Generalist Technical Art Team Lead
We are looking for Generalist Technical Art Team Lead.
Responsibilities:
Leadership
- Lead and mentor a team of Generalist Technical Artists
- Review work and provide technical and creative feedback
- Prioritize tasks, remove blockers, and support the team
- Maintain high quality and production standards
Development
- Build and support playable ad production
- Solve complex gameplay and technical challenges
- Improve architecture, performance, and production workflows
- Assist with debugging and optimization
Technical Art
- Review visual quality across projects
- Guide UI, animation, VFX, lighting, and scene composition
- Ensure strong visual consistency and mobile-first presentation
Production
- Plan timelines and track progress
- Coordinate with Creative Producers and stakeholders
- Identify risks and improve production efficiency
AI-Native Workflow
- Drive adoption of Claude Code, ChatGPT, and AI creative tools
- Improve production through AI-assisted workflows and automation
What kind of professional are we looking for?
- Experience leading or mentoring technical teams
- Experience building games, interactive experiences, or playable ads
- Strong JavaScript / TypeScript and Three.js skills
- Strong technical art skills (Blender, Photoshop, Figma, After Effects)
- Experience with Spine animation workflows
- Strong understanding of game feel, UX, and mobile games
- Experience using AI tools such as Claude Code and ChatGPT in daily production
- Ability to balance leadership with hands-on development
What is important for us in a person?
Excellent problem-solving and communication skills
What are the conditions and bonuses?
- 20 days of vacation annually, plus all national holidays.
- 10 days of sick leave per calendar year.
- Paid software licenses and tools necessary for your work.
- A dynamic, remote-friendly work environment with the flexibility to work from anywhere.