Game Product Analyst

Join Burny Games — a Ukrainian company that creates mobile puzzle games. Our mission is to create top-notch innovative games to challenge players' minds daily.

 

What makes us proud?

  • In just two years, we've launched two successful mobile games worldwide: Playdoku and Colorwood Sort. We have paused some projects to focus on making our games better and helping our team improve.
  • We've created a culture where we make decisions based on data, which helps us grow every month.
  • We believe in keeping things simple, focusing on creativity, and always searching for new and effective solutions.
     

Some numbers

  • 45M Total Downloads
  • 5M MAU
  • 14 countries is an employer area 
  • 10 weeks in an average development time 
     

What are you working on?

  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android, Social

 

Team size and structure?

100+ employees


Key Responsibilities:

  • Monitor and interpret key product and business metrics, identifying trends, risks, and opportunities;
  • Set up, launch, and evaluate A/B tests and other experiments;
  • Perform deep-dive analyses on new features, game loops, player behavior, and monetization flows;
  • Translate messy data and complex logic into clear, actionable dashboards and insights;
  • Automate repetitive data processes, build alerting systems, and optimize existing workflows;
  • Collaborate with Producers, devs, and other analysts to improve data collection, instrumentation, and event design;
  • Own your work – we value initiative and give you space to implement bold, impactful ideas.


About You:

  • At least 1 year of experience as an analyst in game dev industry;
  • Understand mobile game KPIs and lifecycle stages;
  • Fluent with tools like Amplitude, AppsFlyer, OneSignal, and know how to get the most out of them;
  • Built dashboards and reporting systems in Power BI, Tableau, or similar — ones that actually get used by teams;
  • You can write clean SQL, use Python comfortably, and work with common data/analytics libraries;
  • Understand of A/B testing nuances, from design to interpretation;
  • Detail-obsessed – the kind of person who notices when something’s off before anyone else;
  • Able to tell a data story and present complex findings clearly to both tech and non-tech teammates.


Will Be a Plus:

  • Experience building and optimizing ETL workflows (dbt/Dataform, Airflow, etc.);
  • Applied machine learning for player segmentation, retention modeling, or monetization forecasting.


What we offer:

  • 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
  • A team of the best professionals in the games industry.
  • Flexible schedule [start of work from 8 to 11, 8 hours/day].
  • L&D center with courses.
  • Self-learning library, access to paid courses.
  • Stable payments.
     

The recruitment process:

CV review → Interview with TA manager → Interview with Head of Analytics → Optional Test Task → Job offer

If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.

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