Unity Team Lead Offline

What are you working on?

 

The name of the project: Fight For America: Country War

Stage of the project: Release

Genres: Hybrid Casual

Platforms: Mobile, iOS, Android

 

Responsibilities:

- Lead and mentor a team of Unity developers, fostering a collaborative and efficient work environment;

- Architect, implement, and iterate on new and existing game systems;

- Write robust, maintainable code that meets the high-quality standards of our company;

- Collaborate with artists, designers, and other engineers to create a shared vision and build a top-notch game;

Identify bottlenecks and bugs, devise solutions to address and mitigate these problems;

- Construct and optimize the technical processes within trusted teams;

- Developing the client side of mobile projects on Unity

- Developing business logic

- Developing core mechanics

- Integrating third-party services

- Profiling and optimizing of code and graphics

 

Qualifications:

- 3+ years of professional experience in game development with Unity3D;

- Proven leadership experience, guiding a team through the complete cycle of a game development project;

- Solid understanding of object-oriented programming, design patterns, and Unity's scripting API;

- Strong problem-solving skills with a knack for debugging and profiling;

- Experience in mobile development and solving problems with ANR and Crashes;

- Ability to justify technical solutions to stakeholders;

- Proactive position, desire to improve existing processes;

- Ability to quickly prototype new game mechanics

- The clarity in communication by being concise and articulate

- Passion for clean code and experience maintaining long-term projects

 

Why do we enjoy working here?

 

- Fully remote position

- The possibility of self-realization

- Creative and career growth

- A friendly team of professionals

- An interesting innovative project

- Competitive salary

- Paid vacations and sick leave

 

It will be a plus:

- Experience working with Addressables, UniTask, Zenject, Odin Inspector

- Deep understanding of shaders, networking, AI, physics, or UI in Unity;

- Experience writing shaders

- Upper-Intermediate English level