Unreal Engine Developer (offline)

Hi there,

 

Are you ready to be at the forefront of digital transformation and drive real change in the IT world? If so, we have a compelling opportunity for you!

 

Barwenock is a US-based award-winning software engineering company with experience in developing complex solutions for companies worldwide. Currently, we’re looking for the Unreal Engine Developer(part time) specialist for the upcoming project!

 

Project Description:

We are seeking an Unreal Engine developer to replicate the current functionality of a PC Client (gameshow) from Unity to Unreal Engine Blueprints.

 

Requirements:

 

Proficiency in Unreal Engine, specifically version 5.3 (with compatibility for version 5.4 if it becomes official during the project).

Experience in utilizing Blueprints for development tasks, without the necessity of C++.

Availability for ongoing support and updates to align with new Unreal Engine releases (including upcoming versions such as 5.4 and beyond). The cost of each update should also be provided.

Responsibilities:

 

Replicate the existing functionality of the PC Client (gameshow) from Unity to Unreal Engine Blueprints.

Ensure compatibility and optimization of the replicated functionality within the Unreal Engine environment.

Provide ongoing support and updates to ensure alignment with new Unreal Engine releases.

Employment Type: Part-time, estimated duration of 2-3 months. The project is scheduled to commence within 1-2 weeks.

 

The role is designed for individuals with existing commitments, requiring a minimum of 30 hours weekly and offering flexibility to accommodate current work schedules.

 

We invite you to apply at Barwenock with an opportunity to join an international long-term project and much more.

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