Jobs
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· 18 views · 0 applications · 8d
Senior Unreal Developer
Full Remote · Countries of Europe or Ukraine · 5 years of experience · C1 - AdvancedWe are seeking a Senior Unreal Developer to join our client's dynamic team. The ideal candidate will have extensive experience working with the Unreal Engine and a strong background in programming with C++ and blueprint. You will be responsible for...We are seeking a Senior Unreal Developer to join our client's dynamic team. The ideal candidate will have extensive experience working with the Unreal Engine and a strong background in programming with C++ and blueprint.
You will be responsible for developing interactive and engaging 3D software solutions. The role also requires a solid understanding of database essentials to ensure the backend supports our applications effectively.
Key Responsibilities:
- Design, develop and implement high-performance code within the Unreal Engine.
- Work on 3D modeling and UI to enhance visual and user experience.
- Optimize performance and troubleshoot technical issues.
- Collaborate with other developers and cross-functional team, including designers and artists, to deliver immersive experiences.
- Implement a game streaming service
- Implement gameplay mechanics, UI/UX elements, and physics simulations.
Qualifications:
- 5+ years of experience in Unreal 3D game development.
- 5+ years of experience in C++ programming.
- 5+ years of demonstrated skills in 3D development.
- 5+ years of knowledge in database essentials.
Advantage:
- Experience with industry-standard tools like Maya, Blender and 3DMax is a plus.
- Experience with Unreal Engine's Pixel Streaming.
- Experience with rendering pipeline (Deferred Rendering, Forward Rendering, Real-Time Ray Tracing) lights, and post process effect.
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· 36 views · 1 application · 23d
Senior Unreal Engine Engineer
Full Remote · Ukraine · Product · 7 years of experience · B2 - Upper IntermediateWe are seeking a Senior Engine Engineer with deep expertise in Unreal Engine graphics pipelines, rendering optimization, and console performance tuning. Our first title is an ambitious 3rd-person smart shooter with unique visual and gameplay mechanics -...We are seeking a Senior Engine Engineer with deep expertise in Unreal Engine graphics pipelines, rendering optimization, and console performance tuning. Our first title is an ambitious 3rd-person smart shooter with unique visual and gameplay mechanics - this is not your typical shooter! Your mission will be to push visual fidelity while maintaining peak performance across current generation consoles.
IN THIS ROLE, YOU WILL
- Profile GPU and CPU performance to identify and resolve performance bottlenecks and stability issues.
- Collaborate with Engineering and Tech Art teams to optimize rendering pipeline.
- Improve frame pacing, memory usage, shading complexity, and material performance.
- Dive deep into Unreal Engine’s RHI, Niagara, lighting, and post-processing systems.
- Propose and implement scalability strategies for different console performance modes (quality/performance).
- Share rendering knowledge and mentor team members in graphics best practices.
- Provide accurate performance targets and delivery timelines to production.
EXPERIENCE AND SKILLS WE LOOK FOR
- 7+ years of engineering experience, including 2+ years in Unreal Engine.
- Strong knowledge of Unreal Engine rendering architecture (UE4/UE5).
- Proven experience shading, lighting, and material performance optimization.
- Hands-on experience profiling and optimizing on PS5 and/or Xbox Series X (preferably both).
- Experience working with Nanite, Lumen, Virtual Shadow Maps, Niagara, or custom shaders is a major plus.
- Familiarity with GPU debugging tools (PIX, RenderDoc, Nsight, Razor, etc.).
- Ability to work independently and take ownership of rendering systems.
- Prior console or AAA experience strongly preferred.
WHY WORK WITH US?
- Competitive salary.
- Fully remote with flexible hours.
- A visually exciting prototype already in motion.
- Open-minded team that values autonomy, creativity, and humor.
- Inclusive environment - we want you to bring your full personality to the table.
- We’re serious about quality, not about corporate nonsense.
- More about the project can be shared under NDA!
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· 56 views · 2 applications · 13d
Unreal Engine Programmer
Hybrid Remote · Portugal · 4 years of experience · C1 - AdvancedZEN8 (Stealth Rebrand) / Connected Swim Training Lisbon | Full-time - Permanent Competitive salary based on experience, with stock options for high-impact results. About ZEN8 Sports In a world where cycling, running, and rowing have gone virtual,...ZEN8 (Stealth Rebrand) / Connected Swim Training
📍 Lisbon | Full-time - PermanentCompetitive salary based on experience, with stock options for high-impact results.
About ZEN8 Sports
In a world where cycling, running, and rowing have gone virtual, swimmers have been left behind. We’re changing that.
With over 20,000 athletes already training with our first product, we’ve proven the demand. Now we’re building the world’s first Connected Swim Training platform, merging smart equipment, real-time performance data, and the thrill of gaming to make swim training accessible, engaging, and exciting for everyone.
We’re currently in stealth, finalizing our next-generation product and closing our Seed round to launch in the coming months. What we’re building will change how millions train, compete, and connect.
Role Overview
As a Unreal Engine Programmer, you’ll play a key role in building the future of Connected Swim Training, a mobile (Android & iOS) experience, turning ideas into real impact for our athletes and community. You’ll work closely with gameplay engineers, designers, and product leads to design, build, and optimize interactive systems, UI experiences, and multiplayer features that push our mission forward.
This isn’t about checking boxes. It’s about owning your lane, seeing the bigger picture, and improving how we work every week.
You’ll bring a mix of focus, creativity, and curiosity, balancing speed with quality to move fast and stay sharp.We’re looking for someone who loves refining systems, improving processes, and finding better ways to deliver results.
If you thrive in fast-moving environments, learn fast, and enjoy building alongside a passionate, purpose-driven team, you’ll fit right in.Key Responsibilities
- Implement and maintain UI systems (UMG, widgets, menus) integrated with gameplay and data assets.
- Design data-driven systems using DataTables, DataAssets, and editor scripting for scalable content.
- Support multiplayer replication logic in collaboration with gameplay systems (ability data, inventories, etc.).
- Work closely with engineers to optimize systems for clarity, modularity, and performance.
- Implement, test, and optimize systems for mobile platforms (Android & iOS), ensuring smooth performance and efficient builds.
Required Skills
- 4–6+ years of Unreal Engine experience, OR shipped, production-level projects that demonstrate equivalent expertise.
- You thrive in fast-moving, cross-functional environments working across gameplay, UI, and systems programming.
- Proven ability to deliver high-quality, performant systems that balance speed, precision, and impact.
- Hands-on experience with Unreal Engine 5 (C++, Blueprints, UMG, Data Assets, Replication Framework).
- Strong understanding of modular system design, data-driven architecture, and multiplayer replication concepts.
- Excellent communication and collaboration skills, with the ability to work effectively across engineering, design, and product teams.
- Track record of improving technical workflows, simplifying architecture, and optimizing systems for performance and scalability.
- Analytical mindset with a focus on data validation, profiling, and measurable results.
- Curiosity and drive to learn quickly, adapt, and iterate on complex systems in real time.
Ability to thrive in a startup or small-team environment, proactive and energized by building robust, scalable features from the ground up.
Additional Skills
- Experience working in a startup or small, fast-moving team environment.
You thrive with autonomy, adapt quickly, and enjoy building things that don’t exist yet. - Comfortable working cross-functionally and wearing multiple hats when needed.
- Experience with Unreal Engine Editor scripting (Python or Editor Utility Blueprints) for workflow automation.
- Familiarity with backend or platform integrations (Steam, EOS, PlayFab, or AWS Gamelift).
- Knowledge of game telemetry, analytics, or live balancing pipelines to support iterative tuning.
Experience optimizing mobile performance, packaging, and build pipelines for Android and iOS.
Nice to Have
- Passion for triathlon, swimming, endurance sports, or human performance, or you deeply understand what drives athletes to train, improve, and stay consistent.
- Understanding of habit formation, motivation, or behavioral design to make training engaging and repeatable.
- Experience building for virality, community, or network effects, where users motivate each other and growth happens organically.
- A love for making training or shall we say gaming fun and rewarding, you think about why people keep coming back, not just how it works.
We work in a hybrid setup, typically three days in the Lisbon (Portugal) office and two from home, with flexibility depending on role and sprint cycles.
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· 40 views · 2 applications · 20d
Unreal Engine 5 Artist / CG Generalist (UE5, Cinematics)
Full Remote · Worldwide · 1 year of experience · B2 - Upper IntermediateWe’re looking for A skilled UE5 Artist confident in Unreal Engine 5 and experienced in creating cinematic scenes. Work format — full-time or project-based, remote. Requirements: Strong proficiency in Unreal Engine 5. Bonus: knowledge of Blender, Houdini,...We’re looking for
A skilled UE5 Artist confident in Unreal Engine 5 and experienced in creating cinematic scenes. Work format — full-time or project-based, remote.Requirements:
- Strong proficiency in Unreal Engine 5.
- Bonus: knowledge of Blender, Houdini, After Effects, Substance.
- Portfolio with high-quality and relevant CG / Cinematic / Game Art work.
- Responsibility, openness, and good communication skills.
- Experience working in a studio / production / CG team.
- Understanding of pipeline from layout to compositing.
- Understanding of engine workflows, ability to detect and fix bugs.
- Experience with cinematics / real-time production.
We offer:
- Exciting CG and Unreal Engine projects with international clients.
- Flexible cooperation format (full-time or project-based).
- Opportunity to influence the final look and style of the product.
- Friendly, talented, and open-minded team.
📩 How to apply:
Send your CV and portfolio via Telegram https://t.me/Pavel_Musin
(Applications sent via this contact are reviewed first.)
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· 42 views · 6 applications · 14d
Unreal Engine Developer - Arena Mode for AAA RTS Project
Full Remote · Countries of Europe or Ukraine · 2 years of experience · B1 - IntermediateWe’re expanding our team to build the next great ARENA mode for our AAA real-time strategy game — featuring fast-paced 1v1, 2v2, and 3v3 battles between mages, archers, shooters, monsters, and more. This mode will serve as a high-quality vertical slice...We’re expanding our team to build the next great ARENA mode for our AAA real-time strategy game — featuring fast-paced 1v1, 2v2, and 3v3 battles between mages, archers, shooters, monsters, and more.
This mode will serve as a high-quality vertical slice launching this Christmas, showcasing intense small-scale combat in cinematic Unreal Engine 5 visuals.🧩 What We’re Building
A brand-new Arena Combat Mode, developed in parallel with our main RTS game — built from scratch but integrated with existing systems.
The playable vertical slice will include:
- ⚔️ 1v1 and 2v2 arena combat
- 🧙 Playable mages, archers, shooters, monsters, and melee heroes
- 🌍 Compact, detailed arenas inspired by our RTS world
- 🎬 Cinematic visuals, dynamic effects, and fluid animation systems
- 🎯 High-end Unreal Engine 5 assets & combat effects
Template reference: Arena Style Example
🧠 Who We’re Looking For
We’re forming a dedicated Arena development pod to collaborate directly with our 17-person RTS core team.
Ideal candidates have:
- Strong experience in combat systems, multiplayer gameplay, and character controllers
- Solid knowledge of replication, player movement, and scalable gameplay architecture
- Ability to prototype 1v1/2v2 gameplay quickly with clean, maintainable code
- Experience integrating with existing frameworks and optimizing for performance
🕐 Timeline & Collaboration
- Goal: Playable vertical slice by December
- Team: Collaborate closely with designers, artists, and programmers from the RTS project
- Tools: Unreal Engine 5, Perforce/GitHub, Slack
- Schedule: Daily team sync at 10:00–11:00 AM EST
- Timezone: Preferably EST or nearby time zones
🚀 Why Join Us
If you’re passionate about RTS gameplay, arena combat, and high-quality Unreal Engine projects, this is your chance to help shape a new game mode in a AAA-level production.
Bring your skills, creativity, and technical precision — and let’s build something epic together.
💬 Apply now — include links to your portfolio, GitHub, or playable demos.
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· 60 views · 3 applications · 14d
Unreal Engine Developer - Arena Mode for AAA RTS Project
Part-time · Full Remote · Countries of Europe or Ukraine · 2 years of experience · B1 - IntermediateWe’re expanding our team to build the next great ARENA mode for our AAA real-time strategy game — featuring fast-paced 1v1, 2v2, and 3v3 battles between mages, archers, shooters, monsters, and more. This mode will serve as a high-quality vertical slice...We’re expanding our team to build the next great ARENA mode for our AAA real-time strategy game — featuring fast-paced 1v1, 2v2, and 3v3 battles between mages, archers, shooters, monsters, and more.
This mode will serve as a high-quality vertical slice launching this Christmas, showcasing intense small-scale combat in cinematic Unreal Engine 5 visuals.🧩 What We’re Building
A brand-new Arena Combat Mode, developed in parallel with our main RTS game — built from scratch but integrated with existing systems.
The playable vertical slice will include:
- ⚔️ 1v1 and 2v2 arena combat
- 🧙 Playable mages, archers, shooters, monsters, and melee heroes
- 🌍 Compact, detailed arenas inspired by our RTS world
- 🎬 Cinematic visuals, dynamic effects, and fluid animation systems
- 🎯 High-end Unreal Engine 5 assets & combat effects
Template reference: Arena Style Example
🧠 Who We’re Looking For
We’re forming a dedicated Arena development pod to collaborate directly with our 17-person RTS core team.
Ideal candidates have:
- Strong experience in combat systems, multiplayer gameplay, and character controllers
- Solid knowledge of replication, player movement, and scalable gameplay architecture
- Ability to prototype 1v1/2v2 gameplay quickly with clean, maintainable code
- Experience integrating with existing frameworks and optimizing for performance
🕐 Timeline & Collaboration
- Goal: Playable vertical slice by December
- Team: Collaborate closely with designers, artists, and programmers from the RTS project
- Tools: Unreal Engine 5, Perforce/GitHub, Slack
- Schedule: Daily team sync at 10:00–11:00 AM EST
- Timezone: Preferably EST or nearby time zones
🚀 Why Join Us
If you’re passionate about RTS gameplay, arena combat, and high-quality Unreal Engine projects, this is your chance to help shape a new game mode in a AAA-level production.
Bring your skills, creativity, and technical precision — and let’s build something epic together.
💬 Apply now — include links to your portfolio, GitHub, or playable demos.
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· 79 views · 7 applications · 15d
Junior Unreal Engine Developer
Part-time · Full Remote · Countries of Europe or UkraineМайбутнє належить GameDev. AlphaNova — студія розробки ігор, що спеціалізується на створенні захопливих та інноваційних ігрових проєктів. Наша команда складається з талановитих професіоналів, об’єднаних пристрастю до ігор і прагненням до досконалості. Ми...Майбутнє належить GameDev. AlphaNova — студія розробки ігор, що спеціалізується на створенні захопливих та інноваційних ігрових проєктів. Наша команда складається з талановитих професіоналів, об’єднаних пристрастю до ігор і прагненням до досконалості. Ми шукаємо мотивованого та цілеспрямованого джуніора, який хоче продовжити свою кар’єру в індустрії геймдеву і приєднатися до нашої команди.
Обов'язки:
- Підтримка команди розробників у створенні ігор на платформі Unreal Engine.
- Допомога у розробці нових функцій та ігрових механік.
- Тестування та налагодження ігрових додатків.
- Співпраця з дизайнерами та іншими членами команди для втілення творчих ідей у життя.
- Участь у командних мітінгах та брейнштормах.
Вимоги:
- Знання UE та C++.
- Комерційний досвід від 6 місяців.
- Рівень англійської від Intermediate
- Бажання вчитися та вдосконалювати свої навички.
- Відповідальність та увага до деталей.
- Здатність працювати в команді та комунікативні навички.
Буде плюсом:
- Досвід роботи з 2D або 3D графікою.
- Знання інших мов програмування.
- Наявність пет-проєктів та змога їх продемонструвати.
Для проходження першого етапу потрібно перейти за посиланням, та заповнити гугл форму.
В формі суто загальні питання.
Посилання на форму: https://forms.gle/4yJMMX822X2UTje18
У разі позитивного фідбеку, після відправки форми, ми з Вами звʼяжемось стосовно наступних етапів.
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· 15 views · 0 applications · 6h
Unreal Developer
Full Remote · Ukraine · 2 years of experience · B1 - IntermediateNewGen Ukraine розширює команду та шукає талановитого Unreal Developer, який має досвід створення інтерактивних ігор або навчальних проєктів на Unreal Engine. Ми шукаємо фахівця, який зможе ефективно працювати з API, інтегрувати ігрові рішення з...NewGen Ukraine розширює команду та шукає талановитого Unreal Developer, який має досвід створення інтерактивних ігор або навчальних проєктів на Unreal Engine. Ми шукаємо фахівця, який зможе ефективно працювати з API, інтегрувати ігрові рішення з вебсистемами та має гарне розуміння бекенд-логіки.
Основні обов’язки:
- Інтеграція Unreal Engine–базованої навчальної гри з існуючою системою керування навчанням (LMS), створеною на Laravel.
- Синхронізація прогресу користувачів та їхніх результатів між грою та LMS через RESTful API.
- Забезпечення можливості запуску гри безпосередньо з меню LMS.
- Реалізація обміну даними між Unreal та Laravel: передача результатів, отримання збереженого прогресу, оновлення стану гри.
- Тестування та налагодження інтеграції для забезпечення стабільної роботи системи.
Вимоги:
- Досвід роботи з Unreal Engine від 2 років.
- Практичний досвід інтеграції RESTful API.
- Розуміння принципів роботи бекенд-систем (Laravel або інші PHP-фреймворки буде перевагою).
- English — Intermediate+ (для спілкування з командою та документації).
- Вміння самостійно оцінювати задачі та пропонувати технічні рішення.