Roblox Gameplay Scripter (Luau)
to $3000
Product
We're looking for a Roblox Gameplay Scripter to own the development of a game from an empty project to a published and monetized title.
You'll be the sole gameplay developer on the project. Art, UI/UX, icons, and marketing are handled by our internal team—you'll focus on building the game according to a detailed written specification.
Tech Stack:
- Luau (Roblox)
- Roblox Studio + Rojo (code lives locally, synced with Studio)
- Git
- Knit (services/controllers)
- ProfileStore
- DataStores
- MarketplaceService
- AI coding tools (Claude Code, Codex, Cursor) — required and used daily
Basic Blender skills (importing/fixing FBX assets) are a plus
What We're Looking For:
- 2+ years of commercial game development experience
- Strong Luau/Lua skills
- Solid understanding of OOP, modular architecture, and typed code
- Strong knowledge of Roblox client-server architecture:
- server-authoritative state
- validated RemoteEvents/RemoteFunctions
- Experience designing robust player persistence systems:
- save schemas
- autosaves
- backups
- data migrations
- Experience building game economy and progression systems:
- multiple currencies
- exponential progression
- prestige mechanics
- offline earnings
- Monetization experience:
- Game Passes
- Developer Products
- idempotent ProcessReceipt
- analytics integration
- Comfortable with CFrames, vectors, raycasting, physics, and camera systems
- AI-first mindset — you use AI coding assistants extensively, know how to write effective prompts, and can review, validate, and improve AI-generated code
- Nice to have:
- published Roblox games
- mobile F2P experience (LiveOps, IAP, retention)
Responsibilities:
- Own a complete Roblox title from architecture to release
- Implement gameplay, progression, persistence, economy, and monetization
- Work from detailed written specifications and deliver working, verified implementations
- Build systems using our internal library of reusable gameplay playbooks and contribute improvements back to it
- Ship on short, fixed release cycles—from concept to publication—with the next title always ready in the pipeline
What We Offer:
- 💰 Up to $3,000/month
- 🌍 Fully remote
- 🎮 Full ownership of your project with no micromanagement
- 🤖 Paid AI tools and an AI-first development workflow
- 📈 Live games with real players and real revenue
Hiring Process:
We use a paid technical test assignment.
You'll implement a single gameplay system from a written specification and submit:
- working code;
- proof that the system runs and functions correctly.
Required languages
English
A2 - Elementary
OOP, Lua, Roblox, Roblox Studio
Published 3 August
11 views
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4 applications
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