Unity Gameplay Developer (3D / Duels System)
About AVY
AVY is a gamified fitness & lifestyle app built around 3D avatars, progression, and competitive duels.
Duels are a core mechanic, not a side feature โ they must feel responsive, clear, and satisfying.
This role owns the duel gameplay experience end-to-end.
Responsibilities
- Design and implement duel mechanics in Unity
- Work with 3D avatars:
- animations
- animator Controllers
- state machines
- Implement combat / duel flow:
- start โ action โ resolution โ result
- Camera logic for duels (angles, transitions, focus)
- Integrate duel logic with backend / game state
- Optimize performance for mobile devices
- Collaborate with designers & product on balance and feel
Technical Requirements (Must Have)
- 4+ years of Unity experience
- Strong experience with 3D gameplay systems
- Deep understanding of:
- Animator
- state machines
- gameplay timing & responsiveness
- Experience shipping mobile games (iOS / Android)
Clean, maintainable code
Nice to Have
- Experience with competitive or combat systems
- Experience with avatar-based games
- Experience optimizing animations for mobile
- Tech-artist sensibility (materials, prefabs)
This Role Is NOT
- UI-only
- Asset import only
- Casual Unity scripting
This is core gameplay ownership.
Required languages
| English | A2 - Elementary |
| Ukrainian | C1 - Advanced |
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Average salary range of similar jobs in
analytics โ
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