Regular/Senior 3D Developer (C/C++ AND GPU) (offline)

Project Description:
There is a PBR (physically based rendering) engine which uses Ray Tracing approach to generate photo-realistic images from 3D models (geometry, lights and materials).

Work on the project assumes the following:
- development of 3D ray tracing rendering engine (physically based rendering);
- integration of the engine with 3D tools (like 3DsMax, Blender).
- development geometry, materials and lights conversion tools to support other popular PBR engines.


Responsibilities:
Develop and sustain of rendering engine.
Optimize engine performance for GPU hardware.

Candidate will participate in:
- Development of new features;
- 3D rendering optimization and improvements;
- Support export-import of geometry/materials and lights from other 3D tools;
- Implement new types of materials and lights;
- Debug and fix rendering issues.


Mandatory Skills:
Strong C/C++ development skills.
Ability to optimize algorithms for GPU.
Knowledge of graphics pipeline.
Knowledge 3D API (Vulkan \ OpenGL).


Nice-to-Have Skills:
Strong math background.
Understanding of PBR and Ray Tracing.


Languages:
English: Intermediate

About Luxoft

Luxoft provides high-end business solutions to clients across the globe. With deep domain expertise in the finance, telecom, energy, automotive, and travel industries, the company consistently goes beyond its clients’ expectations by bringing together technology, talent, innovation, and the highest quality standards.

We offer international delivery capabilities through our network of state-of-the-art delivery centers around the world. Luxoft`s customers benefit from the right mix of technology skills, industry knowledge, proprietary processes, methodologies, and a choice of engagement models.

Company website:
www.luxoft.com

DOU company page:
https://jobs.dou.ua/companies/luxoft/

The job ad is no longer active

Look at the current jobs C / C++ / Embedded Kyiv→