday to Friday
- Public holidays observed according to Ukrainian legislation
- Business trips to Bratislava every 3-6 months (company provides compensation of expenses)
At Ixilix, we value transparency, trust, and ownership. We believe that great results come from people who care - about their work, their team, and the impact they create.
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Sounds like you? Letβs connect! Weβre just one click away. -
Β· 12 views Β· 0 applications Β· 3h
Middle 2D Animator
Full Remote Β· EU Β· Product Β· 4 years of experience Β· English - NoneIxilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Middle 2D Animator. Responsibilities: Create high-quality 2D animations for game characters, effects, and...Ixilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a Middle 2D Animator.
Responsibilities:- Create high-quality 2D animations for game characters, effects, and UI/game elements using Spine 2D and Adobe After Effects.
- Animate and upgrade existing assets β improving timing, transitions, and visual quality.
- Develop animations from scratch based on concept art and design briefs.
- Optimize animations and assets for performance and smooth integration into the game client.
- Prepare exports (JSON, atlas, sprite sheets) and cooperate with developers during integration.
- Maintain and update internal documentation related to animation workflow, naming conventions, and export processes.
- Participate in animation and art reviews, ensuring stylistic and technical consistency.
- Mentor junior animators and provide feedback to improve overall animation quality.
Required Skills:
- 4+ years of professional experience creating 2D animations for games.
- Strong expertise with Spine 2D (rigging, constraints, skins, events, export).
- Proficient in Adobe After Effects for creating visual effects and motion graphics.
- Confident use of Adobe Photoshop (sprite preparation, cleanup, compositing).
- Ability to create animations for various elements: characters, objects, UI, and effects.
- Understanding of animation principles (timing, squash & stretch, anticipation, easing).
- Experience preparing optimized assets for real-time engines (draw calls, atlas sizes, compression).
- Strong teamwork and communication skills.
- Ability to work independently and meet deadlines.
Preferred Skills:
- Experience in slot games, casual games, or crash games.
- Familiarity with Unity and Spine runtime integration.
- Experience with Adobe Illustrator or vector animation tools.
- Understanding of performance optimization in mobile and HTML5 environments.
- Creative mindset and attention to visual storytelling.
Competencies:
- Creativity & Aesthetic Sense β ability to translate ideas into visually compelling animation.
- Technical Precision β ensuring smooth exports, rig efficiency, and runtime performance.
- Collaboration β communicates clearly, works effectively in cross-functional teams.
- Initiative & Learning Orientation β proactive in finding new techniques and improving workflows.
- Accountability β delivers tasks on time, maintains high quality standards.
Mentorship β shares knowledge and supports less experienced team members.
What we offer:
Rewards & Celebrations:- Quarterly Bonus System
- Team Buildings Compensations
- Memorable Days Financial Benefit
Learning & Development:
- Annual fixed budget for personal learning
- English Language Courses Compensation
Time Off & Leave:
- Paid Annual Leave (Vacation) - 24 working days
- Sick leave - unlimited number of days, fully covered
Wellbeing Support:
- Mental Health Support (Therapy Compensation)
- Holiday Helper Service
Workplace Tools & Assistance:
- Laptop provided by Company (after probation)
Work conditions:
- Remote work from EU
- Flexible 8-hour workday, typically between 9:00 - 18:00 CET
- Five working days, Monday to Friday
- Public holidays observed according to Ukrainian legislation
- Business trips to Bratislava every 3-6 months (company provides compensation of expenses)
At Ixilix, we value transparency, trust, and ownership. We believe that great results come from people who care - about their work, their team, and the impact they create.
More
Sounds like you? Letβs connect! Weβre just one click away. -
Β· 124 views Β· 16 applications Β· 4d
Senior 2D Animator (Slots, Spine)
Hybrid Remote Β· Worldwide Β· Product Β· 5 years of experience Β· English - B1Π£ NeverEnding ΠΌΠΈ Π²ΡΡΠΈΠΌΠΎ, ΡΠΎ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ β ΡΠ΅ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«ΡΡΡ Β». Π¦Π΅ Π²ΡΠ΄ΡΡΡΡΡ, ΡΠΊΠ΅ ΠΎΠΆΠΈΠ²Π»ΡΡ ΡΠΈΠΌΠ²ΠΎΠ»ΠΈ, ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠΎΠ³ΠΈ. Π¦Π΅ ΠΌΠ°Π³ΡΡ, ΡΠΊΠ° Π·ΠΌΡΡΡΡ Π³ΡΠ°Π²ΡΡ Π·Π°Π»ΠΈΡΠ°ΡΠΈΡΡ Ρ Π³ΡΡ. ΠΠ°ΡΠ°Π· ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Senior 2D Animator (Slots, Spine), ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ Π½Π°ΠΌ...Π£ NeverEnding ΠΌΠΈ Π²ΡΡΠΈΠΌΠΎ, ΡΠΎ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ β ΡΠ΅ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«ΡΡΡ Β». Π¦Π΅ Π²ΡΠ΄ΡΡΡΡΡ, ΡΠΊΠ΅ ΠΎΠΆΠΈΠ²Π»ΡΡ ΡΠΈΠΌΠ²ΠΎΠ»ΠΈ, ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΠΏΠ΅ΡΠ΅ΠΌΠΎΠ³ΠΈ. Π¦Π΅ ΠΌΠ°Π³ΡΡ, ΡΠΊΠ° Π·ΠΌΡΡΡΡ Π³ΡΠ°Π²ΡΡ Π·Π°Π»ΠΈΡΠ°ΡΠΈΡΡ Ρ Π³ΡΡ.
ΠΠ°ΡΠ°Π· ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Senior 2D Animator (Slots, Spine), ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ Π½Π°ΠΌ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΎΠΉ ΡΠ°ΠΌΠΈΠΉ Π²Π°Ρ-Π΅ΡΠ΅ΠΊΡ, Π²ΠΈΠ·Π½Π°ΡΠ°ΡΠΈ ΡΡΠ°Π½Π΄Π°ΡΡΠΈ ΡΠΊΠΎΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° ΠΏΠ΅ΡΠ΅Π΄Π°Π²Π°ΡΠΈ Π³ΡΠ°Π²ΡΡΠΌ ΡΠΏΡΠ°Π²ΠΆΠ½Ρ Π΅ΠΌΠΎΡΡΡ ΡΠ΅ΡΠ΅Π· ΡΡΡ .
ΠΠ°ΠΌ Π±ΡΠ΄Π΅ Π΄ΠΎΠ²ΡΡΠ΅Π½ΠΎ ΡΠ΅ΡΡΠ΅ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎΡΠ²ΡΠ΄Ρ β ΡΡΡ Ρ Π΄ΠΈΠ½Π°ΠΌΡΠΊΡ Π½Π°ΡΠΈΡ ΡΠ»ΠΎΡΡΠ².
Π©ΠΎ ΡΠΎΠ±ΠΈΡΠΈ:
β’ Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΉ ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΡΠΈΠΌΠ²ΠΎΠ»ΡΠ², Π²ΠΈΠ³ΡΠ°ΡΠ½ΠΈΡ ΠΏΠΎΡΠ»ΡΠ΄ΠΎΠ²Π½ΠΎΡΡΠ΅ΠΉ.
β’ ΠΠΎΠ»ΠΎΠ΄ΡΡΠΈ ΡΠ° ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΠΉ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ - Π²ΡΠ΄ ΡΠ΄Π΅Ρ Π΄ΠΎ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ.
β’ ΠΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ Spine Ρ Adobe After Effects Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΎΠΏΠΎΠ²ΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ ΡΠ° motion graphics.
β’ Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ ΠΉ Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ Π΄Π»Ρ Π²ΡΡΠ»Π΅Π½Π½Ρ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠ³ΠΎ Π±Π°ΡΠ΅Π½Π½Ρ.
β’ ΠΠ΅Π½ΡΠΎΡΠΈΡΠΈ ΡΠ½ΡΠΈΡ Π°Π½ΡΠΌΠ°ΡΠΎΡΡΠ², ΡΠΎΡΠΌΡΠ²Π°ΡΠΈ ΠΉ ΠΏΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ ΡΡΠ°Π½Π΄Π°ΡΡΠΈ ΡΠΊΠΎΡΡΡ.
β’ ΠΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΡΡΡΠ², Π²ΡΠ°Ρ ΠΎΠ²ΡΡΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Π½Ρ.
β’ ΠΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΡ ΡΠΊΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ Π½Π° Π²ΡΡΡ Π΅ΡΠ°ΠΏΠ°Ρ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ΅Π½Ρ.ΠΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ:
β’ 5+ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ Π² 2D-Π°Π½ΡΠΌΠ°ΡΡΡ (Π±Π°ΠΆΠ°Π½ΠΎ Ρ ΡΠ»ΠΎΡΠ°Ρ / iGaming ΡΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΡΠ°Ρ ).
β’ ΠΠΊΡΠΏΠ΅ΡΡ Ρ Spine (rigging, skinning, mesh deformation).
β’ ΠΠΊΡΠΏΠ΅ΡΡ Ρ Adobe After Effects (VFX, motion graphics).
β’ ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΡΡΠ·Π½ΠΈΡ ΡΡΠΈΠ»ΡΡ - Π²ΡΠ΄ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎ ΠΌΡΠ»ΡΡΡΡΠ½ΠΎΠ³ΠΎ.
β’ Π‘ΠΈΠ»ΡΠ½Π΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π· ΠΏΡΠΈΠΊΠ»Π°Π΄Π°ΠΌΠΈ ΠΆΠΈΠ²ΠΎΡ, ΠΏΠ΅ΡΠ΅ΠΊΠΎΠ½Π»ΠΈΠ²ΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° Π΅ΡΠ΅ΠΊΡΡΠ².
β’ ΠΠ½Π³Π»ΡΠΉΡΡΠΊΠ° Π½Π° ΡΡΠ²Π½Ρ B1βB2.
β’ ΠΠΎΠ½ΡΡ: Π·Π½Π°Π½Π½Ρ ΡΠΈΠ½ΠΊΡ ΡΠ»ΠΎΡΡΠ² ΡΠ° Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Ρ.ΠΡΠΎΠ±ΠΈΡΡΡ ΡΠΊΠΎΡΡΡ:
β’ ΠΡΠ·ΡΠΎΠ½Π΅Ρ Ρ ΡΡΡ Π°Ρ : Π±Π°ΡΠΈΡΡ Π½Π΅ ΡΡΠ»ΡΠΊΠΈ ΠΊΠ°Π΄ΡΠΈ, Π° ΠΉ ΡΡΡΠΎΡΡΡ Π·Π° Π½ΠΈΠΌΠΈ.
β’ Π‘ΡΡΡΠΊΡΡΡΠΎΠ²Π°Π½ΠΈΠΉ Ρ ΠΏΡΠΎΡΠ΅ΡΠ°Ρ , ΡΠ²Π°ΠΆΠ½ΠΈΠΉ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ.
β’ ΠΡΠ΄ΠΊΡΠΈΡΠΈΠΉ Π΄ΠΎ ΡΡΠ΄Π±Π΅ΠΊΡ ΠΉ Π³ΠΎΡΠΎΠ²ΠΈΠΉ Π΄ΡΠ»ΠΈΡΠΈΡΡ Π·Π½Π°Π½Π½ΡΠΌΠΈ.
β’ Π’ΠΎΠΉ, Ρ ΡΠΎ Π»ΡΠ±ΠΈΡΡ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π΅ΠΌΠΎΡΡΡ, Π° Π½Π΅ ΠΏΡΠΎΡΡΠΎ Β«Π°Π½ΡΠΌΠ°ΡΡΡΒ».Π§ΠΎΠΌΡ NeverEnding?
β’ ΠΠΈ ΡΠΎΡΠΌΡΠ²Π°ΡΠΈΠΌΠ΅ΡΠ΅ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΡΠΈΠ»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ Π² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΡΠ»ΡΠΊΠΈ Π½Π°ΡΠΎΠ΄ΠΆΡΡΡΡΡΡ.
β’ ΠΠΎΠ²Π½Π° ΡΠ²ΠΎΠ±ΠΎΠ΄Π° Ρ ΡΠ²ΠΎΡΡΠΎΡΡΡ ΠΉ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΠ°Ρ - Π±Π΅Π· Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ.
β’ Π ΠΎΠ±ΠΎΡΠ° ΠΏΠ»ΡΡ-ΠΎ-ΠΏΠ»ΡΡ ΡΠ· ΡΠ°ΡΠ½Π΄Π΅ΡΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ.
β’ ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π½Π΅ ΠΏΡΠΎΡΡΠΎ Π°Π½ΡΠΌΠ°ΡΡΡ, Π° Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ Π°ΠΉΠ΄Π΅Π½ΡΠΈΠΊΡ, ΡΠΊΠ° Π·Π°ΠΏΠ°ΠΌβΡΡΠΎΠ²ΡΡΡΡΡΡ.
β’ ΠΠΌΠ±ΡΡΠ½Π° ΠΊΠΎΠΌΠ°Π½Π΄Π° Π· ΡΡΠ½Π°Π½ΡΡΠ²Π°Π½Π½ΡΠΌ Ρ ΡΡΡΠΊΠΈΠΌ ΠΏΠ»Π°Π½ΠΎΠΌ ΡΠΎΡΡΡ.π Remote / Hybrid / Office β Π·Π° Π΄ΠΎΠΌΠΎΠ²Π»Π΅Π½ΡΡΡΡ
π ΠΠΎΠ²Π½Π° Π·Π°ΠΉΠ½ΡΡΡΡΡΡ | 40 Π³ΠΎΠ΄/ΡΠΈΠΆΠ΄Π΅Π½Ρ | Π³ΡΠ°ΡΡΠΊ 5/2
π° ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Π° Π·Π°ΡΠΏΠ»Π°ΡΠ° - ΠΎΠ±Π³ΠΎΠ²ΠΎΡΡΡΡΡΡΡΠ₯ΠΎΡΠ΅Ρ ΠΎΠΆΠΈΠ²Π»ΡΡΠΈ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ "Π½Π΅ Π²ΡΠ΄ΠΏΡΡΠΊΠ°Ρ"?
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Π’ΠΎΠ΄Ρ NeverEnding - ΡΠ²ΠΎΡ ΠΌΡΡΡΠ΅. -
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2D Animator
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 2 years of experience Β· English - NoneΠ₯ΡΠΎ ΠΌΠΈ? ΠΠΈ β ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Ρ ΠΆΠ°Π½ΡΡ Social Casino. ΠΡΠ°ΡΡΡΠΌΠΎ Π½Π° iOS-ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ, ΠΏΠΎΡΠ΄Π½ΡΡΡΠΈ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ, Π³Π΅ΠΉΠΌ-Π΄ΠΈΠ·Π°ΠΉΠ½ ΡΠ° ΠΊΡΠ΅Π°ΡΠΈΠ², ΡΠΎΠ± Π΄Π°ΡΡΠ²Π°ΡΠΈ ΠΌΡΠ»ΡΠΉΠΎΠ½Π°ΠΌ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Π·Π°Ρ ΠΎΠΏΠ»ΡΡΡΠΈΠΉ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ°...Π₯ΡΠΎ ΠΌΠΈ?
ΠΠΈ β ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Ρ ΠΆΠ°Π½ΡΡ Social Casino.
ΠΡΠ°ΡΡΡΠΌΠΎ Π½Π° iOS-ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ, ΠΏΠΎΡΠ΄Π½ΡΡΡΠΈ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ, Π³Π΅ΠΉΠΌ-Π΄ΠΈΠ·Π°ΠΉΠ½ ΡΠ° ΠΊΡΠ΅Π°ΡΠΈΠ², ΡΠΎΠ± Π΄Π°ΡΡΠ²Π°ΡΠΈ ΠΌΡΠ»ΡΠΉΠΎΠ½Π°ΠΌ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Π·Π°Ρ ΠΎΠΏΠ»ΡΡΡΠΈΠΉ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ° Π΅ΡΡΠ΅ΡΠΈΠΊΡ.
Π£ Π½Π°Ρ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½Π΅ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ Π±Π΅Π· Π·Π°ΠΉΠ²ΠΎΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ, Π΄Π΅ ΠΊΠΎΠΆΠ΅Π½ ΡΠ»Π΅Π½ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π²ΠΏΠ»ΠΈΠ²Π°Ρ Π½Π° ΡΡΠ½Π°Π»ΡΠ½ΠΈΠΉ ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ.ΠΠΎΠ³ΠΎ ΡΡΠΊΠ°ΡΠΌΠΎ?
ΠΠ°ΠΏΡΠΎΡΡΡΠΌΠΎ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΠΠ½ΡΠΌΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΊΡΡΠ½Ρ ΡΠ° Π΅ΡΠ΅ΠΊΡΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ Π½Π°ΡΠΈΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ.
Π―ΠΊΡΠΎ ΡΠΈ ΠΎΠ±ΠΎΠΆΠ½ΡΡΡ ΡΡΡ Ρ Π³ΡΡ, ΠΏΡΠ°ΡΡΡΡ Π· 2D ΡΠ° 3D-Π°Π½ΡΠΌΠ°ΡΡΡΡ, Π»ΡΠ±ΠΈΡ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΡΠ²Π°ΡΠΈ Π· Π΅ΡΠ΅ΠΊΡΠ°ΠΌΠΈ ΡΠ° VFX Ρ Ρ ΠΎΡΠ΅Ρ Π±ΡΡΠΈ ΡΠ°ΡΡΠΈΠ½ΠΎΡ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ β ΡΡ ΠΏΠΎΠ·ΠΈΡΡΡ Π΄Π»Ρ ΡΠ΅Π±Π΅.ΠΠ°ΡΡ Π·Π°Π΄Π°ΡΡ:
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ° Π΄ΠΎΠ΄Π°Π²Π°ΡΠΈ Π±Π°Π·ΠΎΠ²Ρ Π°Π½ΡΠΌΠ°ΡΡΡ Π² Unity Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ².
- ΠΠ°Π»Π°ΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΡΡ Ρ Π΅ΡΠ΅ΠΊΡΠΈ, ΡΠΎΠ± Π²ΠΎΠ½ΠΈ ΠΏΡΠ°ΡΡΠ²Π°Π»ΠΈ Π³Π°ΡΠΌΠΎΠ½ΡΠΉΠ½ΠΎ Π· Π³Π΅ΠΉΠΌΠΏΠ»Π΅ΡΠΌ.
- ΠΠ΅ΡΠ΅Π²ΡΡΡΡΠΈ, ΡΠΊ Π²ΠΈΠ³Π»ΡΠ΄Π°ΡΡΡ Ρ ΠΏΡΠ°ΡΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ Π² Π³ΡΡ.
- ΠΡΠ°ΡΡΠ²Π°ΡΠΈ ΡΠ°Π·ΠΎΠΌ ΡΠ· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ, Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΠ³ΡΠ°ΠΌΡΡΡΠ°ΠΌΠΈ, ΡΠΎΠ± ΡΠ½ΡΠ΅Π³ΡΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π² ΠΏΡΠΎΡΠΊΡ.
Π©ΠΎ Π²Π°ΠΆΠ»ΠΈΠ²ΠΎ Π΄Π»Ρ Π½Π°Ρ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Π°Π½ΡΠΌΠ°ΡΡΡΠΌΠΈ Π² Unity.
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Particle System ΡΠ° Shader Graph.
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΡΠΊΡΠ°Π²ΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ ΡΠ° Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π΅ΡΠ΅ΠΊΡΡΠ².
- ΠΠΎΡΠ²ΡΠ΄ Ρ Spine Π΄Π»Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΠΉ.
- Π£ΠΌΡΠ½Π½Ρ ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ.
- ΠΠ°Π·ΠΎΠ²Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Ρ Photoshop / Illustrator / After Effects.
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ Π· ΠΏΡΠΈΠΊΠ»Π°Π΄Π°ΠΌΠΈ Π²Π°ΡΠΈΡ ΡΠΎΠ±ΡΡ - ΠΠΠΠ'Π―ΠΠΠΠΠ.
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- ΠΠ½Π°Π½Π½Ρ After Effects ΡΠ° Lottie.
- ΠΠ°Π²ΠΈΡΠΊΠΈ 3D-Π°Π½ΡΠΌΠ°ΡΡΡ Π² Unity.
- ΠΠΎΡΠ²ΡΠ΄ Π· ΡΠ½ΡΠΈΠΌΠΈ 2D-Π°Π½ΡΠΌΠ°ΡΡΠΉΠ½ΠΈΠΌΠΈ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ.
- ΠΠ°Π·ΠΎΠ²Ρ Π·Π½Π°Π½Π½Ρ C#.
- Π£ΡΠ°ΡΡΡ Ρ ΡΠ΅Π»ΡΠ·Π°Ρ ΡΠ³ΠΎΡ.
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
πΉ ΠΠΎΠ²Π½Π° Π³Π½ΡΡΠΊΡΡΡΡ: ΠΏΡΠ°ΡΡΠΉ Π· Π΄ΠΎΠΌΡ, ΠΎΡΡΡΡ Π² ΠΠΈΡΠ²Ρ Π°Π±ΠΎ ΠΠ°ΡΡΠ°Π²Ρ β ΡΠΊ Π·ΡΡΡΠ½ΠΎ ΡΠΎΠ±Ρ.
πΉ ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ β ΠΏΡΠ°ΡΡΡΡ Ρ ΡΠ²ΠΎΡΠΌΡ ΡΠΈΡΠΌΡ.
πΉ 27 ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΡ ΡΠΎΠ±ΠΎΡΠΈΡ Π΄Π½ΡΠ² Π²ΡΠ΄ΠΏΠΎΡΠΈΠ½ΠΊΡ Π½Π° ΡΡΠΊ.
πΉ ΠΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π°ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ ΡΠ° Team Challenges, ΡΠΊΡ ΡΠ΅Π°Π»ΡΠ½ΠΎ ΡΡΠΊΠ°Π²Ρ.
πΉ ΠΡΠΎΠ·ΠΎΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ, ΠΌΡΠ½ΡΠΌΡΠΌ ΡΠΎΡΠΌΠ°Π»ΡΠ½ΠΎΡΡΠ΅ΠΉ Ρ ΡΠΏΡΠ°Π²ΠΆΠ½ΡΠΉ Π²ΠΏΠ»ΠΈΠ² Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ.π© ΠΠΏΡΠ·Π½Π°ΡΡ ΡΠ΅Π±Π΅? ΠΠ°Π΄ΡΠΈΠ»Π°ΠΉ ΡΠ΅Π·ΡΠΌΠ΅ β Π΄Π°Π²Π°ΠΉ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΈΡΡΠΎΠ²Ρ ΠΌΠ°Π³ΡΡ ΡΠ°Π·ΠΎΠΌ!!
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Β· 129 views Β· 2 applications Β· 9h
2D Spine Animator
Office Work Β· Ukraine (Kyiv) Β· Product Β· 0.5 years of experienceΠΠΈ - ΡΡΠ°Π±ΡΠ»ΡΠ½Π° ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT-ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΠ²Π»ΡΡΡΡΡΡ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΈΠΌ ΡΠ³ΡΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΠ²Π°ΠΉΠ΄Π΅ΡΠΎΠΌ, Π° ΡΠ°ΠΊΠΎΠΆ, ΠΌΠ°Ρ Π΄Π΅ΠΊΡΠ»ΡΠΊΠ° ΡΡΠΏΡΡΠ½ΠΈΡ Π»ΡΡΠ΅Π½Π·ΡΠΉΠ½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ² Π½Π°ΠΏΡΡΠΌΠΊΡ IGaming Π½Π° Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΠΈΠ½ΠΎΠΊ ΡΠ° Tier-1. ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Spine Animator, ΡΠΎΠ± ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ...ΠΠΈ - ΡΡΠ°Π±ΡΠ»ΡΠ½Π° ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT-ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΠ²Π»ΡΡΡΡΡΡ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΈΠΌ ΡΠ³ΡΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΠ²Π°ΠΉΠ΄Π΅ΡΠΎΠΌ, Π° ΡΠ°ΠΊΠΎΠΆ, ΠΌΠ°Ρ Π΄Π΅ΠΊΡΠ»ΡΠΊΠ° ΡΡΠΏΡΡΠ½ΠΈΡ Π»ΡΡΠ΅Π½Π·ΡΠΉΠ½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ² Π½Π°ΠΏΡΡΠΌΠΊΡ IGaming Π½Π° Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΠΈΠ½ΠΎΠΊ ΡΠ° Tier-1.
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 2D Spine Animator, ΡΠΎΠ± ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ. ΠΠ΄Π΅Π°Π»ΡΠ½ΠΈΠΉ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ ΠΌΠ°ΡΠΈΠΌΠ΅ Π΄ΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Spine, Π° ΡΠ°ΠΊΠΎΠΆ Π·Π½Π°Π½Π½Ρ After Effects Ρ Photoshop.
ΠΡΠ½ΠΎΠ²Π½Ρ Π·Π°Π΄Π°ΡΡ:- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½Ρ Π΄Π²ΠΎΠ²ΠΈΠΌΡΡΠ½Ρ Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΠΎΠ±'ΡΠΊΡΡΠ² ΡΠ° UI-Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ².
- Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΠ³ΡΠΎΠ²ΠΈΠΌΠΈ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ ΡΠ° Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ, ΡΠΎΠ± Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠΈΡΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ³ΡΠΎΠ²ΡΠΉ ΠΌΠ΅Ρ Π°Π½ΡΡΡ ΡΠ° Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠΌΡ ΡΡΠΈΠ»Ρ.
- ΠΠ΄ΠΎΡΠΊΠΎΠ½Π°Π»ΡΠ²Π°ΡΠΈ Π°Π½ΡΠΌΠ°ΡΡΡ Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ Π²ΡΠ΄Π³ΡΠΊΡΠ² ΡΠ»Π΅Π½ΡΠ² ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ.
- ΠΠ° ΠΏΠΎΡΡΠ΅Π±ΠΈ Π²ΠΈΡΡΡΡΠ²Π°ΡΠΈ ΠΏΡΠΎΠ±Π»Π΅ΠΌΠΈ ΠΏΠΎΠ²βΡΠ·Π°Π½Ρ Π· Π°Π½ΡΠΌΠ°ΡΡΡΡ.
ΠΠ°ΡΡ ΠΎΡΡΠΊΡΠ²Π°Π½Π½Ρ:
- ΠΠΎΠ³Π»ΠΈΠ±Π»Π΅Π½Ρ Π·Π½Π°Π½Π½Ρ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½ΡΠΌ Spine Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D-Π°Π½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ².
- ΠΡΠΎΡΠ΅ΡΡΠΉΠ½Π΅ Π·Π½Π°Π½Π½Ρ Adobe After Effects Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ VFX-Π΅ΡΠ΅ΠΊΡΡΠ².
- ΠΠΎΡΠ²ΡΠ΄ ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ° Π΄Π»Ρ Π΅ΠΊΡΠΏΠΎΡΡΡ Π² Spine 2D Π² Adobe Photoshop.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΡΠ° Π΄ΠΈΠ½Π°ΠΌΡΠΊΠΈ ΠΊΠ»Π°ΡΠΈΡΠ½ΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ.
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ, ΡΠΎ Π΄Π΅ΠΌΠΎΠ½ΡΡΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ Π°Π²ΡΠΎΠΌΠ°ΡΡΠ², Π° ΡΠ°ΠΊΠΎΠΆ ΡΠ½ΡΠΈΡ ΡΡΠΈΠ»ΡΠ² (ΠΌΡΠ»ΡΡΡΡΠ½ΠΈΠΉ, ΠΊΠ°Π·ΡΠ°Π»ΡΠ½ΠΈΠΉ, Π½Π°ΠΏΡΠ²ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΈΠΉ).
Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΎΡΠ΅ΡΡΠ² ΡΠ° ΡΠΎΠ±ΠΎΡΠΈΡ ΠΏΡΠΎΡΠ΅ΡΡΠ² Ρ Π²ΠΈΡΠΎΠ±Π½ΠΈΡΡΠ²Ρ ΡΠ³ΠΎΡ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΏΠΎΠΊΠ°Π΄ΡΠΎΠ²ΠΈΡ VFX-Π΅ΡΠ΅ΠΊΡΡΠ².
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Pixi.js Particle.
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Neutrino particles editor.
Π€ΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ: FULL-TIME ΠΠ€ΠΠ‘ Π ΠΠΠΠΠ (ΠΎΡΠΊΡΠ»ΡΠΊΠΈ Π² ΡΠ°ΠΊΠΎΠΌΡ ΡΠΎΡΠΌΠ°ΡΡ ΠΏΡΠ°ΡΡΡ Π²ΡΡ ΠΊΠΎΠΌΠ°Π½Π΄Π°). Π’Π΅ΡΠΈΡΠΎΡΡΠ°Π»ΡΠ½ΠΎ Π·Π½Π°Ρ ΠΎΠ΄ΠΈΠΌΠΎΡΡ Π² ΠΏΡΡΡΠΉ Π΄ΠΎΡΡΡΠΏΠ½ΠΎΡΡΡ (Π±ΡΠΊΠ²Π°Π»ΡΠ½ΠΎ 5-8 Ρ Π²) Π²ΡΠ΄ ΠΌΠ΅ΡΡΠΎ ΠΠ°ΡΠΈΠ»ΡΠΊΡΠ²ΡΡΠΊΠ°.
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:- ΠΡΠ΄ΡΡΡΠ½ΡΡΡΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ Π² ΠΏΡΠΎΡΠ΅ΡΠ°Ρ ΠΏΡΠΈΠΉΠ½ΡΡΡΡ ΡΡΡΠ΅Π½Ρ Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π±Π΅Π·ΠΏΠΎΡΠ΅ΡΠ΅Π΄Π½ΡΠΎ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ/ΠΏΡΠΎΡΠΊΡ.
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°Π²ΡΠ°ΡΠΈΡΡ Π°Π±ΠΎ Π½Π°Π²ΡΠ°ΡΠΈ (ΠΌΠ°ΡΠΌΠΎ ΠΏΡΠΎΡΠΊΡΠΈ Π· ΡΠ½ΡΠ΅ΡΠ½Π°ΡΡΡΠΈ ΡΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π°).
- Π Π΅Π°Π»ΡΠ·Π°ΡΡΡ ΡΠ΄Π΅ΠΉ ΡΠ΅ΡΠ΅Π· Π²Π»Π°ΡΠ½Ρ ΠΏΡΠΎΡΠΊΡΠΈ. ΠΠ΅ Π±ΡΠΉΡΠ΅ΡΡ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΡΠ²Π°ΡΠΈ! ΠΡΠΎΠΏΠΎΠ½ΡΠΉΡΠ΅ ΡΠ° ΠΎΠ²Π½Π΅ΡΡΡΡ ΠΏΡΠΎΡΠ΅Ρ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ.
- ΠΡΠ΄ΡΡΠΈΠΌΡΡΡΠ΅ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ ΡΠ° ΠΊΠΎΠΌΠ°Π½Π΄Π°, ΡΠ· ΡΠΊΠΎΡ ΠΌΠΎΠΆΠ½Π° ΡΠΎΠ±ΠΈΡΠΈ Π΄ΡΠΉΡΠ½ΠΎ ΠΊΡΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ, ΡΠΎ Π·ΠΌΡΠ½ΡΡΡΡ ΡΠΈΠ½ΠΎΠΊ.
- ΠΠ°ΡΠΏΠ»Π°ΡΡ ΡΡΠ²Π½Ρ IT-/iGaming-ΡΠΈΠ½ΠΊΡ ΡΠ° ΠΏΠΎΠ²Π½ΠΈΠΉ ΡΠΎΡΠΏΠ°ΠΊΠ΅Ρ (ΠΌΠ΅Π΄ΠΈΡΠ½Π° ΡΡΡΠ°Ρ ΠΎΠ²ΠΊΠ°, ΠΊΠΎΠ½ΡΡΠ»ΡΡΠ°ΡΡΡ ΡΠ΅ΡΠ°ΠΏΠ΅Π²ΡΠ° Π² ΠΎΡΡΡΡ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ ΡΠΏΠΎΡΡΠ·Π°Π»Ρ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π²Π°ΡΡΠΎΡΡΡ Π»Π°Π½ΡΡΠ² Π· Π΄ΠΎΡΡΠ°Π²ΠΊΠΎΡ ΡΠΎΡΠΎ).
- ΠΡΡΡΠ½ΠΈΠΉ ΠΎΡΡΡ Ρ ΠΌ. ΠΠΈΡΠ² (ΠΏΡΡΠΊΠΈ Π· ΠΠ°ΡΠΈΠ»ΡΠΊΡΠ²ΡΡΠΊΠΎΡ). ΠΡΠΎΠ±Π»Π΅ΠΌΠ° Π±Π»Π΅ΠΊΠ°ΡΡΡΠ² Π²ΠΈΡΡΡΠ΅Π½Π° Π½Π° 100%.
- ΠΡΠ΄ΠΏΡΡΡΠΊΠ°. 17 ΡΠΎΠ±ΠΎΡΠΈΡ Π΄Π½ΡΠ² ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΎΡ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ ΡΠ· Π½Π΅ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½ΠΎΡ (ΠΌΠ°ΠΉΠΆΠ΅) ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°ΠΊΠΎΠΏΠΈΡΠ΅Π½Π½Ρ Π΄Π½ΡΠ² Π· ΠΌΠΈΠ½ΡΠ»ΠΎΠ³ΠΎ ΡΠΎΠΊΡ.
- ΠΠΊΡΡΡΠ°Π²ΠΈΡ ΡΠ΄Π½Ρ. Π Π΅ΠΊΡΡΡΠ°Π΄Π½Ρ Π½Π°Π΄Π°ΡΠΌΠΎ Π²ΠΈΡ ΡΠ΄Π½Ρ Π½Π°: ΠΎΠ΄ΡΡΠΆΠ΅Π½Π½Ρ, Π½Π°ΡΠΎΠ΄ΠΆΠ΅Π½Π½Ρ Π΄ΠΈΡΠΈΠ½ΠΈ, Π½Π΅ΠΏΠ΅ΡΠ΅Π΄Π±Π°ΡΡΠ²Π°Π½Ρ ΠΏΠΎΠ΄ΡΡ ΡΠ° ΡΠ½ΡΠ΅.
- ΠΠΎΠ½ΡΡ Π·Π° ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄Π°ΡΡΡ. ΠΠΈ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠ°Π΄ΡΡΠΌΠΎ ΡΠ° ΡΡΠ½ΡΡΠΌΠΎ ΡΠ΅, ΡΠΎ ΡΡΠΌΠΌΠ΅ΠΉΡΠΈ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΡΡΡ ΡΠ²ΠΎΡΡ Π΄ΡΡΠ·ΡΠ², ΡΠΎΠΌΡ Π΄ΠΎ ΠΏΠ»ΡΡΡΠ² ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΏΠ΅ΡΠ΅Π²ΡΡΠ΅Π½ΠΎΡ ΡΠ° Π½Π°Π΄ΡΠΉΠ½ΠΎΡ Π»ΡΠ΄ΠΈΠ½ΠΎΡ ΠΌΠΈ Π΄ΠΎΠ΄Π°ΡΠΌΠΎ Π±ΠΎΠ½ΡΡ.
- Π Π΅Π»ΠΎΠΊΠ΅ΠΉΡ. ΠΠΌΡΠ½Π° ΠΌΡΡΡΠ° ΠΏΡΠΎΠΆΠΈΠ²Π°Π½Π½Ρ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠΏΠΎΠ½ΡΠΊΠ°Ρ Π΄ΠΎ Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²ΠΈΡ Π²ΠΈΡΡΠ°Ρ, Π° Π½Π°Ρ Π±ΠΎΠ½ΡΡ Π΄ΠΎΠΏΠΎΠΌΠΎΠ³Π°Ρ ΠΏΡΠΎΠΉΡΠΈ ΡΠ΅ΠΉ ΠΏΠ΅ΡΡΠΎΠ΄ Π±Π΅Π· Π·Π°ΠΉΠ²ΠΈΡ ΡΡΡΠ΅ΡΡΠ².
Π₯ΠΎΡΠ΅Ρ Π·ΡΠΎΡΡΠ°ΡΠΈ Π· Π½Π°ΠΌΠΈ? ΠΠ°ΡΡ ΠΏΡΠ°Π³Π½Π΅Π½Π½Ρ Π±ΡΠ°ΡΠΈ Π°ΠΊΡΠΈΠ²Π½Ρ ΡΡΠ°ΡΡΡ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΡ? ΠΡΠ΄ΠΏΡΠ°Π²Π»ΡΠΉ ΡΠ΅Π·ΡΠΌΠ΅ ΡΠ° ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Ρ Π΄Π°Π²Π°ΠΉ Π·Π½Π°ΠΉΠΎΠΌΠΈΡΠΈΡΡ ;)
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Β· 103 views Β· 14 applications Β· 3d
2D Animator Spine (iGaming)
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 5 years of experience Β· English - None2D Spine Animator (iGaming - Slots, Instants, Table Games) ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Spine-Π°Π½ΡΠΌΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΡΡ Π°ΡΡΠΈ Π½Π° ΠΆΠΈΠ²ΠΈΠΉ, Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΈΠΉ, Π²ΠΈΡΠ°Π·Π½ΠΈΠΉ motion, ΡΠΎ ΠΏΡΠ΄ΡΠΈΠ»ΡΡ ΡΡΡΡ Π³ΡΠΈ, big win-ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΡΠ° ΡΠΈΡΠΌ Π³Π΅ΠΉΠΌΠΏΠ»Π΅Ρ. Π ΠΏΡΡΠΎΡΠΈΡΠ΅ΡΡ ΡΡΠ»Π»-ΡΠ°ΠΉΠΌ, Π°Π»Π΅ ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΈΠΉ ΡΠ°ΠΊΠΎΠΆ...2D Spine Animator (iGaming - Slots, Instants, Table Games)
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Spine-Π°Π½ΡΠΌΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΡΡ Π°ΡΡΠΈ Π½Π° ΠΆΠΈΠ²ΠΈΠΉ, Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΈΠΉ, Π²ΠΈΡΠ°Π·Π½ΠΈΠΉ motion, ΡΠΎ ΠΏΡΠ΄ΡΠΈΠ»ΡΡ ΡΡΡΡ Π³ΡΠΈ, big win-ΠΌΠΎΠΌΠ΅Π½ΡΠΈ ΡΠ° ΡΠΈΡΠΌ Π³Π΅ΠΉΠΌΠΏΠ»Π΅Ρ.
Π ΠΏΡΡΠΎΡΠΈΡΠ΅ΡΡ ΡΡΠ»Π»-ΡΠ°ΠΉΠΌ, Π°Π»Π΅ ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΈΠΉ ΡΠ°ΠΊΠΎΠΆ ΠΏΠ°ΡΡ-ΡΠ°ΠΉΠΌ Π°Π±ΠΎ ΠΏΠΎΠΏΡΠΎΡΠΊΡΠ½ΠΎ.
ΠΡΠ½ΠΎΠ²Π½Ρ Π·Π°Π΄Π°ΡΡ
1. ΠΠ½ΡΠΌΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΡΠΈΠΌΠ²ΠΎΠ»ΡΠ² Ρ ΡΡΠ΅Π½ Ρ Spine
Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΆΠΈΠ²ΠΎΡ ΠΏΠ»Π°ΡΡΠΈΠΊΠΈ, Π΅ΠΌΠΎΡΡΠΉ, ΡΠ΅Π°ΠΊΡΡΠΉ, secondary motion Π΄Π»Ρ ΡΠ»ΠΎΡΡΠ² ΡΠ° ΡΠ½ΡΡΠ°Π½ΡΡΠ².2. ΠΠ½ΡΠΌΠ°ΡΡΡ UI, Π΅ΡΠ΅ΠΊΡΡΠ² ΡΠ° ΠΌΡΠΊΡΠΎΡΠ°Π±Π»ΠΎΠ½ΡΠ²
ΠΠ½ΡΠΌΠ°ΡΡΡ ΠΊΠ½ΠΎΠΏΠΎΠΊ, ΠΏΠ°Π½Π΅Π»Π΅ΠΉ, Π²ΠΈΠ³ΡΠ°ΡΡΠ², pop-up Π΅ΡΠ΅ΠΊΡΡΠ², ΡΠΊΡ ΠΏΡΠ°ΡΡΡΡΡ Ρ high-pace Π³Π΅ΠΉΠΌΠΏΠ»Π΅Ρ.3. ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ° ΡΡΠ³Π³ΡΠ½Π³ Π°ΡΡΠ΅ΡΡΠ²
Π‘ΡΡΡΠΊΡΡΡΡΠ²Π°Π½Π½Ρ ΡΠ°ΡΡΠ², ΡΡΠ³Π³ΡΠ½Π³ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° Π°ΡΡΡΠ² Π²ΡΠ΄ 2D ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄ΠΎ Spine.4. Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΠ΄ΡΡΠ΅ΡΠ°ΠΌΠΈ
ΠΠΎΡΡΠ°Π½ΠΎΠ²ΠΊΠ° motion-ΠΏΠΎΠ²Π΅Π΄ΡΠ½ΠΊΠΈ ΡΠΈΠΌΠ²ΠΎΠ»ΡΠ², ΡΡΡ, ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ½ΠΈΡ ΡΠ΅ΠΆΠΈΠΌΡΠ², Π° ΡΠ°ΠΊΠΎΠΆ Π°Π½ΡΠΌΠ°ΡΡΡ ΠΌΠΎΠΌΠ΅Π½ΡΡΠ² βΡΠ΄Π°ΡΡβ - spin, win, super win.5. ΠΠΊΡΠΏΠΎΡΡ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ
Π ΠΎΠ±ΠΎΡΠ° Π· ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΌΠΈ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Π½ΡΠΌΠΈ RGS/engine, ΠΎΠΏΡΠΈΠΌΡΠ·ΠΎΠ²Π°Π½Ρ ΡΠΊΠ΅Π»Π΅ΡΠΈ, ΠΊΠΎΡΠ΅ΠΊΡΠ½Ρ ΡΠΈΠΊΠ»ΠΈ.6. Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ motion-Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΡΡ
ΠΠΏΠΈΡ Π»ΠΎΠ³ΡΠΊΠΈ ΡΡΡ ΡΠ², ΡΡΡΡΠΊΡΡΡΠΈ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΡΡΠ΅ΠΉΡΡΠ², Π²Π·Π°ΡΠΌΠΎΠ΄ΡΠΉ.7. Π£ΡΠ°ΡΡΡ Ρ ΡΡΠ΅ΠΉΠ»Π΅ΡΠ°Ρ ΡΠ° ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³ΠΎΠ²ΠΈΡ Π°Π½ΡΠΌΠ°ΡΡΡΡ
ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ°ΡΡΠΈΠ½ Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΠΏΡΠΎΠΌΠΎ-ΡΠΎΠ»ΠΈΠΊΡΠ², splash-Π΅ΠΊΡΠ°Π½ΡΠ², key-visual motion.ΠΠΈΠΌΠΎΠ³ΠΈ
- ΠΠΎΡΠ²ΡΠ΄ Ρ Spine (ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ)
- ΠΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ Π² ΡΠ³ΡΠ°Ρ Π°Π±ΠΎ iGaming
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°ΠΌΠΈ ΡΠ° UI-Π°Π½ΡΠΌΠ°ΡΡΡΡ
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Motion Principles (anticipation, squash&stretch ΡΠΎΡΠΎ)
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠΊΠ΅Π»Π΅ΡΡΠ²
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ Π· Π°Π½ΡΠΌΠ°ΡΡΡΠΌΠΈ (ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ)
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Β· 16 views Β· 4 applications Β· 27d
2D-Π°Π½ΡΠΌΠ°ΡΠΎΡ (Motion Designer, Animator, 2d) to $1500
Hybrid Remote Β· Worldwide Β· 1 year of experience Β· English - NoneΠΡΠΈΠ²ΡΡ! ΠΠΈ β ΡΡΡΠ΄ΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄Π΅ΠΎ-ΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π΄Π»Ρ ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Knopa. ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ 2Π΄ Ρ/Π°Π±ΠΎ 3Π΄ Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ. ΠΠ°Ρ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ ΠΡΠ°ΡΡΡ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ (ΠΊΡΠ»ΡΠΊΡΡΡΡ Ρ ΡΠΊΡΡΡΡ); ΠΠΎΡΡΡΠΉΠ½ΠΎ ΠΎΠ½Π»Π°ΠΉΠ½; Π£Π²Π°ΠΆΠ½ΠΈΠΉ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ; Π§ΡΠ΄ΠΎΠ²Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π² 2D ΡΠ°/ΡΠΈ 3D...ΠΡΠΈΠ²ΡΡ! ΠΠΈ β ΡΡΡΠ΄ΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄Π΅ΠΎ-ΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π΄Π»Ρ ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Knopa.
ο»ΏΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ 2Π΄ Ρ/Π°Π±ΠΎ 3Π΄ Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ.
ΠΠ°Ρ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ
- ΠΡΠ°ΡΡΡ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ (ΠΊΡΠ»ΡΠΊΡΡΡΡ Ρ ΡΠΊΡΡΡΡ);
- ΠΠΎΡΡΡΠΉΠ½ΠΎ ΠΎΠ½Π»Π°ΠΉΠ½;
- Π£Π²Π°ΠΆΠ½ΠΈΠΉ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ;
- Π§ΡΠ΄ΠΎΠ²Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π² 2D ΡΠ°/ΡΠΈ 3D Π°Π½ΡΠΌΠ°ΡΡΡ.
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ: Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D ΡΠ° 3D Π°Π½ΡΠΌΠ°ΡΡΠΉ.
ΠΠΎΡΡΠ΅Π±ΠΈ:
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΠΏΠ°ΠΊΠ΅ΡΠΎΠΌ ΠΏΡΠΎΠ³ΡΠ°ΠΌ Adobe (Pr, Ai, Ps),
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ After Effects;
- Π’Π°/ΡΠΈ Π·Π½Π°Π½Π½Ρ Cinema4d/Blender;
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²Π΅;
Π£ΠΌΠΎΠ²ΠΈ ΡΠΎΠ±ΠΎΡΠΈ:
- Π ΠΎΠ·Π³Π»ΡΠ΄Π°ΡΠΌΠΎ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΠΎΠ±ΠΎΡΠΈ Π΄ΠΈΡΡΠ°Π½ΡΡΠΉΠ½ΠΎ ΡΠΈ Π² ΠΎΡΡΡΡ (ΠΡΠ²ΡΠ²);
- ΠΠ°ΠΊΡΠΈΠΌΠ°Π»ΡΠ½ΠΎ Π³Π½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ;
ΠΠ°ΡΠ΅ ΠΏΡΠΎΠΌΠΎ ΡΠ° Π²Π°ΡΡ ΡΠ΅ΡΠ΅ΡΠ΅Π½ΡΠΈπ: https://www.youtube.com/watch?v=i3mgQTUs-a0
Π§Π΅ΠΊΠ°ΡΠΌΠΎ Π½Π° Π²Π°ΡΡ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ ΡΠ° Π±Π°ΠΆΠ°ΡΠΌΠΎ ΡΡΠ΄ΠΎΠ²ΠΎΠ³ΠΎ Π΄Π½Ρ!)
More -
Β· 20 views Β· 1 application Β· 27d
2D-Π°Π½ΡΠΌΠ°ΡΠΎΡ (Motion Designer, Animator, 2d) to $1300
Hybrid Remote Β· Worldwide Β· 1 year of experience Β· English - NoneΠΡΠΈΠ²ΡΡ! ΠΠΈ β ΡΡΡΠ΄ΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄Π΅ΠΎ-ΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π΄Π»Ρ ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Knopa. ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ 2Π΄ Ρ/Π°Π±ΠΎ 3Π΄ Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ. ΠΠ°Ρ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ ΠΡΠ°ΡΡΡ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ (ΠΊΡΠ»ΡΠΊΡΡΡΡ Ρ ΡΠΊΡΡΡΡ); ΠΠΎΡΡΡΠΉΠ½ΠΎ ΠΎΠ½Π»Π°ΠΉΠ½; Π£Π²Π°ΠΆΠ½ΠΈΠΉ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ; Π§ΡΠ΄ΠΎΠ²Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π² 2D ΡΠ°/ΡΠΈ 3D...ΠΡΠΈΠ²ΡΡ! ΠΠΈ β ΡΡΡΠ΄ΡΡ Π°Π½ΡΠΌΠ°ΡΡΡ Π²ΡΠ΄Π΅ΠΎ-ΠΊΡΠ΅Π°ΡΠΈΠ²ΡΠ² Π΄Π»Ρ ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Knopa.
ο»ΏΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ 2Π΄ Ρ/Π°Π±ΠΎ 3Π΄ Π°Π½ΡΠΌΠ°ΡΠΎΡΠ° Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ.
ΠΠ°Ρ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ
- ΠΡΠ°ΡΡΡ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ (ΠΊΡΠ»ΡΠΊΡΡΡΡ Ρ ΡΠΊΡΡΡΡ);
- ΠΠΎΡΡΡΠΉΠ½ΠΎ ΠΎΠ½Π»Π°ΠΉΠ½;
- Π£Π²Π°ΠΆΠ½ΠΈΠΉ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ;
- Π§ΡΠ΄ΠΎΠ²Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π² 2D ΡΠ°/ΡΠΈ 3D Π°Π½ΡΠΌΠ°ΡΡΡ.
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ: Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D ΡΠ° 3D Π°Π½ΡΠΌΠ°ΡΡΠΉ.
ΠΠΎΡΡΠ΅Π±ΠΈ:
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΠΏΠ°ΠΊΠ΅ΡΠΎΠΌ ΠΏΡΠΎΠ³ΡΠ°ΠΌ Adobe (Pr, Ai, Ps),
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ After Effects;
- Π’Π°/ΡΠΈ Π·Π½Π°Π½Π½Ρ Cinema4d/Blender;
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²Π΅;
Π£ΠΌΠΎΠ²ΠΈ ΡΠΎΠ±ΠΎΡΠΈ:
- Π ΠΎΠ·Π³Π»ΡΠ΄Π°ΡΠΌΠΎ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΠΎΠ±ΠΎΡΠΈ Π΄ΠΈΡΡΠ°Π½ΡΡΠΉΠ½ΠΎ ΡΠΈ Π² ΠΎΡΡΡΡ (ΠΡΠ²ΡΠ²);
- ΠΠ°ΠΊΡΠΈΠΌΠ°Π»ΡΠ½ΠΎ Π³Π½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ;
ΠΠ°ΡΠ΅ ΠΏΡΠΎΠΌΠΎ ΡΠ° Π²Π°ΡΡ ΡΠ΅ΡΠ΅ΡΠ΅Π½ΡΠΈπ: https://www.youtube.com/watch?v=i3mgQTUs-a0
Π§Π΅ΠΊΠ°ΡΠΌΠΎ Π½Π° Π²Π°ΡΡ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ ΡΠ° Π±Π°ΠΆΠ°ΡΠΌΠΎ ΡΡΠ΄ΠΎΠ²ΠΎΠ³ΠΎ Π΄Π½Ρ!)
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