2D Artist / Spine Animator (Casual Games)

Penalty Crash Responds Quickly
to $1500

We are Penalty Crash, a small studio creating casual mobile and web games. We are looking for a 2D artist who not only draws but also brings characters and objects to life in Spine.

Responsibilities:

  • Create modern 2D designs for game screens, UI, characters, objects and effects.
  • Prepare assets for animation (slicing, rigging, layers).
  • Animate characters, objects and UI in Spine 2D (idle, win/lose, transitions, effects).
  • Export animations for game engines and coordinate with developers.
  • Keep a consistent project style and suggest your own ideas.

Requirements:

  • 2+ years of experience in 2D game art (portfolio required).
  • Commercial experience in casual, hyper-casual or mobile games.
  • Strong Spine 2D skills (meshes, IK, skins, events).
  • Photoshop / Illustrator / Figma or similar tools.
  • Understanding of current casual game trends: clean, bright, "juicy" style.
  • Attention to detail, independence, ability to meet deadlines.

Nice to have:

  • Experience with After Effects and VFX for games.
  • Understanding of Spine integration in Unity / Pixi.js / Cocos.
  • Experience in small teams or freelancing.

We offer:

  • Remote work and a flexible schedule.
  • Full-time or project-based work, your choice.
  • Up to $1500โ€“2000 per month for experienced candidates.
  • Interesting game projects with no bureaucracy and direct contact with the client.

Please include a link to your portfolio with Spine animation examples in your application.

Required skills experience

Spine 2D 1 year
Adobe Photoshop 6 months
Adobe Illustrator 6 months
Figma 6 months
Adobe After Effects 6 months

Required languages

English A1 - Beginner
Ukrainian B2 - Upper Intermediate
Published 22 September
117 views ยท 18 applications
Response activity: Medium
Last responded 2 weeks ago
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