Looking for a VFX Artist (Unreal Engine) to join a fast-growing international iGaming company and create high-impact real-time visual effects for a global gaming product!
Our client builds innovative, data-driven gaming solutions and brings together passionate professionals who believe that creativity and technology shape outstanding player experiences.
π Your Responsibilities:
β Design and develop high-quality real-time VFX using Niagara and Cascade
β Collaborate closely with the Art Director, Game Designers, and UE Developers
β Create shaders and materials using Unreal Engineβs Material Editor
β Optimize VFX assets for performance across multiple platforms
β Integrate VFX into environments and gameplay seamlessly
β Iterate on effects based on feedback and technical constraints
β Maintain documentation for workflows, tools, and best practices
π What Weβre Looking For:
β Strong proficiency in Unreal Engine (Niagara, Cascade)
β Solid understanding of particle systems, lighting, post-processing, and physics-based simulations
β Experience with shader development and material creation
β Familiarity with game development pipelines and performance optimization
β Experience with Maya / Blender / Houdini will be a strong plus
β Strong artistic eye for motion, color, composition, and timing
β Ability to work independently and as part of a team
β English level: Upper-Intermediate or higher
π What Youβll Get:
β Competitive salary in EUR with annual performance reviews
β Remote-first work model
β Benefits package: medical insurance, psychologist support, English-speaking club
β Paid time off: 20 vacation days + 10 lieu days + national holidays
β Paid sick leave: up to 10 working days per year
β Professional development support (courses, certifications, training)
β Self-development perks: language classes, sports, massages, or life-coach sessions
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