UI/UX Game Designer Offline

Requirements:

- ‪3+ years experience UX design for web, mobile & desktop solutions (Generate flows, wireframes, prototypes, and high-fidelity mockups for various platforms).

- Experience working in game dev

- Excellent communication skills: work closely with PM's to discover and understand user needs and requirements. Work closely with Engineers to understand constraints and deliver the best solutions to any problem.

- Good understanding of user-centered design, usability principles, and techniques.‬ Excellent design aesthetics and user empathy.

- ‪Advanced Knowledge of digital design tools such as Sketch (inc. Zeplin) and Adobe Creative Suite.‬

- ‪Highly organized and able to function in a fast and ever changing paced startup environment.‬

- ‪Good verbal and written communication skills in English‬ and the ability to work remotely.

‪- A portfolio featuring strong UX and visual design skills - a must.

 

Responsibilities:

- Gather and evaluate user requirements in collaboration with product managers and engineers.

- Illustrate design ideas using storyboards, process flows and sitemaps.

- Design graphic user interface elements, like menus, tabs and widgets

Build page navigation buttons and search fields.

- Develop UI mockups and prototypes that clearly illustrate how sites function and look like.

- Create original graphic designs (e.g. images, sketches and tables).

- Prepare and present rough drafts to internal teams and key stakeholders.

- Identify and troubleshoot UX problems (e.g. responsiveness).

- Conduct layout adjustments based on user feedback.

- Adhere to style standards on fonts, colors and images.

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