Senior Cocos Animator
We’re looking for a Senior Cocos Animator to craft high-impact motion for real-money and social gaming experiences. You’ll design, rig, and assemble animations directly in Cocos Creator, collaborating closely with engineers to deliver smooth and performant gameplay moments — especially for card-based games. You’ll own the full animation pipeline from concept to in-engine integration, ensuring both creativity and technical efficiency.
Key Responsibilities
🎨 Animation & Motion Design
- Create polished, responsive animations for gameplay states (idle, deal, reveal, win/lose, bonus, celebratory moments).
- Animate UI motion that enhances feedback and user experience (pop-ins, counters, jackpots, prompts).
- Build and tune particle effects and VFX for wins, combos, streaks, and events.
⚙️ In-Engine Assembly (Cocos Creator)
- Rig, sequence, and assemble animations directly in Cocos Creator; configure timelines, curves, events, and state machines.
- Package scenes and prefabs for developer handoff; set up triggers, animation events, and reusable components.
- Collaborate with engineers to validate playback, performance, and behavior across devices and frame rates.
🚀 Performance & Optimization
- Optimize animation assets (atlases, sprite sheets, textures, skeletal rigs) for mobile and web environments.
- Define and maintain budgets for memory, draw calls, and file size.
- Maintain a library of reusable rigs, VFX, and motion systems to accelerate production.
🤝 Collaboration & Workflow
- Work with Product, Game Design, and UI/UX to ensure motion enhances gameplay mechanics and pacing.
- Provide clear documentation for developer integration; review builds to ensure fidelity.
- Present motion concepts, collect feedback, and iterate quickly.
Mentor peers on animation quality and best practices.
Requirements
- 5+ years in game animation or motion design, including 3+ years of in-engine animation for shipped titles.
- Strong portfolio in gaming or iGaming, ideally with card-game animation experience.
- Proficiency in Cocos Creator (timelines, animation clips, prefabs, events, and state machines).
- Deep understanding of asset optimization (compression, atlas strategy, skeletal vs. frame-based tradeoffs).
- Solid grasp of animation principles (timing, anticipation, easing, overlap).
- Awareness of mobile/web performance constraints and profiling workflows.
English proficiency (written & spoken).
Nice to Have
- Experience with Spine rigging/animation.
- Familiarity with TypeScript/JavaScript scripting in Cocos.
- Knowledge of After Effects, Photoshop/Illustrator, particle systems, or shader-driven VFX.
- Understanding of casino UX patterns and gameplay feedback loops.
- Mandarin language skills.
Required languages
| English | B2 - Upper Intermediate |
Published 12 November
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