Unity Gameplay Developer (3D / Duels System)

About AVY

AVY is a gamified fitness & lifestyle app built around 3D avatars, progression, and competitive duels.

Duels are a core mechanic, not a side feature โ€” they must feel responsive, clear, and satisfying.

This role owns the duel gameplay experience end-to-end.

 

 

Responsibilities

  • Design and implement duel mechanics in Unity
  • Work with 3D avatars:
    • animations
    • animator Controllers
    • state machines
  • Implement combat / duel flow:
    • start โ†’ action โ†’ resolution โ†’ result
  • Camera logic for duels (angles, transitions, focus)
  • Integrate duel logic with backend / game state
  • Optimize performance for mobile devices
  • Collaborate with designers & product on balance and feel
     

Technical Requirements (Must Have)

  • 4+ years of Unity experience
  • Strong experience with 3D gameplay systems
  • Deep understanding of:
    • Animator
    • state machines
    • gameplay timing & responsiveness
  • Experience shipping mobile games (iOS / Android)
  • Clean, maintainable code

     

Nice to Have

  • Experience with competitive or combat systems
  • Experience with avatar-based games
  • Experience optimizing animations for mobile
  • Tech-artist sensibility (materials, prefabs)
     

This Role Is NOT

  • UI-only
  • Asset import only
  • Casual Unity scripting
     

This is core gameplay ownership.
 

Required languages

English A2 - Elementary
Ukrainian C1 - Advanced
Published 9 February
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