Fractured Byte
Joined in
2020
Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices, whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch, Biomutant for PlayStation 5 and Xbox series X|S. Also, we actively share our technical experience and consult a lot of successful studios all around the world.
Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.
Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.
Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.
Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.
Website:
http://fracturedbyte.com
3D Artist (Realistic Style, AA Games)
Fractured Byte
$$
Ukraine
·
3 years of experience
·
English - B2
·
Gamedev
We’re looking for a 3D Artist to help bring our game worlds to life through expressive, high-quality props, guns, characters. At Fractured Byte, we focus on realism and personality, crafting characters that make every moment in-game feel impactful and immersive.
RESPONSIBILITIES
Create and sculpt detailed guns, realistic 3D gear sets for characters, and props based on provided concept art, ensuring visual fidelity and style consistency.
Work independently and efficiently, meeting deadlines while...
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27 views
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2 applications
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2h
Render programmer
Fractured Byte
$$
Ukraine
·
3 years of experience
·
English - C1
·
Gamedev
Responsibilities:
- Implementing new graphics features and supporting existing in the proprietary game engine (PC and consoles)
- Performing render pipeline optimizations
- Bug fixing
Requirements:
- 2+ years of experience with game rendering techniques.
- Strong knowledge of DirectX API (11 and 12 versions).
- Strong knowledge of C++ and shader languages.
- Strong math skills, including trigonometry and linear algebra.
- Experience with GPU debug and profiling tools.
Will be a plus:
- Understanding of...
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6 views
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0 applications
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2h