Jobs 17
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3d artist
Part-time Β· Full Remote Β· WorldwideΠ¨ΡΠΊΠ°ΡΠΌΠΎ 3D-Π°ΡΡΠΈΡΡΠ° Π² Π°ΠΌΠ±ΡΡΠ½Ρ ΡΠ½Π΄Ρ-ΠΊΠΎΠΌΠ°Π½Π΄Ρ! Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ Π±ΡΠ΄Π΅ ΡΠΎΠ±ΠΈΡΠΈ: Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΌΠΎΠ΄Π΅Π»Ρ ΠΎΠ±βΡΠΊΡΡΠ², ΠΎΡΠΎΡΠ΅Π½Π½Ρ, Π° ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎ, Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΡΡΠΈΠ»ΡΡΡΠΈΡΡ ΠΏΡΠΎΡΠΊΡΡ. ΠΡΠ°ΡΡΠ²Π°ΡΠΈ Π½Π°Π΄ ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½ΡΠΌ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ Π΄Π»Ρ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ Π² ΡΠ³ΡΠΎΠ²ΠΎΠΌΡ ΡΡΡΡΡ...Π¨ΡΠΊΠ°ΡΠΌΠΎ 3D-Π°ΡΡΠΈΡΡΠ° Π² Π°ΠΌΠ±ΡΡΠ½Ρ ΡΠ½Π΄Ρ-ΠΊΠΎΠΌΠ°Π½Π΄Ρ!
π₯ Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ Π±ΡΠ΄Π΅ ΡΠΎΠ±ΠΈΡΠΈ:- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΌΠΎΠ΄Π΅Π»Ρ ΠΎΠ±βΡΠΊΡΡΠ², ΠΎΡΠΎΡΠ΅Π½Π½Ρ, Π° ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎ, Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ² Ρ ΡΡΠΈΠ»ΡΡΡΠΈΡΡ ΠΏΡΠΎΡΠΊΡΡ.
- ΠΡΠ°ΡΡΠ²Π°ΡΠΈ Π½Π°Π΄ ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½ΡΠΌ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ Π΄Π»Ρ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ Π² ΡΠ³ΡΠΎΠ²ΠΎΠΌΡ ΡΡΡΡΡ (Unity).
- ΠΠΎΠΏΠΎΠΌΠ°Π³Π°ΡΠΈ ΡΠΎΡΠΌΡΠ²Π°ΡΠΈ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΉ ΡΡΠΈΠ»Ρ Π³ΡΠΈ ΡΠ°Π·ΠΎΠΌ ΡΠ· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ.
Π ΡΠ΅ΠΏΠ΅Ρ Π½Π΅ ΡΠ³Π΅Π½Π΅ΡΠΎΠ²Π°Π½ΠΈΠΉ ΡΠ΅ΠΊΡΡ:
Π£ Π½Π°Ρ Ρ: ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΉ Π»ΡΠ΄, Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅Ρ, ΠΊΠ΅ΡΡΠ²Π½ΠΈΠΊ, 2D-ΡΠ»ΡΡΡΡΠ°ΡΠΎΡ. - Π―ΠΊΡΠΎ ΡΠΈ Π°ΠΌΠ±ΡΡΠ½ΠΈΠΉ 3D-Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊ, ΠΎΠ±ΠΎΠΆΠ½ΡΡΡ ΡΠ³ΡΠΈ ΡΠ° ΠΌΡΡΡΡ ΡΡΠ²ΠΎΡΠΈΡΠΈ ΡΠ²ΡΠΉ Π‘ΠΊΠ°ΠΉΡΡΠΌ β ΡΠΈ ΡΠ°ΠΌΠ΅ ΡΠΎΠΉ, ΠΊΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ.
- ΠΠΈ β ΡΡΠ°ΡΡΠ°ΠΏ, Ρ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Π· Π½Π°Ρ Ρ ΠΎΡΠ½ΠΎΠ²Π½Π° ΡΠΎΠ±ΠΎΡΠ°, Π° ΡΠ²ΠΎΡ ΠΏΡΠΎΡΠΊΡΠΈ ΠΌΠΈ ΡΡΠ²ΠΎΡΡΡΠΌΠΎ Π²ΠΈΠ½ΡΡΠΊΠΎΠ²ΠΎ Ρ Π²ΡΠ»ΡΠ½ΠΈΠΉ ΡΠ°Ρ Ρ Π±Π΅Π·ΠΊΠΎΡΡΠΎΠ²Π½ΠΎ, ΠΏΡΠ°Π³Π½ΡΡΠΈ Π² ΠΌΠ°ΠΉΠ±ΡΡΠ½ΡΠΎΠΌΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π»ΠΈΡΠ΅ Π½Π° ΡΠ΅Π±Π΅ ΡΠ° Π΄ΡΠ»ΠΈΡΠΈ ΠΊΡΠΏΡ Π³ΡΠΎΡΠ΅ΠΉ.
- Π₯ΠΎΡΠ΅Ρ ΡΠΊ ΠΌΡΠ½ΡΠΌΡΠΌ ΡΠΎΠ·ΠΊΡΡΠ½ΠΈΠΉ ΠΏΡΠΎΡΠΊΡ Ρ ΡΠ²ΠΎΡ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ? ΠΠΈΡΠΈ Π½Π°ΠΌ!
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3D Artist / Generalist
Office Work Β· Ukraine (Kyiv) Β· Product Β· 1 year of experience24PLAY β ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΡΡΡΠ΄ΡΡ, Π·Π°ΠΉΠΌΠ°ΡΠΌΠΎΡΡ ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Π· 2019 ΡΠΎΠΊΡ. ΠΠ°ΡΠΌΠΎ Π΄Π΅ΡΡΡΠΊΠΈ Ρ ΡΡΡΠ² ΡΠ° Π±ΡΠ»ΡΡΠ΅ 100 ΠΌΠ»Π½ Π·Π°Π΄ΠΎΠ²ΠΎΠ»Π΅Π½ΠΈΡ Π³ΡΠ°Π²ΡΡΠ², ΡΠΊΡ Π³ΡΠ°ΡΡΡ Ρ Π½Π°ΡΡ ΡΠ³ΡΠΈ: Street Dude, Merge Anything, Crazy Tire. Π‘Π΅ΡΠ΅Π΄ Π½Π°ΡΠΈΡ ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ² β Ubisoft,...ο»Ώ24PLAY β ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΡΡΡΠ΄ΡΡ, Π·Π°ΠΉΠΌΠ°ΡΠΌΠΎΡΡ ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Π· 2019 ΡΠΎΠΊΡ.
ο»Ώο»ΏΠΠ°ΡΠΌΠΎ Π΄Π΅ΡΡΡΠΊΠΈ Ρ ΡΡΡΠ² ΡΠ° Π±ΡΠ»ΡΡΠ΅ 100 ΠΌΠ»Π½ Π·Π°Π΄ΠΎΠ²ΠΎΠ»Π΅Π½ΠΈΡ Π³ΡΠ°Π²ΡΡΠ², ΡΠΊΡ Π³ΡΠ°ΡΡΡ Ρ Π½Π°ΡΡ ΡΠ³ΡΠΈ: Street Dude, Merge Anything, Crazy Tire.
Π‘Π΅ΡΠ΅Π΄ Π½Π°ΡΠΈΡ ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ² β Ubisoft, Homa Games, Lion Studios, SayGames, Estoty ΡΠ° ΡΠ½.
ΠΠ°ΠΌ Π²Π°ΠΆΠ»ΠΈΠ²Π° Π΄ΡΠΌΠΊΠ° ΡΠ° ΡΠ΄Π΅Ρ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Π½Π°ΡΠΎΠ³ΠΎ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°, Π° ΡΠ΅ ΠΎΠ·Π½Π°ΡΠ°Ρ, ΡΠΎ Ρ Π²Π°Ρ Ρ Π·ΠΌΠΎΠ³Π° Π±ΡΠ΄ΡΠ²Π°ΡΠΈ ΠΌΠ°ΠΉΠ±ΡΡΠ½Ρ ΡΠΈΠ½ΠΊΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ ΡΠ°Π·ΠΎΠΌ Π· Π½Π°ΠΌΠΈ.
ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ 3D Artist/Generalist, ΡΠΊΠΈΠΉ Π±ΡΠ΄Π΅ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°ΡΠΈ Π·Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΡ ΡΠ°ΡΡΠΈΠ½ΠΈ Π½Π°ΡΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ².
- ΠΠΎΠ²Π½ΠΈΠΉ ΡΠΎΠ±ΠΎΡΠΈΠΉ Π΄Π΅Π½Ρ
- Π’ΡΠ»ΡΠΊΠΈ Π² ΠΎΡΡΡΡ Π² ΠΠΈΡΠ²Ρ
ΠΠ°Ρ ΡΠ΄Π΅Π°Π»ΡΠ½ΠΈΠΉ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°Ρ ΠΌΠ°Ρ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π²ΡΠ΄ 1-Π³ΠΎ ΡΠΎΠΊΡ
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ Π·Π° ΡΠ΅ΡΠ΅ΡΠ΅Π½ΡΠ°ΠΌΠΈ
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΡΡΠΈΠ»ΡΠ·Π°ΡΡΡ ΡΠ° ΡΡΡΠΈΠΌΠ°Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΡΠΈΠ»Ρ
- ΠΠΌΡΠ½Π½Ρ ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°ΡΠΈ Ρ ΠΎΠΏΡΠΈΠΌΠ°Π»ΡΠ½ΠΎ Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΠ΅ΠΊΡΡΡΡΠ½ΠΈΠΉ ΠΏΡΠΎΡΡΡΡ
- ΠΠ°Π·ΠΎΠ²Ρ Π½Π°Π²ΠΈΡΠΊΠΈ rigging, skinning, Π°Π½ΡΠΌΠ°ΡΡΡ
ΠΠ° ΡΠΊΡ Π·Π°Π΄Π°ΡΡ:
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ³ΡΠΎΠ²ΠΎΡ Π³ΡΠ°ΡΡΠΊΠΈ ΡΠ° ΡΡ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π² ΡΡΡΡΠΉ (Unity)
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΏΡΠΎΠΌΠΎ ΡΠ° UI Π³ΡΠ°ΡΡΠΊΠΈ Π΄Π»Ρ Π³ΡΠΈ
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΈΡ Π³ΡΠ°ΡΡΡΠ½ΠΈΡ ΡΡΡΠ΅Π½Ρ Π΄Π»Ρ Π·Π°Π΄Π°Ρ Π³Π΅ΠΉΠΌ Π΄ΠΈΠ·Π°ΠΉΠ½Ρ
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΈΠ½ΠΊΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ ΡΠ° ΡΠ³ΡΠΎΠ²ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Unity Π°Π±ΠΎ ΡΠ½ΡΠΈΠΌΠΈ ΡΠ³ΡΠΎΠ²ΠΈΠΌΠΈ ΡΡΡΡΡΠΌΠΈ
- ΠΠ°Π·ΠΎΠ²Π΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΊΠΎΠ»ΠΎΡΠΈΡΡΠΈΠΊΠΈ Ρ ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡΡΡ
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π³ΡΠ°ΡΡΠΊΠΈ ΠΏΡΠ΄ ΠΌΠΎΠ±ΡΠ»ΡΠ½Ρ ΠΏΡΠΈΡΡΡΠΎΡ
Π§ΠΎΠΌΡ Π²Π°ΡΡΠΎ Π΄ΠΎΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ?
ΠΠΈ Ρ 24Play ΡΡΠ²ΠΎΡΡΡΠΌΠΎ Π²ΡΡ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ ΡΠΌΠΎΠ²ΠΈ Π΄Π»Ρ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΡΡΡ Ρ ΠΊΠΎΠΌΡΠΎΡΡΡ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ².
Π£ Π½Π°Ρ Ρ Π²Π»Π°ΡΠ½Π° CRM-ΡΠΈΡΡΠ΅ΠΌΠ°, ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π° Π΄Π»Ρ Π½ΠΎΠ²ΠΈΡ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ², ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π±ΠΎΠ½ΡΡΠΈ ΡΠ° Π±Π°Π³Π°ΡΠΎ ΡΠ½ΡΠΎΠ³ΠΎ.
ΠΠ»Π°ΡΠ½Π° CRM-ΡΠΈΡΡΠ΅ΠΌΠ°: Π‘ΠΈΡΡΠ΅ΠΌΠ°, ΡΠΊΠ° Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΡΡΠ΅, ΡΠ»ΡΠ΄ΠΊΡΠ²Π°ΡΠΈ Π·Π° ΠΏΠΎΠ΄ΡΡΠΌΠΈ Π² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ ΡΠ° Π²ΡΠ΄ΡΡΠ΅ΠΆΡΠ²Π°ΡΠΈ ΡΠ²ΡΠΉ Π²Π»Π°ΡΠ½ΠΈΠΉ ΡΡΡΡ.
ΠΠ»Π°ΡΠ½Π° ΠΊΠΎΠΌΠ°Π½Π΄Π°: ΠΡΠ΄Π½ΠΎΡΠΈΠ½ΠΈ Π² ΠΊΠΎΠ»Π΅ΠΊΡΠΈΠ²Ρ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Π°Π½Ρ Π½Π° Π²Π·Π°ΡΠΌΠΎΠΏΠΎΠ²Π°Π·Ρ ΡΠ° Π΄ΠΎΠ²ΡΡΡ ΠΎΠ΄ΠΈΠ½ Π΄ΠΎ ΠΎΠ΄Π½ΠΎΠ³ΠΎ.
ΠΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΈΠΉ ΡΠΎΠ·Π²ΠΈΡΠΎΠΊ: ΠΡΠΎΠ³ΡΠ°ΠΌΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π° Π΄Π»Ρ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ² ΡΠ° Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΡΠ².
Π©ΠΎΡΠΈΠΆΠ½Π΅Π²Ρ Π·Π°Ρ ΠΎΠ΄ΠΈ: ΠΠ°ΡΡΡΠ»ΡΠ½Ρ ΡΠ³ΡΠΈ, ΠΌΠ°ΠΉΡΡΠ΅Ρ-ΠΊΠ»Π°ΡΠΈ, ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²ΠΈ, Π±Π°ΡΠ±Π΅ΠΊΡ, ΡΠΏΠΎΡΡΠΈΠ²Π½Ρ Π·Π°Ρ ΠΎΠ΄ΠΈ, Π±Π΅Π·ΠΊΠΎΡΡΠΎΠ²Π½Π° Π°Π½Π³Π»ΡΠΉΡΡΠΊΠ°.
ΠΠΎΠΌΡΠΎΡΡΠ½Π΅ ΡΠΎΠ±ΠΎΡΠ΅ ΠΌΡΡΡΠ΅: Π‘ΡΡΠ°ΡΠ½ΠΈΠΉ ΠΎΡΡΡ Π² ΠΠΈΡΠ²Ρ Π· Π²Π΅Π»ΠΈΠΊΠΎΡ ΠΊΡΠΌΠ½Π°ΡΠΎΡ Π²ΡΠ΄ΠΏΠΎΡΠΈΠ½ΠΊΡ ΡΠ° ΡΠΏΠΎΡΡΠΈΠ²Π½ΠΎΡ Π·ΠΎΠ½ΠΎΡ, ΠΌΡΠ½ΡΠΊΡΠ½ΠΎΡΠ΅Π°ΡΡΠΎΠΌ, Π° ΡΠ°ΠΊΠΎΠΆ Π±Π΅Π·ΠΊΠΎΡΡΠΎΠ²Π½ΠΎΡ Π‘ΠΠ-Π·ΠΎΠ½ΠΎΡ Π΄Π»Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ².
ΠΠΎΠ²Π½ΡΡΡΡ ΠΎΠ±Π»Π°ΡΡΠΎΠ²Π°Π½Π° ΠΊΡΡ Π½Ρ: ΠΠ΅Π·ΠΊΠΎΡΡΠΎΠ²Π½Ρ ΡΠ½ΡΠ΄Π°Π½ΠΊΠΈ, ΠΊΠ°Π²Π°, ΡΠ½Π΅ΠΊΠΈ, Π° ΡΠ°ΠΊΠΎΠΆ Π²ΡΡ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½Π° ΠΏΠΎΠ±ΡΡΠΎΠ²Π° ΡΠ΅Ρ Π½ΡΠΊΠ°.
Π§Π΅ΠΊΠ°ΡΠΌΠΎ Π½Π° ΡΠ²ΡΠΉ Π²ΡΠ΄Π³ΡΠΊ)
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3D Designer
Countries of Europe or Ukraine Β· Product Β· 3 years of experienceΠΠΈ ΡΠΎΠ·ΡΠΈΡΡΡΠΌΠΎ Π½Π°ΡΡ Creative Design ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ΅ ΠΎΠ΄Π½ΡΡΡ ΠΏΠΎΠ·ΠΈΡΡΡΡ 3D Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ° ΡΠ· Π²ΠΈΡΠΎΠΊΠΈΠΌ ΡΡΠ²Π½Π΅ΠΌ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Blender 3D Π΄Π»Ρ ΠΏΡΠ΄ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π³Π΅ΠΌΠ±Π»ΡΠ½Π³ Π½Π°ΠΏΡΡΠΌΠΊΡ Π©ΠΎ Π²ΠΈ Π±ΡΠ΄Π΅ΡΠ΅ ΡΠΎΠ±ΠΈΡΠΈ: β Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ high/low-poly ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ ΡΠΏΠΎΡΡΠΈΠ²Π½ΠΈΡ Ρ ΠΊΡΠ±Π΅ΡΡΠΏΠΎΡΡΠΈΠ²Π½ΠΈΡ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΡΠ², Π° ΡΠ°ΠΊΠΎΠΆ...ΠΠΈ ΡΠΎΠ·ΡΠΈΡΡΡΠΌΠΎ Π½Π°ΡΡ Creative Design ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ΅ ΠΎΠ΄Π½ΡΡΡ ΠΏΠΎΠ·ΠΈΡΡΡΡ 3D Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ° ΡΠ· Π²ΠΈΡΠΎΠΊΠΈΠΌ ΡΡΠ²Π½Π΅ΠΌ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Blender 3D Π΄Π»Ρ ΠΏΡΠ΄ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π³Π΅ΠΌΠ±Π»ΡΠ½Π³ Π½Π°ΠΏΡΡΠΌΠΊΡ
Π©ΠΎ Π²ΠΈ Π±ΡΠ΄Π΅ΡΠ΅ ΡΠΎΠ±ΠΈΡΠΈ:
β Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ high/low-poly ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ ΡΠΏΠΎΡΡΠΈΠ²Π½ΠΈΡ Ρ ΠΊΡΠ±Π΅ΡΡΠΏΠΎΡΡΠΈΠ²Π½ΠΈΡ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΡΠ², Π° ΡΠ°ΠΊΠΎΠΆ ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΎΠ±βΡΠΊΡΡΠ²;
β ΠΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ 3D-ΠΎΠ±βΡΠΊΡΡΠ² Π΄Π»Ρ ΠΏΠΎΠ΄Π°Π»ΡΡΠΎΠ³ΠΎ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ Π² 2D-ΠΌΠ°ΠΊΠ΅ΡΠ°Ρ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΡ Π΄Π»Ρ ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ ΡΠΎΡΡΠ°Π»ΡΠ½ΠΈΡ ΠΌΠ΅ΡΠ΅ΠΆ;
β Π’Π΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½Ρ Ρ ΡΠΎΠ±ΠΎΡΠ° Π· ΠΌΠ°ΡΠ΅ΡΡΠ°Π»Π°ΠΌΠΈ Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π΄Π΅ΡΠ°Π»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ Ρ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΈΡ 3D-ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ;
β Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° 3D-ΡΡΠ΅Π½ ΡΠ° ΠΎΠ±βΡΠΊΡΡΠ² Π΄Π»Ρ ΡΠ΅ΠΊΠ»Π°ΠΌΠ½ΠΈΡ ΠΊΠ°ΠΌΠΏΠ°Π½ΡΠΉ Ρ ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³ΠΎΠ²ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ² Π½Π° ΡΠ΅ΠΌΠ°ΡΠΈΠΊΡ ΡΠΏΠΎΡΡΡ ΡΠ° ΠΊΡΠ±Π΅ΡΡΠΏΠΎΡΡΡ;
β Π₯ΡΠ΄ΠΎΠΆΠ½ΡΠΉ ΡΠΌΠ°ΠΊ Ρ ΡΠ²ΠΎΡΡΠΈΠΉ ΠΏΡΠ΄Ρ ΡΠ΄ Π΄ΠΎ Π²ΠΈΠΊΠΎΠ½Π°Π½Π½Ρ Π·Π°Π²Π΄Π°Π½Ρ Π±ΡΠ΄Ρ-ΡΠΊΠΎΡ ΡΠΊΠ»Π°Π΄Π½ΠΎΡΡΡ;
β ΠΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ ΡΠ° Π°Π΄Π°ΠΏΡΠ°ΡΡΡ 3D-ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΡΡΡΠΌΠΎΠ²ΠΎΠ³ΠΎ ΡΡΠΈΠ»Ρ Π±ΡΠ΅Π½Π΄Ρ Π΄Π»Ρ ΡΡΠ·Π½ΠΈΡ ΡΠΎΡΠΌΠ°ΡΡΠ² ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ.
ΠΠ»Ρ Π½Π°Ρ Π²Π°ΠΆΠ»ΠΈΠ²ΠΎ:
β ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ 3D-ΠΌΠΎΠ΄Π΅Π»Π΅ΡΠΎΠΌ Π½Π΅ ΠΌΠ΅Π½ΡΠ΅ 3 ΡΠΎΠΊΡΠ²;
β ΠΡΠ΄ΠΌΡΠ½Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Blender 3D (Π·Π½Π°Π½Π½Ρ Maya, ZBrush, Substance Painter ΡΠ° ΡΠ½ΡΠΈΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌ Π±ΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ) β must have;
β ΠΠ°ΡΠ²Π½ΡΡΡΡ Π°ΠΊΡΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ, ΡΠΊΠ΅ Π΄Π΅ΠΌΠΎΠ½ΡΡΡΡΡ Π²ΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ ΠΌΠ°ΠΉΡΡΠ΅ΡΠ½ΠΎΡΡΡ: 3D-ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ, ΡΠΊΡΡΠ½Ρ ΡΠ΅Π½Π΄Π΅ΡΠΈ, ΡΠΎΠ±ΠΎΡΠ° Π·Ρ ΡΠ²ΡΡΠ»ΠΎΠΌ, ΠΌΠ°ΡΠ΅ΡΡΠ°Π»Π°ΠΌΠΈ Ρ ΡΠ΅ΠΊΡΡΡΡΠ°ΠΌΠΈ β must have;
β Π£ΠΌΡΠ½Π½Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎ ΠΏΡΠ΅Π·Π΅Π½ΡΡΠ²Π°ΡΠΈ 3D-ΠΎΠ±βΡΠΊΡ (Π·Π±Π°Π»Π°Π½ΡΠΎΠ²Π°Π½Π΅ ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½Ρ, Π²Π΄Π°Π»ΠΎ ΠΏΡΠ΄ΡΠ±ΡΠ°Π½Ρ ΡΠ°ΠΊΡΡΡΠΈ, ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΠΈ ΡΠ° ΡΠ΅ΠΊΡΡΡΡΠΈ);
β ΠΠ½ΡΠ΅ΡΠ΅Ρ Π΄ΠΎ ΠΊΠΎΠΌΠΏβΡΡΠ΅ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ ΡΠ° ΡΠΏΠΎΡΡΡ ΡΠΊ Π²Π°ΠΆΠ»ΠΈΠ²ΠΈΠΉ Π΅Π»Π΅ΠΌΠ΅Π½Ρ Π½Π°ΡΡ Π½Π΅Π½Π½Ρ Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ.
β Π£Π²Π°Π³Π° Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ, Π²ΡΠ΄ΡΡΡΡΡ ΠΏΡΠΎΠΏΠΎΡΡΡΠΉ ΡΠ° ΡΠΎΡΠΌΠΈ. -
3D developer (Three.js) for Product Configurator Development
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· Upper-IntermediateDuration: 3 months Job Description:We are looking for an experienced 3D Developer to assist in the creation of a web-based product configurator with 3D visualization. The project involves developing interactive 3D models and integrating them into a...Duration: 3 months
Job Description:We are looking for an experienced 3D Developer to assist in the creation of a web-based product configurator with 3D visualization. The project involves developing interactive 3D models and integrating them into a Three.js-based environment.The configurator is a refactoring of this app https://www.schott.com/en-gb/special-selection-tools/coldroom-configurator
Responsibilities:
β’ Three.js Development: Implement real-time rendering and interaction using Three.js.
β’ 3D Modeling: Create high-quality 3D models in Blender based on our specifications.
β’ Product Configurator: Develop a customizable interface where users can modify product attributes in a 3D environment.
β’ Optimization: Ensure models are optimized for web performance without compromising quality.
Project Organization & Communication:
β’ Project management follows Scrum principles.
β’ We use Jira for task tracking and issue management.
β’ There will be at least two daily meetings per week and one additional weekly meeting with the customer.
β’ We expect short response times (within one workday) to ensure smooth collaboration.
β’ All project materials will be provided in English.
Requirements:
β’ Expert Proficiency in Three.js and JavaScript for web-based 3D rendering.
β’ Strong experience in Blender for modeling and texturing.
β’ Experience in developing interactive product configurators.
β’ Knowledge of WebGL, GLSL shaders, and performance optimization is a plus.
β’ Ability to work independently and meet deadlines.
Preferred Skills:
β’ Experience with React.js for frontend integration.
β’ Familiarity with AR/VR technologies.
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3D Artist
Part-time Β· Full Remote Β· Ukraine Β· 2 years of experienceWANTED! We are looking for a proactive and responsible 3D Modeller for our GameDev startup (Telegram mini-apps). What will be your key responsibilities? character modeling and scene making for Promo campaigns; preparing model for using by Art...WANTED! We are looking for a proactive and responsible 3D Modeller for our GameDev startup (Telegram mini-apps).
What will be your key responsibilities?
- character modeling and scene making for Promo campaigns;
- preparing model for using by Art teammates (making guide if needed);
- taking responsibility for technical quality of 3D models;
- character modeling based on the concept art;
- texturing;
- making custom stylized shaders or use of ready-made ones;
- scene lighting;
- working with stylization in casual, hypercasual artstyle;
- rigging;
- animation for Promo Art will be plus;
- creating strong 3D pipeline in cooperation with 2d art team and product team
Our perfect candidate has:
- strong experience with Blender, experience with Maya, Zbrush, 3DMax will be a plus;
- experience in gaming industry: casual games, mobile games;
- at least 1 released game in portfolio;
- strong portfolio with examples in cartoon style must-have;
- familiarity with 3D characters pipeline in GameDev;
- strong knowledge with texturing using Photoshop;
- experience with rigging, animations, skinning;
- good communication skills;
- willingness to complete a small test task.
Experience with character animation, quick sketches skills would be a plus.
We offer:
- a stable, long-term position in an experienced team;
- opportunities for further professional growth;
- the ability to influence processes and results;
- no micromanagement;
- paid vacations, sick leaves, and days off.
Interested in the vacancy? Apply for the position and letβs get to know each other better. We are looking forward to having you on our team!
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Rigger/3D Animator (Project-based)
Full Remote Β· Worldwide Β· 3 years of experience Β· IntermediateAbout Us: Whimsy Games is an innovative outsourcing game development company known for crafting engaging and creative gaming experiences across multiple platforms. Our mission is to push the boundaries of game development while delivering high-quality...About Us:
Whimsy Games is an innovative outsourcing game development company known for crafting engaging and creative gaming experiences across multiple platforms. Our mission is to push the boundaries of game development while delivering high-quality products that captivate audiences worldwide. In the coming years, weβre committed to becoming a leading global partner for major game development companies and developing bestsellers.
Position Overview:
We are looking for a talented 3D Animator to join our growing team and work on an exciting AA battle royale survival-style game set in a zombie apocalypse. This is an opportunity to work on a high-impact project that will be played by millions, and weβre seeking someone with a proactive, self-driven attitude who can work independently while also thriving in a collaborative team environment. You will play a crucial role in creating realistic and dynamic animations, contributing directly to the gameβs atmosphere and overall player experience.
Requirements:
Technical Skills:
- Strong understanding of 3D animation principles and rigging.
- Proficiency in Maya for animation creation and rigging.
- Ability to integrate and set up animations in Unity using animator, animation states, and controllers.
- Ability to work with pre-made animations, adjusting and optimizing them for the projectβs specific needs.
- Experience working with humanoid character animation in semi-realistic or realistic styles.
- Familiarity with optimizing animations for performance in Unity.
- Experience with NPC rigging, as well as rigging characters with different body structures (e.g., zombies, animals, drones).
Experience:
- At least 3 years of experience in game development, particularly in 3D animation.
- Portfolio demonstrating humanoid character animation in a semi-realistic or realistic style is a must.
- Experience in a game development environment (especially in Unity) is required.
- Experience in rigging NPCs and player characters is highly beneficial.
Key Duties:
- Rig 7 NPCs using our existing rig and assist with creating new rigs for 14 player skins that currently lack rigging.
- Develop upper-body animations for the player character, ensuring smooth transitions and lifelike movement.
- Create and implement realistic drone animations, including thruster movement and the deployment/retraction of its components.
- Import, configure, and optimize animations in Unity for smooth performance on all platforms.
- Work closely with the Art Director and Game Designer to ensure animations align with the gameβs vision and gameplay requirements.
- Adjust and optimize pre-made animations to better fit the project and the game's visual style.
- Regularly participate in code reviews and offer constructive feedback on animation-related tasks.
- Collaborate with the QA team to ensure animations function properly and without bugs in the game.
Why Join Us?
- Flexible Work Environment: Work from anywhere globally, with a competitive compensation package.
- Dynamic Team: Join a passionate team of game development experts who share your love for creativity and innovation.
- Career Growth: We support continuous learning and offer opportunities for professional development in a rapidly evolving industry.
- Regular Sync-Ups: Participate in company-wide meetings to share ideas, feedback, and collaborate on projects.
- Fun & Supportive Culture: We believe in fostering a fun and collaborative atmosphere where your ideas are valued and your contributions matter.
- Impact: Your work will be part of a growing company with an ambitious future. Youβll help shape and create best-selling games.
If you're passionate about 3D animation, have experience in the gaming industry, and want to contribute to the development of a thrilling survival-style game, weβd love to hear from you!
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Designer (French C1) career switch
Full Remote Β· Worldwide Β· Product Β· 1 year of experienceDo you speak French fluently? Are you interested in 3D and have leadership potential? You can join a French orthodontics company as a Team Lead for 3D technicians No prior medical or orthodontic experience required! Why? Open Portal β ideal career...Do you speak French fluently?
Are you interested in 3D and have leadership potential?
You can join a French orthodontics company as a Team Lead for 3D technicians
No prior medical or orthodontic experience required!
Why?
- Open Portal β ideal career switch for professionals from digital design, 3D modeling, or IT background who want to enter a future-oriented orthodontic field
- Free Training β investment in your growth with full in-person 3 months training in France: all travel expenses and high-performance equipment are covered
- Leadership β after mastering this role, you will train and manage new team members
Requirements
- Ukrainian along with fluency in French C1
- Ability to follow strict protocols and guidelines
- Proficiency/interest in 3D design/modeling software
- 2+ years Associateβs/Bachelorβs degree in a tech field: IT, 3D modeling/design, digital
- Proficiency in digital file manipulation
Personality
- Team management experience or leadership potential
- Excellence in communication and relationship-building
- Curiosity and willingness to learn specialized tech field
- Responsibility, precision, and attention to details
Responsibilities
- You will process and optimize 3D files of dental models from an intraoral scanner
- Create orthodontic setups by following pre-established treatment protocols
- Ensure that setups comply with defined orthodontic criteria
- Use specialized 3D modeling and simulation software
- Collaborate with practitioners and technicians to adjust treatment plans when necessary
- Learn the fundamental principles of orthodontics to better understand treatment objectives
- Supervise, manage, and train new team members
The Offer
- Free training in France β travel and accommodation covered
- Initial Salary: β¬1500 for training period, β¬2000 - β¬2500 after the training
- Career & Salary grows as you develop new competencies and take on additional responsibilities
- Pleasant atmosphere: awesome colleagues and French management
- High-performance multiscreen computer with joystick provided
- Remote work after 3 month training: home-office setup
- Full-time employment: Monday-Friday, 8 hours a day
- 5 weeks of paid vacation + holidays
About the company: We are a leading French orthodontics company at the forefront of digital innovation. Our cutting-edge tools, including 3D intraoral scanners, AI-powered orthodontic software, and ultra-low-dose imaging, allow us to create high-quality clear aligners. We foster a culture of growth, innovation, and collaborationβand we'd love for you to be part of it! Are you ready for a career upgrade?
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Lighting - Shading artist
Full Remote Β· Worldwide Β· 2 years of experienceΠΡΡΡΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π³ΠΎΠ»ΡΠ²ΡΠ΄ΡΡΠΊΠΈΠΌΠΈ ΡΠ΅ΠΆΠΈΡΠ΅ΡΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎ ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈΡΡ Π½Π° ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ Π²ΡΠ΅ΡΠ²ΡΡΠ½ΡΠΎ Π²ΡΠ΄ΠΎΠΌΠΈΡ Π±ΡΠ΅Π½Π΄ΡΠ² ΡΠ° Π·ΡΡΠΎΠΊ? Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΊΡΡΠ½Ρ ΡΠ° ΡΡΡΠ°ΡΠ½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ Π΅ΡΠ΅ΠΊΡΠΈ, ΡΠΊΡ Π±ΡΠ΄ΡΡΡ Π½Π°Π΄ΠΈΡ Π°ΡΠΈ Π»ΡΠ΄Π΅ΠΉ ΠΏΠΎ Π²ΡΡΠΎΠΌΡ Π‘Π²ΡΡΡ? Π’ΠΎΠ΄Ρ ΡΠΎΠ±Ρ Π΄ΠΎ Π½Π°Ρ! ΠΠΈ - Digital...ΠΡΡΡΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π³ΠΎΠ»ΡΠ²ΡΠ΄ΡΡΠΊΠΈΠΌΠΈ ΡΠ΅ΠΆΠΈΡΠ΅ΡΠ°ΠΌΠΈ ΡΠ° ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎ ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈΡΡ Π½Π° ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ Π²ΡΠ΅ΡΠ²ΡΡΠ½ΡΠΎ Π²ΡΠ΄ΠΎΠΌΠΈΡ Π±ΡΠ΅Π½Π΄ΡΠ² ΡΠ° Π·ΡΡΠΎΠΊ? Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΊΡΡΠ½Ρ ΡΠ° ΡΡΡΠ°ΡΠ½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ Π΅ΡΠ΅ΠΊΡΠΈ, ΡΠΊΡ Π±ΡΠ΄ΡΡΡ Π½Π°Π΄ΠΈΡ Π°ΡΠΈ Π»ΡΠ΄Π΅ΠΉ ΠΏΠΎ Π²ΡΡΠΎΠΌΡ Π‘Π²ΡΡΡ?
Π’ΠΎΠ΄Ρ ΡΠΎΠ±Ρ Π΄ΠΎ Π½Π°Ρ!
ΠΠΈ - Digital Axis, ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Π·Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π΅ΡΠ΅ΠΊΡΡΠ² Π΄Π»Ρ ΠΌΡΠ·ΠΈΡΠ½ΠΈΡ Π²ΡΠ΄Π΅ΠΎ, ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ ΡΠ° ΡΡΠ»ΡΠΌΡΠ², ΠΎΡΡΡΠ½ΡΠΎΠ²Π°Π½ΠΈΡ Π½Π° Π‘Π¨Π ΡΠ° ΠΊΡΠ°ΡΠ½ΠΈ ΠΠ²ΡΠΎΠΏΠΈ.
Π‘Π²ΡΡΠΎΠ²Ρ Π·ΡΡΠΊΠΈ Π΄ΠΎΠ²ΡΡΡΡΡΡ Π½Π°ΠΌ ΡΠ²ΠΎΡ ΡΠ΄Π΅Ρ, Π° ΠΌΠΈ Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°ΡΠΌΠΎ Π²ΡΡΠ»ΠΈΡΠΈ ΡΡ Π² ΠΆΠΈΡΡΡ Π· Π½Π°Π»Π΅ΠΆΠ½ΠΎΡ ΡΠΊΡΡΡΡ, ΡΠΊΠΎΡ Π²ΠΈΠΌΠ°Π³Π°Ρ ΡΡΡΠ°ΡΠ½ΠΈΠΉ ΡΠΎΡ Π±ΡΠ·Π½Π΅Ρ ΡΠ° ΠΊΡΠ½ΠΎΡΠ½Π΄ΡΡΡΡΡΡ.
ΠΠΈ ΠΏΡΠ°ΡΡΠ²Π°Π»ΠΈ Π½Π°Π΄ ΠΏΡΠΎΠ΅ΠΊΡΠ°ΠΌΠΈ ΡΠ°ΠΊΠΈΡ ΡΠ²ΡΡΠΎΠ²ΠΈΡ Π²ΠΈΠΊΠΎΠ½Π°Π²ΡΡΠ², ΡΠΊ: Ariana Grande, Shakira, Doja Cat, Post Malone, JBalvin, Cardi B, Justin Bieber, Jennifer Lopez, Black Eyed Peas, Rita Ora, Sia, Lil Pump ΡΠ° Π±Π°Π³Π°ΡΠΎ ΡΠ½ΡΠΈΡ .
Π ΡΠ°ΠΊΠΎΠΆ ΡΠ²ΡΡΠΎΠ²ΠΈΠΌΠΈ Π±ΡΠ΅Π½Π΄Π°ΠΌΠΈ: Apple, Ford, Shell, Nivea, Puma, Coca-Cola ΡΠ° Rolls-Royce.
ΠΠ΅Π»ΠΈΠΊΠ΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π½Π°ΡΠΈΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ² ΡΠΈ Π·Π½Π°ΠΉΠ΄Π΅Ρ Ρ Π½Π°Ρ Π½Π° ΡΠ°ΠΉΡΡ, Ρ ΡΠΎΠ·Π΄ΡΠ»Ρ Works.
Π£ Π·Π²ΚΌΡΠ·ΠΊΡ Π· ΡΠΎΠ·ΡΠΈΡΠ΅Π½Π½ΡΠΌ ΡΡΠ°ΡΡ, ΡΡΠΊΠ°ΡΠΌΠΎ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΎΠ³ΠΎ Lighting & Shading artist . Π―ΠΊΡΠΎ Π² ΡΠ΅Π±Π΅ Ρ ΠΏΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ° Π±Π°ΠΆΠ°Π½Π½Ρ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π½Π°ΠΌΠΈ - ΠΏΠΈΡΠΈ!
Π©ΠΎ ΠΎΡΡΠΊΡΡΠΌΠΎ Π²ΡΠ΄ ΡΠ΅Π±Π΅:
𧬠2+ ΡΠΎΠΊΠΈ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· Lighting & Shading Ρ ΠΊΡΠ½ΠΎ, Π°Π½ΡΠΌΠ°ΡΡΡ Π°Π±ΠΎ ΡΠ³ΡΠ°Ρ .𧬠ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Autodesk 3ds Max, Maya, Houdini ΡΠ° ΠΏΠΎΠ΄ΡΠ±Π½ΠΈΠΌΠΈ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ.
𧬠ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΈΠΌ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½ΡΠΌ Π΄Π»Ρ ΡΠ΅Π½Π΄Π΅ΡΠΈΠ½Π³Ρ, Π²ΠΊΠ»ΡΡΠ°ΡΡΠΈ V-Ray, Corona Render ΡΠ° ΡΠ½ΡΡ.𧬠БилΡΠ½Π΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ, ΡΠΎ Π΄Π΅ΠΌΠΎΠ½ΡΡΡΡΡ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½ΡΠΌ Ρ ΡΡΠ½ΡΠΌΠΈ
Π’Π²ΠΎΡ ΠΌΠ°ΠΉΠ±ΡΡΠ½Ρ ΠΎΠ±ΠΎΠ²'ΡΠ·ΠΊΠΈ:
π Π ΠΎΠ±ΠΎΡΠ° Π· ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½ΡΠΌ, ΠΌΠ°ΡΠ΅ΡΡΠ°Π»Π°ΠΌΠΈ, ΡΠ΅ΠΉΠ΄Π΅ΡΠ°ΠΌΠΈπ ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠ° Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ΅Π½Π΄Π΅ΡΡ
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
β‘οΈΠΡΡΡΡΠΉΠ½Π΅ ΠΏΡΠ°ΡΠ΅Π²Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΠΏΠΎ Π€ΠΠ
β‘οΈΠΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ 50% Π²ΡΠ΄ Π²Π°ΡΡΠΎΡΡΡ Π½Π°Π²ΡΠ°Π»ΡΠ½ΠΈΡ ΠΊΡΡΡΡΠ²
β‘οΈΠΡΡΡΠ½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ Ρ ΠΠ½ΡΠΏΡΡ, Π°Π±ΠΎ ΡΠ΅ΠΌΠΎΡΡ
β‘οΈΠΡΠΎΡΠ΅ΡΡΠΉΠ½Π° ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ Π½Π° ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ ΡΠ²ΡΡΠΎΠ²ΠΎΠ³ΠΎ ΡΡΠ²Π½Ρ
ΠΠ°Ρ ΡΡΠ΅ΠΊ:ΠΠ΅ΡΡ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Π°Π½ΠΈΠΉ Π½Π° 3Ds Max
Π Π΅Π½Π΄Π΅ΡΠΈ: V-Ray, Corona
ΠΠ»Π°Π³ΡΠ½ΠΈ: TyFlow, Phoenix
ΠΠ½ΡΠΈΠΉ ΡΠΎΡΡ: After Effects, Maya, Mocha, 3D-Coat, ZBrush, Substance Painter, Houdini, Nuke
Π―ΠΊΡΠΎ ΡΠΈ Ρ ΠΎΡΠ΅Ρ Π±ΡΡΠΈ Π΄ΠΎΡΠΈΡΠ½ΠΈΠΌ(-ΠΎΡ) Π΄ΠΎ ΠΏΡΠΎΠ΅ΠΊΡΡΠ² ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΎΠ³ΠΎ ΡΡΠ²Π½Ρ - ΠΊΠΈΠ΄Π°ΠΉ ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅ Π· ΠΎΠ±ΠΎΠ²'ΡΠ·ΠΊΠΎΠ²ΠΈΠΌ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π°Π±ΠΎ ΡΠΎΡΡΡΠ»ΠΎΠΌ!
ΠΠΈ ΡΠ΅ΠΊΠ°ΡΠΌΠΎ Π½Π° ΡΠ΅Π±Π΅!
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3D Artist (ΠΠ½ΡΠ΅ΡβΡΡΠΈ ΡΠ° Π΅ΠΊΡΡΠ΅ΡβΡΡΠΈ)
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 2 years of experience Β· IntermediatePlayFusion Labs ΡΡΠΊΠ°Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 3D Artist Π· Π΄ΠΎΡΠ²ΡΠ΄ΠΎΠΌ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ½ΡΠ΅ΡβΡΡΡΠ² ΡΠ° Π΅ΠΊΡΡΠ΅ΡβΡΡΡΠ² Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ. ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ: Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½ΠΈΡ 3D-Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΠΉ ΡΠ½ΡΠ΅ΡβΡΡΡΠ² ΡΠ° Π΅ΠΊΡΡΠ΅ΡβΡΡΡΠ². ΠΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ, ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠ΅Π½Π΄Π΅ΡΠΈΠ½Π³ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠ½ΠΈΡ ...PlayFusion Labs ΡΡΠΊΠ°Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ 3D Artist Π· Π΄ΠΎΡΠ²ΡΠ΄ΠΎΠΌ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ½ΡΠ΅ΡβΡΡΡΠ² ΡΠ° Π΅ΠΊΡΡΠ΅ΡβΡΡΡΠ² Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ.
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΡΠΊΡΡΠ½ΠΈΡ 3D-Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΠΉ ΡΠ½ΡΠ΅ΡβΡΡΡΠ² ΡΠ° Π΅ΠΊΡΡΠ΅ΡβΡΡΡΠ².
- ΠΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ, ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠ΅Π½Π΄Π΅ΡΠΈΠ½Π³ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠ½ΠΈΡ ΡΡΠ΅Π½.
- Π ΠΎΠ±ΠΎΡΠ° Π· ΠΌΠ°ΡΠ΅ΡΡΠ°Π»Π°ΠΌΠΈ, ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½ΡΠΌ ΡΠ° ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡΡΡΡ Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΈΡ ΡΠ΅Π½Π΄Π΅ΡΡΠ².
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ 3D-ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ Π΄Π»Ρ ΡΡΠ·Π½ΠΈΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌ ΡΠ° Π²ΠΈΠΌΠΎΠ³ Π·Π°ΠΌΠΎΠ²Π½ΠΈΠΊΡΠ².
- ΠΠ·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ, 3D Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ, Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠΎΠΌ, ΡΠ° ΡΠ½ΡΠΈΠΌΠΈ ΡΠ»Π΅Π½Π°ΠΌΠΈ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ
ΠΠΈΠΌΠΎΠ³ΠΈ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Ρ 3D-Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ Π²ΡΠ΄ 2 ΡΠΎΠΊΡΠ².
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ 3ds Max, Blender, V-Ray, Corona Renderer Π°Π±ΠΎ Π°Π½Π°Π»ΠΎΠ³ΡΡΠ½ΠΈΠΌΠΈ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ.
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΡΠΎΠ±ΠΎΡΠΈ Π² Photoshop Π΄Π»Ρ ΠΏΠΎΡΡΠΎΠ±ΡΠΎΠ±ΠΊΠΈ ΡΠ΅Π½Π΄Π΅ΡΡΠ².
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠ½ΠΎΡ Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ, ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½Ρ, ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΡΠ² ΡΠ° ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡΡΡ.
- ΠΠ°ΠΆΠ°Π½ΠΎ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Unreal Engine.
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΌΠΈ Π·Π°Π²Π΄Π°Π½Π½ΡΠΌΠΈ ΡΠ° Π΄ΠΎΡΡΠΈΠΌΡΠ²Π°ΡΠΈΡΡ Π΄Π΅Π΄Π»Π°ΠΉΠ½ΡΠ².
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· VR/AR-ΠΏΡΠΎΡΠΊΡΠ°ΠΌΠΈ.
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π°Π½ΡΠΌΠ°ΡΡΡΡ ΡΠ° ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΠΌΠΈ ΡΡΠ΅Π½Π°ΠΌΠΈ.
ΠΠ½Π°Π½Π½Ρ Houdini, Substance Painter Π°Π±ΠΎ ΡΠ½ΡΠΈΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² Π΄Π»Ρ ΡΠ΅ΠΊΡΡΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠΈΠΌΡΠ»ΡΡΡΠΉ.
Π§ΠΎΠΌΡ Π²Π°ΡΡΠΎ ΠΎΠ±ΡΠ°ΡΠΈ Π½Π°Ρ:
- Π ΠΎΠ±ΠΎΡΠ° Π½Π°Π΄ ΠΊΡΡΡΠΈΠΌ ΠΏΡΠΎΠ΅ΠΊΡΠΎΠΌ
- ΠΡΡΠΆΠ½Ρ Π°ΡΠΌΠΎΡΡΠ΅ΡΠ°. ΠΠΈ ΡΡΠ½ΡΡΠΌΠΎ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ ΡΠ»Π΅Π½Π° ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Ρ ΡΡΠ²ΠΎΡΡΡΠΌΠΎ ΠΊΠΎΠΌΡΠΎΡΡΠ½Ρ ΡΠΌΠΎΠ²ΠΈ Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ
- ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ. ΠΠΈ ΡΠΎΠ·ΡΠΌΡΡΠΌΠΎ, ΡΠΎ ΠΆΠΈΡΡΡ ΡΠΊΠ»Π°Π΄Π°ΡΡΡΡΡ Π½Π΅ ΡΡΠ»ΡΠΊΠΈ Π· ΡΠΎΠ±ΠΎΡΠΈ, ΡΠΎΠΌΡ Π³ΠΎΡΠΎΠ²Ρ ΠΏΡΡΠΈ Π½Π°Π·ΡΡΡΡΡΡ ΡΠ²ΠΎΡΠΌ ΠΏΠΎΡΡΠ΅Π±Π°ΠΌ
ΠΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΈΠΉ ΡΠΎΠ·Π²ΠΈΡΠΎΠΊ. Π’ΠΈ ΠΌΠ°ΡΠΈΠΌΠ΅Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π²ΡΠΈΡΠΈΡΡ Ρ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΈΡ ΠΊΠΎΠ»Π΅Π³ Ρ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈ ΡΠ²ΠΎΡ Π½Π°Π²ΠΈΡΠΊΠΈ
Π―ΠΊΡΠΎ ΡΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°ΡΡ Π½Π°ΡΠΈΠΌ Π²ΠΈΠΌΠΎΠ³Π°ΠΌ Ρ Π³ΠΎΡΠΈΡΡ Π±Π°ΠΆΠ°Π½Π½ΡΠΌ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΠΊΡΡΡΡ ΡΠ³ΡΠΈ, ΡΠΎΠ΄Ρ Π½Π°Π΄ΡΠΈΠ»Π°ΠΉ ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅.
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CG 3D Artist
Europe except Ukraine Β· Product Β· 2 years of experienceΠ©ΠΎ Π½Π°Π»Π΅ΠΆΠΈΡΡ ΡΠΎΠ±ΠΈΡΠΈ: Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ Π²Π΅Π± ΠΏΡΠΎΠ΅ΠΊΡΡΠ² Π½Π° ΡΡΠΈΠΊΡ eCommerce Ρ 3D Π³ΡΠ°ΡΡΠΊΠΈ. ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ² Π½Π° WebGL ΡΡΠ΅ΠΉΠΌΠ²ΠΎΡΠΊΠ°ΠΌΠΈ (Threekit, Playcanvas, Three.js) Π’Π°ΠΊΠΎΠΆ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ AR / VR Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² ΠΏΡΠ΄ Unity 3D Π°Π±ΠΎ Unreal Engine. Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Low-Mid...π Π©ΠΎ Π½Π°Π»Π΅ΠΆΠΈΡΡ ΡΠΎΠ±ΠΈΡΠΈ: Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ Π²Π΅Π± ΠΏΡΠΎΠ΅ΠΊΡΡΠ² Π½Π° ΡΡΠΈΠΊΡ eCommerce Ρ 3D Π³ΡΠ°ΡΡΠΊΠΈ. ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ² Π½Π° WebGL ΡΡΠ΅ΠΉΠΌΠ²ΠΎΡΠΊΠ°ΠΌΠΈ (Threekit, Playcanvas, Three.js) Π’Π°ΠΊΠΎΠΆ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ AR / VR Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² ΠΏΡΠ΄ Unity 3D Π°Π±ΠΎ Unreal Engine.
Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Low-Mid Poly Π³Π΅ΠΎΠΌΠ΅ΡΡΡΡ, Retopology, UV Mapping, Texturing, ΡΠΎ Π½Π΅ ΠΎΡΠ³Π°Π½ΡΠΊΠ°. ΠΠ»Ρ Π±ΡΠ»ΡΡ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΈΡ - ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π² ΡΠ΅Π°Π»ΡΠ°ΠΉΠΌΠΎΠ²ΠΈΠΉ Π΄Π²ΡΠΆΠΎΠΊ, ΡΠ΅ΡΠ°ΠΏ ΡΡΠ΅Π½ΠΈ, ΡΠ²ΡΡΠ»Π° Ρ ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΡΠ².
πΠΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ: ΠΠΎΡΠ²ΡΠ΄ ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ \ ΠΌΠ°ΠΏΠΏΡΠ½Π³Π° \ ΡΠ΅ΠΊΡΡΡΡΡΠ½Π³Π° Π²ΡΠ΄ 1 ΠΎΠ³ΠΎ ΡΠΎΠΊΡ.
ΠΡΠ°ΠΌΠΎΡΠ½Π° ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Π° Π³Π΅ΠΎΠΌΠ΅ΡΡΡΡ, Π²ΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΡΠ·Π½ΠΈΠΌΠΈ Π²Ρ ΡΠ΄Π½ΠΈΠΌ (ΡΠΎΡΠΎΠ³ΡΠ°ΡΡΡ, ΠΌΠ°Π»ΡΠ½ΠΊΠΈ, cad ΠΊΡΠ΅ΡΠ»Π΅Π½Π½Ρ, 3d ΡΠΊΠ°Π½ΠΈ, ΡΠ΅ΡΠΎΠΏΠΎΠ»ΠΎΠ³ΡΡ Π· HP ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ). ΠΡΠ°ΠΌΠΎΡΠ½Π° UV ΡΠΎΠ·ΠΊΠ»Π°Π΄ΠΊΠ° Π² ΠΊΡΠ»ΡΠΊΠ° ΠΊΠ°Π½Π°Π»ΡΠ² Ρ Π°ΠΊΡΡΠ°ΡΠ½ΠΈΠΉ ΡΠ΅ΠΊΡΡΡΡΡΠ½Π³. ΠΠΎΠ±ΡΠ΄ΠΎΠ²Π° Π³Π°ΡΠ½ΠΎΡ ΡΡΡΠ°ΡΡ ΡΡ Π΄Π»Ρ ΠΏΠΎΠ΄Π°Π»Ρ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π΄Π²ΡΠΆΠΎΠΊ, Π²ΠΌΡΠ½Π½Ρ Π·Π°ΠΏΡΠΊΠ°ΡΠΈ Light Maps.
ΠΠ±ΠΎΠ²'ΡΠ·ΠΊΠΎΠ²Ρ Π·Π½Π°Π½Π½Ρ: Maya (ΠΏΠ΅ΡΠ΅Π²Π°ΠΆΠ½ΠΎ) Π°Π±ΠΎ 3DsMax, Photoshop, V-Ray
ΠΠ°ΠΆΠ°Π½Ρ: Blender, Substance Painter, UVLayout, V-Ray, Arnold, Octane Render, 3d coat, ZBrush, Playcanvas, Unity, Unreal.
Π£ΠΌΡΠ½Π½Ρ ΡΠ²Π΅ΡΠ΅Π·ΠΎ ΠΎΡΡΠ½ΡΠ²Π°ΡΠΈ ΡΠ²ΠΎΡ ΡΠΈΠ»ΠΈ Ρ Π·Π°Π²Π΄Π°Π½Π½Ρ, Π΄ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ Π΄ΠΎΠΌΠΎΠ²Π»Π΅Π½ΠΎΡΡΠ΅ΠΉ Ρ Π΄Π΅Π΄Π»Π°ΠΉΠ½ΡΠ².
πΠΠΈ Π³ΠΎΡΠΎΠ²Ρ Π·Π°ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ: Π ΠΎΠ±ΠΎΡΡ Π½Π°Π΄ ΠΏΡΠΎΠ΅ΠΊΡΠ°ΠΌΠΈ Π· Π½ΡΠ»Ρ, Π±Π΅Π· ΠΠ΅Π³Π°ΡΡ ΡΠ° ΠΌΠΈΠ»ΠΈΡΡ; ΠΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²ΠΈ ΡΠΎΠ±ΠΈΡΠΈ ΠΏΡΠΎΠ΅ΠΊΡΠΈ, ΠΏΡΠΎΠΏΠΎΠ½ΡΡΡΠΈ ΡΠ²ΠΎΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ; Π ΠΎΠ±ΠΎΡΡ Π· Π²Π΅Π»ΠΈΠΊΠΈΠΌΠΈ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΈΠΌΠΈ Π±ΡΠ΅Π½Π΄Π°ΠΌΠΈ; ΠΡΡΠΆΠ½ΡΠΉ Ρ ΡΠ²ΠΎΡΡΠΈΠΉ ΠΊΠΎΠ»Π΅ΠΊΡΠΈΠ²; ΠΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΈΠΉ ΡΡΡΡ; ΠΠΎΠ²Π½Ρ Π·Π°ΠΉΠ½ΡΡΡΡΡΡ; ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ ΡΠΎΠ±ΠΎΡΠΈ.
πΠ’Π°ΠΊΠΎΠΆ ΡΠΎΠ·Π³Π»ΡΠ΄Π°ΡΡΡΡΡ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠΈ Π· ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡΡ ΡΠ΅Π»ΠΎΠΊΠ΅ΠΉΡΡ Π½Π° ΠΏΠΎΡΡΡΠΉΠ½Ρ ΡΠΎΠ±ΠΎΡΡ Π· ΡΠΎΠΌΡΡΡΡΠ½ΠΈΠΌ ΠΎΠΊΠ»Π°Π΄ΠΎΠΌ. Π ΠΎΠ±ΠΎΡΠ° Π² ΠΎΡΡΡΡ, ΠΠΎΠ»Π³Π°ΡΡΡ, ΠΡΡΠ³Π°Ρ. ΠΡΡΡΡΠΉΠ½Π΅ ΠΏΡΠ°ΡΠ΅Π²Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΡΠΏΡΠΎΠ²ΡΠ΄ Π· ΠΎΡΠΎΡΠΌΠ»Π΅Π½Π½ΡΠΌ ΠΠΠ/ΠΠΠ Π² ΠΊΡΠ°ΡΠ½Ρ ΠΠ‘. Π ΠΎΠ·Π³Π»ΡΠ΄Π°ΡΠΌ ΡΠ΅Π»ΠΎΠΊΠ΅ΠΉΡ Π· ΡΠ½ΡΠΈΡ ΠΊΡΠ°ΡΠ½ ΠΠ‘ Π°Π±ΠΎ Π· Π£ΠΊΡΠ°ΡΠ½ΠΈ.
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3D Modeler Character Modeler AND Animator
Full Remote Β· Ukraine Β· Product Β· 3 years of experience Β· Upper-IntermediateWe are looking for a skilled 3D Character Modeler & Animator to join our mobile game development team. In this role, you will be responsible for creating optimized, stylized, and engaging 3D characters that run efficiently on mobile devices. You will work...We are looking for a skilled 3D Character Modeler & Animator to join our mobile game development team. In this role, you will be responsible for creating optimized, stylized, and engaging 3D characters that run efficiently on mobile devices. You will work closely with game designers, developers, and other artists to ensure characters are visually appealing, lightweight, and smoothly animated for mobile performance.
Key Responsibilities:
β’ Model and texture optimized 3D characters for mobile games, ensuring a balance between quality and performance.
β’ Create low-poly and mid-poly character models suitable for mobile platforms.
β’ Develop UV maps and textures using tools like Substance Painter, Photoshop, or Krita while keeping texture sizes mobile-friendly.
β’ Rig and skin characters to ensure smooth deformations for mobile animation.
β’ Animate characters using keyframe techniques, ensuring fluid, responsive, and efficient movements.
β’ Optimize character assets for low draw calls, minimal memory usage, and real-time performance in game engines like Unity (Mobile).
β’ Work closely with game designers and developers to ensure animations align with gameplay mechanics.
β’ Create modular character components for customization systems when needed.
β’ Troubleshoot and refine character models and animations based on game performance testing and team feedback.
β’ Stay up to date with the latest mobile game development trends, tools, and optimization techniques.
Key Requirements:
β’ Proven experience as a 3D Character Modeler & Animator for mobile games.
β’ Strong portfolio showcasing both stylized character modeling and animation for mobile.
β’ Expertise in Blender, Maya, or 3ds Max for modeling and animation.
β’ Proficiency in Substance Painter, Photoshop, or other mobile-friendly texturing tools.
β’ Strong understanding of low-poly modeling, texture baking, and optimization for mobile performance.
β’ Experience with rigging and skinning for efficient mobile animation.
β’ Familiarity with Unity (Animator, Mecanim)
β’ Knowledge of sprite-based animation, blend trees, and lightweight animation techniques.
β’ Ability to work in a fast-paced, iterative game development cycle.
β’ Experience with VFX animation, shaders, or physics-based mobile animations.
Preferred Qualifications:
β’ Experience working on casual, hyper-casual, RPG, or strategy mobile games.
β’ Familiarity with 2D-to-3D workflows for mobile.
β’ Knowledge of optimization tools like Texture Atlases, LODs, and GPU Instancing for mobile games.
β’ Basic scripting knowledge (Python, C#, or Blueprint) for animation automation.
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Middle Unity 3D Developer
Full Remote Β· Worldwide Β· 2 years of experience Β· Upper-IntermediateΠΠΎΠΌΠ°Π½Π΄Π° ProgGenius ΡΡΠΊΠ°Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ ΡΠ° ΠΌΠΎΡΠΈΠ²ΠΎΠ²Π°Π½ΠΎΠ³ΠΎ Middle Unity 3D Developer Π΄Π»Ρ ΠΏΡΠΈΡΠ΄Π½Π°Π½Π½Ρ Π΄ΠΎ Π½Π°ΡΠΎΠ³ΠΎ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΎΠ³ΠΎ ΠΊΠΎΠ»Π΅ΠΊΡΠΈΠ²Ρ. Π―ΠΊΡΠΎ Π²ΠΈ Ρ Π΅ΠΊΡΠΏΠ΅ΡΡΠΎΠΌ Ρ ΡΠΎΠ·ΡΠΎΠ±ΡΡ Π²Π΅Π±-Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ MongoDB, Express.js, React.js ΡΠ° Node.js, ΠΌΠΈ Π±ΡΠ΄Π΅ΠΌΠΎ...ΠΠΎΠΌΠ°Π½Π΄Π° ProgGenius ΡΡΠΊΠ°Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ ΡΠ° ΠΌΠΎΡΠΈΠ²ΠΎΠ²Π°Π½ΠΎΠ³ΠΎ Middle Unity 3D Developer Π΄Π»Ρ ΠΏΡΠΈΡΠ΄Π½Π°Π½Π½Ρ Π΄ΠΎ Π½Π°ΡΠΎΠ³ΠΎ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΎΠ³ΠΎ ΠΊΠΎΠ»Π΅ΠΊΡΠΈΠ²Ρ. Π―ΠΊΡΠΎ Π²ΠΈ Ρ Π΅ΠΊΡΠΏΠ΅ΡΡΠΎΠΌ Ρ ΡΠΎΠ·ΡΠΎΠ±ΡΡ Π²Π΅Π±-Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ MongoDB, Express.js, React.js ΡΠ° Node.js, ΠΌΠΈ Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ Π±Π°ΡΠΈΡΠΈ Π²Π°Ρ Ρ Π½Π°ΡΡΠΉ ΠΊΠΎΠΌΠ°Π½Π΄Ρ!
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΠΊΠ»ΡΡΠΎΠ²ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ, ΡΠ°ΡΡΠ² ΡΠΎ ΠΏΠΎΡΠ΄Π½ΡΡΡΡ Π·Π°Ρ ΠΈΡΡ ΡΠ° Π²ΡΠΎΡΠ³Π½Π΅Π½Π½Ρ (Π² ΡΡΠΈΠ»Ρ Clash of Clans) Π· Π΅Π»Π΅ΠΌΠ΅Π½ΡΠ°ΠΌΠΈ ΠΊΠ»ΡΠΊΠ΅ΡΠ° (Π°Π½Π°Π»ΠΎΠ³ Farmville/Everdale).
- ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ: Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΡΠ΅ΠΊΠ»Π°ΠΌΠ½ΠΈΡ SDK.
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ·ΠΎΠΌΠ΅ΡΡΠΈΡΠ½ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΠ΅Π½ ΡΠ· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ low poly ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ Ρ ΠΊΠ°Π·ΡΠ°Π»ΡΠ½ΡΠΉ ΡΡΠΈΠ»ΡΡΡΠΈΡΡ.
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠ° Π½Π°Π»Π°Π³ΠΎΠ΄ΠΆΠ΅Π½Π½Ρ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ° ΡΡΡΠ½Π΅Π½Π½Ρ Π±Π°Π³ΡΠ² Π½Π° ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ°Ρ iOS & Android.
- Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· ΡΠ³ΡΠΎΠ²ΠΈΠΌΠΈ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ°ΠΌΠΈ, Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ ΡΠ° ΡΠ½ΡΠΈΠΌΠΈ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ Π΄Π»Ρ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ ΠΏΡΠΎΡΠΊΡΡ.
ΠΡΠ½ΠΎΠ²Π½Ρ Π²ΠΈΠΌΠΎΠ³ΠΈ:
- ΠΠΎΡΠ²ΡΠ΄: 2β3+ ΡΠΎΠΊΠΈ ΠΏΡΠ°ΠΊΡΠΈΡΠ½ΠΎΠ³ΠΎ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΡΠ³ΠΎΡ Π½Π° Unity3D (ΠΏΡΠ΄ΡΠ²Π΅ΡΠ΄ΠΆΠ΅Π½Ρ ΠΏΡΠΎΠ΅ΠΊΡΠΈ ΡΠ° ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²Π΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ).
- ΠΡΠΎΠ³ΡΠ°ΠΌΡΠ²Π°Π½Π½Ρ: Π²ΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΠΌΠΎΠ²ΠΎΡ C# ΡΠ° Π·Π½Π°Π½Π½Ρ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΡ ΠΏΠ°ΡΠ΅ΡΠ½ΡΠ² ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ.
- Π ΠΎΠ±ΠΎΡΠ° Π· Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΌΠΈ Π΅Π»Π΅ΠΌΠ΅Π½ΡΠ°ΠΌΠΈ: Π·Π½Π°Π½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²ΠΈ ΡΠ·ΠΎΠΌΠ΅ΡΡΠΈΡΠ½ΠΈΡ ΡΡΠ΅Π½, Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· low poly ΠΌΠΎΠ΄Π΅Π»ΡΠΌΠΈ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΡΠ΅Π½ Π΄Π»Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΠΏΡΠΈΡΡΡΠΎΡΠ² iOS & Android.
- ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΡΠ΅ΠΊΠ»Π°ΠΌΠΈ: Π΄ΠΎΡΠ²ΡΠ΄ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ ΡΠ° Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ΅ΠΊΠ»Π°ΠΌΠ½ΠΈΡ SDK.
- ΠΠ½Π°Π½Π½Ρ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠ° ΠΏΡΠΎΡΡΠ»ΡΠ²Π°Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ².
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ· ΡΠ΅ΡΠ²Π΅ΡΠ½ΠΈΠΌΠΈ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ ΡΠ° API Π΄Π»Ρ ΠΌΡΠ»ΡΡΠΈΠΏΠ»Π΅ΡΡΠ½ΠΈΡ /ΠΎΠ½Π»Π°ΠΉΠ½-ΡΡΠ½ΠΊΡΡΠΉ.
- ΠΠ΅ΡΠΎΠ΄ΠΎΠ»ΠΎΠ³ΡΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ: Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π² Agile/Scrum ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΡ, Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ ΡΠΈΡΡΠ΅ΠΌ ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π²Π΅ΡΡΡΠΉ (Git Π°Π±ΠΎ ΠΏΠΎΠ΄ΡΠ±Π½ΠΈΡ ).
- ΠΡΠ±Π»ΡΠΊΠ°ΡΡΡ ΡΠ³ΠΎΡ:
- ΠΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΠΏΡΠ±Π»ΡΠΊΠ°ΡΡΡ ΡΠ³ΠΎΡ Ρ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΡ ΠΌΠ°ΡΠΊΠ΅ΡΠ°Ρ (Google Play, Apple App Store).
- ΠΠΎΡΠ²ΡΠ΄ ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ Π·Π±ΡΡΠΎΠΊ Π·Π³ΡΠ΄Π½ΠΎ Π· Π²ΠΈΠΌΠΎΠ³Π°ΠΌΠΈ ΡΡΠ·Π½ΠΈΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌ, Π²ΠΊΠ»ΡΡΠ°ΡΡΠΈ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ, Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ΅ΠΊΠ»Π°ΠΌΠ½ΠΈΡ SDK ΡΠ° ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π°Π½Π°Π»ΡΡΠΈΠΊΠΈ.
- ΠΠ½Π°Π½Π½Ρ ΠΏΡΠΎΡΠ΅ΡΡΠ² ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΡΠΏΡΠΎΠ²ΠΎΠ΄Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΠ΅Π»ΡΠ·ΡΠ²
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· CI/CD.
- ΠΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π³Π΅ΠΉΠΌΠΏΠ»Π΅Ρ Π·Π°Ρ ΠΈΡΡΡ/Π²ΡΠΎΡΠ³Π½Π΅Π½Π½Ρ ΡΠ° ΠΊΠ»ΡΠΊΠ΅Ρ-ΠΌΠ΅Ρ Π°Π½ΡΠΊ, ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΡ ΠΎΡΠΎΠ±Π»ΠΈΠ²ΠΎΡΡΠ΅ΠΉ.
ΠΠΎΡΠ²ΡΠ΄ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ Π°Π½Π°Π»ΡΡΠΈΠΊΠΈ ΡΠ° ΠΏΡΠΎΠ²Π΅Π΄Π΅Π½Π½Ρ A/B ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ Π² ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ .
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
β ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Ρ Π·Π°ΡΠΏΠ»Π°ΡΡ + Π±ΠΎΠ½ΡΡΠΈ Π·Π° Π²ΠΈΠΊΠΎΠ½Π°Π½Π½Ρ KPI.
β ΠΠ°ΡβΡΡΠ½ΠΈΠΉ ΡΡΡΡ Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠ·ΡΠΎΡΡΠ°ΡΡΡΠΉ IT-ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ.
β ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ° ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ.
β ΠΠΎΠΌΠ°Π½Π΄Ρ ΠΏΡΠΎΡΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ², ΡΠΊΠ° Π·Π°Π²ΠΆΠ΄ΠΈ ΠΏΡΠ΄ΡΡΠΈΠΌΠ°Ρ.
β ΠΠ°Π²ΡΠ°Π½Π½Ρ ΡΠ° ΡΠΎΠ·Π²ΠΈΡΠΎΠΊ Π·Π° ΡΠ°Ρ ΡΠ½ΠΎΠΊ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ (ΠΊΡΡΡΠΈ, ΡΡΠ΅Π½ΡΠ½Π³ΠΈ).
β ΠΠΎΡΡΡΠΏ Π΄ΠΎ ΡΡΠΊΠ°Π²ΠΈΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ² Ρ ΡΡΠ΅ΡΡ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΠΠ.π Π―ΠΊΡΠΎ ΡΠΈ Π°ΠΌΠ±ΡΡΠ½ΠΈΠΉ(-Π°), ΠΌΠ°ΡΡ Π΄ΠΎΡΠ²ΡΠ΄ Ρ ΠΏΡΠΎΠ΄Π°ΠΆΠ°Ρ ΡΠ° Ρ ΠΎΡΠ΅Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΡΠΉ IT-ΡΡΠ΅ΡΡ β ΡΠ΅ΠΊΠ°ΡΠΌΠΎ Π½Π° ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅!
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Motion 3D Designer
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 5 years of experience Β· IntermediateYour role and impact: We are looking for a talented and experienced Senior Motion Video Designer to join our creative team. The ideal candidate should possess skills including video editing, creating animated videos, and developing 3D illustrations. ...Your role and impact:
We are looking for a talented and experienced Senior Motion Video Designer to join our creative team. The ideal candidate should possess skills including video editing, creating animated videos, and developing 3D illustrations.
Your key responsibilities will include:
- Create and edit high-quality video content for various media platforms.
- Develop and implement animated videos, including concept design and animation.
- Produce detailed 3D illustrations and visualizations.
- Develop unique video and illustration styles from scratch, in line with creative project requirements.
- Collaborate closely with a team of designers, marketers, and other professionals to achieve shared objectives.
- Implement innovative ideas and technologies in the video content creation process.
- Work with brand books and adhere to corporate design standards.
What makes you stand out:
- Extensive experience in motion design and video production.
- Advanced skills in video editing software (e.g., Adobe Premiere Pro, Final Cut Pro).
- Experience in creating animated videos and animations.
- Proficiency in 3D graphics and software for creating 3D illustrations (e.g., Blender, Maya, Cinema 4D).
- Creative approach, attention to detail, and ability to work in a rapidly changing environment.
- Proficiency in English, at least at the B2 level.
Our recruitment process typically follows these stages:
- Application screening
- Interview Stages (2-3 weeks):
- Prescreening call (60 min)
- Technical Assignment
- Technical Interview (60 min)
- Job Offer
- Referrals: Employment and Background Check
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Motion 3D Designer
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 4 years of experience Β· IntermediateAt WhiteTech, we empower businesses in the financial ecosystem with cutting-edge white-label and SAAS solutions. Our comprehensive suite of tools is tailored for EMI, PSP, e-commerce, and open banking platforms. With WhiteTech, clients gain access to a...At WhiteTech, we empower businesses in the financial ecosystem with cutting-edge white-label and SAAS solutions.
Our comprehensive suite of tools is tailored for EMI, PSP, e-commerce, and open banking platforms. With WhiteTech, clients gain access to a platform designed for flexibility, scalability, and seamless integration.
Our mission is to help businesses unlock their full potential in a rapidly evolving financial landscape.
Whether scaling your PSP, enhancing your EMI services, or diving into open banking, WhiteTech is your partner for innovation and growth.
Your role and impact:
We are looking for a talented and experienced Senior Motion Video Designer to join our creative team. The ideal candidate should possess skills including video editing, creating animated videos, and developing 3D illustrations.
Your key responsibilities will include:
- Create and edit high-quality video content for various media platforms.
- Develop and implement animated videos, including concept design and animation.
- Produce detailed 3D illustrations and visualizations.
- Develop unique video and illustration styles from scratch, in line with creative project requirements.
- Collaborate closely with a team of designers, marketers, and other professionals to achieve shared objectives.
- Implement innovative ideas and technologies in the video content creation process.
- Work with brand books and adhere to corporate design standards.
What makes you stand out:
- Extensive experience in motion design and video production.
- Advanced skills in video editing software (e.g., Adobe Premiere Pro, Final Cut Pro).
- Experience in creating animated videos and animations.
- Proficiency in 3D graphics and software for creating 3D illustrations (e.g., Blender, Maya, Cinema 4D).
- Creative approach, attention to detail, and ability to work in a rapidly changing environment.
- Proficiency in English, at least at the B2 level.
Our recruitment process typically follows these stages:
- Application screening
- Interview Stages (2-3 weeks):
- Prescreening call (60 min)
- Technical Assignment
- Technical Interview (60 min)
- Job Offer
- Referrals: Employment and Background Check
We offer:
- Competitive compensation package (commensurate with your experience)
- Access to paid corporate English lessons (through Preply)
- 19 business days of flexible Paid Time Off (PTO)
- Fully remote work with flexible hours (within the CET time zone) from any location of your choice
- Values-driven culture with a friendly and supportive work environment
- Opportunity to regularly participate in conferences and community events as both a participant and contributor
- Matrix organizational structure designed to streamline communication, remove barriers, and promote efficiency
Embrace the opportunity to develop your skills in a cutting-edge fintech environment.
Apply now to be part of our dynamic team and make a tangible impact on the future of payments!
Let's build something great together!
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Senior 3D Interior Artist, Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΠΎΡ ΡΠ½ΡΠ΅Ρ'ΡΡΡΠ² to $1600
Worldwide Β· 2 years of experience Β· IntermediateΠ‘ΡΡΠ΄ΡΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠ½ΠΎΡ Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ HISM ΡΡΠΊΠ°Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΈΡ 3d Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΡΠ². Π Π°Π·ΠΎΠΌ Π· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΈΡ Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΠΎΡΡΠ² Π²ΠΈ Π±ΡΠ΄Π΅ΡΠ΅ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π½Π°Π΄ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΌ ΡΡΠΈΠ»Π΅ΠΌ HISM ΡΠ° Π²ΡΡΠ»Π΅Π½Π½ΡΠΌ Π½Π°ΠΉΡΠΌΡΠ»ΠΈΠ²ΡΡΠΈΡ ΡΠ΄Π΅ΠΉ Π² ΡΠ΅Π°Π»ΡΠ½ΡΡΡΡ. Π©ΠΎ ΠΌΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ Π²ΡΠ΄ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°: ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ 3D...Π‘ΡΡΠ΄ΡΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠ½ΠΎΡ Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΡΡ HISM ΡΡΠΊΠ°Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΈΡ 3d Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΡΠ².
Π Π°Π·ΠΎΠΌ Π· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΈΡ Π²ΡΠ·ΡΠ°Π»ΡΠ·Π°ΡΠΎΡΡΠ² Π²ΠΈ Π±ΡΠ΄Π΅ΡΠ΅ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π½Π°Π΄ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΌ ΡΡΠΈΠ»Π΅ΠΌ HISM ΡΠ° Π²ΡΡΠ»Π΅Π½Π½ΡΠΌ Π½Π°ΠΉΡΠΌΡΠ»ΠΈΠ²ΡΡΠΈΡ ΡΠ΄Π΅ΠΉ Π² ΡΠ΅Π°Π»ΡΠ½ΡΡΡΡ.
Π©ΠΎ ΠΌΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ Π²ΡΠ΄ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°:
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ 3D MAX
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Photoshop
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π΄ΠΈΠ·Π°ΠΉΠ½Ρ ΡΠ° ΡΡΠΈΠ»Ρ ΡΠ½ΡΠ΅Ρ'ΡΡΡΠ²
- ΠΠΌΡΠ½Π½Ρ Π½Π°Π»Π°ΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΠ²ΡΡΠ»ΠΎ Ρ ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΠΈ Π΄Π»Ρ Π΄ΠΎΡΡΠ³Π½Π΅Π½Π½Ρ ΡΠΎΡΠΎΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΈΡ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΡΠ²
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΠ½ΠΈΠΌΠΈ ΡΠ½ΡΠ΅Ρ'ΡΡΠ°ΠΌΠΈ
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΏΠ°Π½ΠΎΡΠ°ΠΌ 360Β°
- ΠΠΎΡΡ-ΠΏΡΠΎΠ΄Π°ΠΊΡΠ½ Ρ Photoshop
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΈΡ ΡΠ΅ΠΊΡΡΡΡ Ρ ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½Ρ
- ΠΠ½ΡΠΌΠ°ΡΡΡ ΡΠ½ΡΠ΅Ρ'ΡΡΡΠ²
- Π ΠΎΠ±ΠΎΡΠ° Π· ΡΠ΅ΡΠ΅ΡΠ΅Π½ΡΠ°ΠΌΠΈ Π°Π±ΠΎ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΡΠ΄Π±ΠΎΡΠ΄ΡΠ²
ΠΠΈ ΡΠ°Π΄Ρ ΡΠΎΠ±Ρ Π·Π°ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ:
- Π£ΡΠ°ΡΡΡ Ρ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΠΈΡ ΠΏΡΠΎΡΠΊΡΠ°Ρ ΡΠ°Π·ΠΎΠΌ ΡΠ· Π½Π°ΠΉΠ²ΡΠ΄ΠΎΠΌΡΡΠΈΠΌΠΈ Π°ΡΡ ΡΡΠ΅ΠΊΡΠΎΡΠ°ΠΌΠΈ (Forest + Partners, OMA, Ricardo Bofill, Aedas, Snohetta)
- Π ΠΎΠ±ΠΎΡΠ° Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π²ΠΈΡΠΎΠΊΠΎΠΊΠ²Π°Π»ΡΡΡΠΊΠΎΠ²Π°Π½ΠΈΡ , ΠΌΠΎΡΠΈΠ²ΠΎΠ²Π°Π½ΠΈΡ ΡΠ° Π΄ΡΡΠΆΠ½ΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ²
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°Π²ΡΠ°Π½Π½Ρ ΡΠ° ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ
- ΠΠ°ΠΎΡ ΠΎΡΠ΅Π½Π½Ρ ΡΠ½ΡΡΡΠ°ΡΠΈΠ² ΡΠ° Π½ΠΎΠ²ΠΈΡ ΡΠ΄Π΅ΠΉ
- ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Π° Π·Π°ΡΠΎΠ±ΡΡΠ½Π° ΠΏΠ»Π°ΡΠ° Π· ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠ΄Π²ΠΈΡΠ΅Π½Π½Ρ Π² ΠΏΡΠΎΡΠ΅ΡΡ ΠΊΠ°Ρ'ΡΡΠ½ΠΎΠ³ΠΎ Π·ΡΠΎΡΡΠ°Π½Π½Ρ Π² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ.
- ΠΠΏΠ»Π°ΡΡΠ²Π°Π½Π° Π²ΡΠ΄ΠΏΡΡΡΠΊΠ° Π½Π° 20 Π΄Π½ΡΠ² ΠΏΠ»ΡΡ Π ΡΠ·Π΄Π²ΡΠ½Ρ ΠΊΠ°Π½ΡΠΊΡΠ»ΠΈ
- ΠΠΏΠ»Π°ΡΡΠ²Π°Π½Ρ Π»ΡΠΊΠ°ΡΠ½ΡΠ½Ρ Π΄ΠΎ 10 Π΄Π½ΡΠ²
- Π Π΅Π³ΡΠ»ΡΡΠ½Ρ ΡΡΠΌΠ±ΡΠ»Π΄ΡΠ½Π³ΠΈ Π΄Π²ΡΡΡ Π½Π° ΡΡΠΊ
- Π§ΡΡΠΊΠ° ΠΏΡΠΎΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΠΏΠΎΠ·ΠΈΡΡΡ ΡΠ° Π·Π½Π°ΡΠ½Π° Π±Π»Π°Π³ΠΎΠ΄ΡΠΉΠ½Π° ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° Π΄Π»Ρ Π·Π°Ρ ΠΈΡΠ½ΠΈΠΊΡΠ²
Π―ΠΊΡΠΎ Π²ΠΈ Ρ ΠΎΡΠ΅ΡΠ΅ ΡΠ΅Π°Π»ΡΠ·ΡΠ²Π°ΡΠΈ ΡΠ²ΡΠΉ ΠΏΠΎΡΠ΅Π½ΡΡΠ°Π» Ρ ΡΡΠΊΠ°Π²ΠΈΡ ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ ΡΠ° ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΠΎΠΏΠΎΠ²ΠΈΠΌΠΈ ΡΡΡΠ΄ΡΡΠΌΠΈ, Π½Π°Π΄ΡΠΈΠ»Π°ΠΉΡΠ΅ ΡΠ²ΠΎΡ ΡΠ΅Π·ΡΠΌΠ΅ ΡΠ° ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ.