UI/UX Game Designer (offline)

Requirements:
- ‪3+ years experience UX design for web, mobile & desktop solutions (Generate flows, wireframes, prototypes, and high-fidelity mockups for various platforms).
- Experience working in game dev
- Excellent communication skills: work closely with PM's to discover and understand user needs and requirements. Work closely with Engineers to understand constraints and deliver the best solutions to any problem.
- Good understanding of user-centered design, usability principles, and techniques.‬ Excellent design aesthetics and user empathy.
- ‪Advanced Knowledge of digital design tools such as Sketch (inc. Zeplin) and Adobe Creative Suite.‬
- ‪Highly organized and able to function in a fast and ever changing paced startup environment.‬
- ‪Good verbal and written communication skills in English‬ and the ability to work remotely.
‪- A portfolio featuring strong UX and visual design skills - a must.

Responsibilities:
- Gather and evaluate user requirements in collaboration with product managers and engineers.
- Illustrate design ideas using storyboards, process flows and sitemaps.
- Design graphic user interface elements, like menus, tabs and widgets
Build page navigation buttons and search fields.
- Develop UI mockups and prototypes that clearly illustrate how sites function and look like.
- Create original graphic designs (e.g. images, sketches and tables).
- Prepare and present rough drafts to internal teams and key stakeholders.
- Identify and troubleshoot UX problems (e.g. responsiveness).
- Conduct layout adjustments based on user feedback.
- Adhere to style standards on fonts, colors and images.

The job ad is no longer active

Look at the current jobs Design Kyiv→