Generalist Technical Artist
$$$
Responsibilities
Technical Art & Animation
- Create and optimize 2D and 3D assets for playable ads.
- Work with Blender, Photoshop, and After Effects.
- Use Blender for:
- Model editing and cleanup
- Asset optimization
- Materials, lighting, scaling, and pivot setup
- Exporting game-ready assets, including GLB files and textures
- Animate UI elements, gameplay feedback, VFX, and characters.
- Integrate visual assets into HTML5 playable ad pipelines.
- Maintain high visual quality while ensuring excellent mobile performance.
Gameplay & Creative Development
- Leverage AI tools and agentic workflows to rapidly create games, gameplay systems, animations, assets, and interactive experiences.
- Write, modify, and debug JavaScript and TypeScript code to:
- Control gameplay behavior
- Fine-tune timing, pacing, and player feedback
- Connect visuals with interaction logic
- Deliver polished game feel, responsiveness, and satisfying player experiences
- Work with AI coding assistants and emerging creative development tools.
- Contribute to rapid prototyping and AI-assisted game development workflows.
- Explore and adopt new AI technologies for game creation, animation, and interactive content development.
Required Qualifications
- 3+ years of experience in Technical Art, Game Art, Playables, or Interactive Design.
- 3+ years of hands-on experience with Blender for creating game-ready 3D assets.
- 2+ years of experience developing interactive HTML5 playable ads using web-based game frameworks.
- Experience in the mobile gaming industry.
- Proficiency with:
- HTML5
- JavaScript / TypeScript
- Node.js
- Pixi.js
- Three.js
- GitHub (required)
- Strong understanding of game mechanics, game feel, player feedback, and gameplay polish.
- Experience creating mobile game animations, UI animations, VFX, and gameplay feedback systems.
- Experience using AI tools, agentic workflows, and AI coding assistants.
- Solid understanding of mobile optimization and performance constraints for lightweight playable ads.
Nice to Have
- Experience with Unity or Unreal Engine.
- Experience with GLSL or custom shader development.
- Passion for experimenting with emerging AI technologies and pushing creative boundaries in game development.
Required languages
English
B2 - Upper Intermediate
Published 2 July
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