Jobs 17
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Illustrator
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· Upper-IntermediateWe are looking for a talented Illustrator with 3+ years of experience to join our team for a CyberSport-related project. If you love creating vibrant, engaging, and detailed illustrations like the ones in the reference image, this role is for...We are looking for a talented Illustrator with 3+ years of experience to join our team for a CyberSport-related project. If you love creating vibrant, engaging, and detailed illustrations like the ones in the reference image, this role is for you!
Responsibilities:- Create high-quality illustrations for an esports-themed project
- Develop characters, environments, and UI elements in a colorful and engaging style
- Work closely with designers and developers to ensure consistency in visuals
- Adapt art styles based on project requirements
- Deliver assets in a timely manner and be open to feedback
Requirements:- 3+ years of experience in illustration, preferably in gaming, animation, or CyberSport projects
- Strong portfolio with examples of vibrant, cartoon-style artwork
- Proficiency in Photoshop, Illustrator, or other digital painting tools
- Understanding of composition, color theory, and character design
- Ability to work in a fast-paced environment and meet deadlines
- Passion for gaming and esports is a plus
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Unity Technical Artist - VR and Mobile Gaming
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 4 years of experience Β· Upper-IntermediateWe're seeking a talented Unity Technical Artist to bridge the gap between art and technology in our immersive VR and mobile games for children. In this role, you'll bring creative visions to life while ensuring optimal performance across platforms. If...We're seeking a talented Unity Technical Artist to bridge the gap between art and technology in our immersive VR and mobile games for children. In this role, you'll bring creative visions to life while ensuring optimal performance across platforms. If you're passionate about creating magical gaming experiences and have the technical skills to make them shine, we want to talk to you!
RESPONSIBILITIES:
- Optimize visuals for VR and mobile platforms, balancing stunning graphics with smooth performance
- Create and refine materials, shaders, lighting, and special effects that bring our worlds to life
- Develop custom tools and workflows that empower our artists and streamline production
- Solve technical challenges related to VR interactions, performance optimization, and visual quality
- Collaborate across teams to ensure our artistic vision translates perfectly to the final experience
REQUIREMENTS:
- Experienced Technical Artist with a portfolio showcasing Unity VR and mobile projects
- Unity specialist with deep knowledge of rendering pipelines (URP/HDRP), shaders, and materials
- Optimization expert skilled in performance tuning for VR and mobile environments
- Proficient with 3D tools like Maya or Blender and comfortable with C# scripting
- Effective communicator who thrives working with both technical and creative professionals
What Sets You Apart
- Experience designing VR interactions including hand tracking and physics-based systems
- Skill creating custom shaders and eye-catching visual effects
- Background in art and design, especially for children's entertainment
- Advanced knowledge of Unity's animation and rigging systems for VR characters
What We Offer
- Opportunity to shape immersive experiences that delight and inspire young players
- Collaborative team environment where your technical and creative input is valued
- Work with cutting-edge VR and mobile technology
Important Notes
- Company laptop provided with ActivTrak software installed (for security and time tracking purposes only)
- Clear interview process: 1hr intro, then technical assessment followed by in-depth technical interview
Ready to create magical VR experiences that perform beautifully on every device? Apply now and help us build the next generation of immersive children's games!
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Junior Tech Art Auditor
Full Remote Β· Worldwide Β· 1 year of experience Β· Upper-IntermediateJunior Tech Art Auditor We are looking for a Junior Tech Art Auditor to help review and refine AI-generated visuals for mobile game advertisements. If you have an eye for detail, a passion for 3D and 2D game assets, and an interest in working with...Junior Tech Art Auditor
We are looking for a Junior Tech Art Auditor to help review and refine AI-generated visuals for mobile game advertisements. If you have an eye for detail, a passion for 3D and 2D game assets, and an interest in working with generative AI, this role is a great fit!
About the Role
In this position, you'll be part of a creative team that specializes in producing engaging mobile game ads with cutting-edge AI technology. You will focus on evaluating and enhancing AI-generated assets, ensuring high-quality results for game advertisements. This is a great opportunity for someone looking to gain hands-on experience in tech art and AI-driven content creation within a dynamic, fast-paced environment.
What You'll Do
- Review AI-Generated Content β Assess AI-created visuals and provide feedback to improve quality.
- 3D Editing (Blender) β Adjust models, refine shading, and optimize low-poly assets.
- 2D Asset Creation β Edit images and create game-ready assets.
- AI Tools & Workflows β Utilize generative AI tools to develop and enhance assets.
- Bonus: Basic Code Knowledge β A plus if you have an understanding of scripting or automation.
What You Bring
- Experience using Blender for model editing, shading, and optimization.
- Skills in 2D image editing and asset creation.
- Familiarity with generative AI tools for art and asset production.
- Strong attention to detail with the ability to critique and refine assets.
- A passion for casual and mid-core mobile games.
- Bonus: Basic understanding of code.
Why Join?
- Be part of AI-driven innovation in game ad creation.
- Work in a fast-paced, creative environment.
- Gain valuable experience in 3D, 2D, and AI-driven art production.
- Grow and develop in the tech art field.
This role is perfect for someone starting their tech art career, eager to work with AI-generated content in a dynamic and creative setting.
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Senior Technical Artist
Full Remote Β· Ukraine Β· 3 years of experience Β· Pre-IntermediateN-iX Games is looking for a highly talented and experienced TechnicalVFX Artist to play a key role in our new ambitious PC/console strategy game. The specialist we looking for will guide the content production pipelines and help maintain performance as...N-iX Games is looking for a highly talented and experienced TechnicalVFX Artist to play a key role in our new ambitious PC/console strategy game. The specialist we looking for will guide the content production pipelines and help maintain performance as well as be responsible for some of the visual features.
Responsibilities:
- Creating high-quality water and weather effects, assisting other team members in the creation of related systems
- Creating and optimizing shaders, materials, decals, and foliage
- Creating and improving Niagara-based visual effects
- Working with lightning optimization
- Identify pipeline, workflow & build problems, solve them, or work with teams to mitigate the impact on the final product
- Advising art on how to further optimize assets and other content to fit within the technical limitations
- Collaborating with Art, Engineering, and Design teams to create a high-quality game experience
- Help define new art workflows and identify industry trends/best practices
- Be the point of contact between team members to drive cross-department collaboration
Requirements:
- At least 3 years of experience as a Technical Artist or related art role
- A strong portfolio of work that demonstrates the ability to create high-quality works suitable for games
- Solid knowledge of Unreal Engine is essential including knowledge of blueprints, Niagara, and performance profiling tools
- Working experience with water and weather effects in Unreal Engine
- In-depth knowledge of modern lighting models, and how they affect shader/material creation
- Good knowledge of node-based shader editors and/or HLSL experience
- Verbal English - upper-intermediate and higher
Good to have:
- Experience with city-building, RTS, or tactical games as a developer
- Good understanding of 3D maths
- Good knowledge of Houdini & procedural content creation
- Problem-solving mindset
- Being able to work independently and as part of a team
- Be an avid gamer
We offer:
- Flexible working format - remote, office-based or flexible
- A competitive salary and good compensation package
- Personalized career growth
- Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
- Active tech communities with regular knowledge sharing
- Education reimbursement
- Memorable anniversary presents
- Corporate events and team buildings
- Other location-specific benefits
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Lead Concept Artist
Full Remote Β· Countries of Europe or Ukraine Β· 4 years of experience Β· Upper-IntermediateWalla Walla Studio is looking for a Lead Concept artist. As a Lead Concept artist, your responsibility will be creating concept art, storyboards, or animatics and further overseeing the art vision of a project during the next stages of production,...Walla Walla Studio is looking for a Lead Concept artist.
As a Lead Concept artist, your responsibility will be creating concept art, storyboards, or animatics and further overseeing the art vision of a project during the next stages of production, ensuring high-quality art deliverables that align with our clients' goals.
This role is a great opportunity for artists who would like to deepen their art professionalism as well as strengthen their leadership skills.
For which tasks (responsibilities)?
- Evaluate and translate client needs and ideas into mood boards, collecting references, and outlining the art style.
- Create concept art, storyboards, or animatics for the projects.
- Onboard the art team on the project, providing relevant and inspiring references for the further stages of production.
- Providing iterative internal feedback to other artists, as well as implementing feedback from the client.
- Ensure aesthetic standards, visual consistency, and quality of art elements in the projects.
- Effectively collaborate with the art team, producer, and stakeholders to ensure art quality.
What kind of professional are we looking for?
- Art-related experience in the video game industry
- Bachelor's degree in Fine Arts, Graphic Design, or related major.
- A solid understanding of art fundamentals (Excellent eye for lighting, color, composition, perspective, proportion, human and creature anatomy, portrait, illustration, architecture, etc.)
- Excellent visualization and conceptualization skills.
- Strong and versatile concept art portfolio (both environment and character concept art).
- Basic understanding of other art specializations, such as cinematography (shots, angles, camera movement, frame composition), 3D art and animation.
- Ability to work and review artworks in different art styles and levels of detail (both stylized and realistic).
- Open attitude, flexibility, and ability to thrive in a fast-paced, creative environment with tight deadlines.
- Knowledge of industry-standard software (Photoshop, Blender, ZBrush, Substance Painter/Designer, etc...)
Languages:
- Fluent Ukrainian
- B2 English
Would be a plus:
- Team leadership experience
- Experience working with junior artists
- Experience working in an outsourcing company
Why do we enjoy working here?
You will be a part of a young studio and young team - that is why you will have a chance to influence and build company processes. You will get a supporting team that will be helping you to succeed. It is a chance for you to grow along with the company and become an important influencer of this growth.
What we suggest for you:
- Remote work and flexible schedule
- Flat organizational structure
- Freedom to suggest and implement your ideas
- A team that will help you achieve your goals
- Collaborative culture of proactive individuals
- Professional training by request
- Competitive salary in USD
The selection process
If you're interested, please send us your portfolio and resume. We will reach out if your experience aligns with the requirements. You may be asked to complete a test task in the next stages.
Looking forward to meeting you!
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Game Artist
Full Remote Β· Worldwide Β· Product Β· 3 years of experience Β· IntermediateRequirements: Experience in creating UI/UX design for mobile and web applications Proficient in Figma, Adobe Photoshop, Adobe Illustrator Understanding of composition, perspective, color theory, lighting, and rendering Skills in isometric design Basic...Requirements:
- Experience in creating UI/UX design for mobile and web applications
- Proficient in Figma, Adobe Photoshop, Adobe Illustrator
- Understanding of composition, perspective, color theory, lighting, and rendering
- Skills in isometric design
- Basic knowledge of anatomy for character and illustration creation
Experience with generative AI tools (Midjourney, DALL-E, Stable Diffusion, Recraft)
Will be an advantage:
- Experience in creating UI for games
- Understanding of game design principles
- Experience with adaptive design
Skills in creating UI animations
Responsibilities:
- Developing visually appealing, clean, and clear interfaces
- Working on UX solutions to enhance the user experience
- Using graphic editors and generative tools
Collaborating with the development team to implement designs into projects
We are looking for candidates who are ready to complete a test task. The task duration is 3 days from the moment it is assigned. You will receive feedback and our further steps within 2-3 days after submission.
If the conditions suit you, we look forward to your message!
Please indicate your expected salary along with your resume. -
3D art QA
Office Work Β· Ukraine (Kyiv) Β· Product Β· 1 year of experience Β· Pre-Intermediate24PLAY β ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΡΡΡΠ΄ΡΡ, Π·Π°ΠΉΠΌΠ°ΡΠΌΠΎΡΡ ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Π· 2019 ΡΠΎΠΊΡ. ΠΠ°ΡΠΌΠΎ Π΄Π΅ΡΡΡΠΊΠΈ Ρ ΡΡΡΠ² ΡΠ° Π±ΡΠ»ΡΡΠ΅ 100 ΠΌΠ»Π½ Π·Π°Π΄ΠΎΠ²ΠΎΠ»Π΅Π½ΠΈΡ Π³ΡΠ°Π²ΡΡΠ², ΡΠΊΡ Π³ΡΠ°ΡΡΡ Ρ Π½Π°ΡΡ ΡΠ³ΡΠΈ: Street Dude, Merge Anything, Crazy Tire. Π‘Π΅ΡΠ΅Π΄ Π½Π°ΡΠΈΡ ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ² β Ubisoft,...24PLAY β ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΡΡΡΠ΄ΡΡ, Π·Π°ΠΉΠΌΠ°ΡΠΌΠΎΡΡ ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Π· 2019 ΡΠΎΠΊΡ.
ο»Ώο»ΏΠΠ°ΡΠΌΠΎ Π΄Π΅ΡΡΡΠΊΠΈ Ρ ΡΡΡΠ² ΡΠ° Π±ΡΠ»ΡΡΠ΅ 100 ΠΌΠ»Π½ Π·Π°Π΄ΠΎΠ²ΠΎΠ»Π΅Π½ΠΈΡ Π³ΡΠ°Π²ΡΡΠ², ΡΠΊΡ Π³ΡΠ°ΡΡΡ Ρ Π½Π°ΡΡ ΡΠ³ΡΠΈ: Street Dude, Merge Anything, Crazy Tire.
Π‘Π΅ΡΠ΅Π΄ Π½Π°ΡΠΈΡ ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ² β Ubisoft, Homa Games, Lion Studios, SayGames, Estoty ΡΠ° ΡΠ½.
ΠΠ°ΠΌ Π²Π°ΠΆΠ»ΠΈΠ²Π° Π΄ΡΠΌΠΊΠ° ΡΠ° ΡΠ΄Π΅Ρ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Π½Π°ΡΠΎΠ³ΠΎ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°, Π° ΡΠ΅ ΠΎΠ·Π½Π°ΡΠ°Ρ, ΡΠΎ Ρ Π²Π°Ρ Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π±ΡΠ΄ΡΠ²Π°ΡΠΈ ΠΌΠ°ΠΉΠ±ΡΡΠ½Ρ ΡΠΈΠ½ΠΊΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ ΡΠ°Π·ΠΎΠΌ Π· Π½Π°ΠΌΠΈ.
ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ Π·Π½Π°Ρ ΠΎΠ΄ΠΈΠΌΠΎΡΡ Ρ ΠΏΠΎΡΡΠΊΠ°Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ Art QA.
- ΠΠΎΠ²Π½ΠΈΠΉ ΡΠΎΠ±ΠΎΡΠΈΠΉ Π΄Π΅Π½Ρ
- Π’ΡΠ»ΡΠΊΠΈ Π² ΠΎΡΡΡΡ Π² ΠΠΈΡΠ²Ρ
ΠΠ° ΡΠΊΡ Π·Π°Π²Π΄Π°Π½Π½Ρ / ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- ΠΠ΅ΡΠ΅Π²ΡΡΠΊΡ 3D-ΠΌΠΎΠ΄Π΅Π»Ρ Π½Π° Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΡΡΡΡ ΡΠ΅ΠΊΠ»ΡΡΡΠ°ΠΌ, ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΌ Π²ΠΈΠΌΠΎΠ³Π°ΠΌ Ρ ΡΡΠ°Π½Π΄Π°ΡΡΠ°ΠΌ ΡΠΊΠΎΡΡΡ.
- ΠΠ½Π°Π»ΡΠ· ΡΠΎΠΏΠΎΠ»ΠΎΠ³ΡΡ, UV-ΡΠΎΠ·Π³ΠΎΡΡΠΊΠΈ, ΡΠ΅ΠΊΡΡΡΡ ΡΠ° ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΡΠ².
- ΠΡΠ°ΡΡΠ²Π°ΡΠΈΠΌΠ΅Ρ Π· 3D-ΠΊΠΎΠΌΠ°Π½Π΄Π°ΠΌΠΈ, ΡΠΊΡ ΡΡΠ²ΠΎΡΡΡΡΡ ΠΊΠΎΠ½ΡΠ΅Π½Ρ Π΄Π»Ρ Unity.
- ΠΠ΅ΡΡΠΈΠΌΠ΅Ρ Π±Π°Π·Ρ Π°ΡΠ΅ΡΡΠ², ΠΊΠΎΠ½ΡΡΠΎΠ»ΡΠ²Π°ΡΠΈ ΡΡ ΡΠΊΡΡΡΡ Ρ Π°ΠΊΡΡΠ°Π»ΡΠ½ΡΡΡΡ.
- ΠΠΎΠΏΠΎΠΌΠ°Π³Π°ΡΠΈΠΌΠ΅Ρ ΠΏΠΎΠΊΡΠ°ΡΡΠ²Π°ΡΠΈ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π°ΡΡΡ ΡΠ° ΠΎΠ½ΠΎΠ²Π»ΡΠ²Π°ΡΠΈΠΌΠ΅Ρ ΡΠ΅ΠΊΠ»ΡΡΡΠΈ.
ΠΡΠ΄ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΡΠ² Π½Π° ΡΡ ΠΏΠΎΠ·ΠΈΡΡΡ ΠΌΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ:
- ΠΡΠΈΡΠΊΡΠΏΠ»ΠΈΠ²ΡΡΡΡ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ ΡΠ° ΡΠ²Π°ΠΆΠ½ΡΡΡΡ β Π²ΠΌΡΠ½Π½Ρ Π·Π½Π°Ρ ΠΎΠ΄ΠΈΡΠΈ Π½Π°Π²ΡΡΡ Π΄ΡΡΠ±Π½Ρ ΠΏΠΎΠΌΠΈΠ»ΠΊΠΈ Ρ 3D-Π°ΡΠ΅ΡΠ°Ρ .
- ΠΠΌΡΠ½Π½Ρ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΠΈΡΡ 3D-ΡΠ΅Π΄Π°ΠΊΡΠΎΡΠΎΠΌ (3ds Max Π°Π±ΠΎ Blender) β Π±Π°Π·ΠΎΠ²Ρ Π½Π°Π²ΠΈΡΠΊΠΈ ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ, ΡΠ΅Π΄Π°Π³ΡΠ²Π°Π½Π½Ρ UV-ΡΠΎΠ·Π³ΠΎΡΡΠΊΠΈ, ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½Ρ.
- ΠΠ½Π°Π½Π½Ρ ΠΎΡΠ½ΠΎΠ² ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½Ρ 3D-Π³ΡΠ°ΡΡΠΊΠΈ β Π²ΡΠ΄ ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ Π΄ΠΎ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π² ΡΡΡΡΠΉ.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Π²ΠΈΠΌΠΎΠ³ Π΄ΠΎ 3D-ΠΎΠ±βΡΠΊΡΡΠ² β ΠΏΠΎΠ»ΡΠ³ΠΎΠ½Π°Π»ΡΠ½ΠΈΠΉ Π»ΡΠΌΡΡ, ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠ΅ΠΊΡΡΡΡ, ΡΠΎΡΠΌΠ°ΡΠΈ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ QA Ρ ΡΡΠ΅ΡΡ 3D-Π³ΡΠ°ΡΡΠΊΠΈ Π°Π±ΠΎ Π³Π΅ΠΉΠΌΠ΄Π΅Π²Ρ.
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΡΠΎΠ±ΠΎΡΠΈ Π· PBR-ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½ΡΠΌ (Substance Painter, Photoshop).
- ΠΠΎΡΠ²ΡΠ΄ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ΅Ρ Π½ΡΡΠ½ΠΎΡ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΡΡ Π΄Π»Ρ 3D-ΠΊΠΎΠΌΠ°Π½Π΄.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Π°Π½ΡΠΌΠ°ΡΡΡ ΡΠ° ΡΠΈΠ³ΡΠ½Π³Ρ.
Π§ΠΎΠΌΡ Π²Π°ΡΡΠΎ Π΄ΠΎΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ?
ΠΠΈ Ρ 24Play ΡΡΠ²ΠΎΡΡΡΠΌΠΎ Π²ΡΡ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ ΡΠΌΠΎΠ²ΠΈ Π΄Π»Ρ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΡΡΡ Ρ ΠΊΠΎΠΌΡΠΎΡΡΡ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ².
Π£ Π½Π°Ρ Ρ Π²Π»Π°ΡΠ½Π° CRM-ΡΠΈΡΡΠ΅ΠΌΠ°, ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π° Π΄Π»Ρ Π½ΠΎΠ²ΠΈΡ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ², ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π±ΠΎΠ½ΡΡΠΈ ΡΠ° Π±Π°Π³Π°ΡΠΎ ΡΠ½ΡΠΎΠ³ΠΎ.
ΠΠ»Π°ΡΠ½Π° CRM-ΡΠΈΡΡΠ΅ΠΌΠ°: Π‘ΠΈΡΡΠ΅ΠΌΠ°, ΡΠΊΠ° Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΡΡΠ΅, ΡΠ»ΡΠ΄ΠΊΡΠ²Π°ΡΠΈ Π·Π° ΠΏΠΎΠ΄ΡΡΠΌΠΈ Π² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ ΡΠ° Π²ΡΠ΄ΡΡΠ΅ΠΆΡΠ²Π°ΡΠΈ ΡΠ²ΡΠΉ Π²Π»Π°ΡΠ½ΠΈΠΉ ΡΡΡΡ.
ΠΠ»Π°ΡΠ½Π° ΠΊΠΎΠΌΠ°Π½Π΄Π°: ΠΡΠ΄Π½ΠΎΡΠΈΠ½ΠΈ Π² ΠΊΠΎΠ»Π΅ΠΊΡΠΈΠ²Ρ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Π°Π½Ρ Π½Π° Π²Π·Π°ΡΠΌΠΎΠΏΠΎΠ²Π°Π·Ρ ΡΠ° Π΄ΠΎΠ²ΡΡΡ ΠΎΠ΄ΠΈΠ½ Π΄ΠΎ ΠΎΠ΄Π½ΠΎΠ³ΠΎ.
ΠΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΈΠΉ ΡΠΎΠ·Π²ΠΈΡΠΎΠΊ: ΠΡΠΎΠ³ΡΠ°ΠΌΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π° Π΄Π»Ρ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ² ΡΠ° Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΡΠ².
Π©ΠΎΡΠΈΠΆΠ½Π΅Π²Ρ Π·Π°Ρ ΠΎΠ΄ΠΈ: ΠΠ°ΡΡΡΠ»ΡΠ½Ρ ΡΠ³ΡΠΈ, ΠΌΠ°ΠΉΡΡΠ΅Ρ-ΠΊΠ»Π°ΡΠΈ, ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²ΠΈ, Π±Π°ΡΠ±Π΅ΠΊΡ, ΡΠΏΠΎΡΡΠΈΠ²Π½Ρ Π·Π°Ρ ΠΎΠ΄ΠΈ, Π±Π΅Π·ΠΊΠΎΡΡΠΎΠ²Π½Π° Π°Π½Π³Π»ΡΠΉΡΡΠΊΠ°.
ΠΠΎΠΌΡΠΎΡΡΠ½Π΅ ΡΠΎΠ±ΠΎΡΠ΅ ΠΌΡΡΡΠ΅: Π‘ΡΡΠ°ΡΠ½ΠΈΠΉ ΠΎΡΡΡ Π² ΠΠΈΡΠ²Ρ Π· Π²Π΅Π»ΠΈΠΊΠΎΡ ΠΊΡΠΌΠ½Π°ΡΠΎΡ Π²ΡΠ΄ΠΏΠΎΡΠΈΠ½ΠΊΡ ΡΠ° ΡΠΏΠΎΡΡΠΈΠ²Π½ΠΎΡ Π·ΠΎΠ½ΠΎΡ, ΠΌΡΠ½ΡΠΊΡΠ½ΠΎΡΠ΅Π°ΡΡΠΎΠΌ, Π° ΡΠ°ΠΊΠΎΠΆ Π±Π΅Π·ΠΊΠΎΡΡΠΎΠ²Π½ΠΎΡ Π‘ΠΠ-Π·ΠΎΠ½ΠΎΡ Π΄Π»Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ².
ΠΠΎΠ²Π½ΡΡΡΡ ΠΎΠ±Π»Π°ΡΡΠΎΠ²Π°Π½Π° ΠΊΡΡ Π½Ρ: ΠΠ΅Π·ΠΊΠΎΡΡΠΎΠ²Π½Ρ ΡΠ½ΡΠ΄Π°Π½ΠΊΠΈ, ΠΊΠ°Π²Π°, ΡΠ½Π΅ΠΊΠΈ, Π° ΡΠ°ΠΊΠΎΠΆ Π²ΡΡ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½Π° ΠΏΠΎΠ±ΡΡΠΎΠ²Π° ΡΠ΅Ρ Π½ΡΠΊΠ°.
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Junior Tech Art Auditor
Full Remote Β· Worldwide Β· Product Β· 1 year of experience Β· Upper-IntermediateWe're looking for a Junior Tech Art Auditor to review and refine AI-generated outputs for mobile game ads. If you have a sharp eye for detail, a passion for 3D and 2D game assets, and a knack for working with generative AI, this role is for you! About...We're looking for a Junior Tech Art Auditor to review and refine AI-generated outputs for mobile game ads. If you have a sharp eye for detail, a passion for 3D and 2D game assets, and a knack for working with generative AI, this role is for you!
About Us:
We create cutting-edge mobile game commercials using the latest AI tools and creative techniques. We're a passionate team creating exciting mobile game ads using cutting-edge AI technology. We're looking for a detail-oriented and creative Junior Tech Art Auditor to join us in refining and enhancing AI-generated ads for our clientβs games. This is a fantastic opportunity for someone early in their tech art career to gain experience with generative AI in a fast-paced, dynamic environment.
What Youβll Do
AI-Generated Content Review β Evaluate AI-generated outputs and provide feedback to improve their quality.
3D Editing (Blender) β Modify models, adjust shading, and optimize low-poly assets.
2D Asset Creation β Edit images and create game-ready assets.
AI Tools & Workflows β Use generative AI tools to create and enhance assets.
Bonus: Code Understanding β Basic understanding of code is a plus.
What You'll Bring:
Experience in Blender for model editing, shading, and optimization.
Skills in 2D image editing and asset creation.
Familiarity with generative AI for art and asset production.
Strong attention to detail and ability to critique and refine assets.
A passion for casual and mid-core mobile games.
Bonus: Understanding of code
Why Join Us?
Be at the forefront of AI in games ads creation.
Work in a creative and fast-paced environment.
Gain valuable experience in 3D, 2D, and AI-driven art production.
Opportunity for growth and development in the tech art field.
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Junior Tech Art Auditor
Full Remote Β· Worldwide Β· 1 year of experience Β· Upper-IntermediateJunior Tech Art Auditor We are looking for a Junior Tech Art Auditor to help review and refine AI-generated visuals for mobile game advertisements. If you have an eye for detail, a passion for 3D and 2D game assets, and an interest in working with...Junior Tech Art Auditor
We are looking for a Junior Tech Art Auditor to help review and refine AI-generated visuals for mobile game advertisements. If you have an eye for detail, a passion for 3D and 2D game assets, and an interest in working with generative AI, this role is a great fit!
About the Role
In this position, you'll be part of a creative team that specializes in producing engaging mobile game ads with cutting-edge AI technology. You will focus on evaluating and enhancing AI-generated assets, ensuring high-quality results for game advertisements. This is a great opportunity for someone looking to gain hands-on experience in tech art and AI-driven content creation within a dynamic, fast-paced environment.
What You'll Do
- Review AI-Generated Content β Assess AI-created visuals and provide feedback to improve quality.
- 3D Editing (Blender) β Adjust models, refine shading, and optimize low-poly assets.
- 2D Asset Creation β Edit images and create game-ready assets.
- AI Tools & Workflows β Utilize generative AI tools to develop and enhance assets.
- Bonus: Basic Code Knowledge β A plus if you have an understanding of scripting or automation.
What You Bring
- Experience using Blender for model editing, shading, and optimization.
- Skills in 2D image editing and asset creation.
- Familiarity with generative AI tools for art and asset production.
- Strong attention to detail with the ability to critique and refine assets.
- A passion for casual and mid-core mobile games.
- Bonus: Basic understanding of code.
Why Join?
- Be part of AI-driven innovation in game ad creation.
- Work in a fast-paced, creative environment.
- Gain valuable experience in 3D, 2D, and AI-driven art production.
- Grow and develop in the tech art field.
This role is perfect for someone starting their tech art career, eager to work with AI-generated content in a dynamic and creative setting.
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3D Motion Designer
Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· Upper-IntermediateLynksen is an enterprising and imaginative web design and development agency and we are seeking a 3D Motion Designer to join our spirited team of creative professionals! In this role, you will be responsible for crafting high-quality 3D models,...Lynksen is an enterprising and imaginative web design and development agency and we are seeking a 3D Motion Designer to join our spirited team of creative professionals! In this role, you will be responsible for crafting high-quality 3D models, animations, and motion graphics elements that captivate audiences and elevate projects to new heights. If you're passionate about pushing the boundaries of 3D graphics in the web world and staying updated with the latest industry trends, apply now and let your imagination take flight with Lynksen!
β«οΈ Requirements:
πΎ Proficient in exporting 3D models and scenes into web-compatible formats (GLTF);
πΎ A minimum of 3 years of practical experience 3D motion designing in a professional setting;
πΎ Advanced knowledge of Blender, Cinema 4D, After Effects, Photoshop & Illustrator;
πΎ Strong proficiency in 3D modeling, texturing, scenes, and animation, evidenced by a robust portfolio;
πΎ Skilled in video editing and post-production using tools like Adobe After Effects and Adobe Premiere Pro;
πΎ Knowledgeable about 3D graphics optimization techniques;
πΎ Detail-oriented with a proactive creative mindset;
πΎ Passionate about pushing the boundaries of 3D graphics in web applications, with a desire to stay current with industry trends;
πΎ Upper intermediate English level.
β«οΈ Responsibilities:
πΎ Create 3D assets for use in web applications and interactive experiences.
πΎ Craft high-quality 3D models, textures, scenes, and animations for web applications and interactive experiences;
πΎ Design and animate 3D motion graphics elements, including typography, illustrations, and visual effects;
πΎ Collaborate with design, development, and SMM teams to align 3D assets with project vision;
πΎ Edit and composite video footage to create seamless and cohesive 2D/3D motion graphics;
πΎ Collaborate with creative, account services, and clients to understand project objectives and requirements;
πΎ Export models and scenes into web-compatible formats (e.g., GLTF);
πΎ Seamlessly integrate 3D elements into videos using Adobe After Effects or similar tools;
πΎ Optimize 3D assets for web performance;
πΎ Create captivating motion graphics by blending 3D elements with other design components;
πΎ Stay updated with the latest industry trends.
β«οΈ What we offer:πΎ Flexible schedule;
πΎ 21 calendar days of paid vacation;
πΎ Paid national holidays;
πΎ 14 days of paid sick leave;
πΎ Unlimited number of days off;
πΎ Compensation for the cost of professional and English courses;
πΎ Corporate online events.
β«οΈ Stages:
πΎ Selection of CV and Portfolio;
πΎ Interview with HR (30 min);
πΎ Test task;πΎ Final technical interview (up to 1 hour).
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UI Illustrator
Part-time Β· Full Remote Β· Worldwide Β· 3 years of experience Β· IntermediateEmbarque is an innovative and fast-paced company that thrives on creativity, collaboration, and excellence. We are looking for a talented UI Illustrator to bring compelling visual designs to our digital platforms. If you're passionate about creating...Embarque is an innovative and fast-paced company that thrives on creativity, collaboration, and excellence. We are looking for a talented UI Illustrator to bring compelling visual designs to our digital platforms. If you're passionate about creating intuitive, user-friendly interfaces and storytelling through visuals, weβd love to meet you!
Kindly answer this assessment: https://forms.gle/vCUZibcmqeNMCiot5
Role Responsibilities:
- Design and illustrate UI elements (icons, buttons, infographics, etc.) that enhance user experience.
- Collaborate with product managers and developers to understand project requirements and deliver high-quality designs.
- Maintain consistency with Embarque's brand guidelines while pushing creative boundaries.
- Conduct user research and incorporate feedback into iterative design processes.
- Create engaging illustrations for apps, websites, and marketing campaigns.
Requirements:
- Strong portfolio showcasing UI illustrations and user-centered designs.
- Proficiency in tools like Figma, Adobe Creative Suite, and Procreate.
- Ability to conceptualize and execute creative solutions independently and collaboratively.
- Knowledge of design systems and responsive design principles.
- Excellent communication and time-management skills.
Why Join Us?
- Be part of an agile, asynchronous work culture.
- Opportunity to work on exciting projects with a collaborative team.
- Growth-focused environment with ongoing learning opportunities.
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Π₯ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊ ΡΠ· ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΈΡΡΠΎΠ²ΠΎΠ³ΠΎ ΠΎΠ΄ΡΠ³Ρ (ΡΡΡΠ»Π°Π½Ρ)
Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· Pre-IntermediateGenera β ΡΠ΅ ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΠΈΠΉ ΡΡΠ°ΡΡΠ°ΠΏ, ΡΠΎ ΠΏΠΎΡΠ΄Π½ΡΡ ΡΠΈΠ½ΡΠ΅Π· ΡΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ½ΡΠ΅Π»Π΅ΠΊΡΡ ΡΠ° ΡΠ²ΡΡΡ ΠΌΠΎΠ΄ΠΈ. ΠΠ°ΡΠ° ΠΊΠΎΠ»Π΅ΠΊΡΡΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² ΡΠΎΠ·ΡΠΈΡΡΡ ΡΡΠ°Π΄ΠΈΡΡΠΉΠ½Ρ ΡΠ½Π΄ΡΡΡΡΡΡ ΠΌΠΎΠ΄ΠΈ, ΡΡΠ°Π½ΡΡΠΎΡΠΌΡΡΡΠΈ ΡΡ Ρ Π²ΡΡΡΡΠ°Π»ΡΠ½Ρ ΡΠ΅Π°Π»ΡΠ½ΡΡΡΡ Π½Π° Π²ΡΡΡ ΡΡΠ²Π½ΡΡ . ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΈΡ Ρ ΡΠ²Π°ΠΆΠ½ΠΈΡ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ...Genera β ΡΠ΅ ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΠΈΠΉ ΡΡΠ°ΡΡΠ°ΠΏ, ΡΠΎ ΠΏΠΎΡΠ΄Π½ΡΡ ΡΠΈΠ½ΡΠ΅Π· ΡΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ½ΡΠ΅Π»Π΅ΠΊΡΡ ΡΠ° ΡΠ²ΡΡΡ ΠΌΠΎΠ΄ΠΈ. ΠΠ°ΡΠ° ΠΊΠΎΠ»Π΅ΠΊΡΡΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² ΡΠΎΠ·ΡΠΈΡΡΡ ΡΡΠ°Π΄ΠΈΡΡΠΉΠ½Ρ ΡΠ½Π΄ΡΡΡΡΡΡ ΠΌΠΎΠ΄ΠΈ, ΡΡΠ°Π½ΡΡΠΎΡΠΌΡΡΡΠΈ ΡΡ Ρ Π²ΡΡΡΡΠ°Π»ΡΠ½Ρ ΡΠ΅Π°Π»ΡΠ½ΡΡΡΡ Π½Π° Π²ΡΡΡ ΡΡΠ²Π½ΡΡ .
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΈΡ Ρ ΡΠ²Π°ΠΆΠ½ΠΈΡ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΡΠ² ΡΠ· ΡΠΈΡΡΠΎΠ²ΠΎΠ³ΠΎ ΠΎΠ΄ΡΠ³Ρ Π· Π΄ΠΎΠ±ΡΠΈΠΌΠΈ Π½Π°Π²ΠΈΡΠΊΠ°ΠΌΠΈ ΡΠΎΠ±ΠΎΡΠΈ Π² Adobe Creative Suite Π°Π±ΠΎ Π°Π½Π°Π»ΠΎΠ³ΡΡΠ½ΠΈΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ°Ρ , ΡΠΎΠ± ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ. ΠΠ°ΡΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½ΠΎΠ³ΠΎ ΡΠΈΡΡΠΎΠ²ΠΎΠ³ΠΎ ΠΎΠ΄ΡΠ³Ρ ΡΠ· Π·Π°ΡΡΠΎΡΡΠ²Π°Π½Π½ΡΠΌ Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ. ΠΠ΄Π΅Π°Π»ΡΠ½ΠΈΠΉ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ Π·Π°ΠΉΠΌΠ°ΡΠΈΠΌΠ΅ΡΡΡΡ ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΎ Π·Π³Π΅Π½Π΅ΡΠΎΠ²Π°Π½ΠΈΡ Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ² ΠΎΠ΄ΡΠ³Ρ Π½Π° ΡΡΠ½Π°Π»ΡΠ½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ, Π°Π΄Π°ΠΏΡΡΡΡΠΈ ΡΡ ΠΏΡΠ΄ Π²ΠΈΠΌΠΎΠ³ΠΈ ΠΊΠ»ΡΡΠ½ΡΡΠ², Π²ΠΈΠΊΠΎΠ½ΡΡΡΠΈ ΡΠ΅ΡΡΡ, ΠΊΠΎΠ½ΡΡΠΎΠ»ΡΡΡΠΈ ΡΠΊΡΡΡΡ Ρ Π³ΠΎΡΡΡΡΠΈ ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΠΈ Π΄ΠΎ ΡΡΠ½Π°Π»ΡΠ½ΠΎΡ ΠΏΠ΅ΡΠ΅Π΄Π°ΡΡ.
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΈΡΡΠΎΠ²ΠΎΠ³ΠΎ ΠΎΠ΄ΡΠ³Ρ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆ, ΠΏΡΠΎΠΌΡΡΠ², Π° ΡΠ°ΠΊΠΎΠΆ ΡΠ½ΠΏΡΡΡΠ² Ρ ΡΠ΅ΡΠ΅ΡΠ΅Π½ΡΡΠ² Π²ΡΠ΄ ΠΊΠ»ΡΡΠ½ΡΡΠ².
- ΠΠ°ΠΌΡΠ½Π° Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ² Π·Π³Π΅Π½Π΅ΡΠΎΠ²Π°Π½ΠΎΠ³ΠΎ ΠΎΠ΄ΡΠ³Ρ Π½Π° Π΅Π»Π΅ΠΌΠ΅Π½ΡΠΈ, Π½Π°Π΄Π°Π½Ρ ΠΊΠ»ΡΡΠ½ΡΠΎΠΌ (Π½Π°ΠΏΡΠΈΠΊΠ»Π°Π΄, ΡΠΊΠ°Π½ΠΈΠ½ΠΈ, Π΄ΠΈΠ·Π°ΠΉΠ½ΠΈ, ΠΊΠΎΠ»ΡΠΎΡΠΈ).
- ΠΠΈΠΊΠΎΠ½Π°Π½Π½Ρ ΡΠ΅ΡΡΡΡ Π΄Π»Ρ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΡ ΡΠΊΠΎΡΡΡ ΡΠΈΡΡΠΎΠ²ΠΈΡ Π²ΠΈΡΠΎΠ±ΡΠ², Π²ΠΊΠ»ΡΡΠ°ΡΡΠΈ Π΄ΠΎΠΎΠΏΡΠ°ΡΡΠ²Π°Π½Π½Ρ ΡΠ΅ΠΊΡΡΡΡ, ΠΊΠΎΡΠ΅ΠΊΡΡΡ ΠΊΠΎΠ»ΡΠΎΡΡ ΡΠ° ΠΏΠΎΠΊΡΠ°ΡΠ΅Π½Π½Ρ Π΄Π΅ΡΠ°Π»Π΅ΠΉ.
- Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· ΠΌΡΠΆΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ½ΠΈΠΌΠΈ ΠΊΠΎΠΌΠ°Π½Π΄Π°ΠΌΠΈ, Π²ΠΊΠ»ΡΡΠ°ΡΡΠΈ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ½, Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΡΠ² Ρ ΡΠ°Ρ
ΡΠ²ΡΡΠ² QC, Π΄Π»Ρ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΡΠΎΠ±ΠΎΡΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡ ΡΠ° Π²ΠΈΡΠΎΠΊΠΎΡ ΡΠΊΠΎΡΡΡ ΠΊΡΠ½ΡΠ΅Π²ΠΎΠ³ΠΎ ΠΏΡΠΎΠ΄ΡΠΊΡΡ.
ΠΠ΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ ΡΠ° ΠΊΠ²Π°Π»ΡΡΡΠΊΠ°ΡΡΡ:
1.ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ Π΄Π»Ρ ΡΠΈΡΡΠΎΠ²ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Ρ, Π·ΠΎΠΊΡΠ΅ΠΌΠ°:
- Adobe Photoshop (ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ Π΄Π»Ρ ΡΠ΅ΡΡΡΡ ΡΠ° ΡΠ΅Π΄Π°Π³ΡΠ²Π°Π½Π½Ρ)
- Adobe Illustrator (Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· Π²Π΅ΠΊΡΠΎΡΠ½ΠΎΡ Π³ΡΠ°ΡΡΠΊΠΎΡ ΡΠ° ΠΏΠ°ΡΠ΅ΡΠ½Π°ΠΌΠΈ)
- ΠΠ°ΠΆΠ°Π½ΠΎ, Π°Π»Π΅ Π½Π΅ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ: CLO 3D, Marvelous Designer, Blender, Substance Painter, ZBrush (Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΊΠ»Π°Π΄Π½ΠΎΠ³ΠΎ 3D-ΠΎΠ΄ΡΠ³Ρ)
2. ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· AI-Π·Π³Π΅Π½Π΅ΡΠΎΠ²Π°Π½ΠΈΠΌ ΠΊΠΎΠ½ΡΠ΅Π½ΡΠΎΠΌ Π°Π±ΠΎ Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΈΠΌΠΈ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ Π±ΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ.
3. ΠΠΎΠ±ΡΠ΅ Π·Π½Π°Π½Π½Ρ ΡΠ΅Ρ Π½ΡΠΊ ΡΠ΅ΡΡΡΡ, Π·ΠΎΠΊΡΠ΅ΠΌΠ°:
- ΠΠΎΠΎΠΏΡΠ°ΡΡΠ²Π°Π½Π½Ρ ΡΠ΅ΠΊΡΡΡΡ
- ΠΠΎΡΠ΅ΠΊΡΡΡ ΠΊΠΎΠ»ΡΠΎΡΡ
- ΠΠ°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½Ρ ΡΠ° ΡΡΠ½Π΅ΠΉ
4. Π£Π²Π°Π³Π° Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ Ρ Π½Π°Π²ΠΈΡΠΊΠΈ ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΡΠΊΠΎΡΡΡ (QC).
5. ΠΠ΄Π°ΡΠ½ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΊΡΠ»ΡΠΊΠΎΠΌΠ° ΠΏΡΠΎΡΠΊΡΠ°ΠΌΠΈ ΠΎΠ΄Π½ΠΎΡΠ°ΡΠ½ΠΎ ΡΠ° Π΄ΠΎΡΡΠΈΠΌΡΠ²Π°ΡΠΈΡΡ ΡΡΠΈΡΠ»Ρ ΡΠ΅ΡΠΌΡΠ½ΠΈ.
6. ΠΠΎΠ±ΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ ΡΠ° Π²ΠΌΡΠ½Π½Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ.
7. ΠΠ½Π°Π½Π½Ρ ΡΡΠ΅Π½Π΄ΡΠ² ΡΠΈΡΡΠΎΠ²ΠΎΡ ΠΌΠΎΠ΄ΠΈ ΡΠ° Π±Π°Π·ΠΎΠ²Π΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΡΠ·Π½ΠΈΡ ΡΠΈΠΏΡΠ² ΡΠΊΠ°Π½ΠΈΠ½ Ρ ΠΊΠΎΠ½ΡΡΡΡΠΊΡΡΡ ΠΎΠ΄ΡΠ³Ρ Π±ΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ.
8. ΠΡΠ½ΡΠΌΠ°Π»ΡΠ½Ρ Π·Π½Π°Π½Π½Ρ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡ Figma, ΡΠΎΠ± Π²ΠΈΠΊΠΎΠ½Π°ΡΠΈ ΡΠ΅ΡΡΠΎΠ²Π΅ Π·Π°Π²Π΄Π°Π½Π½Ρ.
ΠΠ°ΠΆΠ°Π½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄:β’ ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π²ΡΠ΄ 2 ΡΠΎΠΊΡΠ² Ρ ΡΡΠ΅ΡΡ ΡΠΈΡΡΠΎΠ²ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Ρ, ΡΠ΅ΡΡΡΡ Π°Π±ΠΎ ΡΠΈΡΡΠΎΠ²ΠΎΡ ΠΌΠΎΠ΄ΠΈ.
β’ ΠΠΎΠΏΠ΅ΡΠ΅Π΄Π½ΡΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠΈΡΡΠΎΠ²ΠΈΠΌ ΠΎΠ΄ΡΠ³ΠΎΠΌ Π°Π±ΠΎ Π²ΡΡΡΡΠ°Π»ΡΠ½ΠΈΠΌΠΈ Π²ΠΈΡΠΎΠ±Π°ΠΌΠΈ Π±ΡΠ΄Π΅ Π²Π΅Π»ΠΈΠΊΠΎΡ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ.
β’ ΠΠ½Π°Π½Π½Ρ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² ΡΠΏΡΠ°Π²Π»ΡΠ½Π½Ρ ΡΠΎΠ±ΠΎΡΠΈΠΌΠΈ ΠΏΡΠΎΡΠ΅ΡΠ°ΠΌΠΈ ΡΠ° ΡΠΈΡΡΠ΅ΠΌ ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π²Π΅ΡΡΡΠΉ.
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:β’ ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Ρ Π·Π°ΡΠΎΠ±ΡΡΠ½Ρ ΠΏΠ»Π°ΡΡ.
β’ ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΡΠΉ ΡΠ° ΡΠ²ΠΈΠ΄ΠΊΠΎΠ·ΡΠΎΡΡΠ°ΡΡΡΠΉ ΡΡΠ΅ΡΡ ΡΠΈΡΡΠΎΠ²ΠΎΡ ΠΌΠΎΠ΄ΠΈ.
β’ ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ° Π΄ΡΡΠΆΠ½Ρ Π°ΡΠΌΠΎΡΡΠ΅ΡΡ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ.
β’ ΠΠΎΡΡΡΠΏ Π΄ΠΎ ΡΡΡΠ°ΡΠ½ΠΈΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² Ρ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ Ρ ΡΡΠ΅ΡΡ ΡΠΈΡΡΠΎΠ²ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Ρ.
β’ ΠΡΠ΄Π΄Π°Π»Π΅Π½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ.
Π‘Π°ΠΉΡ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ: https://www.generaspace.com/
Instagram: https://www.instagram.com/genera_space?igsh=dThjdHBzazkzZDhw
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Illustrator
Office Work Β· Ukraine (Kyiv) Β· Product Β· 2 years of experience Β· Upper-Intermediate Ukrainian Product πΊπ¦SKELAR β ΡΠ΅ venture builder, ΡΠΊΠΈΠΉ Π±ΡΠ΄ΡΡ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Ρ IT-ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Π·Π° ΠΏΡΠ°Π²ΠΈΠ»Π°ΠΌΠΈ ΡΠ²ΡΡΡ Π²Π΅Π½ΡΡΡΠ½ΠΈΡ ΡΠ½Π²Π΅ΡΡΠΈΡΡΠΉ. Π Π°Π·ΠΎΠΌ ΡΠ· ΠΊΠΎ-ΡΠ°ΡΠ½Π΄Π΅ΡΠ°ΠΌΠΈ Π·Π±ΠΈΡΠ°ΡΠΌΠΎ ΡΠΈΠ»ΡΠ½Ρ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ, ΡΠΎΠ± Π·Π°ΠΏΡΡΠΊΠ°ΡΠΈ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Ρ IT-Π±ΡΠ·Π½Π΅ΡΠΈ ΡΠ° ΠΏΠ΅ΡΠ΅ΠΌΠ°Π³Π°ΡΠΈ Π½Π° Π³Π»ΠΎΠ±Π°Π»ΡΠ½ΠΈΡ ΡΠΈΠ½ΠΊΠ°Ρ . ΠΠ°ΡΠ°Π· ΠΌΠΈ Π² ΠΏΠΎΡΡΠΊΡ...SKELAR β ΡΠ΅ venture builder, ΡΠΊΠΈΠΉ Π±ΡΠ΄ΡΡ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Ρ IT-ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Π·Π° ΠΏΡΠ°Π²ΠΈΠ»Π°ΠΌΠΈ ΡΠ²ΡΡΡ Π²Π΅Π½ΡΡΡΠ½ΠΈΡ ΡΠ½Π²Π΅ΡΡΠΈΡΡΠΉ. Π Π°Π·ΠΎΠΌ ΡΠ· ΠΊΠΎ-ΡΠ°ΡΠ½Π΄Π΅ΡΠ°ΠΌΠΈ Π·Π±ΠΈΡΠ°ΡΠΌΠΎ ΡΠΈΠ»ΡΠ½Ρ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ, ΡΠΎΠ± Π·Π°ΠΏΡΡΠΊΠ°ΡΠΈ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Ρ IT-Π±ΡΠ·Π½Π΅ΡΠΈ ΡΠ° ΠΏΠ΅ΡΠ΅ΠΌΠ°Π³Π°ΡΠΈ Π½Π° Π³Π»ΠΎΠ±Π°Π»ΡΠ½ΠΈΡ ΡΠΈΠ½ΠΊΠ°Ρ .
ΠΠ°ΡΠ°Π· ΠΌΠΈ Π² ΠΏΠΎΡΡΠΊΡ Illustrator Π΄ΠΎ ΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΠ· Π½Π°ΡΠΈΡ ΡΡΠΏΡΡΠ½ΠΈΡ Π±ΡΠ·Π½Π΅ΡΡΠ² β Liven.
Liven β ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΡΠ²ΠΎΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ Π΄Π»Ρ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π·Π½Π°Π½Π½Ρ ΠΏΡΠΎ ΠΏΠΎΠ²Π΅Π΄ΡΠ½ΠΊΡ Π»ΡΠ΄Π΅ΠΉ Ρ ΠΏΠΎΠ²ΡΡΠΊΠ΄Π΅Π½Π½Π΅ ΠΆΠΈΡΡΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ², Π΄Π°ΡΡΠΈ ΡΠΌ Π·ΠΌΠΎΠ³Ρ ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ ΡΠ²ΡΠΉ Π΅ΠΌΠΎΡΡΠΉΠ½ΠΈΠΉ ΡΡΠ°Π½.
ΠΠΈ ΡΠΎΠ±ΠΈΠΌΠΎ ΠΏΠΎΠ²Π΅Π΄ΡΠ½ΠΊΠΎΠ²Ρ ΠΌΠ΅ΡΠΎΠ΄ΠΈ Π΄ΠΎΡΡΡΠΏΠ½ΠΈΠΌΠΈ Π΄Π»Ρ Π»ΡΠ΄Π΅ΠΉ, ΡΠΎ Π΄ΠΎΠ·Π²ΠΎΠ»ΡΡ ΡΠΌ Π·ΠΌΠ΅Π½ΡΠΈΡΠΈ ΠΏΡΠΎΠΊΡΠ°ΡΡΠΈΠ½Π°ΡΡΡ ΡΠ° ΡΡΡΠ΅Ρ, ΠΏΡΠ΄Π²ΠΈΡΠΈΡΠΈ ΠΊΠΎΠ½ΡΠ΅Π½ΡΡΠ°ΡΡΡ ΡΠ° ΡΡΠ²Π΅Π½Ρ Π΅Π½Π΅ΡΠ³ΡΡ ΡΠ° ΠΏΠΎΠΊΡΠ°ΡΠΈΡΠΈ Π·Π°Π³Π°Π»ΡΠ½ΠΈΠΉ Π΄ΠΎΠ±ΡΠΎΠ±ΡΡ.
ΠΠΈ Π·Π°ΠΏΡΡΡΠΈΠ»ΠΈ Π±ΡΠ·Π½Π΅Ρ Π½Π° ΠΏΠΎΡΠ°ΡΠΊΡ 2023 ΡΠΎΠΊΡ ΡΠ° Π²ΠΆΠ΅ ΠΏΡΠ΄ΡΠ²Π΅ΡΠ΄ΠΈΠ»ΠΈ ΠΉΠΎΠ³ΠΎ ΡΡΠΏΡΡ β Π·Π½Π°ΠΉΡΠ»ΠΈ unit-economy, ΠΎΠΊΡΠΏΠ½ΡΡΡΡ ΡΠ° Π°ΠΊΡΠΈΠ²Π½ΠΎ ΠΌΠ°ΡΡΡΠ°Π±ΡΡΠΌΠΎΡΡ, ΡΠΎΠ·ΡΠΈΡΠΈΠ²ΡΠΈ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π· 3 Π΄ΠΎ 70 ΠΎΡΡΠ±. ΠΠ°Π²Π΄ΡΠΊΠΈ ΡΠΈΠ»ΡΠ½ΡΠΉ ΡΠ½ΡΡ Π΅ΠΊΠΎΠ½ΠΎΠΌΡΡΡ ΡΠ° Π²ΡΠ°ΠΆΠ°ΡΡΠΎΠΌΡ Π·ΡΠΎΡΡΠ°Π½Π½Ρ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ ΡΠ½ΡΠΊΠ°Π»ΡΠ½Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΈΠΌ Π»ΡΠ΄ΡΠΌ ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ high-ΠΏΠ΅ΡΡΠΎΡΠΌΠ΅ΡΡΠ².
Π£ Liven ΠΌΠΈ ΠΊΠΈΠ΄Π°ΡΠΌΠΎ Π²ΠΈΠΊΠ»ΠΈΠΊ ΡΡΠ°Π΄ΠΈΡΡΠΉΠ½ΠΈΠΌ ΡΡΠ²Π»Π΅Π½Π½ΡΠΌ ΠΏΡΠΎ Π»ΡΠ½ΡΠΉΠ½Ρ ΠΊΠ°ΡβΡΡΠ½Ρ ΡΠ»ΡΡ ΠΈ, Π·Π°ΠΎΡ ΠΎΡΡΡΡΠΈ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Π½ΠΎΠ²ΠΎΠ³ΠΎ ΡΠ»Π΅Π½Π° ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ ΡΡΡ Π°ΡΠΈ Π²Π»Π°ΡΠ½Ρ ΡΠ½ΡΡΡΠ°ΡΠΈΠ²ΠΈ Π·Π° ΠΌΠ΅ΠΆΠ°ΠΌΠΈ ΠΉΠΎΠ³ΠΎ ΡΡΠ΅ΡΠΈ.
Π ΡΠΎΠ»Ρ Illustrator Π½Π° ΡΠ΅Π±Π΅ ΡΠ΅ΠΊΠ°ΡΡΡ:
β Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π²ΡΠ·ΡΠ°Π»( 2D ΡΠ»ΡΡΡΡΠ°ΡΡΡ) Π΄Π»Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΎΠ³ΠΎ Π·Π°ΡΡΠΎΡΡΠ½ΠΊΡ Π½Π° ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ°Ρ iOS, Android ΡΠ° WEB;
β Π€ΠΎΡΠΌΡΠ²Π°Π½Π½Ρ ΡΠ° ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΡΠΈΡΡΠ΅ΠΌΠΈ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π°ΡΠ΅ΡΡΠ² Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ Π±ΡΠ΅Π½Π΄Π±ΡΠΊΡ;
β Π’ΡΡΠ½ΠΎ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΡΠΈ Π· ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²ΠΎΡ, ΠΊΠΎΠ½ΡΠ΅Π½ΡΠ½ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄Π°ΠΌΠΈ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ.
Π©ΠΎ Π΄Π»Ρ Π½Π°Ρ Π²Π°ΠΆΠ»ΠΈΠ²ΠΎ:
β Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π³ΡΠ°ΡΡΠΊΠΈ Π² Adobe Illustrator, Π΄ΠΎΡΠ²ΡΠ΄ ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ ΡΠ»ΡΡΡΡΠ°ΡΡΠΉ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ;
β ΠΠΌΡΠ½Π½Ρ Π±ΡΠ°ΡΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Ρ Π²ΠΈΠΊΠΎΠ½ΡΠ²Π°ΡΠΈ Π·Π°Π΄Π°ΡΡ βΠ²ΡΠ΄ 0 Π΄ΠΎ 1β;
β ΠΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ ΠΌΠΎΡΠΈΠ²Π°ΡΡΡ ΡΠ° Π±Π°ΠΆΠ°Π½Π½Ρ ΡΠΎΠ·Π²ΠΈΡΠΊΡ;
β ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ° ΠΎΡΡΡΠ½ΡΠ°ΡΡΡ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ;
β ΠΡΠΈΡΠΈΡΠ½Π΅ ΡΠ° Π°Π½Π°Π»ΡΡΠΈΡΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ.
Nice-to-have:
β Rive app;
β ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Adobe After Effects, Lottie;
β ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Figma;β ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Π°Π½Π³Π»ΡΠΉΡΡΠΊΠΎΡ ΠΌΠΎΠ²ΠΎΡ Π½Π° ΡΡΠ²Π½Ρ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ Ρ ΡΠΈΡΠ°Π½Π½Ρ.
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2D Artist
Poland Β· Product Β· 2 years of experienceTurbo Stars β is a multi-product iGaming ecosystem created to provide fast, high-quality solutions for partners who want to open gaming platforms with hyped instant games and customizable sportsbook. Three of our stars β Turbo Games, Turbo Sportsbook and...Turbo Stars β is a multi-product iGaming ecosystem created to provide fast, high-quality solutions for partners who want to open gaming platforms with hyped instant games and customizable sportsbook. Three of our stars β Turbo Games, Turbo Sportsbook and Turbo Platform combine over 5 years of experience in the iGaming sphere β
Responsibilities:
- Design and create high-quality visual assets for slot games, including symbols, backgrounds, animations, and UI elements
- Collaborate with game designers and developers to ensure art aligns with gameplay mechanics and themes
- Maintain consistency in art style and quality across all game assets.
- Participate in brainstorming sessions, contributing creative ideas for new game themes and features
- Optimize assets for different devices and screen sizes to ensure top performance and visual appeal
- Stay updated on the latest trends in game art, AI tools, and slot game aesthetics
Requirements:
- + 2 years of experience in creating art for slot games or similar casual/mobile games
- Proficient in Adobe Photoshop and Illustrator with a strong portfolio showcasing your skills in 2D art, UI design, and animation
- Experience using AI-based creative tools like MidJourney, Stable Diffusion, or similar platforms
- Strong understanding of color theory, composition, and typography
- Ability to adapt to different art styles and follow existing design guidelines
- Attention to detail and ability to deliver polished, high-quality work within deadlines
- Strong communication skills and the ability to work effectively in a collaborative, remote team environment
- Familiarity with optimization assets for mobile devices and understanding of game performance constraints
- Fluency in Russian or Ukrainian
Bonus Skills
- Experience with animation tools like Spine, After Effects, or similar software.
- Basic understanding of 3D modeling tools and workflows.
Familiarity with UI/UX principles for mobile games.
Work (War) β Life Balance
We have created a space where it is really fun to work. With us, you will find your balance between work and rest and feel what itβs like to work in a team where you are valued and respectedGifts, raffles, training, team building and corporate events β you wonβt be bored with us :)
Holidays and sick days:
βοΈ24 working days for vacation
βοΈ 100% paid sick days
For work there are:
β We have the opportunity to choose how and where to work, it is also possible to work from any part of the world
if you are looking for a friendly and ambitious product company, focused on development and interested in using the latest technologies and ready to further increase your expertise, then we are waiting for you! π€
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Technical Artist (3D Modelling, Animations)
Ukraine Β· 2 years of experience Β· Beginner/ElementaryΠ¨ΡΠΊΠ°ΡΠΌΠΎ full-time Technical Artist Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 3D ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΠΉ Π΄Π»Ρ R&D ΠΏΡΠΎΡΠΊΡΡ Π² ΡΡΠ΅ΡΡ Mixed Reality (MR/XR/AR/VR), Π½Π° ΡΡΠ°Π΄ΡΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ MVP. ΠΠ»Π°ΡΡΠΎΡΠΌΠ° Π΄Π»Ρ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΡΡΠ΅Π½ΡΠ²Π°Π½Ρ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ Π·ΠΌΡΡΠ°Π½ΠΎΡ / Π΄ΠΎΠΏΠΎΠ²Π½Π΅Π½ΠΎΡ ΡΠ΅Π°Π»ΡΠ½ΠΎΡΡΡ, Π½Π° Π±Π°Π·Ρ Meta Quest 3...Π¨ΡΠΊΠ°ΡΠΌΠΎ full-time Technical Artist Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 3D ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΠΉ Π΄Π»Ρ R&D ΠΏΡΠΎΡΠΊΡΡ Π² ΡΡΠ΅ΡΡ Mixed Reality (MR/XR/AR/VR), Π½Π° ΡΡΠ°Π΄ΡΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ MVP.
ΠΠ»Π°ΡΡΠΎΡΠΌΠ° Π΄Π»Ρ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΡΡΠ΅Π½ΡΠ²Π°Π½Ρ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ Π·ΠΌΡΡΠ°Π½ΠΎΡ / Π΄ΠΎΠΏΠΎΠ²Π½Π΅Π½ΠΎΡ ΡΠ΅Π°Π»ΡΠ½ΠΎΡΡΡ, Π½Π° Π±Π°Π·Ρ Meta Quest 3 Π°Π±ΠΎ Varjo XR ΡΠ΅ΡΡΡ.
Π’Π΅Ρ Π½ΡΡΠ½ΠΈΠΉ ΠΏΡΠ΄Ρ ΡΠ΄ Π² ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΈΡ , ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ, ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ (minimising draw calls), Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ Π΄Π»Ρ MR Π°Π½ΡΠΌΠ°ΡΡΠΉ ΡΠ° ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ (object collisions, XR occlusion, touch targets ΡΠ° gaze interactions), ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π΅ΡΠ΅ΠΊΡΡΠ², ΡΡΠ΅Π½ (ΡΡΠ²Π½ΡΠ²), ΠΏΠΎΠ³ΠΎΠ΄Π½ΠΈΡ ΡΠΌΠΎΠ².
ΠΠΈΠΌΠΎΠ³ΠΈ
- ΠΠΎΡΠ²ΡΠ΄ Π· ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ 3D ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ ΡΠ°ΠΊΠΈΠΌΠΈ ΡΠΊ 3Ds Max, Blender, Maya, Cinema 4D, zbrush
- ΠΠΎΡΠ²ΡΠ΄ Π· Unity ΡΠ° ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ VFX Π°Π½ΡΠΌΠ°ΡΡΠΉ
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π½ΡΠ°Π½ΡΡΠ² 3D ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΡ Π² AR/MR/XR/VR (occlusion, PBR, UV mapping)
ΠΠ΅ΡΠ°Π»Ρ
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π΄ΠΎΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΠΌΠ°ΠΉΠΆΠ΅ Π· Π½ΡΠ»Ρ, Π² Π½ΠΎΠ²ΡΠΉ Π½ΡΡΡ Mixed Reality (MR)
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΡΠ°ΡΠΈ ΡΠ°Π½Π½ΡΠΎΡ ΡΠ°ΡΡΠΈΠ½ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π· Π²ΠΏΠ»ΠΈΠ²ΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠΌ
- ΠΠ°ΡΠΏΠ»Π°ΡΠ½Ρ Π½Π° ΡΡΠ²Π½Ρ ΡΠΈΠ½ΠΊΡ
- ΠΡΠΎΠ½ΡΠ²Π°Π½Π½Ρ Π΄Π»Ρ Π²ΡΠΉΡΡΠΊΠΎΠ²ΠΎΠ·ΠΎΠ±ΠΎΠ²βΡΠ·Π°Π½ΠΈΡ
- ΠΡΡΡ Π² ΠΠΈΡΠ²Ρ, ΠΏΠ΅ΡΠ΅Π΄ΡΡΡΠΌ ΡΠΎΠ±ΠΎΡΠ° Π· ΠΎΡΡΡΡ, ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΈΠΉ ΡΠ°ΡΡΠΊΠΎΠ²ΠΈΠΉ remote
- ΠΡΠΎΡΠ΅Ρ: 1) screening 20 Ρ Π² β 2) ΡΠΏΡΠ²Π±Π΅ΡΡΠ΄Π° Π· ΡΠ΅Ρ -Π»ΡΠ΄ΠΎΠΌ ΠΏΡΠΎΡΠΊΡΡ β 3) ΡΡΠ½Π°Π»ΡΠ½Π° ΡΠΏΡΠ²Π±Π΅ΡΡΠ΄Π° ΠΏΠΎ ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΠΉΠ½ΠΈΡ ΠΏΠΈΡΠ°Π½Π½ΡΡ