3D Artist and Simulation Engineer

Description

Exciting new project in public transport and urban modelling is seeking a skilled professional with expertise in 3D modelling, simulation, and rendering techniques.

 

Requirements

For an exciting new project in public transport and urban modelling, we are seeking a skilled professional with expertise in 3D modelling, simulation, and rendering techniques.

The ideal candidate should have hands-on experience in 3D modelling and NVIDIA Omniverse, including an understanding of its core components such as USD (Universal Scene Description), Nucleus, and Omniverse Kit.

Proficiency in real-time 3D rendering and simulation workflows, along with the ability to optimise models’ performance, is essential.

The role also requires sufficient English language proficiency.

 

It would be a great plus to have:
– Sufficient proficiency in programming languages such as Python, C++, or JavaScript.
– Experience in integrating sensor models (camera, radar, lidar, etc.) into Omniverse.
– Experience with AI or machine learning integration within 3D environments.

Job responsibilities

– Design 3D scenery in NVIDIA Omniverse.

– Create and optimise high-quality 3D models, materials, and environments for real-time simulation in NVIDIA Omniverse

– Assemble and manage complex 3D scenes using Universal Scene Description (USD) principles, including layering and composition

Required languages

English B2 - Upper Intermediate
Published 29 October Β· Updated 6 November
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