Jobs Game Design

25
  • · 13 views · 3 applications · 4d

    Game designer (Slot Games)

    Full Remote · Countries of Europe or Ukraine · Product · 2 years of experience · B1 - Intermediate
    Our client is a company that is one of the prominent providers of unique online slot games. Required skills: Experience in game features design, art feedback, mathematical balancing and GDD creation. Experience with social games or real-money gaming is...

    Our client is a company that is one of the prominent providers of unique online slot games.

     

    Required skills:

    • Experience in game features design, art feedback, mathematical balancing and GDD creation.
    • Experience with social games or real-money gaming is a must.
    • Proven ability to create engaging and visually appealing game designs.
    • Strong analytical skills for evaluating game performance and player behaviour.
    • Excellent communication and collaboration skills in a remote working environment.
    • A passion for creating slot games and the best experience for players

       

    Responsibilities:

    • Design classic slot games, including detailed game concepts, mechanics, scenarios and visuals.
    • Writing and maintaining game documentation.
    • Oversee the development and testing processes.
    • Validation of the game builds, math models and their visual components.
    • Supporting developers in the process of assembling the game.
    • Market analysis, searching for successful mechanics and visual solutions.

       

    Сompanу offer:

    • Engage in a unique international web project, gaining valuable experience.
    • Experience a dynamic work environment that avoids monotony.
    • Opportunities for professional growth and advancement.
    • Join a welcoming international team.
    • Remote work.
    More
  • · 128 views · 5 applications · 9d

    Game Designer

    Office Work · Ukraine (Kyiv) · Product · 1 year of experience · B1 - Intermediate
    24PLAY is a product company from Ukraine that has been developing and publishing mobile games since 2019. We are a team of professionals who have launched dozens of popular games and gained over 100 million satisfied players worldwide. Our games include...

    24PLAY is a product company from Ukraine that has been developing and publishing mobile games since 2019.

    We are a team of professionals who have launched dozens of popular games and gained over 100 million satisfied players worldwide. Our games include ZombiepunkBlitzkrieg AssaultStreet Dude, and more.

     

    We are currently looking for a Game Designer to share our core company values:

    • Creativity: We actively encourage and embrace each other’s ideas, transforming them into reality through collaboration and innovative thinking.
    • Integrity: We commit to providing honest feedback and realistically assessing situations, fostering a culture of trust and transparency.
    • Productivity: We strive to optimize our workflows to achieve the best possible results in the shortest timeframe, ensuring efficiency and effectiveness in our operations.
    • Uncompromising Quality: Our commitment to excellence drives us to prioritize the quality of our work above all else, ensuring that we consistently deliver outstanding results.
    • Healthy Lifestyle: We advocate for a healthy lifestyle and stand against harmful habits, promoting well-being and balance within our team.

     

    We are looking for a professional for the role that requires:

    • Full-time job;
    • Office-based in Kyiv.

     

    Key responsibilities:

    • Idea Development: Generate original and engaging game ideas for mobile games of all complexity levels (from hybrid-casual to Casual and Midcore).
    • Design: Create gameplay, levels, and mechanics that will inspire players.
    • Documentation Creation: Develop detailed game documents, pitches, and presentations describing game and economic systems, game rules, monetization systems, and other important product elements.
    • Balancing: Balance the game mechanics, progression systems, and economy.
    • Team Interaction: Work collaboratively with developers, artists, and other team members to successfully integrate gameplay and ensure high product quality.
    • Analysis and Optimization: Work with analytics systems, identify problems, and propose changes to provide a better gameplay experience.

     

    Our ideal candidate:

    • English Language: English level B1 or higher.
    • Game Design Experience: Experience working as a Game Designer in mobile games.
    • Creativity: Ability to find unconventional and interesting solutions that make our games unique.
    • Market Knowledge: Understanding of the mobile games market and popular mechanics, as well as a desire to implement innovative solutions.
    • Proficiency in Spreadsheets: Good understanding of mathematics, knowledge of working with Google Spreadsheets, and creating balance sheets.
    • Teamwork: Willingness to collaborate with other team members.
    • Analytical Skills: Basic understanding of methods for analyzing game metrics data, organizing information, and creating reports.

     

    Will be a plus:

    • Knowledge of Figma for effective collaboration and visual documentation.
    • Knowledge of the Unity game engine.
    • Experience conducting A/B testing to optimize game features and mechanics.
    • Ability to work independently with analytical systems (e.g., Amplitude, Firebase, GameAnalytics).
    • Experience in game balancing for midcore games.
    • Experience in level design for action-adventure or similar games, as well as narrative design.

     

    Why join our team?

    • Fully Legal: Official employment in full compliance with Ukrainian labor legislation, including paid vacation (24 days) and sick leave (unlimited).
    • Professional Team: A high-performing group of skilled individuals committed to excellence.
    • No Overtime: We prioritize a healthy work-life balance, with no overtime required.
    • Stable Payments: No payment delays since the foundation of the company.
    • Bonus System: A unique reward system designed to motivate employees by aligning their performance with the company’s financial goals.
    • Professional Development: Access to mentorship programs and our internal library for continuous growth.
    • Events: Enjoy board games, masterclasses, corporate events, sports activities, and free English classes.
    • Comfortable Workspace: A modern office in Kyiv featuring a spacious lounge, fully-equipped kitchen, sports zone, cinema, and complimentary spa facilities for employees.
    • 35-Hour Work Week: Reduced working hours as a benefit for loyal employees.

    We look forward to receiving your application!

    More
  • · 112 views · 20 applications · 28d

    Game Designer

    Part-time · Full Remote · Countries of Europe or Ukraine · 1 year of experience · B1 - Intermediate
    The future belongs to gamedev. AlphaNova - game development company is looking for a Game Desinger for project collaboration. Do you love games as much as we do? We are sure that it is you who will be able to strengthen our team. Together we will make the...

    The future belongs to gamedev. AlphaNova - game development company is looking for a Game Desinger for project collaboration. Do you love games as much as we do? We are sure that it is you who will be able to strengthen our team. Together we will make the best product.

     

    Requirements

     

    - At least 1 years experience as a game designer.

    - Experience working on released projects (preferably AAA or mobile games).

    - Proficient in game design tools (e.g., Unreal Engine).

    - Understanding of game development processes and project life cycles.

    - Experience in creating and balancing game mechanics.

    - Ability to write technical documentation and specifications.

    - Experience with prototyping and level design tools.

     

    Responsibilities

     

    - Writing and maintaining GDD (Game Design Document).

    - Participating in storyline development.

    - Collaborating with development, art, and QA teams.

    - Design, prototype, implement, and fine-tune new features.

    - Support and develop existing features.

    More
  • · 39 views · 6 applications · 23d

    Game Designer

    Full Remote · Ukraine · 4 years of experience · B1 - Intermediate
    About the Role We are looking for a creative and experienced Game Designer (Middle level or higher) to join our team and work on exciting game projects. You will be responsible for designing engaging gameplay systems, levels, and features while...

    About the Role
    We are looking for a creative and experienced Game Designer (Middle level or higher) to join our team and work on exciting game projects. You will be responsible for designing engaging gameplay systems, levels, and features while collaborating closely with developers, artists, and producers.

    Key Responsibilities:

     

    • Design core gameplay mechanics, systems, and levels
    • Create and balance game features, progression, and rewards
    • Collaborate with artists, developers, and PMs to implement designs
    • Write clear and detailed design documentation
    • Iterate on game features based on feedback and analytics
    • Contribute ideas to enhance player experience and engagement
    • Maintain vision consistency across the game
    • Test and refine gameplay to ensure fun, balance, and polish

       

    Requirements:

     

    • 3+ years of experience as a Game Designer or related role
    • Proven experience working on released games
    • Strong understanding of game mechanics, systems, and player psychology
    • Ability to write clear design documents and communicate ideas effectively
    • Proficiency with design tools 
    • Passion for games and staying up to date with industry trends
    • English: Upper-Intermediate or higher

       

    Nice to Have:

     

    • Experience with Unity, Unreal Engine, or similar engines
    • Knowledge of monetization and live-ops systems
    • Experience in level design, balancing, or narrative design
    • Familiarity with analytics tools to track player behavior

       

    We Offer:

     

    • Opportunity to shape the design of our games from early concepts to release
    • Creative freedom and collaborative environment
    • Remote work format
    • Competitive compensation based on experience
    • Work in a passionate team

     

    More
  • · 27 views · 3 applications · 8d

    Senior Slot Game Producer

    Hybrid Remote · Countries of Europe or Ukraine · Product · 5 years of experience · B2 - Upper Intermediate
    Welcome to King Group - a place where the best people from the IT and gambling industries meet to do amazing things together. We operate numerous projects in the iGaming sector in the markets of Ukraine, Europe and the USA, invest in venture startups,...

    Welcome to King Group - a place where the best people from the IT and gambling industries meet to do amazing things together. We operate numerous projects in the iGaming sector in the markets of Ukraine, Europe and the USA, invest in venture startups, promising ideas and people.
     

    One of our companies is a game studio that deals with the full cycle of iGaming product development. From idea to release, we combine creativity, modern technologies and deep analytics to create a unique gaming experience. Our mission is to excite, inspire and shape the future of the industry.

     

    With ambitious plans for growth and expansion into new international markets, we are actively scaling our operations.

    We are looking for a Senior Slot Game Producer with a proven track record in the iGaming industry to lead the creation of high-quality, innovative slot experiences. If you have deep market knowledge, a strong creative vision, and are ready to own the direction of our slot portfolio — we want to hear from you.

     

    Key Responsibilities:
     

    • Own and drive the creation of new slot game concepts — from the first idea to post-launch performance analysis;
    • Invent original mechanics and game features that stand out in a competitive market;
    • Research and select trending features, bonus modes, and player engagement patterns;
    • Define and maintain the creative and technical vision for each slot, in collaboration with game designers, math developers, artists, and audio teams;
    • Regularly pitch and present concepts and progress updates to internal stakeholders and leadership;
    • Playtest and review games in development, ensuring they meet or exceed product standards and player expectations;
    • Be the go-to person for the team on all gameplay-related questions and decisions;
    • Participate in certification documentation review and support test labs when needed;
    • Help shape the long-term strategy and direction of our slot game portfolio.


    Desired skills and requirements:
     

    • 5+ years of experience as a Slot Game Producer, Product Owner, or Game Designer in a leading real-money slots company;
    • A portfolio of successful live slot games with measurable market impact (high revenue, retention, or visibility);
    • Deep knowledge of slot game mechanics, math models, art styles, UX, sound, and animation workflows;
    • Strong understanding of current slot trends across different regions and platforms (mobile, web, land-based);
    • Confident in market analysis and competitor benchmarking to generate relevant and creative product ideas;
    • Excellent project management and presentation skills — able to clearly communicate game vision and rationale to both creative and technical teams;
    • Fluent English — both written and spoken. 

       

    What we offer:
     

    • Lack of bureaucracy in decision-making processes and the ability to directly influence the product/project.
    • Competitive salary aligned with the IT/iGaming market and a comprehensive social package (medical insurance, in-office therapist consultations, gym membership compensation, lunch delivery reimbursement, etc.).
    • Comfortable office in Kyiv (walking distance from Vasylkivska metro station);
    • Paid vacation — you will have 17 working days of paid vacation and 3 extra days off - wedding, birth of a child, unforeseen events, etc.;
    • Referral bonus — we truly value it when team members refer friends, and we offer a bonus for recommending trustworthy candidates.
    • Relocation support — changing your city of residence often comes with added expenses, and our relocation bonus helps you navigate this transition stress-free.

     

    Ready to grow with us? Let’s connect — send in your resume!

    More
  • · 70 views · 11 applications · 3d

    Middle Game Designer

    Countries of Europe or Ukraine · Product · 3 years of experience
    Bitmedia Labs is an international product IT company that has been building ambitious innovative products for millions of users worldwide since 2014 - combining deep tech expertise with a creative mindset. Our ecosystem spans: Game Development — building...

    Bitmedia Labs is an international product IT company that has been building ambitious innovative products for millions of users worldwide since 2014 - combining deep tech expertise with a creative mindset.

    Our ecosystem spans:

    • Game Development — building the next generation of Web3 gaming, where gameplay comes first, players own their assets, and developers thrive within massive, engaged communities.
    • Digital Marketing Ecosystem — building a unified ecosystem that combines a leading high-performance advertising platform with emerging media and affiliate solutions.

    Main responsibilities:

    • Develop and execute features from concept to release;
    • Collaborate with product, designers, game designers, and devs to bring ideas to life;
    • Optimize user experience and game mechanics based on data insights;
    • Document and present design solutions to the team and stakeholders.

    Requirements:

    • 3+ years of experience in game design;
    • Proven track record of creating features from idea to release;
    • Ability to analyze data and conduct user research;
    • Highly self-organized and able to work autonomously;
    • Strong prototyping and UX/UI design skills.

    Nice to have:

    • Experience with analytics tools (Grafana, Amplitude, GameAnalytics, etc.);
    • Knowledge of mobile game retention and monetization mechanics;
    • Familiarity with Blockchain, Web3, NFTs, or crypto-based game mechanics;
    • Unity.

    Hiring process:

    • Intro call with a Recruiter - Test Task - Interview with the Hiring team - Offer.

    Join Bitmedia Labs to evolve, explore, and make a real difference - together.

    Our culture is built on openness, trust, and support. We value initiative, ownership, and results. We work as one team - helping each other, celebrating wins, and learning from challenges together.

    We offer the freedom and space to grow:

    • Professional growth and self-realization through ambitious products;
    • The opportunity to bring your ideas to life, experiment, and directly influence the product’s development; 
    • Collaboration with talented teammates united by a shared goal.

    We also care about well-being and balance:

    • Flexible schedule and the option to work remotely or from our hubs in Kyiv, Warsaw, and Berlin;
    • Competitive compensation, regular performance reviews, paid vacation, sick leave, and public holidays;
    • Modern Apple equipment and thoughtful corporate gifts for holidays and personal milestones;
    • Support for your growth: courses, workshops, and conferences.

    Through our charity foundation Bit Spilka, run by volunteers from our team, we support the military, medics, and civilians across Ukraine — already delivering over $500,000 in aid. Here your work also drives social impact, and you can also join our volunteer initiatives.

     

    If this resonates with you - send your CV and join us.
    Let’s foster the world together!

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  • · 12 views · 1 application · 25d

    Game UI Lead

    Office Work · Spain · Product · 5 years of experience · B2 - Upper Intermediate
    Requirements: Experience working on game projects and creating game interfaces. Worked collaboratively with in-house and outsourced studies to create art, animations, sound, and assets needed to flesh out game UI. Experience managing an internal...

    ✅ Requirements:

    ✔️Experience working on game projects and creating game interfaces.

    ✔️Worked collaboratively with in-house and outsourced studies to create art, animations, sound, and assets needed to flesh out game UI.

    ✔️Experience managing an internal UI Design team, or a UI production stage with outsourced resources.

    ✔️Understanding and working with player game loops.

    ✔️Understanding user retention in the game cycle.

     

    ✅ Responsibilities:

    ✔️Coordinate the Game UI Design Team.

    ✔️Participate in quarterly project planning.

    ✔️Define UI design workflow and assign roles based on business requirements.

    ✔️Contribute to the design and art roadmap together with the Project Managers.

    ✔️Oversee and review design outputs to ensure quality and consistency.

    ✔️Provide regular design feedback and mentorship to team members.

    ✔️Present concepts and final designs to stakeholders; manage feedback loops and implementation.

    ✔️Collaborate with developers to ensure the feasibility and technical alignment of designs.

    ✔️Identify and escalate risks, initiate resolution processes as needed.

    ✔️Take hands-on ownership in urgent or critical situations.


     

    ✅ We offer excellent benefits, including but not limited to:
    ✔️ 23 working days of vacation per year
    ✔️6 sick days without a doctor's note
    ✔️Medical insurance
    ✔️Birthdays, milestones and employee anniversaries celebrations
    ✔️Modern offices with snacks and all the essentials
    ✔️Social Club  and more than 50 events per year - coming soon
    ✔️Breakfasts and lunches  (partially covered)
    ✔️Language classes & tennis lessons (partially covered)

    More
  • · 27 views · 4 applications · 16d

    Game Designer (iGaming)

    Part-time · Full Remote · Countries of Europe or Ukraine · 2 years of experience · B2 - Upper Intermediate
    Game Designer (iGaming) Remote | Part-time | Project-based OnePlusOne Solutions is looking for a skilled Game Designer to create concepts and documentation for casino-style and bonus-based games. You will shape the core idea, mechanics, and structure...

    Game Designer (iGaming)
    Remote | Part-time | Project-based 
     

    OnePlusOne Solutions is looking for a skilled Game Designer to create concepts and documentation for casino-style and bonus-based games. You will shape the core idea, mechanics, and structure of new games and prepare clear specifications for production teams.

    This role requires both creativity and strong documentation skills. You will generate concepts, outline math/logic, and collaborate with art, development, and PM teams.
     

    What you will do

    1. Game Concept Creation

    • Develop high-level game concepts (core mechanics, themes, player motivation)
    • Produce concept pitch decks with visual and written descriptions
    • Define game USP and differentiation in the iGaming market

    2. Documentation & Specifications

    • Create full Game Design Documents (GDDs)
    • Prepare Game Specifications including:
      • game flow and structure
      • states & interactions
      • feature list (bonus rounds, jackpots, free spins, autoplay)
      • UI/UX logic and user flow
      • asset list with complexity tags
    • Outline math & logic behavior (reels, paylines, volatility, multipliers, triggers — without full RTP tables)

    3. Wireframes & GUI Input

    • Create simple wireframes and flow diagrams (Figma/FigJam)
    • Define GUI requirements: core gameplay UI, menus, rules, win screens, pop-ups

    4. Creative & Cross-Team Collaboration

    • Provide visual direction (moodboards, references)
    • Work with artists, developers, animators, and PMs
    • Ensure alignment between gameplay, visuals, and UX


    Requirements

    • 2+ years of experience as a Game Designer
    • Solid experience in iGaming (slots, bonus games, arcade/gacha-style mechanics)
    • Ability to design clear, engaging, and balanced game mechanics
    • Strong documentation skills: GDDs, feature specs, wireframes, asset lists
    • Understanding of player psychology and reward systems
    • Ability to interpret game data and adjust design decisions
    • Tools: Figma, FigJam, Photoshop/Illustrator (basic level), ChatGPT/Claude
    • English — Upper-Intermediate (B2+)


    Nice to have

    • Experience with PlayCanvas or Unity
    • Basic knowledge of HTML/CSS
    • Experience collaborating with art and math teams


    What to submit

    • CV
    • Portfolio with examples of game design work (preferably iGaming; online links only)
    • Optional: questions for us, recommendations
    More
  • · 26 views · 3 applications · 16d

    Game Designer Hybrid (Game Designer + GUI Designer)

    Part-time · Full Remote · Countries of Europe or Ukraine · 2 years of experience · B2 - Upper Intermediate
    Remote | Part-time | Project-based OnePlusOne Solutions is looking for a Hybrid Game Designer who combines strong game design skills with the ability to create GUI structures, wireframes, and clear UI specifications for iGaming projects. This is not a...

    Remote | Part-time | Project-based 

    OnePlusOne Solutions is looking for a Hybrid Game Designer who combines strong game design skills with the ability to create GUI structures, wireframes, and clear UI specifications for iGaming projects.

    This is not a pure Game Designer role and not a pure UI/UX role — it’s a hybrid position for someone who understands gameplay mechanics and can translate them into intuitive, production-ready interface structures.
     

    What makes this role different

    Unlike a standard Game Designer, you will not only:

    • create the game idea,
    • describe mechanics and features,
    • write GDD and specifications,

    but also:

    • design GUI layout,
    • build wireframes,
    • prepare scene structure,
    • define UI behavior, logic, states, and flows,
    • outline what each screen contains and how it interacts with gameplay.

    You must understand both game logic and interface logic, ensuring they work together seamlessly.

    What you will do

    1. Game Design

    • Develop game concepts, mechanics, core loop, themes, and features
    • Write structured GDDs, feature specs, and game flow documentation
    • Define win conditions, progression, bonus systems, volatility concepts
    • Describe interactions, states, transitions, and gameplay UX
    • Create concept pitch decks and USP definitions

    2. GUI & UX Design (core focus of the hybrid role)

    • Build wireframes and layout structures (Figma/FigJam)
    • Define GUI for all gameplay scenes:
      • reels/spin scene
      • balance panel
      • buttons, states, pop-ups
      • bonus screens, autoplay menu, rules, win screens
    • Create UI specs: sizes, behavior, states, transitions
    • Prepare visual direction for UI (moodboards, screen references)
    • Ensure interface clarity, hierarchy, and consistency

    3. Collaboration & Support

    • Work closely with Art, PM, and Development teams
    • Ensure consistency between gameplay mechanics and user interface
    • Provide clear documentation for production
    • Support teams during implementation
       

    Requirements

    • 2+ years of experience in Game Design or hybrid Game/UI roles
    • Strong understanding of iGaming (slots, bonus games, mini-games)
    • Ability to design clear mechanics and player flows
    • Experience creating wireframes and GUI layouts (mandatory)
    • Proficiency in Figma / FigJam
    • Ability to create asset lists, scene breakdowns, feature maps
    • Understanding of UI/UX logic within interactive games
    • English: Upper-Intermediate (B2+)
       

    Nice to have

    • Experience with PlayCanvas or Unity
    • Basic knowledge of HTML/CSS
    • Ability to create simple mockups (not final art)
    • Understanding of animation triggers and UI behavior in games
       

    What to submit

    • CV
    • Portfolio (links only; must include UI layouts or game wireframes)
    • Optional: questions for us, recommendations
    More
  • · 46 views · 5 applications · 10d

    Slot Game Designer

    Full Remote · Worldwide · 2 years of experience · B1 - Intermediate
    What you’ll do Participation in video slots projects from concept to release, design games that stands out in the market and drive steady GGR/LTV growth. Responsibilities Generate and formalize slot concepts: theme, core loop, feature set (free spins,...

    What you’ll do

    Participation in video slots projects from concept to release, design games that stands out in the

    market and drive steady GGR/LTV growth.
     

    Responsibilities

    Generate and formalize slot concepts: theme, core loop, feature set (free spins, bonus

    buy, hold-&-spin, jackpots, crash mechanics, etc.) tailored to target audiences and

    regions.

    Perform market and competitor analysis (Pragmatic Play, Play’n GO, NetEnt, BTG,

    Hacksaw, etc.), create teardown reports, and justify which ideas to adapt or enhance.

    Develop and maintain GDD/TDD: clear requirements for art, dev, and QA teams, feature

    prioritization, MVP scope.

    Together with mathematicians, define target RTP, volatility, hit frequency, and max win;

    ensure compliance with regulators (MGA, UKGC, etc.) and responsible-gaming

    guidelines.

    Evaluate business potential: forecast GGR, LTV, ROI for features and craft data-driven

    product hypotheses.

    Coordinate the cross-functional team (art, code, math, QA): synchronize roadmaps, run

    product reviews, and make key decisions.

    After release, analyze KPIs (Bet size, Session length, Retention, GGR/NGR) and initiate

    improvements based on data and player feedback.
     

    Requirements

    2+ years in RMG or F2P slot development as a game designer, producer, or product manager.

    Deep understanding of slot mechanics, certification requirements, and

    responsible-gaming practices.

    Ability to translate analytics and business goals into precise feature and UX

    requirements.

    Proven experience preparing full design docs and guiding a product through all SDLC

    stages.

    Strong competitive-analysis and product-analytics skills.

    Ukrainian or Russian/English B2 or higher (industry communication and documentation).

    Nice to have

    A released slot with GGR > $1 M within the first 90 days.

    Leverage generative-AI tools (Midjourney, DALL·E, Stable Diffusion, etc.) to rapidly

    produce high-impact visual concepts and collages that clearly communicate slot themes,

    feature flows, and mood boards to the team.

    More
  • · 13 views · 2 applications · 8d

    Game Matematician/Game designer Balance (Igaming)

    Full Remote · Countries of Europe or Ukraine · Product · 3 years of experience · B1 - Intermediate
    We’re looking for an analytical and business-minded Product Economist to optimize product monetization and evaluate the financial impact of offers, bonuses, and events. You’ll work with Product, Marketing, and Analytics teams to ensure a healthy product...

    We’re looking for an analytical and business-minded Product Economist to optimize product monetization and evaluate the financial impact of offers, bonuses, and events. You’ll work with Product, Marketing, and Analytics teams to ensure a healthy product economy and sustainable revenue growth.

     

    📊 Core Responsibilities

    • Monitor key product economy metrics (CAC, LTV, ARPU, ARPPU, churn, payback).
    • Evaluate the effectiveness and ROI of bonuses, promotions, and in-product events.
    • Build and interpret simple financial and forecasting models (ARPU, LTV, demand elasticity).
    • Conduct A/B tests, analyze cohorts and funnels, and identify monetization opportunities.
    • Partner with Product & Marketing to translate data insights into business decisions.
    • Maintain dashboards and detect anomalies in revenue or user behaviour.

       

    🧮 Skills & Experience

    • 2–3+ years in product or monetization analytics (preferably real-money gaming).
    • Solid understanding of unit economics (CAC, LTV, ARPU, churn).
    • Knowledge of monetization models (subscriptions, IAPs, bonuses, events).
    • SQL (joins, aggregations, CTEs), Excel/Sheets modeling.
    • Experience with BI tools (Tableau, Power BI, Looker, or Metabase).
    • Python/R for basic data processing — nice to have.
    • Structured, detail-oriented, and responsible for data accuracy.
    • Ability to explain analytical findings to non-technical teams.

       

    ⭐ Bonus Points

    • Experience in gaming, gambling, fintech, or subscription-based products.
    • Interest in game design or behavioral economics.
    • Familiarity with simulations or forecasting models.

       

    🎁 What We Offer

    • 💰 Competitive salary
    • ⚡ Exciting technical challenges and complex tasks to help you grow
    • 💼 A strong senior+ level team you'll want to work and learn with
    • 🚀 Minimal bureaucracy — maximum action. Flexible processes, fast decisions
    • 🏠 Remote-first approach: work wherever you're comfortable (or visit the office)
    • 🎓 Investment in learning: internal knowledge sessions, external courses, certifications
    • 🍻 Work-life balance: no overtime, no micromanagement
    • 🖥 Modern equipment: MacBook, Starlink, PowerBank — everything you need for productivity
    • 👶 Bonuses for maternity leave and child birth
    • 🔔 And many more internal perks that are better to show than describe
    More
  • · 65 views · 5 applications · 16d

    Game designer

    Full Remote · Countries of Europe or Ukraine · Product · 2 years of experience
    Playfo — невелика компанія, що створює круті мобільні ігри. Ми шукаємо талановитого гейм-дизайнера, щоб розширити команду та створювати нові мобільні ігри, які захоплять мільйони гравців! Що потрібно робити? Розробляти ігрові механіки, шукати ідеї та...

    Playfo — невелика компанія, що створює круті мобільні ігри.
     

    Ми шукаємо талановитого гейм-дизайнера, щоб розширити команду та створювати нові мобільні ігри, які захоплять мільйони гравців!


    Що потрібно робити?
    🎮 Розробляти ігрові механіки, шукати ідеї та нові концепти.

    🤝 Співпрацювати з командою розробників, художників, аніматорів та інших спеціалістів.

    📊 Аналізувати ринок, шукати нові ідеї та тренди.

    🖼️ Визначати загальний візуальний стиль та настрій проєкту.

     

    Наш ідеальний кандидат:

    ✔ 3+ роки досвіду роботи гейм-дизайнером у жанрі hypercasual/hybrid-casual/casual/puzzle/

    ✔ 5 або більше ігор, які були випущені в AppStore/Google Play.

    ✔ Аналітичне мислення, організованість та відмінні комунікаційні навички.

    ✔ Глибоке розуміння ринку мобільних ігор, жанрів і трендів

    ✔ Здатність працювати в команді.

    ✔ Досвід роботи з Unity та Git.
     

    Буде перевагою:

    ⭐ Знання англійської мови.

    ⭐ Широкий ігровий досвід на різних платформах.

    ⭐ Досвід роботи з ігровою економікою.
     
    ВАЖЛИВО:
    1) Пришліть резюме і очікування по ЗП, або рейт якщо погодинно.

    2) Дайте дуже короткі відповіді на ці бліц-питання:
    — Якими аналітичними тулзами ви користуєтесь для аналізу ринку ігор?
    — Яких мобільних паблішерів ви знаєте?
    — В які ігри ви грали від вуду?
    — Назвіть 3 гри в жанрі idle arcade
    — Назвіть 2 тренди за останній рік на ПК
    — Назвіть 2 тренди в ГК і гібрідах
    — які маленькі ПК ігри успішні на мобілках
    — що таке jam механіка
    — чим royal match відрізняється від homescapes
    — яка найпопулярніша гра в роблоксі
    — фортнайт — це який жанр?
    — чим DPS відрізняється від FPS
    — чим CPI відрізняється від LTV

    More
  • · 36 views · 3 applications · 16d

    Game producer (mobile)

    Full Remote · Countries of Europe or Ukraine · Product · 3 years of experience · B1 - Intermediate
    Ми в Playfo робимо мобільні ігри, які хочеться показати мамі. Шукаємо продюсера для керування розробкою проєктів. Обовʼязки: Вести проєкти від ідеї до релізу Планувати етапи, контролювати строки та ресурси Координувати команду: арт, дев, левел...

    Ми в Playfo робимо мобільні ігри, які хочеться показати мамі.

     

    Шукаємо продюсера для керування розробкою  проєктів.

     

    Обовʼязки:

    🎯 Вести проєкти від ідеї до релізу

    📋 Планувати етапи, контролювати строки та ресурси

    🤝 Координувати команду: арт, дев, левел дізайн, аналітика

    📈 Аналізувати метрики, покращувати продукт

    🌍 Спілкуватися з партнерами та паблішерами

     

    Вимоги:

    ✔ 3+ роки досвіду як продюсер

    ✔ Релізнуті ігри в App Store / Google Play

    ✔ Розуміння повного циклу розробки

    ✔ Вміння працювати з командою та метриками

    ✔ Відповідальність, структурність, комунікабельність

     

    Бажано:

    ⭐ Досвід роботи з паблішерами

    ⭐ Знання англійської

    ⭐ Геймерський досвід

    ⭐ Базові знання Unity, аналітики, Figma, Google Sheets

     

    1. Надішліть резюме + очікування по ЗП / рейт
    2. Коротко надайте відповіді на бліц:
       

    — Якими аналітичними тулзами вмієте користуватись?

    — Як визначаєте готовність до soft launch?

    — Топ-3 метрики для гіперказуалки?

    — Типові помилки продюсера?

    — Яких мобільних паблішерів знаєте?

    — Як ставите пріоритети в команді?

    — Які 3 тренди у мобільних іграх за останній рік?

    — Для чого потрібен лайвопс?
    — Які 3 гри за останні пару років ви грали дуже багато?

     

    Playfo — робимо ігри для мобілок і консолей. Маленька команда, прості процеси, фокус на якість.

    More
  • · 61 views · 5 applications · 29d

    Game designer (technical)

    Full Remote · Countries of Europe or Ukraine · Product · 3 years of experience · B1 - Intermediate
    Привіт! Ми в Playfo робимо мобільні ігри, які хочеться показати мамі. Зараз ми розширюємо команду і шукаємо талановитого геймдизайнера, який працюватиме над casual/midcore-проєктом: нові фічі, мета, метрики і все таке. Що буде потрібно робити? ...

    Привіт!

    Ми в Playfo робимо мобільні ігри, які хочеться показати мамі.
     

    Зараз ми розширюємо команду і шукаємо талановитого геймдизайнера, який працюватиме над casual/midcore-проєктом: нові фічі, мета, метрики і все таке.

     

     

    📌 Що буде потрібно робити?

     

    • Розробляти та документувати нові фічі й механіки для midcore-гри.
    • Тісно співпрацювати з розробниками, аналітиками, художниками та продюсером.

     

     

    ✅ Наш ідеальний кандидат:

     

    • 3+ роки досвіду роботи геймдизайнером у midcore/casual сегменті.
    • Досвід роботи з Unity та Git - обовʼязково
    • Успішний досвід роботи з live-ops та розвитком ігор після релізу.
    • Досвід додавання фічей, мети, економіки та роботи з retention/monetization.
    • Аналітичне мислення, уміння працювати з метриками (CPI, LTV, Retention, ARPU).
    • 2+ випущені ігри у App Store / Google Play.

     

     

    ⭐ Буде перевагою:

     

    • Досвід роботи з ігровою економікою та балансуванням.
    • Знання англійської (Intermediate+).
    • Широкий ігровий досвід у midcore-жанрах (RPG, Strategy, Action).
    • Розуміння трендів у live-ops івентах і монетизації.

       
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  • · 11 views · 0 applications · 7d

    Game Designer (Feature / Systems)

    Office Work · Ukraine (Kyiv) · Product · 3 years of experience · B2 - Upper Intermediate
    Про нас King Group — місце, де зустрічаються найкращі спеціалісти з IT та igaming‑індустрії для створення інноваційних, масштабних продуктів. Ми працюємо на ринках України, Tier 1, інвестуємо у стартапи та перспективні ідеї. Ми шукаємо Game Designer...

    Про нас
    King Group — місце, де  зустрічаються найкращі спеціалісти з IT та igaming‑індустрії для створення інноваційних, масштабних продуктів. Ми працюємо на ринках України, Tier 1, інвестуємо у стартапи та перспективні ідеї.

    Ми шукаємо Game Designer (Feature / Systems), який добре розуміє, як працюють ігрові фічі, економіка та системи винагород, і хоче впливати на те, як мільйони гравців взаємодіють з нашими іграми.

    Що потрібно робити

    • Розробляти концепти та гейм-механіки конкретних фіч: модулі джекпоту, колеса удачі, бонусів, ігор-винагород тощо.
    • Оцінювати і приймати рішення щодо економіки фіч: шанси, частоту виплат, RTP, монетизацію.
    • Формулювати та підтримувати відповідні системи: VIP-системи, reward-системи, бонусні цикли.
    • Створювати документацію для фіч: технічні специфікації, GDD, флоу, прототипи, wireframes.
    • Аналізувати ключові метрики: retention, engagement, LTV / ARPU; проводити A/B-тестування; оптимізувати фічі на основі даних.
    • Тісно співпрацювати з іншими командами (PM, аналітики, розробники, UI/UX дизайнери), щоб ідеї були реалізовані ефективно та якісно.
    • Слідкувати за трендами в iGaming / social casino, запроваджувати сучасні практики та інноваційні рішення.


     Що бажано мати в професійному багажі

    • Мінімум 3 роки досвіду у геймдизайні  F2P / social casino / iGaming або суміжних жанрах.
    • Досвід роботи з фічами, які впливають на залучення, утримання та монетизацію користувачів.
    • Вміння балансувати економіку гри та системи винагород, працювати з ймовірностями, формулами, симуляціями.
    • Досвід у створенні та підтримці документації: GDD, прототипи, флоу, wireframes.
    • Аналітичне мислення, вміння обробляти дані, працювати з метриками, проводити A/B тестування і на їхній основі покращувати фічі.
    • Гарні комунікативні навички, щоб чітко пояснювати ідеї команді та вносити правки за фідбеком.
    • Знання англійської мінімум на рівні B1, щоб читати документацію, працювати з матеріалами.


    Що ви отримаєте

    • Можливість реалізовувати ідеї у продуктах, які впливають на ринок і користувачів.
    • Повноцінний вплив на фічі: не просто виконувати, а брати участь у виборі функціональності, векторі розвитку.
    • Підтримка команди з потрібними ролями, де є аналітики, розробники, дизайнери, і є свобода експериментувати.
    • Зарплату рівня IT-/iGaming-ринку та повний соцпакет (медична страховка, консультації терапевта в офісі, компенсація спортзалу, компенсація вартості ланчів з доставкою тощо).
    • Зручний офіс у центрі Києва (пішки зі Звіринецької/Либідської) із зеленою панорамною терасою.
    • Відпустка - у тебе буде 17 днів оплачуваної відпустки.
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