C/C++ contractor

$$$

We are looking for an experienced embedded C/C++ contractor to help us better understand how embedded teams really work, where their tooling falls short, and how modern development tools could improve their daily workflows.

 

You should have:

  • Several years of embedded C/C++ development experience
  • Experience working in a larger company or as a supplier to one
  • Strong focus on software development, tooling, debugging, testing, and workflows
  • Little to no focus on FPGA or hardware design roles
  • No Rust specialization required

We want to learn from someone who can speak practically about:

  • Day-to-day embedded development workflows and pain points
  • Tooling choices, adoption, and decision-making in embedded organizations
  • Debugging, productivity blockers, and timing-sensitive firmware development
  • RTOS usage, low-level hardware interaction, and peripheral-heavy workflows
  • Compliance, requirements, testing, and certified tooling constraints
  • IDEs, build/debug tool fragmentation, and opportunities for improvement
  • AI usage, remote development, custom scripting, and non-standard setups
  • How embedded projects start, evolve, and choose their software tools

We are especially interested in someone who can explain not just how things are done, but why the status quo exists and where the biggest opportunities for improvement are.

Required languages

English B2 - Upper Intermediate
Ukrainian B2 - Upper Intermediate
Published 6 July
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