Animator (maya) Offline
RESPONSIBILITIES
Work with Designers, Modelers, and Art Directors to bring our characters, environments, and other objects to life.
REQUIREMENTS
3+ years experience with realtime animation (preferably in games).
Experience working on 3D projects with realistic setting.
Knowledge of 3DsMax/Maya/Motionbuilder.
Exceptional skill in animating the human bipedal figure as well as other organic forms.
Able to provide hand-crafted animation.
High quality rig setups and skinning.
Able to work with mocap data.
Able to effectively collaborate with Game Designers and Programmers.
PREFERENCES
Experience with 1st person shooters.
Experience of animating organics and mechanics in a HUD.
Examples of complex mechanic setups (vehicle suspension with working elements, for example).
A gamer.
Required skills experience
| GameDev |
The job ad is no longer active
Job unpublished on
15 May 2020
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