Motion Designer (Only with experience in Spine 2D)

$$$

ABOUT US
We develop casino games — slots, mechanics, and visual effects. We work fully

remotely as a close-knit team under the direction of the Art Director.

 

WHAT YOU WILL DO

• Animate VFX effects for game mechanics (explosions, particles, light effects)

• Character animation in Spine 2D — rigging and animating game characters

• Slot animation: reels, symbols, win sequences, UI elements

• Working with graphic assets in Figma — export and sprite preparation

• Generating supporting assets, textures, and images using AI tools

• Collaborating with the team and aligning results with the Art Director

 

WHAT WE EXPECT

• Confident command of After Effects — expressions, plugins, rendering

• Experience with Spine 2D — rigging and character animation

• Figma proficiency for asset export and management

• 2+ years of animation experience, preferably in the gaming industry

• Strong sense of timing, rhythm, and game-feel

• Ability to work in a team and meet deadlines

 

Also expected (required):

• Hands-on experience with AI tools: image generation (Midjourney, Stable

Diffusion, Firefly), animation, and VFX asset generation

• Ability to integrate AI generation into the production pipeline — quickly producing

references, textures, sprites, and refining them to the final quality

 

NICE TO HAVE

• Portfolio with gaming projects (casino, mobile, gamedev)

• Understanding of game mechanics and casino aesthetics

• Experience with particles (Particle Illusion, AE Particular / CC Particle World)

• Familiarity with video generation tools (Runway, Kling, Pika)

 

CONDITIONS

• Fully remote — work from anywhere in the world

• Work under the direction of the Art Director

• Salary discussed based on interview results

Required languages

English B1 - Intermediate
Ukrainian B2 - Upper Intermediate
Published 24 April
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