3D Artist and Simulation Engineer
Description
Exciting new project in public transport and urban modelling is seeking a skilled professional with expertise in 3D modelling, simulation, and rendering techniques.
Requirements
For an exciting new project in public transport and urban modelling, we are seeking a skilled professional with expertise in 3D modelling, simulation, and rendering techniques.
The ideal candidate should have hands-on experience in 3D modelling and NVIDIA Omniverse, including an understanding of its core components such as USD (Universal Scene Description), Nucleus, and Omniverse Kit.
Proficiency in real-time 3D rendering and simulation workflows, along with the ability to optimise modelsβ performance, is essential.
The role also requires sufficient English language proficiency.
It would be a great plus to have:
β Sufficient proficiency in programming languages such as Python, C++, or JavaScript.
β Experience in integrating sensor models (camera, radar, lidar, etc.) into Omniverse.
β Experience with AI or machine learning integration within 3D environments.
Job responsibilities
β Design 3D scenery in NVIDIA Omniverse.
β Create and optimise high-quality 3D models, materials, and environments for real-time simulation in NVIDIA Omniverse
β Assemble and manage complex 3D scenes using Universal Scene Description (USD) principles, including layering and composition
Required languages
| English | B2 - Upper Intermediate |