Jobs 2D/3D Artist / Illustrator
15-
Β· 164 views Β· 38 applications Β· 16d
3D Stylized Character Artist
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 1 year of experience Β· English - B1[HIRING] 3D Stylized Character Artist Location: Remote Type: Project-based (with potential for long-term contract) Level: Experienced Junior or Middle About Us HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on...[HIRING] 3D Stylized Character Artist
Location: Remote
Type: Project-based (with potential for long-term contract)
Level: Experienced Junior or Middle
About Us
HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on top-tier projects and franchises including Metro Exodus, Halo, Battlefield, Microsoft Flight Simulator, War Thunder, World of Tanks, and many more. We deliver top-quality assets for both games and cinematics β stylized or realistic, always production-ready.
About the Role
Weβre looking for a Stylized Character Artist. Youβll work closely with a senior team to deliver hero-quality characters with precise anatomy, clean topology, and engine-ready output.
This is a hands-on, production-focused role for someone with a knowledge of the character pipeline β from blocking out to sculpting, from UV layout to texturing and final engine integration.
Responsibilities
β’ Create high-quality characters for Unreal Engine (β70%) and Unity (β30%)
β’ Sculpt custom elements in ZBrush, including clothing refinement and accessories
β’ Produce textures compatible with Unreal & Unity
β’ Optimize models for real-time usage: clean topology, proper UVs, and texture baking
β’ Collaborate with riggers, animators, and tech artists to ensure engine integration
β’ Deliver character assets ready for gameplay
β’ Create facial expression systems and blendshapes
Ideal Candidate Profile
β’ Expert in anatomy, with a sharp eye for form and proportion
β’ Comfortable optimizing pipeline per task
β’ Maintains high attention to detail, from silhouettes to wrinkles
β’ Loves working on games and understands how characters serve gameplay
β’ Works efficiently under deadlines and thrives in a collaborative environment
Nice to Have
β’ Experience with rigging and skinning (even basic)
β’ Ability to model and texture creatures or semi-realistic characters
β’ Understanding of facial expression systems and blendshape pipelines
Tools & Technologies
β’ ZBrush
β’ Marvelous Designer
β’ Substance Painter / Designer
β’ Unreal Engine 5 / Unity
β’ Blender / Maya
β’ Photoshop, Marmoset (optional)
What We Offer
β’ Work on stylized characters for game and cinematic productions
β’ Fully remote collaboration with a skilled and supportive team
β’ Project-based contract with the potential to grow into a long-term role
β’ Opportunity to work across different styles
β’ Real impact on projects delivered in Unreal and Unity pipelines
How to Apply
Send your CV and Portfolio
More -
Β· 35 views Β· 0 applications Β· 13d
Tech Art Auditor who would shape the Future of Game Ads with Generative AI
Full Remote Β· Worldwide Β· 1.5 years of experience Β· English - NoneThe company is seeking a creative and detail-oriented Tech Art Auditor to join a team dedicated to producing engaging mobile game ads using cutting-edge AI technology. This role focuses on reviewing, refining, and enhancing AI-generated 2D and 3D assets...The company is seeking a creative and detail-oriented Tech Art Auditor to join a team dedicated to producing engaging mobile game ads using cutting-edge AI technology. This role focuses on reviewing, refining, and enhancing AI-generated 2D and 3D assets to ensure high-quality visual output for mobile game advertisements.
This is an excellent opportunity for candidates eager to gain hands-on experience in tech art, 3D/2D production, and AI-assisted content creation within a dynamic and fast-paced environment.
What Youβll Do:
- Evaluate AI-Generated Content
Review AI outputs, spot imperfections, and provide actionable feedback to improve overall quality. - 3D Editing in Blender
Modify and optimise low-poly 3D models, adjust shading, and ensure assets are production-ready. - 2D Image Editing & Asset Creation
Edit images, create visual elements, and prepare polished assets for mobile game ads. - Work With Generative AI Tools
Use AI-driven software to generate, refine, and enhance art assets efficiently.
What Youβll Bring:
Core Skills Required:
- Blender expertise for model editing, shading, and optimisation
- 2D editing proficiency (image editing & asset creation)
- Familiarity with generative AI tools and workflows
- Strong attention to detail and ability to critique, refine, and polish visual assets
- Passion for mobile gaming - especially casual and mid-core titles
Why This Role Stands Out:
- Work with innovative AI technologies shaping the future of game advertising
- Join a creative, fast-moving environment that encourages experimentation and growth
- Build valuable experience across 3D, 2D, and AI-driven art production
- Ideal for candidates at the beginning of their tech art career who want meaningful, practical hands-on experience
- Long-term cooperation, B2B collaboration, remote flexibility, and loyal management
Why You Should Submit Your CV & Contact Information:
To be considered, candidates must leave their CV and contact details so the team can:
- Evaluate your technical skills and portfolio
- Match your experience to the right projects
- Invite you for next-step discussions
- Keep in touch regarding future AI-art opportunities
Leaving your CV ensures you donβt miss out on a role that can accelerate your growth in tech art and AI-assisted asset creation.
More - Evaluate AI-Generated Content
-
Β· 37 views Β· 4 applications Β· 9d
Technical Artist
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 1.5 years of experience Β· English - NoneGamzix company, a dynamic player in the iGaming industry: Was founded in March 2020 with a vision to redefine the world of online slot games Has already successfully produced 60 slot games The team has grown to over 120 skilled professionals, and we...Gamzix company, a dynamic player in the iGaming industry:
- Was founded in March 2020 with a vision to redefine the world of online slot games
- Has already successfully produced 60 slot games
- The team has grown to over 120 skilled professionals, and we continue to grow
- Our main hub is in Warsaw β right in the heart of Europe
With a strong focus on quality and compliance, we hold the prestigious MGA B2B Critical Supply License and certifications from industry leaders iTechLabs and GLI, ensuring the highest standards
Hey there! π
The Gamzix team keeps expanding, and now weβre looking for a Tech Artist to join our creative force and ensure that our slot games look and perform at their best.
Responsibilities:
- Preparation and creation of promotional materials for slot games: banners, icons, splash screens, and marketing visuals..
- Work with UI elements.
- Creation and editing of gamesheets.
- Processing and optimization of raster and vector graphics for various platforms and formats.
- Creation of GIF animations.
- Work in Figma and Illustrator β creating, editing, and adapting designs.
Collaboration with the art lead, artists, developers, and marketing team to align on technical and visual requirements.
Requirements:
- 2+ years of experience as a Graphic Designer or Tech Artist in game development or digital production.
- Ability to work with both raster (Photoshop) and vector (Illustrator / Figma) graphics.
- Understanding of composition, color, interface readability, and visual balance.
- Experience in creating UI elements and adapting them to different screen resolutions.
- A portfolio showcasing promo materials, UI, or graphic design for games.
Will be a plus:
Basic knowledge of After Effects and/or Spine.
What we offer:
- Market-level salary in the IT/Gaming industry.
- Relocation support to Warsaw.
- Referral bonus β bring in awesome people and get rewarded.
- Home-Office coverage.
- 7-hour working day, 10:00β18:00 (including lunch break).
- Hybrid model in Warsaw; full remote β for other locations.
- Paid Sick Leave: up to 10 working days per year.
- Paid Time Off: 18 vacation days, 10 days off, paid state holidays.
- Corporate benefits: medical coverage, sports compensation, compensation for psychological services.
- Professional Development Support: reimbursement for external courses, training & certifications.
- Corporate English classes (Business or General) β flexible timing.
- Buddy Program.
- Internal Gamzix Store (earn coins & exchange for branded gifts).
- Corporate team building and activities.
- Open and transparent communication β accessible C-levels, quick decision-making, humor and friendliness in meetings and within the team
Our people: here youβll find passionate, dedicated experts who love what they do. This is a place where your ideas matter, teamwork drives results, and everyone keeps up with the fast-paced rhythm of our industry.
Please note that feedback on your application will be provided within two weeks if a positive decision is made regarding your candidacy.
I give my consent in accordance with the Law on the Protection of Personal Data dated June 1, 2010, No. 2297, effective from January 1, 2011, for the processing of information classified as personal data.
More -
Β· 43 views Β· 4 applications Β· 13d
VFX Artist
Full Remote Β· Worldwide Β· 1 year of experience Β· English - A1We are looking for a VFX Artist (Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level candidates are welcome. Remote...We are looking for a VFX Artist (Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level candidates are welcome. Remote work, flexible schedule, interesting projects and growth opportunities.
Requirements:- 1+ year of experience as a VFX Artist (junior and middle level candidates welcome)
- Knowledge of Adobe After Effects, Photoshop (or similar tools)
- Basic skills in creating visual effects: particles, light, smoke, simple motion graphics
- Creativity and attention to detail
- Portfolio is a plus
Responsibilities:
- Create and edit visual effects for video content (promo, advertising, media)
- Work with the production team to integrate effects into footage
- Support video editors with additional graphics and animations
We offer:
- Remote work, flexible schedule
- Interesting media and advertising projects
- Career growth opportunities
-
Β· 15 views Β· 2 applications Β· 13d
VfX artist specialising in Compositing
Full Remote Β· Worldwide Β· 1 year of experience Β· English - A1We are looking for a VfX artist specialising in Compositing (Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level...We are looking for a VfX artist specialising in Compositing
(Junior/Middle) to join our media projects. Tasks include creating and editing visual effects for promo, advertising and video content. 1+ year of experience is enough, junior and middle level candidates are welcome. Remote work, flexible schedule, interesting projects and growth opportunities.
Requirements:- 1+ year of experience as a VFX Artist (junior and middle level candidates welcome)
- Knowledge of Adobe After Effects, Photoshop (or similar tools)
- Basic skills in creating visual effects: particles, light, smoke, simple motion graphics
- Creativity and attention to detail
- Portfolio is a plus
Responsibilities:
- Create and edit visual effects for video content (promo, advertising, media)
- Work with the production team to integrate effects into footage
- Support video editors with additional graphics and animations
We offer:
- Remote work, flexible schedule
- Interesting media and advertising projects
- Career growth opportunities
-
Β· 55 views Β· 6 applications Β· 5d
Mobile Game Artist to $2500
Full Remote Β· Worldwide Β· 1 year of experience Β· English - B2We are looking for a Junior Tech Art Auditor to help review and refine AI-generated visuals for mobile game advertisements. If you have an eye for detail, a passion for 3D and 2D game assets, and an interest in working with generative AI, this role is a...We are looking for a Junior Tech Art Auditor to help review and refine AI-generated visuals for mobile game advertisements. If you have an eye for detail, a passion for 3D and 2D game assets, and an interest in working with generative AI, this role is a great fit!
About the Role
In this position, you'll be part of a creative team that specializes in producing engaging mobile game ads with cutting-edge AI technology. You will focus on evaluating and enhancing AI-generated assets, ensuring high-quality results for game advertisements. This is a great opportunity for someone looking to gain hands-on experience in tech art and AI-driven content creation within a dynamic, fast-paced environment.
What You'll Do
Review AI-Generated Content β Assess AI-created visuals and provide feedback to improve quality.
3D Editing (Blender) β Adjust models, refine shading, and optimize low-poly assets.
2D Asset Creation β Edit images and create game-ready assets.
AI Tools & Workflows β Utilize generative AI tools to develop and enhance assets.
Bonus: Basic Code Knowledge β A plus if you have an understanding of scripting or automation.
What You Bring
Experience using Blender for model editing, shading, and optimization.
Skills in 2D image editing and asset creation.
Familiarity with generative AI tools for art and asset production.
Strong attention to detail with the ability to critique and refine assets.
A passion for casual and mid-core mobile games.
Bonus: Basic understanding of code.
Why Join?
Be part of AI-driven innovation in game ad creation.
Work in a fast-paced, creative environment.
Gain valuable experience in 3D, 2D, and AI-driven art production.
Grow and develop in the tech art field.
This role is perfect for someone starting their tech art career, eager to work with AI-generated content in a dynamic and creative setting.
More -
Β· 43 views Β· 8 applications Β· 13d
Junior/Middle VFX Artist (Unity / Technical Artist)
Full Remote Β· Worldwide Β· Product Β· 1 year of experience Β· English - NoneΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ VFX Artist, ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ ΠΎΠΆΠΈΠ²ΠΈΡΠΈ Π½Π°ΡΡ ΡΠ³ΡΠΈ Π·Π°Π²Π΄ΡΠΊΠΈ Π΅ΡΠ΅ΠΊΡΠ°ΠΌ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡΡΡ Π°ΡΠΌΠΎΡΡΠ΅ΡΡ ΡΠ° Π·Π°Π½ΡΡΠ΅Π½Π½Ρ. Π―ΠΊΡΠΎ ΡΠΈ Π»ΡΠ±ΠΈΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΌΠΈ Π΅ΡΠ΅ΠΊΡΠ°ΠΌΠΈ, ΠΌΠ°ΡΡ ΡΠ΅Ρ Π½ΡΡΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ ΡΠ° Π΄ΠΎΡΠ²ΡΠ΄ Ρ Unity β Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ Π±Π°ΡΠΈΡΠΈ ΡΠ΅Π±Π΅ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ! ...ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ VFX Artist, ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ ΠΎΠΆΠΈΠ²ΠΈΡΠΈ Π½Π°ΡΡ ΡΠ³ΡΠΈ Π·Π°Π²Π΄ΡΠΊΠΈ Π΅ΡΠ΅ΠΊΡΠ°ΠΌ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡΡΡ Π°ΡΠΌΠΎΡΡΠ΅ΡΡ ΡΠ° Π·Π°Π½ΡΡΠ΅Π½Π½Ρ. Π―ΠΊΡΠΎ ΡΠΈ Π»ΡΠ±ΠΈΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΌΠΈ Π΅ΡΠ΅ΠΊΡΠ°ΠΌΠΈ, ΠΌΠ°ΡΡ ΡΠ΅Ρ Π½ΡΡΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ ΡΠ° Π΄ΠΎΡΠ²ΡΠ΄ Ρ Unity β Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ Π±Π°ΡΠΈΡΠΈ ΡΠ΅Π±Π΅ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ!
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π΅ΡΠ΅ΠΊΡΡΠ² Ρ Unity (Particle System, ΡΠ΅ΠΉΠ΄Π΅ΡΠΈ, ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΠΈ).
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π΅ΡΠ΅ΠΊΡΡΠ² ΠΏΡΠ΄ ΠΌΠΎΠ±ΡΠ»ΡΠ½Ρ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ.
- Π ΠΎΠ±ΠΎΡΠ° Π· URP ΡΠ° Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΡ ΡΠΊΠ»Π°Π΄ΠΎΠ²ΠΎΡ ΡΡΠ΅Π½ΠΈ.
Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠΎΠΌ ΡΠ° ΠΏΡΠΎΠ³ΡΠ°ΠΌΡΡΡΠΎΠΌ Π΄Π»Ρ Π΄ΠΎΡΡΠ³Π½Π΅Π½Π½Ρ Π½Π°ΠΉΠΊΡΠ°ΡΠΎΠ³ΠΎ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΡ.
ΠΠΈΠΌΠΎΠ³ΠΈ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Unity
- ΠΠ½Π°Π½Π½Ρ URP ΡΠ° Particle System.
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π³ΡΠ°ΡΡΡΠ½ΠΈΠΌΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΎΡΠ°ΠΌΠΈ (Photoshop Π°Π±ΠΎ Π°Π½Π°Π»ΠΎΠ³Π°ΠΌΠΈ).
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ΅ΠΉΠ΄Π΅ΡΡΠ².
ΠΠ½Π°Π½Π½Ρ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Π°Π½ΡΠΌΠ°ΡΡΡΠΌΠΈ (Unity Animation, Spine).
- ΠΠ°Π²ΠΈΡΠΊΠΈ Ρ 3D-ΡΠ΅Π΄Π°ΠΊΡΠΎΡΠ°Ρ (Blender, Maya, 3ds Max ΡΠΎΡΠΎ).
ΠΠ°Π·ΠΎΠ²Ρ Π·Π½Π°Π½Π½Ρ C# Π°Π±ΠΎ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ΅Ρ Π½ΡΡΠ½ΠΎΡ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π΅ΡΠ΅ΠΊΡΡΠ².
Π―ΠΊΡΠΎ ΡΠΈ Ρ ΠΎΡΠ΅Ρ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈΡΡ Ρ ΡΡΠ΅ΡΡ VFX Ρ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΊΡΡΠ½Ρ, ΡΡΠΈΠ»ΡΠ½Ρ Π΅ΡΠ΅ΠΊΡΠΈ Π΄Π»Ρ ΡΠ³ΠΎΡ β Π½Π°Π΄ΡΠΈΠ»Π°ΠΉ ΡΠ²ΠΎΡ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ ΡΠ° ΠΏΡΠΈΡΠ΄Π½ΡΠΉΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ!
More -
Β· 282 views Β· 18 applications Β· 2d
2D Artist
Office Work Β· Ukraine (Kyiv) Β· Product Β· 1 year of experienceΠΠΈ - ΡΠ³ΡΠΎΠ²Π° ΡΡΡΠ΄ΡΡ, ΡΠΊΠ° Π·Π°ΠΉΠΌΠ°ΡΡΡΡΡ ΠΏΠΎΠ²Π½ΠΈΠΌ ΡΠΈΠΊΠ»ΠΎΠΌ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ iGaming-ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ². ΠΡΠ΄ ΡΠ΄Π΅Ρ Π΄ΠΎ ΡΠ΅Π»ΡΠ·Ρ - ΠΌΠΈ ΠΏΠΎΡΠ΄Π½ΡΡΠΌΠΎ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΡΡΡΡ, ΡΡΡΠ°ΡΠ½Ρ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ ΡΠ° Π³Π»ΠΈΠ±ΠΎΠΊΡ Π°Π½Π°Π»ΡΡΠΈΠΊΡ, ΡΠΎΠ± ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΠ³ΡΠΎΠ²ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄. ΠΠ°ΡΠ° ΠΌΡΡΡΡ - Π·Π°Ρ ΠΎΠΏΠ»ΡΠ²Π°ΡΠΈ, Π½Π°Π΄ΠΈΡ Π°ΡΠΈ ΡΠ°...ΠΠΈ - ΡΠ³ΡΠΎΠ²Π° ΡΡΡΠ΄ΡΡ, ΡΠΊΠ° Π·Π°ΠΉΠΌΠ°ΡΡΡΡΡ ΠΏΠΎΠ²Π½ΠΈΠΌ ΡΠΈΠΊΠ»ΠΎΠΌ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ iGaming-ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ². ΠΡΠ΄ ΡΠ΄Π΅Ρ Π΄ΠΎ ΡΠ΅Π»ΡΠ·Ρ - ΠΌΠΈ ΠΏΠΎΡΠ΄Π½ΡΡΠΌΠΎ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΡΡΡΡ, ΡΡΡΠ°ΡΠ½Ρ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ ΡΠ° Π³Π»ΠΈΠ±ΠΎΠΊΡ Π°Π½Π°Π»ΡΡΠΈΠΊΡ, ΡΠΎΠ± ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΈΠΉ ΡΠ³ΡΠΎΠ²ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄.
ΠΠ°ΡΠ° ΠΌΡΡΡΡ - Π·Π°Ρ ΠΎΠΏΠ»ΡΠ²Π°ΡΠΈ, Π½Π°Π΄ΠΈΡ Π°ΡΠΈ ΡΠ° ΡΠΎΡΠΌΡΠ²Π°ΡΠΈ ΠΌΠ°ΠΉΠ±ΡΡΠ½Ρ ΡΠ½Π΄ΡΡΡΡΡΡ.
Π‘Π°ΠΌΠ΅ ΡΠΎΠΌΡ ΠΌΠΈ Π² ΠΏΠΎΡΡΠΊΠ°Ρ 2D Artist Π² Π½Π°ΡΡ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ.
Π©ΠΎ ΡΠΈ Π±ΡΠ΄Π΅Ρ ΡΠΎΠ±ΠΈΡΠΈ:- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π΄ΠΈΠ²ΠΎΠ²ΠΈΠΆΠ½Ρ Π°ΡΡ-Π°ΠΊΡΠΈΠ²ΠΈ Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΡ;
- ΠΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΊΠΎΠ½ΡΠ΅ΠΏΡ-Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠΎΠΌ Ρ Π°ΡΡ-Π΄ΠΈΡΠ΅ΠΊΡΠΎΡΠΎΠΌ Π΄Π»Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π°ΡΡ-Π°ΠΊΡΠΈΠ²ΡΠ² Π΄Π»Ρ ΡΠ³ΠΎΡ;
- Π ΠΎΠ±ΠΎΡΠ° Π· Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠ°ΠΌΠΈ 3D ΡΠ° VFX Π΄Π»Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ;
- ΠΠΎΠΎΠΏΠ΅ΡΠ°ΡΡΡ Π· ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ, ΡΠΎΠ± Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠΈΡΠΈ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½Ρ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΠΉ Ρ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΠ³ΠΎ ΡΡΠΈΠ»Ρ.
Π£ Π½Π°Ρ Π±ΡΠ΄Π΅ ΠΌΠ΅ΡΡ, ΡΠΊΡΠΎ ΡΠΈ ΠΌΠ°ΡΡ:
- ΠΡΠ΄ 1 ΡΠΎΠΊΡ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D Π°ΡΡ-Π°ΡΠ΅ΡΡΠ² Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ Π°Π²ΡΠΎΠΌΠ°ΡΡΠ² (ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆ, ΡΠΈΠΌΠ²ΠΎΠ»ΠΈ, ΡΠΎΠ½);
- 1 ΡΡΠΊ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· Adobe Photoshop (Corel Painter);
- Π‘ΡΡΠΏΡΠ½Ρ Π±Π°ΠΊΠ°Π»Π°Π²ΡΠ° Ρ ΠΏΡΠΎΡΡΠ»ΡΠ½ΠΎΠΌΡ ΡΠ½ΡΠ²Π΅ΡΡΠΈΡΠ΅ΡΡ;
- Π‘ΠΎΠ»ΡΠ΄Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ Π² Π°Π½Π°ΡΠΎΠΌΡΡ, ΠΊΠΎΠΌΠΏΠΎΠ·ΠΈΡΡΡ, ΠΏΡΠΎΠΌΠΈΡΠ»ΠΎΠ²ΠΎΠΌΡ Π΄ΠΈΠ·Π°ΠΉΠ½Ρ;
- ΠΠ»ΠΈΠ±ΠΎΠΊΡ ΠΏΡΠΈΡΡΡΠ°ΡΡΡ Π΄ΠΎ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΊΠ»Π°ΡΠ½ΠΎΠ³ΠΎ ΠΌΠΈΡΡΠ΅ΡΡΠ²Π° Π΄Π»Ρ ΡΠ³ΡΠΎΠ²ΠΈΡ Π°Π²ΡΠΎΠΌΠ°ΡΡΠ²;
- ΠΠ΄Π°ΡΠ½ΡΡΡΡ ΠΆΠΎΠ½Π³Π»ΡΠ²Π°ΡΠΈ ΠΊΡΠ»ΡΠΊΠΎΠΌΠ° ΠΏΡΠΎΠ΅ΠΊΡΠ°ΠΌΠΈ, Ρ
ΠΎΡΠΎΡΡ Π½Π°Π²ΠΈΡΠΊΠΈ ΡΠ°ΠΉΠΌ-ΠΌΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½ΡΡ.
Π€ΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ: FULL-TIME ΠΠ€ΠΠ‘ Π ΠΠΠΠΠ (ΠΎΡΠΊΡΠ»ΡΠΊΠΈ Π² ΡΠ°ΠΊΠΎΠΌΡ ΡΠΎΡΠΌΠ°ΡΡ ΠΏΡΠ°ΡΡΡ Π²ΡΡ ΠΊΠΎΠΌΠ°Π½Π΄Π°). Π’Π΅ΡΠΈΡΠΎΡΡΠ°Π»ΡΠ½ΠΎ Π·Π½Π°Ρ ΠΎΠ΄ΠΈΠΌΠΎΡΡ Π² ΠΏΡΡΡΠΉ Π΄ΠΎΡΡΡΠΏΠ½ΠΎΡΡΡ (5-8 Ρ Π²) Π²ΡΠ΄ ΠΌΠ΅ΡΡΠΎ ΠΠ°ΡΠΈΠ»ΡΠΊΡΠ²ΡΡΠΊΠ°.
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:- ΠΡΠ΄ΡΡΡΠ½ΡΡΡΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ Π² ΠΏΡΠΎΡΠ΅ΡΠ°Ρ ΠΏΡΠΈΠΉΠ½ΡΡΡΡ ΡΡΡΠ΅Π½Ρ Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π±Π΅Π·ΠΏΠΎΡΠ΅ΡΠ΅Π΄Π½ΡΠΎ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ/ΠΏΡΠΎΡΠΊΡ.
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°Π²ΡΠ°ΡΠΈΡΡ β Π°Π±ΠΎ Π½Π°Π²ΡΠ°ΡΠΈ (ΠΌΠ°ΡΠΌΠΎ ΠΏΡΠΎΡΠΊΡΠΈ Π· ΡΠ½ΡΠ΅ΡΠ½Π°ΡΡΡΠΈ ΡΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π°).
- Π Π΅Π°Π»ΡΠ·Π°ΡΡΡ ΡΠ΄Π΅ΠΉ ΡΠ΅ΡΠ΅Π· Π²Π»Π°ΡΠ½Ρ ΠΏΡΠΎΡΠΊΡΠΈ β ΠΠ΅ Π±ΡΠΉΡΠ΅ΡΡ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΡΠ²Π°ΡΠΈ! ΠΡΠΎΠΏΠΎΠ½ΡΠΉΡΠ΅ ΡΠ° ΠΎΠ²Π½Π΅ΡΡΡΡ ΠΏΡΠΎΡΠ΅Ρ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ.
- ΠΡΠ΄ΡΡΠΈΠΌΡΡΡΠ΅ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ ΡΠ° ΠΊΠΎΠΌΠ°Π½Π΄Π°, ΡΠ· ΡΠΊΠΎΡ ΠΌΠΎΠΆΠ½Π° ΡΠΎΠ±ΠΈΡΠΈ Π΄ΡΠΉΡΠ½ΠΎ ΠΊΡΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ, ΡΠΎ Π·ΠΌΡΠ½ΡΡΡΡ ΡΠΈΠ½ΠΎΠΊ.
- ΠΠ°ΡΠΏΠ»Π°ΡΡ ΡΡΠ²Π½Ρ IT-/iGaming-ΡΠΈΠ½ΠΊΡ ΡΠ° ΠΏΠΎΠ²Π½ΠΈΠΉ ΡΠΎΡΠΏΠ°ΠΊΠ΅Ρ (ΠΌΠ΅Π΄ΠΈΡΠ½Π° ΡΡΡΠ°Ρ ΠΎΠ²ΠΊΠ°, ΠΊΠΎΠ½ΡΡΠ»ΡΡΠ°ΡΡΡ ΡΠ΅ΡΠ°ΠΏΠ΅Π²ΡΠ° Π² ΠΎΡΡΡΡ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ ΡΠΏΠΎΡΡΠ·Π°Π»Ρ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π²Π°ΡΡΠΎΡΡΡ Π»Π°Π½ΡΡΠ² Π· Π΄ΠΎΡΡΠ°Π²ΠΊΠΎΡ ΡΠΎΡΠΎ).
- ΠΡΡΡΠ½ΠΈΠΉ ΠΎΡΡΡ Ρ ΠΌ. ΠΠΈΡΠ² (ΠΏΡΡΠΊΠΈ Π· ΠΠ°ΡΠΈΠ»ΡΠΊΡΠ²ΡΡΠΊΠΎΡ). ΠΡΠΎΠ±Π»Π΅ΠΌΠ° Π±Π»Π΅ΠΊΠ°ΡΡΡΠ² Π²ΠΈΡΡΡΠ΅Π½Π° Π½Π° 100%.
- ΠΡΠ΄ΠΏΡΡΡΠΊΠ° β Ρ ΡΠ΅Π±Π΅ Π±ΡΠ΄Π΅ 17 ΡΠΎΠ±ΠΎΡΠΈΡ Π΄Π½ΡΠ² ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΎΡ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ ΡΠ· Π½Π΅ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½ΠΎΡ (ΠΌΠ°ΠΉΠΆΠ΅) ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°ΠΊΠΎΠΏΠΈΡΠ΅Π½Π½Ρ Π΄Π½ΡΠ² Π· ΠΌΠΈΠ½ΡΠ»ΠΎΠ³ΠΎ ΡΠΎΠΊΡ.
- ΠΠΊΡΡΡΠ°Π²ΠΈΡ ΡΠ΄Π½Ρ β Π² Π΅ΠΊΡΡΡΠ°Π΄Π½Ρ Π½Π°Π΄Π°ΡΠΌΠΎ Π΅ΠΊΡΡΡΠ°Π²ΠΈΡ ΡΠ΄Π½Ρ Π½Π°: ΠΎΠ΄ΡΡΠΆΠ΅Π½Π½Ρ, Π½Π°ΡΠΎΠ΄ΠΆΠ΅Π½Π½Ρ Π΄ΠΈΡΠΈΠ½ΠΈ, Π½Π΅ΠΏΠ΅ΡΠ΅Π΄Π±Π°ΡΡΠ²Π°Π½Ρ ΠΏΠΎΠ΄ΡΡ ΡΠ° ΡΠ½ΡΠ΅.
- ΠΠΎΠ½ΡΡ Π·Π° ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄Π°ΡΡΡ β ΠΠΈ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠ°Π΄ΡΡΠΌΠΎ ΡΠ° ΡΡΠ½ΡΡΠΌΠΎ ΡΠ΅, ΡΠΎ ΡΡΠΌΠΌΠ΅ΠΉΡΠΈ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΡΡΡ ΡΠ²ΠΎΡΡ Π΄ΡΡΠ·ΡΠ², ΡΠΎΠΌΡ Π΄ΠΎ ΠΏΠ»ΡΡΡΠ² ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΏΠ΅ΡΠ΅Π²ΡΡΠ΅Π½ΠΎΡ ΡΠ° Π½Π°Π΄ΡΠΉΠ½ΠΎΡ Π»ΡΠ΄ΠΈΠ½ΠΎΡ ΠΌΠΈ Π΄ΠΎΠ΄Π°ΡΠΌΠΎ Π±ΠΎΠ½ΡΡ.
- Π Π΅Π»ΠΎΠΊΠ΅ΠΉΡ β Π·ΠΌΡΠ½Π° ΠΌΡΡΡΠ° ΠΏΡΠΎΠΆΠΈΠ²Π°Π½Π½Ρ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠΏΠΎΠ½ΡΠΊΠ°Ρ Π΄ΠΎ Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²ΠΈΡ Π²ΠΈΡΡΠ°Ρ, Π° Π½Π°Ρ Π±ΠΎΠ½ΡΡ Π΄ΠΎΠΏΠΎΠΌΠΎΠ³Π°Ρ ΠΏΡΠΎΠΉΡΠΈ ΡΠ΅ΠΉ ΠΏΠ΅ΡΡΠΎΠ΄ Π±Π΅Π· Π·Π°ΠΉΠ²ΠΈΡ ΡΡΡΠ΅ΡΡΠ².
Π₯ΠΎΡΠ΅Ρ Π·ΡΠΎΡΡΠ°ΡΠΈ Π· Π½Π°ΠΌΠΈ? ΠΠ°ΡΡ ΠΏΡΠ°Π³Π½Π΅Π½Π½Ρ Π±ΡΠ°ΡΠΈ Π°ΠΊΡΠΈΠ²Π½Ρ ΡΡΠ°ΡΡΡ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΡ? ΠΡΠ΄ΠΏΡΠ°Π²Π»ΡΠΉ ΡΠ΅Π·ΡΠΌΠ΅ Ρ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ ΡΠ° Π΄Π°Π²Π°ΠΉ Π·Π½Π°ΠΉΠΎΠΌΠΈΡΠΈΡΡ ;)
More -
Β· 58 views Β· 9 applications Β· 23d
AI Specialist (Video Editor / Ai Artist)
Full Remote Β· Worldwide Β· 1 year of experience Β· English - NoneΠΠΈ β ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½Π° digital-Π°Π³Π΅Π½ΡΡΡ ΠΏΠΎΠ²Π½ΠΎΠ³ΠΎ ΡΠΈΠΊΠ»Ρ, ΡΠΊΠ° Π· 2020 ΡΠΎΠΊΡ Π²Ρ ΠΎΠ΄ΠΈΡΡ Π΄ΠΎ Π’ΠΠ-5 Π³ΡΠ°Π²ΡΡΠ² Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠ·ΡΠΎΡΡΠ°ΡΡΡΠΉ ΡΠΈΠ½ΠΊΠΎΠ²ΡΠΉ Π²Π΅ΡΡΠΈΠΊΠ°Π»Ρ. ΠΠ°ΡΠ΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π½Π°Π»ΡΡΡΡ ΠΏΠΎΠ½Π°Π΄ 100 ΡΡΠΏΡΡΠ½ΠΈΡ ΠΊΠ΅ΠΉΡΡΠ² Π· ΠΏΡΠΎΡΡΠ²Π°Π½Π½Ρ Π’ΠΠ-Π±Π»ΠΎΠ³Π΅ΡΡΠ² ΡΠ° ΠΊΡΠ΅Π°ΡΠΎΡΡΠ². ΠΠΈ ΠΎΡΡΡΠ½ΡΠΎΠ²Π°Π½Ρ Π½Π° ΡΠΈΠ½ΠΎΠΊ Π‘Π¨Π Π·...ΠΠΈ β ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½Π° digital-Π°Π³Π΅Π½ΡΡΡ ΠΏΠΎΠ²Π½ΠΎΠ³ΠΎ ΡΠΈΠΊΠ»Ρ, ΡΠΊΠ° Π· 2020 ΡΠΎΠΊΡ Π²Ρ ΠΎΠ΄ΠΈΡΡ Π΄ΠΎ Π’ΠΠ-5 Π³ΡΠ°Π²ΡΡΠ² Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠ·ΡΠΎΡΡΠ°ΡΡΡΠΉ ΡΠΈΠ½ΠΊΠΎΠ²ΡΠΉ Π²Π΅ΡΡΠΈΠΊΠ°Π»Ρ.
ΠΠ°ΡΠ΅ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ Π½Π°Π»ΡΡΡΡ ΠΏΠΎΠ½Π°Π΄ 100 ΡΡΠΏΡΡΠ½ΠΈΡ ΠΊΠ΅ΠΉΡΡΠ² Π· ΠΏΡΠΎΡΡΠ²Π°Π½Π½Ρ Π’ΠΠ-Π±Π»ΠΎΠ³Π΅ΡΡΠ² ΡΠ° ΠΊΡΠ΅Π°ΡΠΎΡΡΠ².
ΠΠΈ ΠΎΡΡΡΠ½ΡΠΎΠ²Π°Π½Ρ Π½Π° ΡΠΈΠ½ΠΎΠΊ Π‘Π¨Π Π· Π½Π΅ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½ΠΈΠΌΠΈ ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡΠΌΠΈ Π·ΡΠΎΡΡΠ°Π½Π½Ρ.
ΠΠΈ ΠΌΠ°ΡΡΡΠ°Π±ΡΡΠΌΠΎ ΠΏΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ½Ρ Π±ΡΠ΅Π½Π΄ΠΈ ΡΠ΅ΡΠ΅Π· ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΠΈΠΉ ΠΏΡΠ΄Ρ ΡΠ΄, Π°Π½Π°Π»ΡΡΠΈΠΊΡ ΡΠ° ΡΠΈΠ»ΡΠ½ΠΈΠΉ ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³.
Π¨ΡΠΊΠ°ΡΠΌ AI-Artist/ Editor, ΡΠΊΠΈΠΉ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° Π³Π΅Π½Π΅ΡΠ°ΡΡΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ (ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², Π»ΡΠ΄Π΅ΠΉ) ΡΠ° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΡΡΠ°ΡΠ½ΠΎΠ³ΠΎ Π²ΡΠ΄Π΅ΠΎ- ΡΠ° Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ, ΠΊΠΎΡΠΎΡΠΊΡ Π²ΡΠ΄Π΅ΠΎ Ρ ΡΠΎΡΠΌΠ°ΡΡ Reels Π΄Π»Ρ Instagram ΡΠ° TikTok, Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΡΡΠΈ AI video generation, Π³Π΅Π½Π΅ΡΠ°ΡΡΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ, ΠΊΡΠ΅Π°ΡΠΈΠ²Π½Ρ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ΠΈ ΡΠ° ΡΠΎΠ±ΠΎΡΡ Π· Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΌ ΡΡΠΈΠ»Π΅ΠΌ.
Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ ΡΠΎΠ±ΠΈΡΠΈ:
-ΠΠ΅Π½Π΅ΡΠ°ΡΡΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ (ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡ, Π»ΡΠ΄ΠΈ) ΡΠ° ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΡΡ Ρ Π²ΡΠ΄Π΅ΠΎ,
-ΠΠ°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π³Π΅Π½Π΅ΡΠ°ΡΠΈΠ²Π½ΠΈΡ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ΡΠ²,
-ΠΠ²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΈΡ ΠΏΡΠΎΡΠ΅ΡΡΠ²,
-ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΠΊΠ°ΡΡΠΎΠΌΠ½ΠΈΡ Π½ΠΎΠ΄ΡΠ² ΡΠ° ΠΌΠΎΠ΄ΡΠ»ΡΠ²,
-ΠΠ±ΡΡ ΡΠ° ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° Π΄Π°ΡΠ°ΡΠ΅ΡΡΠ²,
-Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΡΠΈΠ»Ρ ΡΠ° Π΄ΠΈΠ·Π°ΠΉΠ½Ρ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ,
-ΠΠ΅Π½Π΅ΡΠ°ΡΡΡ Π·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½Ρ Ρ Π²ΡΠ΄Π΅ΠΎ Π² ΡΡΠ·Π½ΠΈΡ ΠΆΠ°Π½ΡΠ°Ρ ,
-ΠΡΠ΅Π°ΡΠΈΠ²Π½Π΅ Π²ΠΈΡΡΡΠ΅Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ Π·Π°Π΄Π°Ρ.
Π©ΠΎ ΠΌΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ Π²ΡΠ΄ ΡΠ΅Π±Π΅:
-ΠΠΎΡΠ²ΡΠ΄ Ρ Π³Π΅Π½Π΅ΡΠ°ΡΡΡ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ (Π»ΡΠ΄Π΅ΠΉ, ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ²) ΡΠ΅ΡΠ΅Π· AI,
-Π ΠΎΠ±ΠΎΡΠ° Π· AI-ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ: SDXL, ComfyUI, Flux / Flux Context, Automatic1111, ControlNet, Dynamic Prompt, Text-to-Image, LoRA, Image-to-Image, IPAdapter, AI Video Generation, Hunyuan, Kling
-ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Π³ΡΠ°ΡΡΡΠ½ΠΈΠΌΠΈ ΡΠ΅Π΄Π°ΠΊΡΠΎΡΠ°ΠΌΠΈ: Adobe Photoshop, Lightroom, CapCut,
-ΠΡΠ΅Π°ΡΠΈΠ²Π½ΡΡΡΡ, ΡΠ°ΠΌΠΎΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΡ, ΡΠΎΠ±ΠΎΡΠ° Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ.
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:-ΠΡΠ΄Π΄Π°Π»Π΅Π½Ρ ΡΠΎΠ±ΠΎΡΡ
-Π‘ΡΠ°Π±ΡΠ»ΡΠ½Ρ Π²ΠΈΠΏΠ»Π°ΡΠΈ Π² $, ΡΠ΅Π³ΡΠ»ΡΡΠ½ΠΈΠΉ ΠΏΠ΅ΡΠ΅Π³Π»ΡΠ΄ Π΄ΠΎΡ ΠΎΠ΄Ρ
-ΠΠΏΠ»Π°ΡΡΠ²Π°Π½Ρ Π²ΡΠ΄ΠΏΡΡΡΠΊΡ
-ΠΡΡΠΆΠ½Ρ Π°ΡΠΌΠΎΡΡΠ΅ΡΡ, ΡΡΡΠ±ΠΎΡΡ ΠΏΡΠΎ ΠΊΠΎΠΌΡΠΎΡΡ ΡΠ°Ρ ΡΠ²ΡΡΠ²
-ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΡΠ²Π°ΡΠΈ ΡΠ²ΠΎΡ Π½Π°ΠΉΡΠΌΡΠ»ΠΈΠ²ΡΡΡ ΡΠ΄Π΅Ρ ΡΠ° ΠΏΡΠ΄Ρ ΠΎΠ΄ΠΈ
-ΠΠΎΠΌΠ°Π½Π΄Ρ Π· Π΅ΠΊΡΠΏΠ΅ΡΡΠΈΠ·ΠΎΡ Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠ·ΡΠΎΡΡΠ°ΡΡΡΠΉ Π²Π΅ΡΡΠΈΠΊΠ°Π»Ρ.
ΠΠΎΡΠΎΠ²ΠΈΠΉ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΡΠ²Π°ΡΠΈ ΡΠ½Π½ΠΎΠ²Π°ΡΡΡ ΡΠ° ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈΡΡ Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠ·ΠΌΡΠ½Π½ΠΎΠΌΡ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΡ?
More
Welcome on board! -
Β· 32 views Β· 5 applications Β· 16d
Technical Artist (Slot Games Pipeline)
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 1 year of experience Β· English - NoneΠ¨ΡΠΊΠ°ΡΠΌΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΠ°, ΡΠΊΠΈΠΉ Π·ΠΌΠΎΠΆΠ΅ ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ PSD-ΠΌΠ°ΠΊΠ΅ΡΠΈ ΡΡΠ΅Π½ Ρ Π³ΠΎΡΠΎΠ²Ρ ΡΠ³ΡΠΎΠ²Ρ ΡΠ΅ΡΡΡΡΠΈ, ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π·Ρ Spine ΡΠ° PIXI.js, ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π³ΡΠ°ΡΡΠΊΡ ΠΉ ΠΏΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ ΠΏΠΎΠ²Π½ΠΈΠΉ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ Π·Π±ΡΡΠΊΠΈ ΡΡΠ΅Π½ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΠΉ Π΄Π»Ρ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ. ΠΡΠ½ΠΎΠ²Π½Ρ Π·Π°Π΄Π°ΡΡ: ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ° ΡΡΡΡΠΊΡΡΡΠΈΠ·Π°ΡΡΡ...Π¨ΡΠΊΠ°ΡΠΌΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΠ°, ΡΠΊΠΈΠΉ Π·ΠΌΠΎΠΆΠ΅ ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ PSD-ΠΌΠ°ΠΊΠ΅ΡΠΈ ΡΡΠ΅Π½ Ρ Π³ΠΎΡΠΎΠ²Ρ ΡΠ³ΡΠΎΠ²Ρ ΡΠ΅ΡΡΡΡΠΈ, ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π·Ρ Spine ΡΠ° PIXI.js, ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ Π³ΡΠ°ΡΡΠΊΡ ΠΉ ΠΏΡΠ΄ΡΡΠΈΠΌΡΠ²Π°ΡΠΈ ΠΏΠΎΠ²Π½ΠΈΠΉ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ Π·Π±ΡΡΠΊΠΈ ΡΡΠ΅Π½ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΠΉ Π΄Π»Ρ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ.
ΠΡΠ½ΠΎΠ²Π½Ρ Π·Π°Π΄Π°ΡΡ:
- ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ° ΡΡΡΡΠΊΡΡΡΠΈΠ·Π°ΡΡΡ PSD: ΠΊΠΎΡΠ΅ΠΊΡΠ½Π΅ Π³ΡΡΠΏΡΠ²Π°Π½Π½Ρ ΠΉ Π½Π°ΠΉΠΌΠ΅Π½ΡΠ²Π°Π½Π½Ρ ΡΠ°ΡΡΠ².
- ΠΠ°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ΅Π³ΡΠ² Π΄Π»Ρ ΡΠΌΠΏΠΎΡΡΡ Π² Spine ΡΠ° Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ ΡΠΌΠΏΠΎΡΡΡ.
- ΠΠ°ΡΡΡΠ°Π±ΡΠ²Π°Π½Π½Ρ, ΠΊΠ°Π΄ΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° Π°ΡΠ΅ΡΡΠ² Ρ ΡΡΠ·Π½ΠΈΡ ΡΠΎΠ·Π΄ΡΠ»ΡΠ½ΠΈΡ Π·Π΄Π°ΡΠ½ΠΎΡΡΡΡ Π΄Π»Ρ PIXI.js.
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π°Π½ΡΠΌΠ°ΡΡΠΉ, Π·Π±ΡΡΠΊΠ° ΡΠΏΡΠ°ΠΉΡΡΠΈΡΡΠ².
- ΠΠ°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π΅ΡΠ΅ΠΊΡΡΠ² Π· ΠΏΠ°ΡΡΠΈΠΊΠ»Π°ΠΌΠΈ.
- ΠΠ΅Π½Π΅ΡΠ°ΡΡΡ ΠΊΠΎΠ½ΡΡΠ³ΡΡΠ°ΡΡΠΉ Π΄Π»Ρ Pixi.Text ΡΠ΅ΡΠ΅Π· text-style.pixijs.io.
- Π ΠΎΠ±ΠΎΡΠ° Π·Π° ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ΠΎΠΌ: PSD β Spine β Π΅ΠΊΡΠΏΠΎΡΡ Ρ Π³ΡΡ β Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΠΊΠΎΠ½ΡΡΠ³ΡΠ².
- ΠΠΎΡΠ΅Π½ΡΡΠΉΠ½Π° ΡΠΎΠ±ΠΎΡΠ° Ρ FairyGUI, ΡΡΠ°ΡΡΡ Ρ Π·Π±ΡΡΡΡ ΡΠ΅ΡΠΊΡΠ½ΡΠ² ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ.
ΠΠΈΠΌΠΎΠ³ΠΈ:
- ΠΠΏΠ΅Π²Π½Π΅Π½Π° ΡΠΎΠ±ΠΎΡΠ° Ρ Spine: ΡΠΊΡΠ½ΠΈ, ΠΊΠΎΠ½ΡΡΡΠ΅ΠΉΠ½ΡΠΈ, Π΅ΠΊΡΠΏΠΎΡΡ.
- ΠΠΎΡΠ²ΡΠ΄ ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ PSD ΡΠ° ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΡΡΡΠΊΡΡΡΠΈ Π΄Π»Ρ Π·Π±ΡΡΠΊΠΈ ΡΡΠ΅Π½ΠΈ.
- ΠΠΌΡΠ½Π½Ρ Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΠ΅Π³ΠΈ Π΄Π»Ρ ΡΠΌΠΏΠΎΡΡΡ Ρ Spine.
- ΠΠ°Π²ΠΈΡΠΊΠΈ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π³ΡΠ°ΡΡΠΊΠΈ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΠΉ.
- ΠΠ°Π·ΠΎΠ²Ρ Π·Π½Π°Π½Π½Ρ JavaScript Π΄Π»Ρ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΠΎΠ±βΡΠΊΡΠ°ΠΌΠΈ PIXI.js.
- ΠΠΌΡΠ½Π½Ρ Π³ΠΎΡΡΠ²Π°ΡΠΈ Π°ΡΠ΅ΡΠΈ ΠΏΡΠ΄ ΡΡΠ·Π½Ρ ΡΠΎΠ·Π΄ΡΠ»ΡΠ½Ρ Π·Π΄Π°ΡΠ½ΠΎΡΡΡ.
- ΠΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ Pixi.Text.
ΠΠ°ΠΌ Π²Π°ΠΆΠ»ΠΈΠ²ΠΎ:
- ΠΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Π·Π° ΡΠΊΡΡΡΡ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΡ ΡΠ° Π΄ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ Π΄Π΅Π΄Π»Π°ΠΉΠ½ΡΠ².
- ΠΠ½ΡΡΡΠ°ΡΠΈΠ²Π½ΡΡΡΡ.
- ΠΠ°ΠΆΠ°Π½Π½Ρ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ Π·ΡΠΎΡΡΠ°Π½Π½Ρ ΡΠ° ΡΠΎΠ·Π²ΠΈΡΠΊΡ.
- Π£ΠΌΡΠ½Π½Ρ ΡΠ°ΠΌΠΎΡΡΡΠΉΠ½ΠΎ ΡΠΎΠ·Π±ΠΈΡΠ°ΡΠΈΡΡ Π² Π·Π°Π΄Π°ΡΠ°Ρ
, Π·Π½Π°Ρ
ΠΎΠ΄ΠΈΡΠΈ ΡΡΡΠ΅Π½Π½Ρ ΠΉ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Ρ Π½Π° Π·Π°ΠΏΠΈΡΠ°Π½Π½Ρ, ΡΠΎ Π²ΠΈΠ½ΠΈΠΊΠ°ΡΡΡ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠ½Π°Π½Π½Ρ FairyGUI.
ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠ΅ΡΠΊΡΠ½Π°ΠΌΠΈ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ.
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:- Π£ΡΠ°ΡΡΡ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΡΠΊΡΠ°Π²ΠΈΡ ΡΠ° ΡΠ½Π½ΠΎΠ²Π°ΡΡΠΉΠ½ΠΈΡ ΡΠ»ΠΎΡ-ΡΠ³ΠΎΡ;
- Π ΠΎΠ±ΠΎΡΡ Π² ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½ΡΠΉ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΠΏΡΠΎΡΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ²;
- ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ ΡΠ° ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΎ;
- ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Ρ Π²ΠΈΠ½Π°Π³ΠΎΡΠΎΠ΄Ρ, ΡΠΎ Π·Π°Π»Π΅ΠΆΠΈΡΡ Π²ΡΠ΄ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠ° ΡΡΠ²Π½Ρ Π΅ΠΊΡΠΏΠ΅ΡΡΠΈΠ·ΠΈ;
- ΠΡΠΎΡΡΡΡ Π΄Π»Ρ ΡΠ²ΠΎΡΡΠΎΡΡΡ, ΡΠ½ΡΡΡΠ°ΡΠΈΠ²ΠΈ ΡΠ° ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ Π·ΡΠΎΡΡΠ°Π½Π½Ρ.
ΠΠ°ΡΠ° ΠΌΠΎΠ΄Π΅Π»Ρ β Π·Π±ΡΠ»ΡΡΡΠ²Π°ΡΠΈ ΡΠ²ΠΎΠ±ΠΎΠ΄Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ° ΡΠ°Π·ΠΎΠΌ ΡΠ· ΡΠΎΡΡΠΎΠΌ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, Π° Π½Π΅ ΠΎΠ±ΠΌΠ΅ΠΆΡΠ²Π°ΡΠΈ ΡΡ. ΠΠΈ ΠΏΡΠ°Π³Π½Π΅ΠΌΠΎ Π·Π°Π»ΡΡΠ°ΡΠΈ ΠΉ Π½Π°Π΄ΠΈΡ Π°ΡΠΈ ΠΊΡΡΡΠΈΡ Π»ΡΠ΄Π΅ΠΉ, ΡΠΎΠ± ΠΌΠ°ΡΠΈ Π±ΡΠ»ΡΡΠ΅ ΡΠ°Π½ΡΡΠ² Π½Π° ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΈΠΉ ΡΡΠΏΡΡ .
Π―ΠΊΡΠΎ Π½Π°ΡΡ ΠΏΠΎΠ³Π»ΡΠ΄ΠΈ Π·Π±ΡΠ³Π°ΡΡΡΡΡ β Π½Π°Π΄ΡΠΈΠ»Π°ΠΉ ΡΠ΅Π·ΡΠΌΠ΅.
More -
Β· 240 views Β· 36 applications Β· 2d
2D Artist
Part-time Β· Full Remote Β· Worldwide Β· Product Β· 1 year of experience Β· English - NoneΠ₯ΡΠΎ ΠΌΠΈ? ΠΠΈ - ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Ρ ΡΡΠ΅ΡΡ Social Casino. ΠΡΠ°ΡΡΡΠΌΠΎ Π½Π° iOS-ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ, ΠΏΠΎΡΠ΄Π½ΡΡΡΠΈ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ, Π³Π΅ΠΉΠΌ-Π΄ΠΈΠ·Π°ΠΉΠ½ ΡΠ° ΠΊΡΠ΅Π°ΡΠΈΠ², ΡΠΎΠ± Π΄Π°ΡΡΠ²Π°ΡΠΈ ΠΌΡΠ»ΡΠΉΠΎΠ½Π°ΠΌ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Π·Π°Ρ ΠΎΠΏΠ»ΡΡΡΠΈΠΉ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ°...Π₯ΡΠΎ ΠΌΠΈ?
ΠΠΈ - ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ Ρ ΡΡΠ΅ΡΡ Social Casino.
ΠΡΠ°ΡΡΡΠΌΠΎ Π½Π° iOS-ΠΏΠ»Π°ΡΡΠΎΡΠΌΡ, ΠΏΠΎΡΠ΄Π½ΡΡΡΠΈ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ, Π³Π΅ΠΉΠΌ-Π΄ΠΈΠ·Π°ΠΉΠ½ ΡΠ° ΠΊΡΠ΅Π°ΡΠΈΠ², ΡΠΎΠ± Π΄Π°ΡΡΠ²Π°ΡΠΈ ΠΌΡΠ»ΡΠΉΠΎΠ½Π°ΠΌ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Π·Π°Ρ ΠΎΠΏΠ»ΡΡΡΠΈΠΉ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ° Π΅ΡΡΠ΅ΡΠΈΠΊΡ.
Π£ Π½Π°Ρ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½Π΅ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ Π±Π΅Π· Π·Π°ΠΉΠ²ΠΎΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ, Π΄Π΅ ΠΊΠΎΠΆΠ΅Π½ ΡΠ»Π΅Π½ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π²ΠΏΠ»ΠΈΠ²Π°Ρ Π½Π° ΡΡΠ½Π°Π»ΡΠ½ΠΈΠΉ ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ.
ΠΠΎΠ³ΠΎ ΡΡΠΊΠ°ΡΠΌΠΎ?
ΠΠ°ΠΏΡΠΎΡΡΡΠΌΠΎ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ 2D Illustrator'a, ΡΠΊΠΈΠΉ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΠ΅ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΊΡΡΠ½Ρ ΡΠ° ΡΡΠΈΠ»ΡΠ½Ρ Π°ΡΡΠ΅ΡΠΈ Π΄Π»Ρ Π½Π°ΡΠΈΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ.
Π―ΠΊΡΠΎ ΡΠΈ Π²ΠΌΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Ρ ΡΡΠ·Π½ΠΈΡ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΈΡ ΡΡΠΈΠ»ΡΡ , Π»ΡΠ±ΠΈΡ Π΄Π΅ΡΠ°Π»ΡΠ·ΠΎΠ²Π°Π½Ρ Π³ΡΠ°ΡΡΠΊΡ ΡΠ° Ρ ΠΎΡΠ΅Ρ Π±ΡΡΠΈ ΡΠ°ΡΡΠΈΠ½ΠΎΡ ΡΠ²ΠΎΡΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ - ΡΡ ΠΏΠΎΠ·ΠΈΡΡΡ Π΄Π»Ρ ΡΠ΅Π±Π΅.
ΠΠ°ΡΡ Π·Π°Π΄Π°ΡΡ:
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ 2D-ΡΠ»ΡΡΡΡΠ°ΡΡΠΉ Π΄Π»Ρ social casino ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ (ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡ, ΠΎΠ±βΡΠΊΡΠΈ, ΡΠΎΠ½ΠΈ, Π΄Π΅ΠΊΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π΅Π»Π΅ΠΌΠ΅Π½ΡΠΈ, ΡΠ³ΡΠΎΠ²Ρ ΡΡΠ΅Π½ΠΈ).
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ Π΄Π»Ρ Π½ΠΎΠ²ΠΈΡ ΡΠ³ΠΎΡ, ΡΠ²Π΅Π½ΡΡΠ² ΡΠ° ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ.
- ΠΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΡΠ° ΠΎΠ½ΠΎΠ²Π»Π΅Π½Π½Ρ ΡΠ»ΡΡΡΡΠ°ΡΡΠΉ Π² ΡΡΠ½ΡΡΡΠΈΡ ΡΠ³ΡΠ°Ρ , Π·Π±Π΅ΡΠ΅ΠΆΠ΅Π½Π½Ρ ΡΠ΄ΠΈΠ½ΠΎΠ³ΠΎ ΡΡΠΈΠ»Ρ.
- ΠΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ Π½Π΅ΠΉΡΠΎΠ½Π½ΠΈΡ ΠΌΠ΅ΡΠ΅ΠΆ / AI-ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΡΠ² Π΄Π»Ρ Π³Π΅Π½Π΅ΡΠ°ΡΡΡ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΠ² ΡΠ° ΡΠ»ΡΡΡΡΠ°ΡΡΠΉ.
- ΠΠΎΠΎΠΏΡΠ°ΡΡΠ²Π°Π½Π½Ρ AI-Π·Π³Π΅Π½Π΅ΡΠΎΠ²Π°Π½ΠΎΡ Π³ΡΠ°ΡΡΠΊΠΈ Π²ΡΡΡΠ½Ρ Π΄ΠΎ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ½-ΡΠΊΠΎΡΡΡ.
- Π ΠΎΠ±ΠΎΡΠ° Π·Π° ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΌ Π·Π°Π²Π΄Π°Π½Π½ΡΠΌ Π²ΡΠ΄ Π΄ΠΈΠ·Π°ΠΉΠ½-ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ, Π²Π½Π΅ΡΠ΅Π½Π½Ρ ΠΏΡΠ°Π²ΠΎΠΊ Π·Π° ΡΡΠ΄Π±Π΅ΠΊΠΎΠΌ.
- ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΡΠ½Π°Π»ΡΠ½ΠΈΡ Π³ΡΠ°ΡΡΡΠ½ΠΈΡ ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΡΠ² Π΄Π»Ρ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π² ΠΏΡΠΎΠ΄ΡΠΊΡ.
Π©ΠΎ Π²Π°ΠΆΠ»ΠΈΠ²ΠΎ Π΄Π»Ρ Π½Π°Ρ:
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ 2D-ΡΠ»ΡΡΡΡΠ°ΡΡΡΡ Π΄Π»Ρ mobile / casual / social casino ΡΠ³ΠΎΡ.
- ΠΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡΠ², ΠΎΠ±βΡΠΊΡΡΠ², ΡΠΎΠ½ΡΠ² ΡΠ° Π΄Π΅ΠΊΠΎΡΠ°ΡΠΈΠ²Π½ΠΈΡ Π΅Π»Π΅ΠΌΠ΅Π½ΡΡΠ².
- ΠΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Π½Π΅ΠΉΡΠΎΠ½Π½ΠΈΠΌΠΈ ΠΌΠ΅ΡΠ΅ΠΆΠ°ΠΌΠΈ / AI-ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ Π΄Π»Ρ Π³Π΅Π½Π΅ΡΠ°ΡΡΡ Π·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½Ρ.
- ΠΠΌΡΠ½Π½Ρ Π΄ΠΎΠΎΠΏΡΠ°ΡΡΠΎΠ²ΡΠ²Π°ΡΠΈ AI-Π·Π³Π΅Π½Π΅ΡΠΎΠ²Π°Π½Ρ Π³ΡΠ°ΡΡΠΊΡ Π΄ΠΎ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ½-ΡΠΊΠΎΡΡΡ.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΡΠΈΠ»ΡΡΡΠΈΠΊΠΈ social casino ΡΠ° mobile game art.
- ΠΠΌΡΠ½Π½Ρ Π³ΠΎΡΡΠ²Π°ΡΠΈ ΡΡΠ½Π°Π»ΡΠ½Ρ Π°ΡΡΠ΅ΡΠΈ Π΄Π»Ρ ΠΏΠ΅ΡΠ΅Π΄Π°ΡΡ Π² ΡΠΎΠ·ΡΠΎΠ±ΠΊΡ (ΡΠΈΡΡΡ ΡΠ°ΠΉΠ»ΠΈ, ΡΠ°ΡΠΈ, ΡΠΎΡΠΌΠ°ΡΠΈ).
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π·Π° Π’Π ΡΠ° Π²Π½Π΅ΡΠ΅Π½Π½Ρ ΠΏΡΠ°Π²ΠΎΠΊ Ρ ΠΌΠ΅ΠΆΠ°Ρ Π΄Π΅Π΄Π»Π°ΠΉΠ½ΡΠ².
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:πΉ ΠΠΎΠ²Π½Π° Π³Π½ΡΡΠΊΡΡΡΡ: ΠΏΡΠ°ΡΡΠΉ Π· Π΄ΠΎΠΌΡ, ΠΎΡΡΡΡ Π² ΠΠΈΡΠ²Ρ Π°Π±ΠΎ ΠΠ°ΡΡΠ°Π²Ρ β ΡΠΊ Π·ΡΡΡΠ½ΠΎ ΡΠΎΠ±Ρ.
More
πΉ ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ β ΠΏΡΠ°ΡΡΡΡ Ρ ΡΠ²ΠΎΡΠΌΡ ΡΠΈΡΠΌΡ.
πΉ 27 ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΡ ΡΠΎΠ±ΠΎΡΠΈΡ Π΄Π½ΡΠ² Π²ΡΠ΄ΠΏΠΎΡΠΈΠ½ΠΊΡ Π½Π° ΡΡΠΊ.
πΉ ΠΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π°ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ ΡΠ° Team Challenges, ΡΠΊΡ ΡΠ΅Π°Π»ΡΠ½ΠΎ ΡΡΠΊΠ°Π²Ρ.
πΉ ΠΡΠΎΠ·ΠΎΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ, ΠΌΡΠ½ΡΠΌΡΠΌ ΡΠΎΡΠΌΠ°Π»ΡΠ½ΠΎΡΡΠ΅ΠΉ Ρ ΡΠΏΡΠ°Π²ΠΆΠ½ΡΠΉ Π²ΠΏΠ»ΠΈΠ² Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ.
-
Β· 46 views Β· 6 applications Β· 27d
Unreal Engine Level Designer / Technical Artist
Hybrid Remote Β· Ukraine Β· Product Β· 1 year of experience Β· English - B1 MilTech πͺΠΠ°ΠΏΡΠΎΡΡΡΠΌΠΎ Level Designer / Environment Artist Π΄ΠΎ ΠΏΡΠΎΡΠΊΡΡ Π· ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠΈΠΌΡΠ»ΡΡΡΡ ΡΠΎΠ±ΠΎΡΠΈ ΠΠΠΠ. ΠΠ°ΡΠ° ΡΠΎΠ»Ρ β ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΎΠ³ΠΎ, ΠΌΠ°ΡΡΡΠ°Π±Π½ΠΎΠ³ΠΎ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·ΠΎΠ²Π°Π½ΠΎΠ³ΠΎ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ°, ΡΠΊΠ΅ ΠΊΠΎΡΠ΅ΠΊΡΠ½ΠΎ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΡΡΠ·ΠΈΠΊΠΎΡ ΠΏΠΎΠ»ΡΠΎΡΡ, ΡΠ΅Π½ΡΠΎΡΠ°ΠΌΠΈ Π΄ΡΠΎΠ½Π° ΡΠ° ΠΊΠ°ΠΌΠ΅ΡΠ°ΠΌΠΈ. ΠΠΈ...ΠΠ°ΠΏΡΠΎΡΡΡΠΌΠΎ Level Designer / Environment Artist Π΄ΠΎ ΠΏΡΠΎΡΠΊΡΡ Π· ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠΈΠΌΡΠ»ΡΡΡΡ ΡΠΎΠ±ΠΎΡΠΈ ΠΠΠΠ. ΠΠ°ΡΠ° ΡΠΎΠ»Ρ β ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΎΠ³ΠΎ, ΠΌΠ°ΡΡΡΠ°Π±Π½ΠΎΠ³ΠΎ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·ΠΎΠ²Π°Π½ΠΎΠ³ΠΎ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ°, ΡΠΊΠ΅ ΠΊΠΎΡΠ΅ΠΊΡΠ½ΠΎ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΡΡΠ·ΠΈΠΊΠΎΡ ΠΏΠΎΠ»ΡΠΎΡΡ, ΡΠ΅Π½ΡΠΎΡΠ°ΠΌΠΈ Π΄ΡΠΎΠ½Π° ΡΠ° ΠΊΠ°ΠΌΠ΅ΡΠ°ΠΌΠΈ. ΠΠΈ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈΠΌΠ΅ΡΠ΅ Ρ ΡΡΡΠ½ΡΠΉ Π·Π²'ΡΠ·ΡΡ Π· C++ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠΎΠΌ, Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΡΡΡΠΈ Π²ΡΠ·ΡΠ°Π»ΡΠ½Ρ ΡΠ° ΡΠ΅Ρ Π½ΡΡΠ½Ρ Π±Π°Π·Ρ Π΄Π»Ρ ΡΠΈΠΌΡΠ»ΡΡΡΡ.
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²ΚΌΡΠ·ΠΊΠΈ:
- ΠΠ΅Π½Π΅ΡΠ°ΡΡΡ ΡΠ° ΡΡΡΠ½Π΅ Π΄ΠΎΠΎΠΏΡΠ°ΡΡΠ²Π°Π½Π½Ρ Π²Π΅Π»ΠΈΡΠ΅Π·Π½ΠΈΡ Π»Π°Π½Π΄ΡΠ°ΡΡΡΠ² (>80Γ80 ΠΊΠΌ) Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ World Partition, Landscape Layers ΡΠ° ΠΊΠ°ΡΡ Π²ΠΈΡΠΎΡ (Heightmaps).
- ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΡΠ° Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π²ΡΠΉΡΡΠΊΠΎΠ²ΠΎΡ ΡΠ΅Ρ Π½ΡΠΊΠΈ (ΡΠ°Π½ΠΊΠΈ, ΠΠ’Π , Π°ΡΡΠΈΠ»Π΅ΡΡΡ) ΡΠ° ΠΎΠ±βΡΠΊΡΡΠ² ΠΎΡΠΎΡΠ΅Π½Π½Ρ. ΠΠ°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ LODs ΡΠ° Nanite Π΄Π»Ρ Π·Π±Π΅ΡΠ΅ΠΆΠ΅Π½Π½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ.
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ Master Materials ΡΠ° ΡΠ΅ΠΉΠ΄Π΅ΡΡΠ², ΡΠΊΡ ΠΊΠΎΡΠ΅ΠΊΡΠ½ΠΎ ΠΏΡΠ°ΡΡΡΡΡ Ρ Π·Π²ΠΈΡΠ°ΠΉΠ½ΠΎΠΌΡ ΡΠ΅ΠΆΠΈΠΌΡ ΡΠ° ΡΠ΅ΠΆΠΈΠΌΡ ΡΠ΅ΠΏΠ»ΠΎΠ²ΡΠ·ΠΎΡΠ°/Π½ΡΡΠ½ΠΎΠ³ΠΎ Π±Π°ΡΠ΅Π½Π½Ρ (Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Custom Depth / Stencil passes Π°Π±ΠΎ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΈΡΠ½ΠΈΡ ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΡΠ²).
- ΠΠΎΡΠ΅ΠΊΡΠ½Π° ΡΠΎΠ·ΠΌΡΡΠΊΠ° Physical Materials (ΡΠ²Π΅ΡΠ΄Ρ ΠΏΠΎΠ²Π΅ΡΡ Π½Ρ, ΠΌ'ΡΠΊΡ ΠΊΡΡΡ, Π²ΠΎΠ΄Π°) Π΄Π»Ρ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎΡ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ΅ΠΉΠΊΠ°ΡΡΡΠ² ΡΠ° ΡΡΠ·ΠΈΠΊΠΈ ΠΏΠΎΠ»ΡΠΎΡΡ.
- ΠΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ PCG (Procedural Content Generation) Π°Π±ΠΎ Foliage tools Π΄Π»Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠ³ΠΎ Π·Π°ΡΠ΅Π»Π΅Π½Π½Ρ Π²Π΅Π»ΠΈΠΊΠΈΡ ΡΠ΅ΡΠΈΡΠΎΡΡΠΉ ΡΠΎΡΠ»ΠΈΠ½Π½ΡΡΡΡ ΡΠ° Π΄ΡΡΠ±Π½ΠΈΠΌΠΈ ΠΎΠ±'ΡΠΊΡΠ°ΠΌΠΈ.
- ΠΠ°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΎΠ³ΠΎ ΡΠ°ΡΡ Π΄ΠΎΠ±ΠΈ, ΠΏΠΎΠ³ΠΎΠ΄ΠΈ (Π΄ΠΎΡ, ΡΡΠΌΠ°Π½), Lumen Π°Π±ΠΎ Π·Π°ΠΏΠ΅ΡΠ΅Π½ΠΎΠ³ΠΎ ΡΠ²ΡΡΠ»Π° Π΄Π»Ρ Π΄ΠΎΡΡΠ³Π½Π΅Π½Π½Ρ ΡΠ΅Π°Π»ΡΡΡΠΈΡΠ½ΠΎΡ ΠΊΠ°ΡΡΠΈΠ½ΠΊΠΈ Π· Π²ΠΈΡΠΎΡΠΈ ΠΏΡΠ°ΡΠΈΠ½ΠΎΠ³ΠΎ ΠΏΠΎΠ»ΡΠΎΡΡ.
- ΠΡΠΎΡΡΠ»ΡΠ²Π°Π½Π½Ρ ΡΡΠ΅Π½ΠΈ (GPU/Draw Calls), ΡΠΎΠ±ΠΎΡΠ° Π· HLODs, ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ overdraw Π΄Π»Ρ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΠ³ΠΎ FPS ΠΏΡΠΈ ΡΠ΅Π½Π΄Π΅ΡΡΠ½Π³Ρ ΠΊΡΠ»ΡΠΊΠΎΡ ΠΊΠ°ΠΌΠ΅Ρ ΠΎΠ΄Π½ΠΎΡΠ°ΡΠ½ΠΎ.
ΠΠ΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ:
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΡΡΡΠΌ Unreal Engine 5.x (Editor, Material Editor, Landscape Mode).
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Π²Π΅Π»ΠΈΠΊΠΈΠΌΠΈ Π²ΡΠ΄ΠΊΡΠΈΡΠΈΠΌΠΈ ΡΠ²ΡΡΠ°ΠΌΠΈ (Open World, World Partition).
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² PBR (Physically Based Rendering) ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΡΠ².
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π±ΡΠ±Π»ΡΠΎΡΠ΅ΠΊΠ°ΠΌΠΈ Π°ΡΠ΅ΡΡΠ² (Quixel Megascans, Marketplace) β ΡΠΌΠΏΠΎΡΡ, Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ, Π°Π΄Π°ΠΏΡΠ°ΡΡΡ.
- ΠΠ°Π·ΠΎΠ²Π΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ Blueprints (Π΄Π»Ρ Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΠΏΡΠΎΡΡΠΈΡ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΠΎΠ±'ΡΠΊΡΡΠ² Π°Π±ΠΎ ΡΠΊΡΠΈΠΏΡΡΠ² Π³Π΅Π½Π΅ΡΠ°ΡΡΡ).
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ· Π·ΠΎΠ²Π½ΡΡΠ½ΡΠΌΠΈ Π³Π΅Π½Π΅ΡΠ°ΡΠΎΡΠ°ΠΌΠΈ Π»Π°Π½Π΄ΡΠ°ΡΡΡΠ².
- ΠΠ½Π°Π½Π½Ρ ΠΎΡΠ½ΠΎΠ² 3D-ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ (Blender/Maya/3ds Max) Π΄Π»Ρ Π΄ΡΡΠ±Π½ΠΈΡ ΠΏΡΠ°Π²ΠΎΠΊ Π³Π΅ΠΎΠΌΠ΅ΡΡΡΡ.
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΏΠ΅ΡΠΈΡΡΠΊΠΈ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ΅Π½ΡΠΎΡΡΠ² (ΡΠΊ Π²ΠΈΠ³Π»ΡΠ΄Π°ΡΡΡ ΠΎΠ±'ΡΠΊΡΠΈ Π² ΠΠ§-ΡΠΏΠ΅ΠΊΡΡΡ).
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· GIS-Π΄Π°Π½ΠΈΠΌΠΈ (ΡΠ΅Π°Π»ΡΠ½Ρ ΠΊΠ°ΡΡΠΈ Π²ΠΈΡΠΎΡ, ΡΡΠΏΡΡΠ½ΠΈΠΊΠΎΠ²Ρ Π·Π½ΡΠΌΠΊΠΈ).
-
Β· 103 views Β· 31 applications Β· 20d
Illustrator (2D, Character)
Part-time Β· Full Remote Β· Ukraine Β· Product Β· 1 year of experience Β· English - NoneΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ 2D ΡΠ»ΡΡΡΡΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ Π±ΡΠ΄Π΅ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π½Π°ΡΠΈΠΌ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΠΌ ΠΌΠ°ΡΠΊΠΎΡΠΎΠΌ β ΠΊΠΎΡΠΎΠΌ, ΡΠ° Π³ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ»ΡΡΡΡΠ°ΡΡΡ Ρ ΡΡΠ΅ΠΉΡΠΈ Π΄Π»Ρ ΠΏΠΎΠ΄Π°Π»ΡΡΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ (Rive). ΠΡΠΎΡΠΊΡ: ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΠΉ Π·Π°ΡΡΠΎΡΡΠ½ΠΎΠΊ Π΄Π»Ρ Π²ΠΈΠ²ΡΠ΅Π½Π½Ρ ΡΠ½ΠΎΠ·Π΅ΠΌΠ½ΠΈΡ ΠΌΠΎΠ² ΠΠ°Π²Π΄Π°Π½Π½Ρ β’ ΠΠ°Π»ΡΠ²Π°Π½Π½Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ° (ΠΊΠΎΡΠ°) Ρ ΡΡΡΠΌΠΎΠ²ΠΎΠΌΡ...ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ 2D ΡΠ»ΡΡΡΡΠ°ΡΠΎΡΠ°, ΡΠΊΠΈΠΉ Π±ΡΠ΄Π΅ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π½Π°ΡΠΈΠΌ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΠΌ ΠΌΠ°ΡΠΊΠΎΡΠΎΠΌ β ΠΊΠΎΡΠΎΠΌ, ΡΠ° Π³ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ»ΡΡΡΡΠ°ΡΡΡ Ρ ΡΡΠ΅ΠΉΡΠΈ Π΄Π»Ρ ΠΏΠΎΠ΄Π°Π»ΡΡΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ (Rive).
ΠΡΠΎΡΠΊΡ: ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΠΉ Π·Π°ΡΡΠΎΡΡΠ½ΠΎΠΊ Π΄Π»Ρ Π²ΠΈΠ²ΡΠ΅Π½Π½Ρ ΡΠ½ΠΎΠ·Π΅ΠΌΠ½ΠΈΡ ΠΌΠΎΠ²
ΠΠ°Π²Π΄Π°Π½Π½Ρ
β’ ΠΠ°Π»ΡΠ²Π°Π½Π½Ρ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ° (ΠΊΠΎΡΠ°) Ρ ΡΡΡΠΌΠΎΠ²ΠΎΠΌΡ ΡΡΠΈΠ»Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΡ
β’ ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΡΠ·Π½ΠΈΡ ΡΡΠ°Π½ΡΠ² ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ° Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΠΉ:
idle-ΠΏΠΎΠ·ΠΈ Π΅ΠΌΠΎΡΡΠΉΠ½Ρ ΡΡΠ΅ΠΉΡΠΈ (ΡΠ°Π΄ΡΡΡΡ, Π²ΡΠΎΠΌΠ°, ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ°, ΠΎΡΡΠΊΡΠ²Π°Π½Π½Ρ)
ΠΏΠΎΠ·ΠΈ Π· ΡΠ΅ΠΊΠ²ΡΠ·ΠΈΡΠΎΠΌ (ΠΊΠ°ΡΡΠΊΠΈ, ΡΠ°ΡΠΊΠ°, ΡΠΊΠ°Π·ΠΊΠ° ΡΠΎΡΠΎ)
β’ ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ»ΡΡΡΡΠ°ΡΡΠΉ Π· ΡΡΠ°Ρ ΡΠ²Π°Π½Π½ΡΠΌ ΠΏΠΎΠ΄Π°Π»ΡΡΠΎΡ Π°Π½ΡΠΌΠ°ΡΡΡ:
ΠΎΠΊΡΠ΅ΠΌΡ ΡΠ°ΡΠΈ
Π»ΠΎΠ³ΡΡΠ½Π° ΡΡΡΡΠΊΡΡΡΠ°
β’ ΠΠ΄Π°ΠΏΡΠ°ΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ° ΠΏΡΠ΄ ΡΡΠ·Π½Ρ Π΅ΠΊΡΠ°Π½ΠΈ:
ΠΌΠΎΠ΄Π°Π»ΡΠ½Ρ Π²ΡΠΊΠ½Π°
empty states
onboarding / Π½Π°Π²ΡΠ°Π»ΡΠ½Ρ Π΅ΠΊΡΠ°Π½ΠΈ
β’ Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Rive-Π°Π½ΡΠΌΠ°ΡΠΎΡΠΎΠΌ Ρ Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠΎΠΌΠΠΈΠΌΠΎΠ³ΠΈ
- ΠΠΎΡΠ²ΡΠ΄ Ρ 2D character illustration
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ, ΡΠΊ ΡΠ»ΡΡΡΡΠ°ΡΡΡ Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΡΡΡΡΡ Π² Π°Π½ΡΠΌΠ°ΡΡΡ
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Figma / Illustrator / Procreate
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π·Π° Π’Π ΡΠ° Π΄ΠΎΡΡΠΈΠΌΡΠ²Π°ΡΠΈΡΡ ΡΡΠΈΠ»Ρ
- Π£Π²Π°Π³Π° Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ ΡΠ° ΠΊΠΎΠ½ΡΠΈΡΡΠ΅Π½ΡΠ½ΠΎΡΡΡ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ
- ΠΠΎΡΠ²ΡΠ΄ Ρ EdTech / mobile apps
- Π ΠΎΠ±ΠΎΡΠ° Π· ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°ΠΌΠΈ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½Ρ Rive / Spine / Lottie
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ
- Π§ΡΡΠΊΠ΅ Π’Π ΡΠ° ΠΏΡΠΈΠΊΠ»Π°Π΄ΠΈ Π³ΠΎΡΠΎΠ²ΠΎΠ³ΠΎ ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΠ°
- ΠΡΠΎΡΠΊΡΠ½Ρ ΠΎΠΏΠ»Π°ΡΡ
- ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ
-
Β· 21 views Β· 2 applications Β· 2d
2D Technical Artist to $500
Full Remote Β· Worldwide Β· 1 year of experience Β· English - NoneΠΠΈ β AAA Game Art Studio β ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΡΡΡΠΌΠΊΠΎ ΡΠ° Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΎ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΡΡΡΡ Π² art outsource ΡΠ· ΡΠΎΠΊΡΡΠΎΠΌ Π½Π° GameDev. ΠΠ°ΡΠΈΠΌΠΈ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌΠΈ Ρ Playtika, Wooga, A Thinking Ape ΡΠ° Π±Π°Π³Π°ΡΠΎ ΡΠ½ΡΠΈΡ . Π£ Π·Π²'ΡΠ·ΠΊΡ Π· Π°ΠΊΡΠΈΠ²Π½ΠΈΠΌ ΡΠΎΠ·Π²ΠΈΡΠΊΠΎΠΌ ΠΏΠΎΠ²ΡΠ΄ΠΎΠΌΠ»ΡΡΠΌΠΎ ΠΏΡΠΎ Π²ΡΠ΄ΠΊΡΠΈΡΡΡ Π²Π°ΠΊΠ°Π½ΡΡΡ...ΠΠΈ β AAA Game Art Studio β ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΡΡΡΠΌΠΊΠΎ ΡΠ° Π΄ΠΈΠ½Π°ΠΌΡΡΠ½ΠΎ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΡΡΡΡ Π² art outsource ΡΠ· ΡΠΎΠΊΡΡΠΎΠΌ Π½Π° GameDev. ΠΠ°ΡΠΈΠΌΠΈ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌΠΈ Ρ Playtika, Wooga, A Thinking Ape ΡΠ° Π±Π°Π³Π°ΡΠΎ ΡΠ½ΡΠΈΡ . Π£ Π·Π²'ΡΠ·ΠΊΡ Π· Π°ΠΊΡΠΈΠ²Π½ΠΈΠΌ ΡΠΎΠ·Π²ΠΈΡΠΊΠΎΠΌ ΠΏΠΎΠ²ΡΠ΄ΠΎΠΌΠ»ΡΡΠΌΠΎ ΠΏΡΠΎ Π²ΡΠ΄ΠΊΡΠΈΡΡΡ Π²Π°ΠΊΠ°Π½ΡΡΡ Β«Technical ArtistΒ».
Π―ΠΊΠΎΠ³ΠΎ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΠ° ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ:
- Π·Π½Π°Π½Π½Ρ ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ΡΠ² Π²ΠΈΡΠΎΠ±Π½ΠΈΡΡΠ²Π° Π°ΡΡΡ Π² ΡΠ³ΡΠΎΠ²ΡΠΉ ΡΠ½Π΄ΡΡΡΡΡΡ;
- ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΡ Π²ΠΈΠΌΠΎΠ³ Π΄ΠΎ 2D Π³ΡΠ°ΡΡΠΊΠΈ Ρ ΡΠΎΠ·ΡΠΎΠ±ΡΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ;
- Π²ΠΌΡΠ½Π½Ρ ΠΎΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ ΡΠ΅ΡΠΌΡΠ½ΠΈ Π²ΠΈΠΊΠΎΠ½Π°Π½Π½Ρ Π΅ΡΠ°ΠΏΡΠ²;
- Π³Π°ΡΠ½Ρ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ ΡΠ° ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΠΉΠ½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ;
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ· ΡΠ°ΡΠΊ-ΠΌΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½Ρ ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ;
- Π΄ΠΎΡΠΊΠΎΠ½Π°Π»Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Photoshop ΡΠ° Π³ΡΠ°ΡΡΡΠ½ΠΈΠΌ ΠΏΠ»Π°Π½ΡΠ΅ΡΠΎΠΌ, Π½Π°ΡΠ²Π½ΡΡΡΡ ΠΏΡΠ΄ΠΏΠΈΡΠΊΠΈ;
- ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΎΠ±ΠΎΡΠΈ ΡΠΎΡΡΡ Spine, Unity, Adobe ΠΏΠ°ΠΊΠ΅ΡΡ, Figma, Miro.
ΠΠΎ ΠΎΠ±ΠΎΠ²ΚΌΡΠ·ΠΊΡΠ² Π²Ρ ΠΎΠ΄ΠΈΡΠΈΠΌΠ΅:
- ΡΠΊΠ»Π°Π΄Π°Π½Π½Ρ ΡΠ° ΠΏΠ΅ΡΠ΅Π²ΡΡΠΊΠ° PSD ΡΠ°ΠΉΠ»ΡΠ² Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Π²ΠΈΠΌΠΎΠ³ ΠΏΡΠΎΡΠΊΡΡ/Π·Π°Π²Π΄Π°Π½Π½Ρ;
- ΠΏΡΠΈΠ±ΠΈΡΠ°Π½Π½Ρ Π·Π°ΠΉΠ²ΠΈΡ ΠΏΡΠΊΡΠ΅Π»ΡΠ²/Π΄ΡΠ°Π±ΠΈΠ½ΠΎΠΊ;
- Π·Π±ΠΈΡΠ°Π½Π½Ρ ΡΠ° Π½Π°ΡΡΠ·ΠΊΠ° ΡΠ°ΠΉΠ»ΡΠ² ΠΏΡΠ΄ Π°Π½ΡΠΌΠ°ΡΡΡ, ΠΌΠΎΠΆΠ»ΠΈΠ²Π΅ Π΄ΠΎΠ΄Π°Π²Π°Π½Π½Ρ ΡΡΠ½Π΅ΠΉ Π°Π±ΠΎ Π°Π»ΡΡ Π΄Π»Ρ Π°Π½ΡΠΌΠ°ΡΡΡ;
- Π΄ΠΎΠΏΠΎΠΌΠΎΠ³Π° Π² ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠΎΠ±ΠΎΡΠΈ Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΡΠ², ΡΠΎΠ·ΡΠΎΠ±Π»Π΅Π½Π½Ρ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Π²ΠΈΠΌΠΎΠ³ Π΄Π»Ρ ΠΏΡΠΎΡΠΊΡΡ (Π·Π° ΡΠΌΠΎΠ²ΠΈ Π²ΡΠ΄ΡΡΡΠ½ΠΎΡΡΡ ΡΠ°ΠΊΠΈΡ Π²ΡΠ΄ Π·Π°ΠΌΠΎΠ²Π½ΠΈΠΊΠ°);
- Π½Π΅Π·Π½Π°ΡΠ½Π΅ Π΄ΠΎΠΌΠ°Π»ΡΠΎΠ²ΡΠ²Π°Π½Π½Ρ Π°ΡΡΡ ΠΏΡΠΈ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½ΠΎΡΡΡ.
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ· ΡΠΈΡΠΎΠΊΠΈΠΌ ΡΠΏΠ΅ΠΊΡΡΠΎΠΌ ΠΏΡΠΎΠ³ΡΠ°ΠΌ Π³ΡΠ°ΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ΅Π΄Π°Π³ΡΠ²Π°Π½Π½Ρ;
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Blender;
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π·Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½ΡΠΌ PixiText;
- Π½Π°ΡΠ²Π½ΡΡΡΡ Ρ ΡΠ΄ΠΎΠΆΠ½ΡΠΎΡ ΠΎΡΠ²ΡΡΠΈ.
ΠΠΎΠΌΠΏΠ°Π½ΡΡ ΠΏΡΠΎΠΏΠΎΠ½ΡΡ:
- Π²ΡΠ΄Π΄Π°Π»Π΅Π½Ρ ΡΠΎΠ±ΠΎΡΡ Π² ΠΊΠΎΠΌΡΠΎΡΡΠ½ΠΈΡ Π΄ΠΎΠΌΠ°ΡΠ½ΡΡ ΡΠΌΠΎΠ²Π°Ρ ;
- Π³ΡΠ°ΡΡΠΊ ΡΠΎΠ±ΠΎΡΠΈ Π· 10:00 Π΄ΠΎ 19:00 (8 Π³ΠΎΠ΄ΠΈΠ½ + Π³ΠΎΠ΄ΠΈΠ½Π° ΠΎΠ±ΡΠ΄Ρ) ΠΏΠΎ GMT+2;
- ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½Ρ Π²ΡΠ΄ΠΏΡΡΡΠΊΡ Ρ Π»ΡΠΊΠ°ΡΠ½ΡΠ½ΠΈΠΉ;
- ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΈΠΉ ΡΠΎΠ·Π²ΠΈΡΠΎΠΊ;
- ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΡΠ° ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΠ²ΠΎΡ ΡΡΡΠ΅Π½Π½Ρ ΡΠ° ΡΠ΄Π΅Ρ;
- ΡΠ²ΠΎΡΡΠ°ΡΠ½Ρ Π²ΠΈΠΏΠ»Π°ΡΡ Π·Π°ΡΠΎΠ±ΡΡΠ½ΠΎΡ ΠΏΠ»Π°ΡΠΈ ΡΠ° ΠΏΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²Ρ ΡΡ ΠΏΠ΅ΡΠ΅Π³Π»ΡΠ΄Ρ Π·Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠ°ΠΌΠΈ ΡΠΎΠ±ΠΎΡΠΈ.
-
Β· 12 views Β· 1 application Β· 2d
2D AI Artist to $2500
Full Remote Β· Worldwide Β· 1 year of experience Β· English - NoneΠΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ: ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆΠ°ΠΌΠΈ Stable Diffusion Ρ Π³Π΅Π½Π΅ΡΠ°ΡΡΡ ΡΠ° Π½Π°Π²ΡΠ°Π½Π½Ρ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ ΠΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΡΠΎΡΠΎΠ±Π°ΡΠΈΠ½Π³ΠΎΠΌ Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π°ΡΡ-ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ΡΠ² Ρ Π³Π΅ΠΉΠΌΠ΄Π΅Π²Ρ ΠΠ½Π°Π½Π½Ρ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΡ Π²ΠΈΠΌΠΎΠ³ Π΄ΠΎ 2D-Π³ΡΠ°ΡΡΠΊΠΈ Π΄Π»Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ ΠΠΎΠ±ΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ ΡΠ°...ΠΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆΠ°ΠΌΠΈ Stable Diffusion Ρ Π³Π΅Π½Π΅ΡΠ°ΡΡΡ ΡΠ° Π½Π°Π²ΡΠ°Π½Π½Ρ ΠΌΠΎΠ΄Π΅Π»Π΅ΠΉ
- ΠΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΡΠΎΡΠΎΠ±Π°ΡΠΈΠ½Π³ΠΎΠΌ
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π°ΡΡ-ΠΏΠ°ΠΉΠΏΠ»Π°ΠΉΠ½ΡΠ² Ρ Π³Π΅ΠΉΠΌΠ΄Π΅Π²Ρ
- ΠΠ½Π°Π½Π½Ρ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΡ Π²ΠΈΠΌΠΎΠ³ Π΄ΠΎ 2D-Π³ΡΠ°ΡΡΠΊΠΈ Π΄Π»Ρ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ ΡΠ³ΠΎΡ
- ΠΠΎΠ±ΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΠΈΠ²Π½Ρ ΡΠ° ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΠΉΠ½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠ°ΡΠΊ-ΠΌΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½Ρ ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ (Π½Π°ΠΏΡΠΈΠΊΠ»Π°Π΄, Jira, Trello)
ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Photoshop ΡΠ° Π³ΡΠ°ΡΡΡΠ½ΠΈΠΌ ΠΏΠ»Π°Π½ΡΠ΅ΡΠΎΠΌ
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
- ΠΠ°Π²ΡΠ°Π½Π½Ρ Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆ ΠΏΡΠ΄ ΡΠΏΠ΅ΡΠΈΡΡΠΊΡ ΡΡΠ·Π½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° ΠΎΠ±ΡΠΎΠ±ΠΊΠ° Π°ΡΡΡ Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ AI
ΠΠΎΠ½ΡΡΠ»ΡΡΡΠ²Π°Π½Π½Ρ, ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΡΠ° Π½Π°Π²ΡΠ°Π½Π½Ρ ΠΊΠΎΠ»Π΅Π³ Π· ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆ Ρ ΠΏΡΠΎΠ΄Π°ΠΊΡΠ½-ΠΏΡΠΎΡΠ΅ΡΠΈ
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- ΠΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆΠ°ΠΌΠΈ Stable Diffusion
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΈΠΌ ΡΠΎΡΡΠΎΠΌ Π΄Π»Ρ Π³ΡΠ°ΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ΅Π΄Π°Π³ΡΠ²Π°Π½Π½Ρ
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΎΡΠ΅ΡΡ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΡΠ·ΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ Π±Π΅Π· Π·Π°ΡΡΠΎΡΡΠ²Π°Π½Π½Ρ Π½Π΅ΠΉΡΠΎΠΌΠ΅ΡΠ΅ΠΆ
Π₯ΡΠ΄ΠΎΠΆΠ½Ρ ΠΎΡΠ²ΡΡΠ°
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
- ΠΡΠ΄Π΄Π°Π»Π΅Π½Ρ ΡΠΎΠ±ΠΎΡΡ Ρ ΠΊΠΎΠΌΡΠΎΡΡΠ½ΠΈΡ Π΄ΠΎΠΌΠ°ΡΠ½ΡΡ ΡΠΌΠΎΠ²Π°Ρ
- ΠΡΠ°ΡΡΠΊ Π· 10:00 Π΄ΠΎ 19:00 (8 Π³ΠΎΠ΄ΠΈΠ½ + Π³ΠΎΠ΄ΠΈΠ½Π° ΠΎΠ±ΡΠ΄Ρ) Π·Π° ΡΠ°ΡΠΎΠΌ GMT+2
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ
- ΠΡΠΎΡΡΡΡ Π΄Π»Ρ ΡΠ½ΡΡΡΠ°ΡΠΈΠ²ΠΈ ΡΠ° ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ Π²Π»Π°ΡΠ½ΠΈΡ ΡΠ΄Π΅ΠΉ
- Π‘Π²ΠΎΡΡΠ°ΡΠ½Ρ ΠΎΠΏΠ»Π°ΡΡ ΠΏΡΠ°ΡΡ Π· ΠΏΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²ΠΎΡ ΠΏΠ΅ΡΠ΅Π³Π»ΡΠ΄Ρ