Unity Mobile Game Developer (Arcade / Physics-Based Gameplay)

We are seeking an experienced Unity Developer to develop a mobile arcade game featuring fast, physics-based gameplay, competitive head-to-head modes, and integrated social features. The project is already fully planned with a clear production pathway, established art/UI direction, and defined milestones.

 

What We Need From You (High-Level)

  • Strong Unity development experience (ideal: mobile, 2D, hyper-casual, arcade, or competitive titles)
  • Ability to implement lightweight multiplayer systems (real-time or asynchronous)
  • Experience integrating common mobile SDKs (ads, analytics, IAP, attribution, etc.)
  • Familiarity with backend ecosystems such as Firebase, PlayFab, or similar services
  • Clean, modular, and well-documented coding practices
  • Ability to work smoothly with an existing art, animation, and UI pipeline
  • Reliability with meeting milestones and delivering polished, testable builds

 

The Build Includes

  • A simple but addictive core gameplay loop
  • Two additional game modes expanding on the core mechanics
  • A competitive ladder / ranking system
  • Custom UI & HUD implementation
  • A small set of power-ups
  • A cosmetic unlock and progression system
  • Lightweight social and sharing features
  • Routine mobile meta systems (daily events, rewards, prompts, notifications)

 

Preferred Experience

  • Previously shipped mobile titles 
  • Experience with leaderboards, PvP modes, or competitive matchmaking
  • Strong understanding of physics-based gameplay and dynamic interactions
  • Experience building polished, production-ready mobile UI
  • Strong background integrating standard monetisation SDKs

Required languages

English B1 - Intermediate
Ukrainian C2 - Proficient
Published 26 November
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