Jobs
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Β· 56 views Β· 3 applications Β· 2d
Middle Unity Developer to $3000
Hybrid Remote Β· Ukraine (Kyiv) Β· Product Β· 5 years of experienceMiddle Unity Developer ($1500-3000) Ukraine based product company from telecommunication area is looking for an experienced full time developer to help handle rapidly growing project. As a developer, you are going to work close together with product...Middle Unity Developer ($1500-3000)
Ukraine based product company from telecommunication area is looking for an experienced full time developer to help handle rapidly growing project.
As a developer, you are going to work close together with product manager, designer and other developers and be responsible for supporting existing functionality as well as new feature implementation.
Responsibilities:
- Implement app logic modules.
- Implement UI elements and interactions as per design specifications.
- Handle animations, menus, and inventory/customization screens.
- Assist in integrating and displaying server data.
- Optimize assets and game logic for smooth performance.
- Solid knowledge of async and parallel programming.
- Project is a 2D server-driven game for desktop platforms (Windows, macOS).
Requirements:
- Solid knowledge of async and parallel programming.
- +5 years of Unity development experience.
- Strong understanding of Unity UI and 2D workflows.
- Experience with REST, SignalR.
- Solid C# skills and familiarity with clean coding practices.
- Ability to work with version control (Git).
We offer:
- Full-time employment.
- Remote work.
Recruitment steps:- Introduction Call: Overview of your experience and additional project details.
- Technical Call: Deep dive into skills and problem-solving approach.
- Final Decision: Offer discussion and next steps.
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Β· 139 views Β· 19 applications Β· 6d
Unity Developer to $1500
Full Remote Β· Worldwide Β· 3 years of experience Β· Upper-IntermediateWant to work on the next big thing in gaming industry? Who We Are: Azulon is a dynamic and growing game development agency with a team of 5+ young individuals, primarily based across Europe, including dedicated members in Ukraine. Our craft is creating...Want to work on the next big thing in gaming industry?
Who We Are:
Azulon is a dynamic and growing game development agency with a team of 5+ young individuals, primarily based across Europe, including dedicated members in Ukraine. Our craft is creating high-quality gamified experiences worldwide.
Who We Are Looking For:
We are seeking a Unity Developer who is a natural problem-solver with a meticulous approach to their work. You take pride in your craft, strive for excellence in your code, and demonstrate genuine care for the projects you contribute to. You are comfortable working within a team, possess strong communication skills, and are dedicated to delivering high-quality gamified experiences for our diverse clients.
Responsibilities:
- Build and iterate on gameplay mechanics and features within the Unity environment.
- Integrate art and design assets seamlessly into the game.
- Collaborate effectively with team members to ensure smooth project execution.
- Contribute to the continuous improvement of our development processes.
- Explore and implement new technologies and techniques to enhance our games.
Experience:
- Must-Haves:
- Excellent English Communication Skills: Proven ability to communicate effectively both verbally and in writing in English. This includes clearly articulating technical concepts, participating in meetings, and documenting work.
- Solid Foundation in Unity Development: Demonstrated experience in developing and contributing to Unity-based projects, showcasing the ability to deliver functional and high-quality code.
- Nice-to-Haves:
- Web3 Game Development Experience: Previous experience working on game projects that integrated Web3 technologies (e.g., blockchain, NFTs, cryptocurrencies).
- Familiarity with Notion: Experience using Notion for project management, documentation, or team collaboration.
- Team Leadership Experience: Previous experience in a leadership role within a development team, such as leading small teams or mentoring junior developers.
Ready to Level Up Your Career? We'd love to hear from you! Please submit your resume and portfolio to to apply.
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Β· 253 views Β· 20 applications Β· 21d
Developer Advocate β Unity + AI Tools
Part-time Β· Full Remote Β· Worldwide Β· Product Β· 1 year of experienceHelp shape the future of game dev productivity with UnitAI.net About UnitAI UnitAI.net is an AI assistant built natively for Unity developers. We turn painful, repetitive tasks β like finding scripts in scenes or writing boilerplate β into instant,...Help shape the future of game dev productivity with UnitAI.net
About UnitAI
UnitAI.net is an AI assistant built natively for Unity developers. We turn painful, repetitive tasks β like finding scripts in scenes or writing boilerplate β into instant, intelligent actions. With support for Ollama local models, visual file explorers, and code-editing prompts directly inside Unity, weβre redefining how developers interact with their tools.
Weβre growing fast and looking for a Developer Advocate who loves building with Unity, speaks the language of devs, and wants to help others get more out of their day with AI.
π― What Youβll Do
- Be the voice of the developer: gather feedback, share insights, and help shape the product roadmap.
- Create high-quality tutorials, demos, livestreams, and blog posts showing off UnitAIβs capabilities.
- Engage with the Unity dev community on Discord, Twitter/X, Reddit, forums, and events.
- Collaborate with the dev team to translate user needs into features β and celebrate what we ship.
- Help onboard new users with documentation, onboarding flows, and example projects.
π‘ You Might Be a Fit If Youβ¦
- Are fluent in Unity and C# workflows, and love teaching others how to build smarter.
- Are excited about AI tools like Ollama, GPTs, and how they can fit into real-world dev pipelines.
- Enjoy content creation (YouTube, TikTok, X, blogs) or are eager to start.
- Have a public voice or want to build one as a respected advocate in the game dev space.
- Want to join a tight, fast-moving team building real tools, not hype.
π What We Offer
- Remote-friendly with async flexibility
- Direct impact on a rapidly growing product
- Early-stage equity/options
- A small, focused team that listens and ships fast
π¬ How to Apply
Send a short note or video showing something youβve built, written, or recorded β or just share why youβre excited about AI + Unity. Bonus if you include feedback on UnitAI or ideas youβd want to try!
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Β· 72 views Β· 5 applications Β· 16d
Unity Developer with Technical PM Responsibilities
Office Work Β· Ukraine (Dnipro) Β· 2 years of experience Β· Upper-IntermediateAbout the Project Weβre working on a mobile game thatβs already live and actively evolving. The project has a dedicated user base, regular updates, and a growing content pipeline. Weβre looking for a Unity Developer who can take on both technical tasks...About the Project
Weβre working on a mobile game thatβs already live and actively evolving. The project has a dedicated user base, regular updates, and a growing content pipeline. Weβre looking for a Unity Developer who can take on both technical tasks and organizational leadership β someone whoβs not only hands-on with code but can also align the team, foresee development challenges, and contribute to smooth delivery.
Please leave a response if you live in Dnipro or are ready to relocate
Responsibilities:
- Develop game features using Unity (C#)
- Coordinate a cross-functional team throughout development cycles
- Assist with planning and sprint management
- Maintain and write technical documentation
- Support delivery and release processes
- Prioritize and track tasks, monitor progress and deadlines
- Communicate clearly and consistently across team and stakeholders
Requirements:
- Solid experience with Unity development
- Experience working in a cross-functional team
- Strong leadership skills: ability to organize the team, resolve disputes, and make reliable decisions
- Strong planning skills: ability to foresee project development steps and risks
- Punctuality and consistency in commercial communications
- Ability to write and maintain technical documentation
- Experience working with Firebase and backend integrations
- Ability to prioritize tasks and ensure their smooth implementation
Nice to Have:
- Previous experience as a Tech Lead or Technical PM
- Understanding of game business processes and delivery lifecycle
Experience in team scaling and mentoring
Working conditions:
- Opportunities for professional growth and internal training.
- English courses.
- Competitive salary, discussed during the interview.
- Comfortable office with fully equipped workspaces, a kitchen, and a gaming area.
What awaits you after applying:
1) HR Interview.
2) Technical Interview.
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We look forward to welcoming you to our team! -
Β· 157 views Β· 35 applications Β· 15d
Middle\Senior Unity Developer
Full Remote Β· Worldwide Β· 6 years of experience Β· IntermediateABOUT THE COMPANY Whimsy Games is an innovative outsourcing game development company known for crafting engaging and creative gaming experiences across multiple platforms. Our mission is to push the boundaries of game development while delivering...ABOUT THE COMPANY
Whimsy Games is an innovative outsourcing game development company known for crafting engaging and creative gaming experiences across multiple platforms. Our mission is to push the boundaries of game development while delivering high-quality products that captivate audiences worldwide. In the coming years, weβre committed to becoming a leading global partner for major game development companies and developing bestsellers.
Join Our Team!
We are seeking a talented Unity Developer for a freelance project inspired by dynamic multiplayer games like Fall Guys and Stumble Guys. This is a project-based role offering the possibility of continued collaboration based on project success. Be part of a creative team delivering engaging and vibrant gaming experiences!
Position Requirements:- 6+ years of commercial experience in Unity Development
- Understanding of the full software development life cycle
- Extensive knowledge of Unity and C#
- Creating production-quality, bug-free code
- Experience in object-oriented design and programming, knowledge of SOLID principles
- Experience with version control systems
- Highly detailed thinker who demonstrates skill in identifying inconsistencies during development
- Experience with online multiplayer games
- At least an Intermediate level of English
Responsibilities:
- Collaborate with designers, artists, and other developers to create engaging player experiences
- Collaborate with QA teams to ensure high-quality game releases
- Develop and implement gameplay mechanics, systems, and features
- Work with game developers on existing Unity title enhancements
- Design and implement efficient and maintainable code architectures for game projects.
- Identify, implement, and maintain bug-tracking tools
- Maintain clear documentation and provide updates on code changes
- Optimize code and assets for performance, ensuring smooth gameplay on various platforms
- Provide technical consultation
- Perform other duties as assigned
- Continuously improve coding skills to contribute to efficient and innovative development.
Why Join Us? - Flexible Work Environment: Work remotely from anywhere in the world with a competitive compensation package.
- Dynamic Team: Be part of a passionate group of professionals who are driven by creativity and innovation.
- Career Growth: Grow your expertise through continuous learning and development opportunities in a fast-evolving industry.
- Regular Sync-Ups: Participate in team-wide meetings to exchange feedback, ideas, and align on development goals.
- Fun & Supportive Culture: Thrive in a friendly, open, and collaborative atmosphere where your ideas and input are valued.
Impact: Your work will directly contribute to the quality of a thrilling survival-style title that aims to become a best-seller.
If you're passionate about ensuring game quality and want to contribute to a fast-paced, exciting project with a talented team, weβd love to hear from you!
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Β· 88 views Β· 6 applications Β· 12d
Senior Technical Artist to $6500
Full Remote Β· Worldwide Β· Product Β· 5 years of experienceWeβre looking for a Senior Technical Artist who will play a key role in optimizing and improving the technical and visual performance of our mobile open-world project. Youβll work closely with both artists and developers to ensure high-quality visuals run...Weβre looking for a Senior Technical Artist who will play a key role in optimizing and improving the technical and visual performance of our mobile open-world project. Youβll work closely with both artists and developers to ensure high-quality visuals run smoothly on a wide range of devices β including low-end phones in tier-3 regions.
What we expect:
- Strong understanding of resource optimization and RAM management in Unity;
- Experience working with URP or other render pipelines;
- Skills in creating and maintaining fast, custom shaders;
- Experience optimizing large-scale open-world environments for mobile platforms;
- Deep understanding of mobile performance limitations and how to overcome them;
- Ability to collaborate with art and development teams to maintain the balance between visual quality and performance;
- Experience with custom rendering solutions and advanced shader techniques;
- Familiarity with GPU/CPU profiling tools and techniques;
- Experience developing tools and workflows that improve team efficiency;
- Interest in pushing the technical boundaries of mobile open-world games.
Responsibilities:
- Organizing effective communication between the art department, client-side developers, and game designers;
- Defining visual content pipelines and requirements tailored for mobile platforms;
- Working with programmers to refine and configure rendering systems according to project needs;
- Creating custom visual systems and content, including shaders, post-processing, lighting setups, cameras, and scripts to solve visual challenges;
- Developing, implementing, and supporting graphical features such as:
- 3D Lobby;
- Character and vehicle customization systems;
- Visual feedback systems for both the 3D city scene and the UI;
- Mobile-optimized PBR shading;
- A scalable LOD system for large open worlds with extended draw distance.
- Creating utilities and tools to support level setup and visual content integration;
- Monitoring and optimizing visual performance (profiling, stress testing);
- Researching and implementing performance improvements for the graphics side of the project;
- Participating in the development of visual prototypes for new features;
- Building tools to automate content production workflows;
- Assisting with importing and setting up complex visual content in Unity;
- Writing and maintaining technical documentation
If youβre interested β weβd be happy to talk in more detail. Our team communicates in Russian and Ukrainian. Have a great day!
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Β· 81 views Β· 1 application Β· 2d
Unity Developer (Marketing)
Office Work Β· Ukraine (Kyiv) Β· Product Β· 1 year of experience Β· Intermediate24PLAY is a product company from Ukraine that has been developing and publishing mobile games since 2019. We are a team of professionals who have launched dozens of popular games and gained over 100 million satisfied players worldwide. Our games include...24PLAY is a product company from Ukraine that has been developing and publishing mobile games since 2019. We are a team of professionals who have launched dozens of popular games and gained over 100 million satisfied players worldwide. Our games include Zombiepunk, Bliezkrieg Assault, Street Dude, and more.
We are currently looking for a Unity Creative Developer.
About the Role
A Unity Creative Developer combines strong Unity and C# skills with a creative mindset to deliver visually impressive and interactive content. This role is ideal for someone passionate about bringing ideas to life across games, digital installations, and interactive prototypes.
We are looking for a professional for the role that requires:
- Full-time job;
- Office-based in Kyiv.
Our ideal candidate:
- At least 1 year of experience in mobile game development using Unity
- Strong proficiency in C#
- Ability to read and understand technical documentation
- Solid understanding of Unity UI, animation systems, scene composition, and visual effects
- Strong visual thinking and creative problem-solving skills
- Passion for visual storytelling and interactive content
- Ability to quickly navigate and understand existing codebases
- A passion for games!
Would Be a Plus:
- Familiarity with Timeline, Cinemachine, Shader Graph
- Experience creating custom tools or game logic within the Unity Editor
Why join our team?
- Fully Legal: Official employment in full compliance with Ukrainian labor legislation, including paid vacation (24 days) and sick leave (unlimited).
- Professional Team: A high-performing group of skilled individuals committed to excellence.
- No Overtime: We prioritize a healthy work-life balance, with no overtime required.
- Stable Payments: No payment delays since the foundation of the company.
- Bonus System: A unique reward system designed to motivate employees by aligning their performance with the companyβs financial goals.
- Professional Development: Access to mentorship programs and our internal library for continuous growth.
- Weekly Events: Enjoy board games, masterclasses, corporate events, BBQs, sports activities, and free English classes.
- Comfortable Workspace: A modern office in Kyiv featuring a spacious lounge, fully-equipped kitchen, sports zone, cinema, and complimentary spa facilities for employees.
- 35-Hour Work Week: Reduced working hours as a benefit for loyal employees.
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Β· 128 views Β· 56 applications Β· 7d
Unity Game Developer (Web Games) to $2500
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· IntermediateJob Requirements We are assembling a new team to develop web-based mini-games aimed at increasing user retention on iGaming platforms. These games will be lightweight, fast-paced, and easily integrated into existing ecosystems, delivering added value...Job Requirements
We are assembling a new team to develop web-based mini-games aimed at increasing user retention on iGaming platforms. These games will be lightweight, fast-paced, and easily integrated into existing ecosystems, delivering added value and deeper engagement for players.
The project is at an early stage, giving you the opportunity to influence key technical decisions β including architecture, tools, and development processes. In the future, we plan to scale the team and transition to developing larger iGaming titles, incorporating more complex systems and advanced monetization features.
If youβre excited about working at the intersection of technology, creativity, and the thrill of gaming β weβd love to hear from you!
Must-Have Skills & Experience
- 3+ years of experience developing games in Unity using C#;
- Strong understanding of Unity engine fundamentals (scene management, prefabs, physics, animation, lighting, UI systems);
- Experience building and optimizing games for WebGL and/or mobile platforms (iOS/Android);
- Solid grasp of OOP principles, design patterns, and SOLID principles for maintainable, scalable code;
- Experience with backend integrations including:
- REST API consumption (authentication, error handling, data flow);
- Environment configuration for development, staging, and production builds;
- Familiar with tools such as: Spine,Figma,Photoshop;
- Proven ability to optimize game performance, handle memory management, and improve rendering efficiency on various devices;
- Proficiency with Git for version control β branching, pull requests, and resolving merge conflicts;
- Experience integrating third-party SDKs (analytics, ads, cloud services, etc.);
- Strong debugging and profiling skills across frontend and backend contexts;
- Self-driven with the ability to manage workload independently while working effectively in remote or distributed teams;
- Strong communication skills, able to collaborate across disciplines and give/receive constructive feedback.
Bonus / Nice-to-Have
- UI/UX design experience using tools like Figma or similar;
- Experience with Addressables or Asset Bundles for dynamic content delivery;
- Basic graphic editing skills in Adobe Creative Suite for quick asset tweaks;
- Experience with CI/CD pipelines for Unity β automated builds, deployment to web or app stores;
- Public portfolio, GitHub repositories, or live game demos.
We offer
- Competitive salary based on experience and interview results
- 24 paid vacation days + paid sick leave
- Fully remote position
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Β· 79 views Β· 26 applications Β· 7d
Unity Developer Senior / Lead
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 5 years of experience Β· IntermediateUp4 Play β Ordinary games made extraordinary ΠΠΈ ΡΡΠ²ΠΎΡΡΡΠΌΠΎ ΠΌΠΎΠ±ΡΠ»ΡΠ½Ρ ΡΠ³ΡΠΈ, ΡΠΊΡ Π·Π°ΡΡΠ΄ΠΆΠ°ΡΡΡ ΠΏΠΎΠ·ΠΈΡΠΈΠ²ΠΎΠΌ, Π·Π°Ρ ΠΎΠΏΠ»ΡΡΡΡ ΡΠ· ΠΏΠ΅ΡΡΠΎΠ³ΠΎ ΠΊΠ»ΡΠΊΡ ΡΠ° Π·Π°Π»ΠΈΡΠ°ΡΡΡ ΠΏΡΡΠ»ΡΡΠΌΠ°ΠΊ "ΠΠ°Ρ!". Π£ Π·Π²ΠΈΡΠ°ΠΉΠ½ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊΠ°Ρ ΠΌΠΈ Π±Π°ΡΠΈΠΌΠΎ ΠΏΡΠΎΡΡΡΡ Π΄Π»Ρ Π΅ΠΌΠΎΡΡΠΉΠ½ΠΈΡ ΠΏΡΠΈΠ³ΠΎΠ΄ β ΡΡΠΊΡΠ°Π²ΠΈΡ , Π΄ΡΠ°ΠΉΠ²ΠΎΠ²ΠΈΡ , Π²Π΅ΡΠ΅Π»ΠΈΡ . ΠΠΈ...Up4 Play β Ordinary games made extraordinary
ΠΠΈ ΡΡΠ²ΠΎΡΡΡΠΌΠΎ ΠΌΠΎΠ±ΡΠ»ΡΠ½Ρ ΡΠ³ΡΠΈ, ΡΠΊΡ Π·Π°ΡΡΠ΄ΠΆΠ°ΡΡΡ ΠΏΠΎΠ·ΠΈΡΠΈΠ²ΠΎΠΌ, Π·Π°Ρ ΠΎΠΏΠ»ΡΡΡΡ ΡΠ· ΠΏΠ΅ΡΡΠΎΠ³ΠΎ ΠΊΠ»ΡΠΊΡ ΡΠ° Π·Π°Π»ΠΈΡΠ°ΡΡΡ ΠΏΡΡΠ»ΡΡΠΌΠ°ΠΊ "ΠΠ°Ρ!". Π£ Π·Π²ΠΈΡΠ°ΠΉΠ½ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊΠ°Ρ ΠΌΠΈ Π±Π°ΡΠΈΠΌΠΎ ΠΏΡΠΎΡΡΡΡ Π΄Π»Ρ Π΅ΠΌΠΎΡΡΠΉΠ½ΠΈΡ ΠΏΡΠΈΠ³ΠΎΠ΄ β ΡΡΠΊΡΠ°Π²ΠΈΡ , Π΄ΡΠ°ΠΉΠ²ΠΎΠ²ΠΈΡ , Π²Π΅ΡΠ΅Π»ΠΈΡ .
ΠΠΈ β ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠ°Π½Π΄Π°, ΡΠΊΠ° ΡΡΠ²ΠΎΡΡΡ ΡΡΡΠ°ΡΠ½ΠΈΠΉ Social Casino ΡΠ΅ΡΠ²ΡΡ Π· Π½ΡΠ»Ρ.
ΠΠ°ΡΠ° ΠΌΠ΅ΡΠ° β ΠΏΠΎΠ±ΡΠ΄ΡΠ²Π°ΡΠΈ ΠΌΠ°ΡΡΡΠ°Π±ΠΎΠ²Π°Π½Ρ ΡΠ° ΡΠΊΡΡΠ½Ρ Π΅ΠΊΠΎΡΠΈΡΡΠ΅ΠΌΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ, ΡΠΎ ΠΏΠΎΡΠ΄Π½ΡΡ Π½Π°ΠΉΠΊΡΠ°ΡΡ ΠΏΡΠ°ΠΊΡΠΈΠΊΠΈ Π· Π³Π΅ΠΉΠΌΠ΄Π΅Π²Π°, Π°Π½Π°Π»ΡΡΠΈΠΊΠΈ ΡΠ° ΠΌΠΎΠ½Π΅ΡΠΈΠ·Π°ΡΡΡ.
Π’Π²ΠΎΡ ΡΠΎΠ»Ρ:- ΠΡΠΎΠ»ΡΠ²Π°ΡΠΈ Π½Π°ΠΏΡΡΠΌΠΎΠΊ Unity-ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ: ΠΏΡΠΈΠΉΠΌΠ°ΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ, ΡΠΎΡΠΌΡΠ²Π°ΡΠΈ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΡ ΠΏΡΠΎΡΠΊΡΡ.
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎΠ΄Π°ΡΠΊΡ Π· Π½ΡΠ»Ρ β Π²ΡΠ΄ ΡΠ΄Π΅Ρ Π΄ΠΎ ΡΠ΅Π»ΡΠ·Ρ ΠΉ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠΈ.
- ΠΠΎΠ²Π½ΠΈΠΉ ΡΠΈΠΊΠ» ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ: ΠΏΠ»Π°Π½ΡΠ²Π°Π½Π½Ρ, Π΄ΠΈΠ·Π°ΠΉΠ½, ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ, ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ, ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ°.
- ΠΠ°ΠΏΠΈΡΠ°Π½Π½Ρ ΡΠΈΡΡΠΎΠ³ΠΎ, ΠΏΡΠ΄ΡΡΠΈΠΌΡΠ²Π°Π½ΠΎΠ³ΠΎ ΡΠ° Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΠΊΠΎΠ΄Ρ.
- ΠΡΠΎΠ²Π΅Π΄Π΅Π½Π½Ρ code review, ΠΎΡΡΠ½ΠΊΠ° ΡΠΊΠ»Π°Π΄Π½ΠΎΡΡΡ Π·Π°Π΄Π°Ρ ΡΠ° ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π΄Π΅Π΄Π»Π°ΠΉΠ½ΡΠ².
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ Π³ΡΠΈ Π΄Π»Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌ (FPS, ΠΏΠ°ΠΌβΡΡΡ, ΡΠΎΠ·ΠΌΡΡ Π±ΡΠ»Π΄Ρ).
- Π ΠΎΠ±ΠΎΡΠ° Π· UI/UX, Π³ΡΠ°ΡΡΠΊΠΎΡ, Π°Π½ΡΠΌΠ°ΡΡΡΡ Π² Unity.
- ΠΠ·Π°ΡΠΌΠΎΠ΄ΡΡ Π· Π±Π΅ΠΊΠ΅Π½Π΄-ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ, Π°Π½Π°Π»ΡΡΠΈΠΊΠ°ΠΌΠΈ, ΠΏΡΠΎΠ΄Π°ΠΊΡΠ°ΠΌΠΈ.
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Π½ΡΡΠ½Π΅ ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²ΠΎ, ΠΏΠΎΡΡΠ°Π½ΠΎΠ²ΠΊΠ° Π·Π°Π΄Π°Ρ, ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΡΠΊΠΎΡΡΡ.
Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ:
- 5+ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π² Unity (ΡΠΎΠΊΡΡ Π½Π° ΠΌΠΎΠ±ΡΠ»ΡΠ½Ρ 2D-ΠΏΡΠΎΡΠΊΡΠΈ, Π· Π°Π΄Π°ΠΏΡΠ°ΡΡΡΡ ΠΏΡΠ΄ iOS).
- ΠΡΠ΄ΠΌΡΠ½Π½Π΅ Π·Π½Π°Π½Π½Ρ Unity: 2D, Π°Π½ΡΠΌΠ°ΡΡΡ, Prefabs, ScriptableObjects, UI, Render Pipeline, Editor scripting.
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° Π·Π°ΡΡΠΎΡΡΠ½ΠΊΡΠ² Π· Π½ΡΠ»Ρ: Π²ΡΠ΄ Π±ΡΠ»Π΄Ρ Π΄ΠΎ ΡΠ΅Π»ΡΠ·Ρ (iOS/Android).
- ΠΠ½Π°Π½Π½Ρ ΠΊΠ»ΡΡΠ½Ρ-ΡΠ΅ΡΠ²Π΅ΡΠ½ΠΎΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ, ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π· Π±Π΅ΠΊΠ΅Π½Π΄ΠΎΠΌ.
- ΠΠΎΡΠ²ΡΠ΄ ΡΠ· Addressables, TextMeshPro, DOTween, Zenject, Firebase ΡΠΎΡΠΎ.
- ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π°Π½Π°Π»ΡΡΠΈΠΊΠΈ, ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ, ΠΎΠΏΠ»Π°Ρ, ΠΏΡΡΡΠ², A/B ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ.
- ΠΠΎΡΠ²ΡΠ΄ Π· VFX, Spine/Unity Animation, ΡΠ΅ΠΉΠ΄Π΅ΡΠ°ΠΌΠΈ, ΠΏΠΎΡΡΠΎΠ±ΡΠΎΠ±ΠΊΠΎΡ.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Ρ iOS, Android, WebGL, UWP.
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π±ΡΠ»Π΄Ρ, FPS, ΠΏΠ°ΠΌβΡΡΡ.
- ΠΠ»ΡΡΠΎΠΌ Π±ΡΠ΄Π΅ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ· CI/CD, Unity Cloud Build, ΠΊΠ°ΡΡΠΎΠΌΠ½ΠΈΠΌΠΈ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½Π°ΠΌΠΈ.
- ΠΠΎΡΠ²ΡΠ΄ Π· highload ΠΏΡΠΎΡΠΊΡΠ°ΠΌΠΈ ΡΠ° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²Π½ΡΡΡΡΡΠ½ΡΡ
ΡΡΠ»ΡΠ½Π³ΡΠ² β ΡΠ°ΠΊΠΎΠΆ ΠΏΠ»ΡΡ.
Π©ΠΎ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ ΠΌΠΈ:
- ΠΠΎΠ²Π½Π° Π³Π½ΡΡΠΊΡΡΡΡ: ΠΏΡΠ°ΡΡΠΉ Π· Π΄ΠΎΠΌΡ, Π· ΠΎΡΡΡΡ Π² ΠΠΈΡΠ²Ρ ΡΠΈ ΠΠ°ΡΡΠ°Π²Ρ, Π°Π±ΠΎ ΠΊΠΎΠΌΠ±ΡΠ½ΡΠΉ.
- ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ β ΠΎΠ±ΠΈΡΠ°ΠΉ ΡΠ²ΡΠΉ ΡΠΈΡΠΌ ΡΠΎΠ±ΠΎΡΠΈ.
- 27 ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΡ ΡΠΎΠ±ΠΎΡΠΈΡ Π΄Π½ΡΠ² Π²ΡΠ΄ΠΏΠΎΡΠΈΠ½ΠΊΡ Π½Π° ΡΡΠΊ.
- Team Challenge ΡΠ° ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π°ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ, ΡΠΊΡ ΡΠΏΡΠ°Π²Π΄Ρ Ρ ΠΎΡΠ΅ΡΡΡΡ Π²ΡΠ΄Π²ΡΠ΄Π°ΡΠΈ.
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ Ρ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ.
- ΠΡΠΎΡΡΡΡ Π΄Π»Ρ ΡΠΎΠ·Π²ΠΈΡΠΊΡ β ΡΠ²ΠΎΡ ΡΠ΄Π΅Ρ Π½Π΅ ΠΏΡΠΎΡΡΠΎ ΡΠ»ΡΡ Π°ΡΡΡ, Π° ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΡΡΡ.
Up4 Play β Ordinary games made extraordinary
We create mobile games that spark joy, capture attention from the first click, and leave a lasting βWow!β impression. In simple mechanics, we see a space for emotional adventures β vibrant, dynamic, and fun.We are a product team building a modern Social Casino platform from scratch.
Our goal is to craft a scalable, high-quality mobile gaming ecosystem by combining the best practices of game development, analytics, and monetization.
Your Role:
- Lead Unity development, drive architectural and technical decisions.
- Build a mobile app from the ground up β from concept to release and support.
- Be involved in the full development cycle: planning, design, implementation, testing, support.
- Write clean, maintainable, and efficient code.
- Conduct code reviews, estimate timelines, and ensure delivery.
- Optimize game performance for mobile (FPS, memory, build size).
- Work with UI/UX, animations, and graphic assets in Unity.
- Collaborate with backend engineers, analysts, and product teams.
- (Nice to have) Experience with social casino: slots, RTP, bonus systems.
- (Optional) Team leadership: task planning, technical mentorship, quality control.
What Weβre Looking For:
- 5+ years of Unity development (focus on 2D mobile, iOS adaptation required).
- Deep Unity expertise: 2D animation, Prefabs, ScriptableObjects, UI, Render Pipeline, Editor scripting.
- Proven experience building mobile apps from scratch (iOS/Android release).
- Strong understanding of client-server architecture, backend integration.
- Hands-on with Unity/third-party libraries: Addressables, TextMeshPro, DOTween, Zenject, Firebase, etc.
- Integration experience: analytics, ads, in-app purchases, push notifications, A/B testing.
- Experience with VFX, Spine/Unity animation, shaders, post-processing.
- Understanding of platform-specific constraints: iOS, Android, WebGL, UWP.
- Skilled in mobile optimization (FPS, memory, build size).
- Bonus: experience with CI/CD, Unity Cloud Build, custom build pipelines.
- Bonus: internal tooling for product/design workflows.
What We Offer:
- Full flexibility: work from home, our offices in Kyiv or Warsaw, or mix it up.
- Flexible schedule β find your ideal rhythm.
- 27 paid vacation days per year.
- Team challenges and events youβll actually want to attend.
- Real impact β your ideas shape the product and company future.
- Space to grow β your voice is heard and your solutions implemented.
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Β· 131 views Β· 59 applications Β· 7d
Unity Middle Developer
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 3 years of experience Β· IntermediateΠ₯ΡΠΎ ΠΌΠΈ? ΠΠΈ β ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Ρ ΡΡΠ΅ΡΡ Social Casino. Π€ΠΎΠΊΡΡΡΡΠΌΠΎΡΡ Π½Π° iOS-ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ ΡΠ° ΠΎΠ±'ΡΠ΄Π½ΡΡΠΌΠΎ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ, ΡΠ³ΡΠΎΠ²ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ Ρ ΠΊΡΠ΅Π°ΡΠΈΠ², ΡΠΎΠ± Π΄Π°ΡΡΠ²Π°ΡΠΈ ΠΌΡΠ»ΡΠΉΠΎΠ½Π°ΠΌ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Π·Π°Ρ ΠΎΠΏΠ»Π΅Π½Π½Ρ, Π΅ΡΡΠ΅ΡΠΈΠΊΡ ΡΠ°...Π₯ΡΠΎ ΠΌΠΈ?
ΠΠΈ β ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Ρ ΡΡΠ΅ΡΡ Social Casino.
Π€ΠΎΠΊΡΡΡΡΠΌΠΎΡΡ Π½Π° iOS-ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ ΡΠ° ΠΎΠ±'ΡΠ΄Π½ΡΡΠΌΠΎ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ, ΡΠ³ΡΠΎΠ²ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ Ρ ΠΊΡΠ΅Π°ΡΠΈΠ², ΡΠΎΠ± Π΄Π°ΡΡΠ²Π°ΡΠΈ ΠΌΡΠ»ΡΠΉΠΎΠ½Π°ΠΌ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Π·Π°Ρ ΠΎΠΏΠ»Π΅Π½Π½Ρ, Π΅ΡΡΠ΅ΡΠΈΠΊΡ ΡΠ° Π·ΡΡΡΠ½ΡΡΡΡ Ρ ΠΊΠΎΠΆΠ½ΠΎΠΌΡ ΠΊΠ»ΡΠΊΡ.
ΠΡΠ°ΡΡΡΠΌΠΎ Ρ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΎΠΌΡ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΡ Π±Π΅Π· Π·Π°ΠΉΠ²ΠΎΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ, Π΄Π΅ ΠΊΠΎΠΆΠ΅Π½ ΡΠ»Π΅Π½ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π²ΠΏΠ»ΠΈΠ²Π°Ρ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ.
ΠΠΎΠ³ΠΎ ΡΡΠΊΠ°ΡΠΌΠΎ?
ΠΠ°ΠΏΡΠΎΡΡΡΠΌΠΎ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΎΠ³ΠΎ Unity Developer, ΡΠΊΠΈΠΉ Π±ΡΠ°ΡΠΈΠΌΠ΅ ΡΡΠ°ΡΡΡ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ β Π²ΡΠ΄ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΡ Π΄ΠΎ ΡΠ΅Π»ΡΠ·Ρ. Π―ΠΊΡΠΎ ΡΠΈ ΠΏΡΠ°Π³Π½Π΅Ρ ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½ΠΎ ΡΠΊΠ»Π°Π΄Π½Ρ ΡΠ° Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎ ΠΏΡΠΈΠ²Π°Π±Π»ΠΈΠ²Ρ ΠΏΡΠΎΡΠΊΡΠΈ, ΡΡ ΠΏΠΎΠ·ΠΈΡΡΡ Π΄Π»Ρ ΡΠ΅Π±Π΅.
ΠΠ°ΡΡ Π·Π°Π΄Π°ΡΡ:
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Π½Π° Unity Π²ΡΠ΄ ΡΠ΄Π΅Ρ Π΄ΠΎ ΠΏΡΠ±Π»ΡΠΊΠ°ΡΡΡ Π² App Store.
- Π Π΅Π°Π»ΡΠ·Π°ΡΡΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ Ρ ΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»Ρ.
- Π ΠΎΠ±ΠΎΡΠ° Π· Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΌΠΈ Π΅ΡΠ΅ΠΊΡΠ°ΠΌΠΈ, ΡΠ΅ΠΉΠ΄Π΅ΡΠ°ΠΌΠΈ, Spine ΡΠ° Unity-Π°Π½ΡΠΌΠ°ΡΡΡΡ.
- ΠΠΎΠ±ΡΠ΄ΠΎΠ²Π° ΠΊΠ»ΡΡΠ½Ρ-ΡΠ΅ΡΠ²Π΅ΡΠ½ΠΎΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ, Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π°Π½Π°Π»ΡΡΠΈΠΊΠΈ.
- Π£ΡΠ°ΡΡΡ Ρ ΡΠ΅Ρ
Π½ΡΡΠ½ΠΈΡ
ΠΎΠ±Π³ΠΎΠ²ΠΎΡΠ΅Π½Π½ΡΡ
, code review, ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡ.
Π©ΠΎ Π²Π°ΠΆΠ»ΠΈΠ²ΠΎ Π΄Π»Ρ Π½Π°Ρ:
- ΠΠ»ΠΈΠ±ΠΎΠΊΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΠΠ, SOLID, Π°Π±ΡΡΡΠ°ΠΊΡΡΡ, ΠΏΠΎΠ»ΡΠΌΠΎΡΡΡΠ·ΠΌΡ.
- ΠΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Unity-Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² ΠΏΡΠ΄ iOS.
- ΠΠ½Π°Π½Π½Ρ C#, Π΄Π΅Π»Π΅Π³Π°ΡΡΠ², ΠΏΠΎΠ΄ΡΠΉ, Π°Π½ΠΎΠ½ΡΠΌΠ½ΠΈΡ ΠΌΠ΅ΡΠΎΠ΄ΡΠ², ΡΠ΅ΠΊΡΡΡΡΡ.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΡΠ·Π½ΠΈΡΡ ΠΌΡΠΆ reference/value ΡΠΈΠΏΠ°ΠΌΠΈ, Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ· ref/out/in.
- ΠΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π°Π΄Π°ΠΏΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΎΠ³ΠΎ UI.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΎΠ±ΡΡΡΠΊΠ°ΡΡΡ ΠΊΠΎΠ΄Ρ ΡΠ° Π·Π°Ρ ΠΈΡΡΡ Π²ΡΠ΄ ΡΠ΅Π²Π΅ΡΡ-ΡΠ½ΠΆΠΈΠ½ΡΡΠΈΠ½Π³Ρ.
- Π ΠΎΠ±ΠΎΡΠ° Π· Π°Π½ΡΠΌΠΎΠ²Π°Π½ΠΈΠΌΠΈ ΠΎΠ±'ΡΠΊΡΠ°ΠΌΠΈ, ΡΠ΅ΠΉΠ΄Π΅ΡΠ°ΠΌΠΈ, Particles System.
- ΠΠΎΡΡΡΠΎΠ»ΡΠΎ Π°Π±ΠΎ ΡΡΠ°ΡΡΡ Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎ ΡΠΊΠ»Π°Π΄Π½ΠΈΡ
ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ
β Π²Π΅Π»ΠΈΠΊΠΈΠΉ ΠΏΠ»ΡΡ.
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
πΉ ΠΠΎΠ²Π½Π° Π³Π½ΡΡΠΊΡΡΡΡ: ΠΏΡΠ°ΡΡΠΉ Π· Π΄ΠΎΠΌΡ, ΠΎΡΡΡΡ Π² ΠΠΈΡΠ²Ρ Π°Π±ΠΎ ΠΠ°ΡΡΠ°Π²Ρ β ΡΠΊ Π·ΡΡΡΠ½ΠΎ ΡΠΎΠ±Ρ.
πΉ ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ β ΠΏΡΠ°ΡΡΡΡ Ρ ΡΠ²ΠΎΡΠΌΡ ΡΠΈΡΠΌΡ.
πΉ 27 ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΡ ΡΠΎΠ±ΠΎΡΠΈΡ Π΄Π½ΡΠ² Π²ΡΠ΄ΠΏΠΎΡΠΈΠ½ΠΊΡ Π½Π° ΡΡΠΊ.
πΉ ΠΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π°ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ ΡΠ° Team Challenges, ΡΠΊΡ ΡΠ΅Π°Π»ΡΠ½ΠΎ ΡΡΠΊΠ°Π²Ρ.
πΉ ΠΡΠΎΠ·ΠΎΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ, ΠΌΡΠ½ΡΠΌΡΠΌ ΡΠΎΡΠΌΠ°Π»ΡΠ½ΠΎΡΡΠ΅ΠΉ Ρ ΡΠΏΡΠ°Π²ΠΆΠ½ΡΠΉ Π²ΠΏΠ»ΠΈΠ² Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ.Who are we?
We are a product company focused on building mobile applications in the Social Casino niche.
Our primary platform is iOS, and we combine technology, gaming experience, and creativity to deliver visually engaging and intuitive products to millions of users.
We value speed, quality, and simplicity. No bureaucracy β only meaningful work and real product impact.
Who are we looking for?
We're looking for an experienced Unity Developer to join our team and take part in developing mobile games β from concept to release.
If you're excited about creating technically advanced and visually appealing products β weβd love to meet you.
Your responsibilities:
- Full-cycle development of mobile games on Unity β from idea to App Store release.
- Implementing game mechanics and features.
- Working with visual effects, shaders, Spine and Unity animation.
- Building and supporting client-server architecture, integrating analytics.
- Participating in technical discussions, code reviews, and product optimization.
What we expect from you:
- Strong understanding of OOP, SOLID principles, abstraction, and polymorphism.
- Solid experience with Unity for iOS development.
- Proficient in C#, working with delegates, events, recursion, and anonymous methods.
- Understanding the difference between reference/value types; use of ref, out, in.
- Experience in building adaptive UI for mobile.
- Familiarity with code obfuscation and protecting code from reverse engineering.
- Experience with object animation, shader development, and Particles System in Unity.
- Bonus: portfolio or participation in visually complex projects.
We offer:
πΉ Full flexibility β work from home, our Kyiv or Warsaw office β you decide.
πΉ Flexible hours β work in your own rhythm.
πΉ 27 paid vacation days per year.
πΉ Team Challenges and corporate activities that are actually fun.
πΉ No bureaucracy, open communication, and the ability to influence the product.
π© Ready to build exciting products with us? Send your CV β weβd love to chat!
More -
Β· 80 views Β· 8 applications Β· 5d
Community Manager to $550
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 0.5 years of experience Β· Upper-IntermediateLocation: REMOTE IGaming product is expanding its SMM Team and is looking for a Community Manager to help grow and engage its online community. If you're passionate about digital communication and know how to build strong relationships with followers,...Location: REMOTE
IGaming product is expanding its SMM Team and is looking for a Community Manager to help grow and engage its online community.
If you're passionate about digital communication and know how to build strong relationships with followers, weβd love to hear from you!
Requirements:
- Junior to Middle-level experience in community management or social media.
- Previous experience in the iGaming industry is preferred but not mandatory β weβre open to strong candidates from other sectors.
- Excellent written communication skills.
- A proactive and empathetic approach to community building.
- Ability to work independently in a remote setup.
- English: B2 level or higher (written) (Ua/Ru β native/fluent level).
Responsibilities:
- Daily interaction with followers and subscribers across all brand channels.
- Respond promptly and professionally to comments and DMs.
- Moderate and activate discussions within community chats.
- Coordinate with customer support to resolve user issues efficiently.
What You Will Get:
- Remote-First Comfort & Flexibility. Stay productive and connected β no matter where you are. Participate in virtual meetings, collaborate seamlessly online. Enjoy the freedom of remote work without losing the feeling of being part of a close-knit, engaged team.
- Monthly Well-being Budget β Fully Sponsored. Every month, we provide a company-paid allowance for your physical and mental wellness: sports, fitness memberships, online/offline courses, massage, spa, creative hobbies β whatever keeps you energized.
- Time Off β 100% Paid. We offer 20 working days of paid vacation, 10 fully paid sick leave days, and all public holidays in your country β so you can truly rest and recharge.
- Life Happens β Weβve Got You. We offer 3 additional paid days off per year for significant life events: birth of a child, your wedding, or the loss of a close family member. These days are fully paid by the company β because you come first.
- Referral Bonus Program. Know someone whoβd be a great fit? Refer and earn! We offer generous cash bonuses for successful hires you bring into the team.
- Celebrations β Backed by Bonuses. On your birthday, youβll receive β¬100 (probation) or β¬200 (post-probation) β plus a delicious office celebration, all covered by us. On your work anniversaries, enjoy personalized gifts and growing monetary rewards β the longer you stay, the more we celebrate.
- Impactful Work in the iGaming Industry. Work on innovative iGaming projects that blend creativity with top-tier tech. Youβll join a team of specialists passionate about sharing knowledge and pushing boundaries.
- Learning & Development β Company-Funded. We believe in growth. All company-initiated training is 100% paid by us. If you choose additional personal development, we cover 50% of the cost, up to β¬800/year.
- Industry Conferences β Fully Sponsored. Attend leading industry events like SiGMA and more. The company covers all travel, tickets, and participation costs β whether youβre visiting or representing us at the booth.
-
Β· 154 views Β· 66 applications Β· 3d
Unity Developer (Mobile Puzzle Game)
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· IntermediateAbout the Project: We are developing Food Sort, a magical, stylized sorting puzzle game inspired by Thai culture and aesthetics. The game combines elements of match-3 mechanics with unique gameplay interactions and polished visual effects. Players drop...About the Project:
We are developing Food Sort, a magical, stylized sorting puzzle game inspired by Thai culture and aesthetics. The game combines elements of match-3 mechanics with unique gameplay interactions and polished visual effects. Players drop food items into shelf-like boxes, and when three identical items match, they trigger magical animations and earn in-game rewards.We are looking for an experienced Unity Developer to join our team and bring this vibrant experience to life.
Key Responsibilities:
- Implement core gameplay mechanics using Unity and C#
- Create and manage smooth drag-and-drop interactions
- Develop match-3 logic and magical transformation moments
- Collaborate closely with designers and artists to integrate animations, particle effects, and audio triggers
- Optimize the game for mobile platforms (iOS & Android)
- Work with UI and UX teams to ensure intuitive and polished player interactions
- Write clean, maintainable, and well-documented code
Requirements:
- 3+ years of experience with Unity and C#
- Experience building and shipping mobile games (preferably puzzle or casual genres)
- Strong understanding of 2D game development and Unity UI systems
- Familiarity with match-3 mechanics or similar logic-driven gameplay
- Proficiency in optimizing for performance and memory on mobile devices
- Ability to work with version control (Git)
- Good communication skills and ability to work in a collaborative environment
Nice to Have:
- Experience working with remote teams and task tracking tools (e.g. Trello, Jira)
- Experience in implementing rewarded ads and simple monetization systems
What We Offer:
- Opportunity to work on a beautiful, unique mobile game with global appeal
- Collaborative and passionate team
- Flexible working hours and remote setup
- Competitive compensation based on experience
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Β· 48 views Β· 4 applications Β· 1d
Lead Unity Engineer, Application Architecture
Full Remote Β· Worldwide Β· Product Β· 5 years of experience Β· Upper-IntermediateAbout Us We are a US-founded early stage start-up with an R&D team located in Europe. Our mission is to make learning accessible, relevant, and individualized to keep up with the changing world. We are developing a personalized virtual trainer...About Us
We are a US-founded early stage start-up with an R&D team located in Europe. Our mission is to make learning accessible, relevant, and individualized to keep up with the changing world. We are developing a personalized virtual trainer experience, integrating generative AI and learning engineering to build a VR simulator for immersive hands-on skills training. Our learning engineering approach customizes content and feedback in real-time, directly improving learning outcomes.
Weβre looking for a senior Unity engineer who wants to take ownership of a VR applicationβs architecture from decoupling tangled systems to building robust local services that support offline learning on Meta Quest devices. This role requires a versatile set of technical skills, with deep expertise in application architecture, on-device services, and performance optimization.
The Role
This crucial, hands-on role focuses on owning and evolving our Unity VR application's architecture for robust, offline-first functionality. The initial task involves re-architecting our current application, after which you will continue to develop the client-side of the cloud infrastructure. You will build an on-device local service that acts as the primary hub for local data, scenario logic, and state management, communicating with the core app and synchronizing with a cloud server. This includes implementing decision logic on the local service that mirrors the cloud server's. You will also co-design the client-server API with the backend team to ensure it is efficient and robust.
Key Responsibilities:
- Lead the initial re-architecture of the Unity application to decouple systems.
- Design, build, and maintain a local service on the VR device for offline state management.
- Implement decision logic within the local service that mirrors the cloud server, specifically for offline scenario progression, state changes, and learner feedback management.
- Co-design the client-server API with the backend team, defining data contracts and synchronization protocols.
- Develop Unity editor tooling to support the use of the new application architecture by content creators and other developers.
- Act as the primary technical stakeholder for the client application, ensuring all backend and API design decisions are made with a deep understanding of on-device constraints.
- Make pragmatic architectural decisions and manage technical priorities effectively in a fast-paced, ambiguous startup environment.
Qualifications:
Must Have:
- Demonstrated professional Unity and C# experience, ideally, 7+ years, with a track record of shipping complex applications or products.
- A portfolio demonstrating experience architecting and refactoring large-scale Unity projects.
- Deep understanding of software architecture and design patterns in a Unity context.
- A proactive and adaptable mindset suited for the dynamic and evolving environment of an early-stage startup.
- Excellent communication and collaboration skills in English, with experience working effectively in a remote, culturally diverse team.
- A genuine interest in using technology to enhance learning and education.
Good To Have:
- Direct experience with VR development, in particular, Meta Quest.
- Experience with offline-first applications.
- Experience with local mobile databases (e.g., SQLite).
- Knowledge of building on-device services for Android within Unity.
What We Offer:
- A high-ownership role with direct influence on product direction, architecture, and user experience.
- A senior-level opportunity to build a product from the ground up and contribute to its growth and commercialization.
- The flexibility of a fully remote position, with the autonomy to shape your work environment and schedule.
- Significant opportunities for professional growth and skill development.
- A collaborative and inclusive work environment where your contributions are valued.
-
Β· 104 views Β· 9 applications Β· 1d
Unity developer (C# or JS, hyper-casual games, Android)
Part-time Β· Full Remote Β· Ukraine Β· ProductWeβre launching a mobile game publishing operation and looking for a Unity developer to join us in building and monetizing hyper casual games for Android. What we bring to the table: Direct access to 15+ ad networks to drive guaranteed traffic An...Weβre launching a mobile game publishing operation and looking for a Unity developer to join us in building and monetizing hyper casual games for Android.
β What we bring to the table:
- Direct access to 15+ ad networks to drive guaranteed traffic
- An in-house platform that already drives tens of thousands of installs per game
- A proven monetization & mediation stack
- Deep experience in user acquisition, ad mediation, and game monetization
πΌ Who weβre looking for:
- A Unity developer who owns a Google Play developer account
- Knows how to build and publish mobile games
- Big plus: you already have one or more games live on the Play Store
π What weβll do together:
- Option 1: Use a game youβve already built and integrate our monetization + tracking stack
- Option 2: Take a template, modify and launch a new game together
Youβll host the game and take care of bug fixes / improvements.
Weβll handle traffic, monetization, and user acquisition.
π° What we offer:
- Payments for all dev tasks (reskins, bug fixes, SDK integrations, improvements)
- Revenue share from launched games β % based on what you bring to the table (game, time, account, etc.)
- Ongoing work if the first launch performs well
If you have a game sitting in your archive or just want to turn your skills into something that makes real money β letβs talk.
π© Please include in your application:
- Links to any games youβve published (if any)
- A quick intro and your experience with hyper-casual games
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Β· 25 views Β· 5 applications Β· 1d
Lead Unity Engineer, Application Architecture
Full Remote Β· Worldwide Β· Product Β· 5 years of experience Β· Upper-IntermediateAbout Us We are a US-founded early stage start-up with an R&D team located in Europe. Our mission is to make learning accessible, relevant, and individualized to keep up with the changing world. We are developing a personalized virtual trainer...About Us
We are a US-founded early stage start-up with an R&D team located in Europe. Our mission is to make learning accessible, relevant, and individualized to keep up with the changing world. We are developing a personalized virtual trainer experience, integrating generative AI and learning engineering to build a VR simulator for immersive hands-on skills training. Our learning engineering approach customises content and feedback in real-time, directly improving learning outcomes.
Weβre looking for a senior Unity engineer who wants to take ownership of a VR applicationβs architecture from decoupling tangled systems to building robust local services that support offline learning on Meta Quest devices. This role requires a versatile set of technical skills, with deep expertise in application architecture, on-device services, and performance optimisation.
The Role
This crucial, hands-on role focuses on owning and evolving our Unity VR application's architecture for robust, offline-first functionality. The initial task involves re-architecting our current application, after which you will continue to develop the client-side of the cloud infrastructure. You will build an on-device local service that acts as the primary hub for local data, scenario logic, and state management, communicating with the core app and synchronising with a cloud server. This includes implementing decision logic on the local service that mirrors the cloud server's. You will also co-design the client-server API with the backend team to ensure it is efficient and robust.
Key Responsibilities:
- Lead the initial re-architecture of the Unity application to decouple systems.
- Design, build, and maintain a local service on the VR device for offline state management.
- Implement decision logic within the local service that mirrors the cloud server, specifically for offline scenario progression, state changes, and learner feedback management.
- Co-design the client-server API with the backend team, defining data contracts and synchronisation protocols.
- Develop Unity editor tooling to support the use of the new application architecture by content creators and other developers.
- Act as the primary technical stakeholder for the client application, ensuring all backend and API design decisions are made with a deep understanding of on-device constraints.
- Make pragmatic architectural decisions and manage technical priorities effectively in a fast-paced, ambiguous startup environment.
Qualifications:
Must Have:
- Demonstrated professional Unity and C# experience, ideally, 7+ years, with a track record of shipping complex applications or products.
- A portfolio demonstrating experience in architecting and refactoring large-scale Unity projects.
- Deep understanding of software architecture and design patterns in a Unity context.
- A proactive and adaptable mindset suited for the dynamic and evolving environment of an early-stage startup.
- Excellent communication and collaboration skills in English, with experience working effectively in a remote, culturally diverse team.
- A genuine interest in using technology to enhance learning and education.
Good To Have:
- Direct experience with VR development, in particular, Meta Quest.
- Experience with offline-first applications.
- Experience with local mobile databases (e.g., SQLite).
- Knowledge of building on-device services for Android within Unity.
What We Offer:
- A high-ownership role with direct influence on product direction, architecture, and user experience.
- A senior-level opportunity to build a product from the ground up and contribute to its growth and commercialisation.
- The flexibility of a fully remote position, with the autonomy to shape your work environment and schedule.
- Significant opportunities for professional growth and skill development.
- A collaborative and inclusive work environment where your contributions are valued.
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