Senior Rendering Engine and Algorithms Engineer Offline

Project: wgpu on top of WebGPU, WebGL, and Vulkan. Rust, WGSL and/or GLSL and TypeScript

 

Requirements:

- 5+ years of software development in Rust

- 3+ years of experience with graphics APIs such as Vulkan, DirectX, OpenGL, WebGL and/or WebGPU.

- 3+ years of shader programming experience.

- Proficiency in functional programming.

- Extensive knowledge of spatial data structures.

- Proficiency in algorithm development and profiling.

 

Nice to have:

- Experience working in C++

- Experience working with Kubernetes

- Experience working with Microsoft Azure

- Experience working in Python

 

We offer:

• Attractive financial package

• Challenging projects

• Professional & career growth

• Great atmosphere in a friendly small team

• Flexible working hours

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