Senior Game Designer to $2500

EASYFEET Verified Employer

Senior Game Designer (Part-time, 4h/day)

Hi! I’m Anna, exCEO and Founder of EASYFEET (an e-com brand featured on this profile). I’m now building my second venture - a mobile rhythm game. We are building a mobile game with a fundamentally new gameplay mechanic that blends real-world physical interaction with rhythm-based design. Currently in MVP stage, we are looking for a strong Senior Game Designer to join us part-time and help shape, validate, and scale the core experience.
 

Format

  • Part-time (approx. 4 hours/day)
  • Remote
  • Potential to expand involvement as the project grows
     

What You’ll Be Responsible For

  • Co-defining and maintaining the overall game vision together with founders and key stakeholders
  • Owning the design direction of assigned gameplay modules
  • Leading prototyping processes and preparing clear, structured design documentation (GDDs, feature specs, level docs)
  • Designing and balancing core systems (gameplay loop, progression, economy, difficulty curves)
  • Cross-discipline design involvement:
    • System design
    • Mission design
    • Basic narrative structuring
    • Economy balancing
  • Strong focus on Level Design:
    • Designing level structure and progression
    • Hands-on creation and iteration of levels
    • Owning full level production cycles from concept to implementation
  • Translating vision into clear tasks and collaborating closely with UI/UX to ensure cohesion between gameplay and visual experience
  • Working with tracking/analytics systems (Amplitude or similar) to:
    • Analyze gameplay behavior
    • Form data-driven hypotheses
    • Improve retention and engagement
  • Collaborating with engineers and artists to ensure high-quality feature implementation and meeting deadlines
  • Using player feedback, playtest results, and analytics to continuously refine and optimize the product


What We Expect

  • 4+ years of experience as Senior/Lead Game Designer (generalist profile)
  • OR participation in at least 3 released casual or midcore projects
  • Strong ownership mindset and product thinking
  • Experience designing for mobile
  • Ability to balance creativity with structured execution
  • Experience working with analytics tools (Amplitude or similar)
  • Strong communication skills and ability to work in a small, fast-moving team


Nice to Have

  • Experience with rhythm-based mechanics
  • Experience building MVP from scratch
  • Experience in early-stage/startup environments
  • Experience working with unconventional or hybrid gameplay mechanics
     

Why Join Us

  • Opportunity to shape a new gameplay category from early stage
  • Real ownership and influence on core mechanics
  • Small, focused team with strong product ambition
  • Flexible structure with growth potential

Required languages

Ukrainian Native
English B1 - Intermediate
Published 2 March
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