Senior 3D Game Environment Artist

Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

 

Job Description

We're looking for a Senior 3D Environment Artist to join our team and help bring immersive, realistic game worlds to life. 

Key Responsibilities

  • Work from concept art or references and model 3D environments and props for games on console and mobile platforms.
  • Work within both creative and technical specifications to create high-quality game assets.
  • Work as part of a team, collaborating with different disciplines and being proactive in problem-solving technical and artistic.
  • Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
  • Create artwork with the aim of providing new, exciting, and imaginative experiences for the player.
  • Help and mentor Junior members in the team.

     

Qualifications

What you need to succeed:

  • +5 years of experience in video game production with a track record of shipped projects.
  • A portfolio showcasing realistic 3D environment art, or a clear ability to adapt to realistic visual styles.
  • Proficiency in 3ds Max, Substance suite and Z-brush. Blender can be optionally used.
  • Skilled in the creation of PBR assets and the PBR workflow in general.
  • Good eye for detail and asset organization.
  • Knowledge of video game art standards in general.
  • Experience with related specializations: Lighting, Animation, Concept art, or Shader creation. 

Nice to Have

  • Functional English proficiency (both spoken and written), with the ability to present and explain your work. 
  • Ability to communicate and work across organisations, networks, build relationships, and coordinate with other teams. 
  • Can drive forward long-term development goals whilst delivering on short-term wins, holding a team accountable for their output.
  • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution. 

     

Why join Renderer Studios?

  • AAA Projects: Work on exciting, high-profile games with global studios.
  • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
  • Continuous Growth: Potential for long-term collaboration on future projects.
  • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 

Required languages

English B2 - Upper Intermediate
3D modeling, English, PBR texturing
Published 27 February
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