Responsibilities:
- Implementing new graphics features and supporting existing in the proprietary game engine (PC and consoles)
- Performing render pipeline optimizations
- Bug fixing
Requirements:
- 2+ years of experience with game rendering techniques.
- Strong knowledge of DirectX API (11 and 12 versions).
- Strong knowledge of C++ and shader languages.
- Strong math skills, including trigonometry and linear algebra.
- Experience with GPU debug and profiling tools.
Will be a plus:
- Understanding of modern GPU architectures
- Console rendering specific experience (PlayStation, Xbox)
- Understanding of memory management, multi-threaded programming
- Experience with complex game engines and production pipelines
- Own pet projects related to game engines, rendering
- Good level of English communication
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