Unity Animator

We are looking for a skilled Unity Animator to join our team and bring life to our characters, environments, and visual effects in a stylized mobile game. The ideal candidate has strong experience with Unity animation tools and a good understanding of animation principles, timing, and motion.

 

🔧 Responsibilities:

  • Create high-quality animations for characters, props, and environments in Unity.
  • Work closely with designers, artists, and developers to integrate animations seamlessly into gameplay.
  • Use Unity’s animation system (Mecanim), Animator Controllers, and Timeline to implement animation logic.
  • Collaborate with the technical art team to ensure optimal performance and polish.
  • Participate in iteration and feedback loops to refine animations based on gameplay needs.

 

✅ Requirements:

  • 2+ years of experience working with Unity as an animator.
  • Solid understanding of animation principles (timing, weight, anticipation, etc.).
  • Ability to create clean and optimized animation assets.
  • Knowledge of rigging/skinning in tools like Blender, Maya, or 3ds Max is a plus.
  • Strong communication and collaboration skills.
  • Portfolio or reel demonstrating relevant Unity animation work.

 

🎯 Bonus:

  • Experience with stylized animation styles.
  • Understanding of mobile optimization for animation.

 

🕹 Project:

We are developing a clean, stylized mobile game with addictive gameplay and scalable architecture. The project involves tight collaboration between animators, designers, and developers to ensure a polished and engaging experience.

 

If you're passionate about breathing life into characters and gameplay through smooth and expressive animation — we’d love to hear from you!

 

Apply now and let’s animate something amazing together!

Published 13 June
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3 applications
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Last responded 5 days ago
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