Unity Technical Artist / VFX Artist
We are looking for a skilled Unity VFX Artist to create optimized, readable, and stylized combat effects for a 3D low-poly shooter built for Unity WebGL.
This is a performance-critical role focused on character-based VFX for a heavy infantry unit (βFriendly Soldier 3β) using a Gatling machine gun. The game is fast-paced and requires effects that are clear, efficient, and visually strong without creating noise or performance issues.
π Technical Requirements
Engine: Unity (WebGL build)
System: Unity Particle System (basic modules only)
π¦ Deliverables
- One prefab per effect (pooling-ready)
- Clean hierarchy and naming
- Texture atlases / flipbooks
- No unused shaders or materials
- Optimized and tested in WebGL
π€ Ideal Candidate
- Strong experience with Unity Particle System
- Experience optimizing for WebGL or mobile
- Strong sense of timing and readability in combat effects
- Able to work within strict performance constraints
- Understands gameplay-first VFX design
Required languages
| English | A2 - Elementary |
| Ukrainian | B2 - Upper Intermediate |
π
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