VFX Artist

Domain: Game development

Location: Israel

Company size: 100 β€” 250 employees

Founded in: 2015

About the Role:

  • Create VFX in Unity, using particle systems, meshes, textures, shader effects and animations
  • Actively integrate the VFX in the feature or core game, working alongside Technical and Integration Artists
  • Collaborate with game designers, feature owners to refine and iterate on feedback, bringing the project’s artistic vision to life.
  • Ensure all created assets are optimized for mobile devices
  • Collaborate with other art disciplines when bringing features to life, and assist and support them when needed with technical expertise.

Requirements:

  • 2+ years of mobile game development experience, casual, family-friendly, or PvP games.
  • Mastery of Unity system. Abilities include: importing assets, particle systems, understanding custom shader data, animation workflow, UI and material setup.
  • Proficient in 2d texture creation: Photoshop or equivalent painting software
  • Great communication and collaboration skills, and able to work in an agile team environment
  • Strong understanding of animation principles and timing
  • Strong understanding of color theory
  • Excellent problem-solving skills, and the ability to work independently and take ownership of your tasks.
  • A passion for mobile gaming β€” A must
  • English β€” A must

Required languages

English B2 - Upper Intermediate
VFX animation, VFX, 2d, 3d
Published 3 July Β· Updated 14 August
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