3D Generalist (Game Artist)
We are a dynamic and innovative team working on a cutting-edge iGaming project, combining high-quality visuals with engaging, fast-paced gameplay. With a strong design and development foundation, we are now looking for a skilled 3D Generalist (Game Artist) to take ownership of character and asset creation and contribute to the overall visual direction of the game.
Requirements
- Proven experience as a 3D Artist / 3D Generalist in gaming
- Strong skills in:
- sculpting (ZBrush or similar)
- retopology and clean topology workflows
- texturing (Substance Painter or similar)
- character animation
- basic rigging and skinning
- Experience preparing animation-ready assets for game engines (Unity/Unreal or similar)
- Understanding of optimization for mobile or web platforms
- Ability to deliver polished, production-ready visuals
- Strong attention to detail and aesthetics
- Good communication and collaboration skills
Will be a Plus
- Experience in iGaming / gambling / casual / hyper-casual games
- Knowledge of Unity or Unreal pipelines
- Experience with VFX (particles, environmental effects, sparkles, water FX)
- Ability to work with stylized realism
- Experience creating simple environments or props
Responsibilities:
- Create high-quality 3D characters and game assets
- Sculpt, retopologize, and texture models for production
- Prepare assets for seamless integration into the game engine
- Create or support character animations
- Prepare rigs and animation-ready setups
- Develop supporting visual assets and simple environment elements
- Ensure performance-optimized asset delivery
Required languages
| English | B2 - Upper Intermediate |
Published 25 November
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