Technical Artist

We are looking for a Technical Artist to join the game team, that is working on new game development.

We’re looking for a highly experienced, versatile and passionate Technical Artist, who will be collaborating with Unity developers and Art team, integrating creative assets into the game, creating various game content with different mechanics and styles.

Responsibilities:

  • Integrate graphic assets into Unity while ensuring visual consistency and performance.
  • Create precise 2D design and animations in Unity according to existing mock-ups;
  • Develop and maintain tools, pipelines, and workflows that streamline production.
  • Working as part of a Kyiv-based agile cross-functional team that also includes Unity Developers, QA engineers.

 

Requirements:

  • Production experience in Unity;
  • Strong skills in Photoshop;
  • Understanding of content creation/management pipelines for game production;
  • Experience working with both artists and engineers and understanding the gap between both disciplines;
  • Ability to analyze tech design performance-wise and improve art workflows;
  • Good spoken and written English is a MUST;

Preferred:

  • Experience creating and working with shaders;
  • Understanding of rendering pipeline (materials, draw-calls, batching, texture atlas);
  • Previous experience working in gaming companies.
  • Portfolio with tools/vfx/animations.

Required skills experience

Unity 3 years
Adobe Photoshop 3 years

Required languages

English B2 - Upper Intermediate
Published 10 September
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